Shattered Planes Archives (Seasons 4 & 5)

The Board => Archive => Void => Topic started by: Zero on May 28, 2010, 11:56:23 AM

Title: Self Destruct
Post by: Zero on May 28, 2010, 11:56:23 AM
In an act of desperation the pilot in order to prevent the ship from falling to the Anrufe activated the self destruct switch on the ship which would cause the ship to go boom literally and take the Anrufe with it since an AM field had been activated.
Title: Re: Self Destruct
Post by: K2 on May 28, 2010, 02:12:31 PM
The self-destruct was deactivated from inside the ship, considering the Anrufe had control of the ship. The pilot was placed in an AM prison along with the rest of the crew.
Title: Re: Self Destruct
Post by: @Pokemon Master Red on May 31, 2010, 03:13:54 PM
OOC:Whomever said that it COULD be deactivated, hmm? Generally a Self-Destruct is a last resort...You dont want someone to be able to cancel it out, usually.
Title: Re: Self Destruct
Post by: Gaserlake on May 31, 2010, 10:36:52 PM
(Well, you can have a self-destruct override switch, to prevent anyone from wanting to blow up your ship from the inside. Also, "OH SHIT! WE GOTTA SELF DESTRUCT! WAIT REINFORCEMENTS ARRIVED! WE'RE SAVED! WAIT, WE CAN'T STOP THE SELF-DESTRUCT SEQUENCE! AAAAAAAAHHHHH! WE'RE DOOMED! AAAAAAAAAHHHHHH!" or something along those lines.)
Title: Re: Self Destruct
Post by: @Pokemon Master Red on May 31, 2010, 10:46:43 PM
OOC:...Well, yeah, you got a point there...Of course, that is why you have escape pods...
Title: Re: Self Destruct
Post by: Nisorin on June 01, 2010, 06:26:29 PM
((No ship of decent size has enough escape pods for all the crew, and you'd still be wasting a perfectly good ship.))
Title: Re: Self Destruct
Post by: @Pokemon Master Red on June 01, 2010, 07:23:32 PM
OOC:...Why wouldn't they? And either way, better to make sure its destroyed than let your enemy get a hold of it, you know? Although it would depend on the situation. Of course, then there is also the fact that the Anrufe soldiers might not know exactly HOW to disable to Self Destruct; it would be logical to have a password required as a fail-safe in that case. I doubt the Anrufe would know the password in that such case.
Title: Re: Self Destruct
Post by: Gaserlake on June 03, 2010, 01:59:17 PM
(You can make it so that you can time the self-destruct to 15 minutes, which would be enough for a large amount of reinforcements to arrive, and enough to be boarded. There is a possibility that there wouldn't be enough escape pods, nor enough time, as as you run towards the escape pods, seats are taken. You would have to go across the entire ship, and that would take more than 15 minutes, especially since there would be panic and such. So, it's better to wait for reinforcements to arrive and save the ship, or wait 15 minutes for a good amount of enemy troops to be on board and blow it up, killing everyone on board, and probably even the boarding ships, than blowing up the self-destruct sequence unnecessarily.)