Shattered Planes Archives (Seasons 4 & 5)

The Board => Archive => Void => Topic started by: @Pokemon Master Red on June 24, 2010, 05:36:02 PM

Title: Mechera Tech
Post by: @Pokemon Master Red on June 24, 2010, 05:36:02 PM
Alright, the first stuff is the imported tech, and to start with that stuff, how they use their weaponry/ships:

Ships-Mechera Pilots dont steer the ship from a ordinary control station-rather they simply plug into the ship itself, and their mind goes from their body to the ship. Basically-the ship becomes their body. It takes a bit of training, of course, to get the hang of it, but other than that, it is how they operate their ships. This also means that a ship of any size can be flown by one Mechera, though this does not include matinence or stuff like that; even so, they usually have a few plugged in, with the captain flying and a few others maintaining things like status reports and other data. However, this CAN all be done by one of them; it just puts tremendous strain on them. This actually works for most of their vehicles, not just ships, and even a few types of buildings(those with non-manned weapons; the weapons could be taken under control by someone who plugs themselves in to operate them more efficient; and a few other buildings as well can be 'operated' in this manner).

Weapons-Mechera weaponry is very different from other kinds. Mainly since they literally replace their arms(from their elbow to their hand) with the weapon. Some versions of these have hands as well, but not all. The way these are used is much the same way as the ships, just on a much smaller scale, and so thus they are much easier to train in. It doesn't actually harm the Mechera to remove the part of the arm as Mechera can normally remove their body parts for matinence. A organic would change their clothes; well, a Mechera would change their arm. Its just normal for them.

Their kinds of tech could be used by cyborgs, however do know the Mechera are used to these things. Cyborgs...probably not. Also, since they do have normal hands most of the time, they CAN operate other kinda of weaponry and tech, its just their military uses these. Civilian gangs and the such most often steal other kinds of weaponry than their own faction's due to more simplicity of learning to use them, and even normal civilians buy guns from other species(like the Aralangs, for one) for the same reasons-they're more simple to get used to.


Now, then-onto the more specified techs.

Sound Cannon:Quite literally, a large mobile platform that fires a shockwave of sound. Its not often lethal; and they're mostly used for paralysis. Studies have shown that at high enough levels to kill organics from the usual distance has been catastrophic for the Mechera there; they themselves break from the sheer soundwaves. A smaller version is often used as a normal weapon for infantry; this is an inferior model only able to paralyze, however, as that is usually enough. As sound doesn't travel through space, the large platforms are for planetary warfare; and are not mounted on ships.

Claw:A normal claw arm; usually strong enough to rend flesh with ease. There are three varients of this:
Normal
Electrified-Just that, a electified claw. It delivers a shock as well as a slash.
Plasma:A claw arm with plasma blades. The strongest of them; but also most expensive, so thus there are few Mechera that wield these. Mostly elite.

Blaster Arm:A shotgun arm; these can come with hands or without. It fires projectiles at very high speeds.

Assault Arm:A machine-gun arm. These ones have external magazines, which often can be shot off, making them useless. Though it takes a good shot, doing this can effectively make them flee. They can have hands.

Minigun:A minigun arm. It allows for much more powerful shots and more rapid firing, but it CANNOT sport a hand for the wielder, and due to the recoil, they usually have to use their other arm to steady it. Still, its a fearsome weapon.



Inter-Dimensional Gate:This is the device that was first used to enter the SP dimension by the Mechera. Originally made to be used as a prototype of a new kind of teleportation, the Mechera made major miscalculations on it, and instead of a 3-D movement, they ended up making a portal between the two dimensions themselves. This is how they got here in the first place. It projects the portal at a set distance from the front of whatever ship it is on, though the amount of time it takes for the portal to actually grow large enough to allow the ship through varies.

Name:First Battalion
Class:Titan
Type:...First Battalion...
Intended Use:Mechera Flagship
Size:Jupiter
Alliance:Mechera

First Battalion:This is the Mechera Flagship, and their pride and joy. A extremely large, slow ship, it is still their most mobile; not by physical speed, but by the fact that this is the one they've fit their first(and currently only) Inter-Dimensional Gate. It takes a full three(this can be raised if its too low) posts for the portal to get large enough for it to pass through. As a major Flagship, it has many weapons. About 3000 Laser Miniguns(normal sized; for use against those pesky fights and other such small ships that may attack it), ten anti-capitol-class batteries, and three main batteries in case another ship of similar size attacks it. In appearance, its very much like this: http://starwars.wikia.com/wiki/File:Guardian.png except undamaged, at the normal size for Titan Class ships, its three main batteries are on the top(one in the center, pointing forward, with the other two evenly spaced from the center one facing at 45 degree angles from it, though they CAN swivel to find their target), and the anti-capitol-ship batteries along the sides, one every ten miles, stopping at five on each side. Finally, of course, the innumerable miniguns are not TOO close, but at appropriate distances to be able to maximize anti-small ship capabilities. Its anti-capital cannons have been made to be able to fire off a Particle Separation Beam after a while of charging as well.(I'll have it at...Hm...3 Posts? That good?)


Particle Separation Beam:
As its name would suggest, its literally a beam(though not laser) that separates the particles of what it lands on. A more-detailed explanation would be that its a beam that strips molecules in a target of their molecular bonds thus returning the target to a bunch of flimsy atoms. Erm, I dont have any technological/technobabble-ish explanion for this, mainly because I still haven't taken chemistry yet and thus have no idea how this even COULD work, buut Im well aware that it would take a laaaarge amount of power to fuel such a device, and even then, something in the barrel to prevent it from stripping its own molecular bonds from each other, but, uh, yeah. The beam itself wont be stopped by physical means; if you can keep it going, it'll just cut through whatever it hits, but ONLY where the beam directly hits; if you miss by even a quark(which is a form of subatomic particle, if you dont know), then guess what? YA MISSED. Also, this means that it doesn't destroy the entire thing, only the parts that it hit; kinda like a blade. O-Only longer and much harder to block.

Alright, thats all the imported stuff from CE. I'll wait for this to be approved before working on new stuff, like ships and stuff.



Title: Re: Mechera Tech
Post by: Orph on June 24, 2010, 06:18:50 PM
Approved.
Title: Re: Mechera Tech
Post by: K2 on June 24, 2010, 06:21:58 PM
Approved.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 24, 2010, 08:22:33 PM
Alright. Now for a shielding system!

Mirror Shield:The mirror shield isn't actually a proper shield, but rather a portal. It was first invented by a crazy Mechera who wanted to make both the input and output of a portal the exact same. What resulted was this shield:Anything that attempts to enter literally hits itself, because the input point is the output point. Its basically a giant mirror. The drawbacks to it are that it thus lets in no light, so anything behind it is essentially blinded, and the shield works both ways, so if its up, the ship or whatever is using it is forced into a purely defensive positions, since they cant open fire either.

Isolation Engine:A incredibly powerful Mirror Shield generator. It creates a massive Mirror Shield around a set area, and are used to 'isolate' a battlefield, and make it harder for reinforcements to get into it. By doing this, the enemies cant get aid unless they take out the unit controlling the Isolation Engine, and also cannot escape. Obviously, methods of travel that do not actually require one to go through the points in between the starting location and destination, such as portals, can bypass this, but at the very least it slows down those trying.

Division-Class Super Capital:The Division Class ship is a massive battleship, designed to accompany and support other allies. While its actually weak on its own, its meant to compound a allies forces and make their allies stronger. Its shielding system incorporates five layers of normal shields, each one given a individual power source and all located in separate locations on the ship, to prevent sabotage. Other than that, they also have a Particle-Separation-Beam-Cannon on the bottom, capable of firing after a little while of charging(5 posts charging needed). They have a full armament of missiles, though these are standard missiles-not strong, unless they can hit a vital center on the enemy ships. These are also equipped with Isolation Engines. Last but not least, they have decoys as well, which are made to attract missiles towards them and give the illusion of a larger attack force from radar/other forms of finding ships.
(http://images4.wikia.nocookie.net/__cb20100202211853/sinsofasolarempire/images/0/0e/SoaSE-KOL.png)

Artillery-Class Corvette:The artillery class is really just a big missile launcher, in terms of use. While its Corvette Sized, it requires only a single pilot, due to their piloting systems. Its armed with heavy missiles of all kinds, including a few energy missiles, heat-seeking missiles, guided missiles, lock-on missiles, ect. Its also a effective scouting ship, equipped with many radar and communication systems. In times of celebration, civilian versions(basically, they're stripped of weapons-locking systems and other systems only useful to military personnel) of these fire off fireworks and such, and many are owned by the citizen populace.
(http://images2.wikia.nocookie.net/__cb20080217204114/sinsofasolarempire/images/3/3d/Javelis.jpg)

Brigade-Class Cruiser:These are the armor of the Mechera. Heavily armored cruisers, they are used as battle tanks and to make blockades. Equipped with the best armor and shields available to the Mechera, as well as a Isolation Engine, these are designed to block and stop enemies, not to fight, or to transport allied soldiers. Weapon-Wise, they only have five rail-guns(a powerful gun that uses magnetism to propel its ammo, for those who dont know), and a single salvo of missiles.
(http://images2.wikia.nocookie.net/__cb20080217210139/sinsofasolarempire/images/7/7d/Kodiak.jpg)
Title: Re: Mechera Tech
Post by: Gaserlake on June 24, 2010, 08:34:37 PM
Sins? Really? Meh. I HAVE DA GAME! Do you have it?

For Mirror Shield: Wouldn't there be a limit to how much it can make the incoming fire hit itself?

Isolation Engine: How would the outsiders attack the engine, if said engine is on the inside, unless there is a limit to how much incoming fire it can handle.

Division: In what way is the illusion made? Visually, radar?

Artillery: Oooo. Interesting. A civilian-used ship that's also used for warfare. Realistic. Approved.

Brigade: What class is it? Brigade would be the type, and the cruiser would be the sub-class. Seems to be a frigate.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 24, 2010, 08:42:42 PM
Zak has Sins, and he let me install it on my comp. I love it. :D I want the expansions, though...

Mirror Shield:Well, the main drawback of it is that as long as its up, you can neither see nor fire outside of it...Buuut a sufficient amount of damage will overload the portal, shattering it.

Isolation Engine:For this to work, the unit that has the Isolation Engine must be within the field. So destroy that unit, and you've destroyed the engine, also powering down the shield.

Division:In essence, its just a radar-duping decoy. A small transmitter that is meant to dupe radar and other forms of finding units from far away. Obviously, if the foe can see them, its only purpose is the missile-leading-away-thingy.

Brigade:We dont have a cruiser class? Huh, I was sure we did. Anyway, yeah, frigate sounds about right.
Title: Re: Mechera Tech
Post by: Gaserlake on June 24, 2010, 08:48:52 PM
I kinda suck. I didn't play it for a while.

Mirror: Approved.

Isolation: There is a point of shattering, if there's a lot at once, right? I know I can JD past the field, but I'm asking for those who just goes ahead and shoots at the shield.

Division: Approved.

Brigade: Approved.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 24, 2010, 08:50:43 PM
Yeah, but its significantly higher than that of a normal Mirror Shield, considering its stronger.
Title: Re: Mechera Tech
Post by: Gaserlake on June 24, 2010, 09:24:57 PM
Ok. Approved.
Title: Re: Mechera Tech
Post by: Orph on June 24, 2010, 09:32:02 PM
Can the ship move while the shield is in effect?

All tech not using the shield approved.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 24, 2010, 09:44:38 PM
Yes, by moving the portal as well. As for the Isolation Engine, thats a bit different. Its meant to encompass a battlefield, and so that one stays the same regardless of positioning of the things creating it, with the only rule being that the Isolation Engine must remain within the shield.
Title: Re: Mechera Tech
Post by: Orph on June 24, 2010, 09:48:30 PM
Disapprove for the same reason as the Void type barrier, it can easily bypass shields and cause mass destruction just by ramming something.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 24, 2010, 09:52:03 PM
Incorrect. I was actually thinking about the same thing while taking a shower; you COULD, technically, but it can only go so far in those terms. If a object is hit that is too heavy to just move, sure, there'll be a little bit of collision damage, but the SHIELD will be at a standstill, causing the ship itself to crash into its own shield. Besides, you'd be flying blind. What happens if you miss? XD
Title: Re: Mechera Tech
Post by: Orph on June 24, 2010, 09:53:25 PM
Alright then.

Approved.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 26, 2010, 10:47:23 PM
Propaganda Hub:A sort of satellite launched by the Mechera, used to manipulate the populace of a planet. After all, war can be fought many ways...And taking over a enemy populace through peaceful pacification means are by far the least harmful to yourself. It works by hijacking media sources of that planet and others nearby, and subtley changing the programming to be more 'pro-Mechera'. It also makes use of subliminal programming, to get those stubborn civilians to convert toward the Mechera side. Obviously, these do not work against empires that do not have any form of media or entertainment, like the Lorcar, or the current Earth survivors. There must be a media to hijack. Also, do note that these were made to take advantage of biological weaknesses. They wont work against the Mechera, as they aren't biological. For anyone who's played Sins of a Solar Empire, they look like the Temples of Communion for the Advent. I'd put up a pic, but I honestly cant find one and dont know how to take one in game/am too lazy to. XD

Media Hub:A less powerful version of a Propaganda Hub, these serve the same purpose, but are more to keep a populace under the peaceful control of the Mechera than to convert them. While you'd think they're the same, they're really not. These also broadcast signals that which, to a organic mind, decrease mental activity, making them more like sheep than citizens, and more willing to put up with worse and worse conditions. It is also used to broadcast things like HV(Holo Vision) and Ultranet signals to the normal Mechera, allowing them to enjoy UHD(ultra high def) programming and stuff. XD These look like Vasari structures of the same name, if you've played Sins.

And this'll do until I get a few more ideas, since Im gonna be logged out in fifteen minutes. XP Do approve, though, I'll post the new ones later.
And also, would someone please check the Mechera ships and Gregory Falzone? C'mon, I wanna make my entrance...
Title: Re: Mechera Tech
Post by: Gaserlake on June 28, 2010, 04:26:21 PM
Propaganda Hub: So, the media needs to be hacked or taken over to work, correct?

Media Hub: What kind of signals do they use?

Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 28, 2010, 04:29:11 PM
1. Yep, if they cant take control of it, then they cant do anything.
2.Uhh...Um...Media-Signals? Iunno how it works...
Title: Re: Mechera Tech
Post by: Gaserlake on June 28, 2010, 04:38:27 PM
Propaganda Hub: approved.

Media hub: I mean, what kind of signals are they used to make people's mental activity decrease?
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 28, 2010, 05:10:57 PM
I know what your asking, but I dont know what kind of signals would be used. Probably some kinda new signal only the Mechera use or something...I'll call them Media Signals. ._.'
Title: Re: Mechera Tech
Post by: Gaserlake on June 28, 2010, 05:52:11 PM
Probably waves set at a certain frequency, which decreases brain activity?
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 28, 2010, 06:50:38 PM
In organic life, yes.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on June 29, 2010, 10:12:17 PM
Bump.
Title: Re: Mechera Tech
Post by: K2 on July 01, 2010, 02:16:57 PM
Approved.
Title: Re: Mechera Tech
Post by: Queen Bright on July 01, 2010, 03:34:29 PM
PSB, not approved. Too close to me element separator. Molelcular bonds are elementsl covalent, ionic, etc bonds.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 01, 2010, 04:34:05 PM
I can assure you it wasn't stolen from you. If you would like the link, I posted this on CE around November, months before you posted yours. XP

http://cosmicempires.ipbfree.com/index.php?showtopic=1336
Title: Re: Mechera Tech
Post by: Queen Bright on July 01, 2010, 04:39:08 PM
I know it wasn't stolen by either of us. I don't go on CE or read it, and you made yours there before here. But they're still mostly the same thing, and two empires usually don't have exact tech unless it's universal. I'd say it goes to who requested there's on SP first. This board.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 01, 2010, 04:43:52 PM
By all means, you never actually used it, or the empire that it was for, so it might as well not have existed. Not to mention that assuming that you just begin using them, the Mechera come from another dimension, which means they would have been the first to discover the technology in their dimension. ._. Its not completely implausible to assume, with the infinite vastness of space, and the even larger amount that would be in multiple dimensional planes, that multiple empire could have discovered the same technology. Just as its completely plausible for the Archive to have created a Mirror Shield before the Mechera had ever came to this dimension, for instance. They didn't, but its entirely plausible for them to have.
Title: Re: Mechera Tech
Post by: Queen Bright on July 01, 2010, 04:48:25 PM
I haven't used it because I changed it to a different empire. And I'm still making that empire, as soon as the CotS thing is done. But they are still approved. And as you said, you don't even have the chemistry knowledge to back it up, I do.

IC they might have chance to be the same. But the approval request system is OOC. This is why I dislike CE imports, there's going to be a bunch of person to person rips due to it beint two different rp's.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 01, 2010, 04:55:41 PM
Quite frankly, I dont see whats wrong with them both having it. And as you said, your going to have it. The technology wouldn't exist yet for your empire, while it would for mine.
I only lack the chemistry knowledge of how THIS weapon would work, because humans dont have such a weapon. The beam itself reduces only the matter directly hit by the beam. Zak likened it to the disruptor from Star Wars, in a sense. I dont think the beam itself functions the same as yours, in any case. ._.
Title: Re: Mechera Tech
Post by: Queen Bright on July 01, 2010, 05:03:16 PM
Using the whole 'came from another dimension, so came before yours.' Is sooo cheap.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 01, 2010, 05:05:36 PM
Its got nothing to do with another dimension, they'd have just plain had it before you. 8D
Besides, aren't Gen and Rev magic? How would they research to get such technology in the first place?
Title: Re: Mechera Tech
Post by: Queen Bright on July 01, 2010, 05:08:14 PM
Its got nothing to do with another dimension, they'd have just plain had it before you. 8D
Besides, aren't Gen and Rev magic? How would they research to get such technology in the first place?

Which points to the whole reason of taking CotS. And...I don't mean IC. The approvals are OOC, OOC they can't be the same.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 01, 2010, 05:09:41 PM
They aren't...Give me the topic, I'll point out the differences.
Title: Re: Mechera Tech
Post by: Queen Bright on July 01, 2010, 05:19:56 PM
They aren't...Give me the topic, I'll point out the differences.

Molecular bonds are the same as element bonds. Seeing as in chemistry, covalent and ionic bonds our made up of the elements. Either way, the two tech have the same damn effect. Splitting off different parts, by breaking the bonds. If yours was just molecule as in atom level, then it wouldn't only be certain sections. It's the element that designates.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 01, 2010, 05:20:45 PM
Give me the topic, and I'll point out the differences, in function and in use...
Title: Re: Mechera Tech
Post by: Orph on July 01, 2010, 11:04:22 PM
I have to side with Hikaru, although they have yet to be used we don't allow incredibly similar or matching technologies to be requested.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 01, 2010, 11:44:28 PM
...Why is that, anyway?
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 02, 2010, 12:49:52 AM
In any case, I still need one approval for the Propaganda and Media Hub techs.
Title: Re: Mechera Tech
Post by: Nisorin on July 02, 2010, 01:00:38 AM
Actually yeah, why is that?
Title: Re: Mechera Tech
Post by: Orph on July 02, 2010, 01:02:12 AM
Because then I could request a Quartet Cannon renamed, that's basically why. It removes the edge empires have over creating technology that is specific to their empire.

Also the other two are approved as long as they take time to charge/use.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 02, 2010, 01:45:38 AM
Well, of course they do. Its not like you INSTANTLY become a mindslave...
However, its effect is instant. Not powerful, but instant. At the start, the change takes place immediately, but its so small that its likely to be overlooked. After about a week, you'll have minor discontent among the average citizens, and the weakest willed completely taken by the Mechera's way(mind, thats the weakest of willed, so its not much). After two weeks, many people would protest the current government, andminor riots would occur, maybe even a small rebellion. Into week three, the majority of the population is under Mechera dominence, and they'll overthrow the government in the name of the Mechera. Thats Propaganda Hub. The Media Hub is both instant and powerful, but it only affects targets already subjugated to Mechera rule by the Propaganda Hub, and so it isn't usable until the Mechera have won anyway.

And Orph, technically thats plausible to happen. Not exactly the same, I'll admit, but its plausible for such a technology to be discovered by another empire. So long as is sufficently different, there's no reason that couldn't happen...
Title: Re: Mechera Tech
Post by: Nisorin on July 02, 2010, 03:37:05 AM
Hiro has a point. It's not like it's entirely impossible for two empires to discover similar applications of scientific laws.
Title: Re: Mechera Tech
Post by: K2 on July 02, 2010, 11:23:35 AM
I agree with Nisorin and Hiro, its not that big of a stretch to say that they'd both discover this kind of technology. While its good for an empire to have an edge, I believe this should not be disapproved simply because Hikaru has something similar.
Title: Re: Mechera Tech
Post by: Queen Bright on July 02, 2010, 11:29:10 AM
Not similiar, same.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 02, 2010, 11:53:49 AM
Not the same. This is designed to be a powerful super weapon that requires a VAST amount of energy to be used, and thus requires a period of charging even on the most powered ships. Yours doesn't. Therefor, the method of which they are used is likely to be different.
Title: Re: Mechera Tech
Post by: Queen Bright on July 02, 2010, 12:17:31 PM
Still the same effect.

And want to go IC? If your empire has it, and Rev and Gen just inadvertently met your empire. When I do use the tech, IC it'll look like they copied or stole it off your empire, even though OOC, mine was requested first. Which would make their personalities be OOC, because they wouldn't steal.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 02, 2010, 02:18:36 PM
...No...Because Im not planning on using it against them. You see, considering it hasn't been used, and the Mechera aren't going to tell them how it works...They wouldn't be stealing it from them.
Title: Re: Mechera Tech
Post by: Queen Bright on July 02, 2010, 02:19:31 PM
It'll still look like they stole.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 02, 2010, 02:21:28 PM
OOC it would, but we'd all KNOW that's not the case. Since the Mechera wont use it outside of battle, and I dont think they'll be battling soon...
Title: Re: Mechera Tech
Post by: Gaserlake on July 10, 2010, 06:47:14 PM
In any case, I still need one approval for the Propaganda and Media Hub techs.

Those two are approved.

For the PSB, Hiro has got the idea first, as far as I know. He's got it from CE. Yes, I know, CE's not cannon, but it shows that there was nothing to steal it from.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 15, 2010, 02:11:31 AM
The links below each tech are images. They're pretty big, so I decided to avoid making them show up on the forum.
Also, dont disapprove them just 'cause its a lot of ships. These are the Mechera's only territories in this dimension, after all, so of course there's gonna be a bunch of ships. It'll take a while to get the actual fleet, but...Still. It'll be better than nothing...


Fortress-Class City-Ship:
A massive Super-Capital, these have near-absolutely no weapons at all, only basic weapons systems to get rid of pirates. Its main use, however, is as a massive, mobile city, and transportation of goods and such En-Mass. To that end, t would always have a escort to protect it, and its crew. It has the best in shielding, hull, engine, and guidance system design, and could probably go very close to a star without and significant damage. They are, of course, equipped with a Isolation Engine and Mirror Shield Generator.
http://images3.wikia.nocookie.net/__cb20080606055808/sinsofasolarempire/images/8/8b/Jarrasul_Evacuator.jpg

Gateway-Class Capital:
The Mechera's latest attempt at a mass production ship for use of a ID-Gate(Inter-Dimensional Gate), the Gateway Class is a moderately sized capital ship. It has many weapon systems aboard it, but its greatest ability is to project ID Gate Portals easier than any other ship. It can also create a Gate Portal from both the top and bottom arches almost instantly, allowing it to gain reinforcements much more quickly, but as its too small for capital ships, it can only bring in ships frigate-sized or smaller. It is equipped with a single Particle Separation Beam and a few missile and laser beam weapon systems as well, to protect it in case of a unexpected attack. Its shields are somewhat strong, but as most of the power is reserved for the ID-Gates, its not the strongest.
http://images3.wikia.nocookie.net/__cb20080606055807/sinsofasolarempire/images/1/1c/Antorak_Marauder.jpg

Battleship-Class Capital:
This is the warship of the Mechera. A massive gunship with many, many, many weapons systems. It boasts eight nuclear weapon silos, four on each 'wing', and a very powerful focuser at its tip. The focuser gathers energy in the space between each of the tips, then blasts it out straight ahead. The blast's power depends upon two factors; how much it was charged, and how much it is spread. The more spread out the blast, the more it will hit...And the weaker the individual attack will be. Due to the fact that it can fire even a tiny amount of energy, it has no set charge time. Just the longer its charged, the more powerful it'll be. Other than that, it has a landing pad at its top, and a somewhat sizable docking bay(instead of simply going forward, the ships also go down to get into the actual bay), normal missile silos for normal attacks, and many, many, many laser weapons. While it only has eight silos, it can hold a larger stockpile than just those eight. Also, its nukes aren't detonate-able remotely, as each nuke has to be manually armed as a safety precaution before firing. Defensively, it has top-notch generators and its engines utilize a low amount of power for a larger amount of thrust, allowing for more power to be put into its shields.
http://images2.wikia.nocookie.net/__cb20080606061302/sinsofasolarempire/images/a/a6/Vulkoras_Desolator.jpg

Spy-Class Capital:
This ship is somewhat smaller compared to many other Capitals, but it serves its purpose well. Instead of directly attacking, it has powerful cloaking devices installed to keep it undetected even in the heart of enemy territory. Due to the extreme amount of power it takes to fuel the cloaking generators, which render them invisible to all but the most sensitive of instruments, and intelligence-gathering equipment, which allow it to record data about other empires(obviously), its combat capability is excessively limited. If, by chance, it IS detected, it would have to rely on its speed to get it out of there. In terms of firepower, it has a few missiles and lasers, but nowhere near as much as any other Capital ship out there.
http://images4.wikia.nocookie.net/__cb20080606060225/sinsofasolarempire/images/c/c5/Skirantra_Carrier.jpg

Gunship-Class Frigate:
The Gunship is a small frigate used for battle. While its no Capital-Class or Super-Capital-Class ship, its relatively inexpensive, and so often these are used em-mass, and they often have large reserves of them for warfare. They're equipped with lasers, missiles, and a few weak plasma weapons(Plasma weaponry is at a early stage in Mechera development, so its not gonna be strong yet).
http://images1.wikia.nocookie.net/__cb20080606060009/sinsofasolarempire/images/2/2b/Ravastra_Skirmisher.jpg

Agent-Class Corvette:
Agents are basically smaller-toned down versions of the Spy-Class Capitals. These are used when they need to get a closer, in-depth look at something, and are carried in large quantities on board Spy-Classes. Their stealth field is of the same strength as the larger one's, mainly because this one being so much smaller, it doesn't need as much power to generate such a small field.
http://images3.wikia.nocookie.net/__cb20080212021529/sinsofasolarempire/images/e/e3/Cielo.jpg

Cyber-Space Network:
Just thought I'd detail it. Anyways, what with the Mechera being basically software in terms of their minds, all of their stuff has a massive cyberspace network, to allow them ease of access. This network can be connected throughout a fleet via communication signals, allowing them to warn allies of attacks or to just generally keep in contact and exchange information. Using this network, they can also get through a ship MUCH more easily, by abandoning their old body and merely traveling through Cyberspace to a new one near their destination. Not all of them do this, especially if they have a attachment to their old body, but it IS possible for them to do so. On their worlds, the Cyberspace basically takes the form of their version of the internet, except much, much faster. And free. XD In terms of ships and such, this is where they go to when taking over a ship or a base, and where they control it all from.
Title: Re: Mechera Tech
Post by: Queen Bright on July 15, 2010, 03:00:42 AM
Approved.
Title: Re: Mechera Tech
Post by: Nisorin on July 16, 2010, 01:47:49 AM
Approved, though bear in mind that the Network can be hacked and thus, viruses and other harmful software can be injected and spread.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 16, 2010, 01:49:10 AM
Ja, but its a Network. Its not like they dont have anti-viruses set up and such. Most technological empires have SOME form of network, after all, which has to be maintained.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 26, 2010, 08:08:36 PM
Assault Contingents:These are the frontline Soldiers of the Mechera. A large Mechera model, these are varied and can be used for many different kinds of warfare, but their focus is planet-side offensive tactics. Each different model is different, but they share a few traits with each other, those being advanced targeting computers, boosters that allow limited flight, powerful Radars(or the high-tech equivalent thereof), and auto-repair systems. Unlike their defensive counterparts, the Aegis Contingents, the Assualt Contingents tend to be more streamlined in design, and are built for  fast, powerful strikes. However, due to this, they tend to have weaker armoring. Common, but not always shared, attributes are a size of one-two stories in height, a humanoid body structure, and those such things. However, there have ben rumors of massive war machines in the Assault Contingents, which have yet to be disproved...

Aegis Contingents:The defensive counterpart to the Assault Contingents, these are identical in every way except design. While the Assualt Contingents are focused towards faster attacks and dodging a enemy attack rather than take a hit, the Aegis Contingents are built for defense, and are larger bulkier mechs with much more armoring. The only other difference is purpose; the Aegis Contingents are made to defend Mechera-controlled bases. Like the Assault Contingents, there are rumors of massive war machines, but these aren't yet proven...

Individual Models will be requested, wanted to get that posted and approved first though...I've been procrastinating this for, what, a couple months now, I think. XP
Title: Re: Mechera Tech
Post by: K2 on July 26, 2010, 08:42:23 PM
Mechera, I choose you!

...Yeah, lame, I know. Approved.
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 26, 2010, 08:59:24 PM
Alright, just need one more, then.
Title: Re: Mechera Tech
Post by: Orph on July 26, 2010, 09:01:48 PM
Approved.
Title: Re: Mechera Tech
Post by: K2 on July 26, 2010, 09:04:46 PM
Now I choose Mechera. :D
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 27, 2010, 03:52:05 AM
In Soviet Russia, Mechera choose YOU! XD

Assault Contingent Models-

Fighter-Model:A flight model of the Assault Contingents. It has many more boosters than other models, and its boosters are designed to hold out longer than other models. It has boosters on the back and bottom of its feet, the back of its knee joints, its back, and two massive boosters pointed downward coming from its shoulders, almost as big as the mech is. Its head also has four mini-thrusters on it, and is detachable. As such, it also functions basically as a detachable stealth bomber, as it also has weapons on it. Its left arm is equipped with a energy barrier, while its right is equipped with a rifle with four square barrels that fires off solid bullets that are encased in a energy attack, causing it to have both energy and solid-shell properties.
http://hobby.dengeki.com/ac/images/13/13-05.jpg

Troop-Model:A fairly simple soldier model, these make up the bulk of the Mechera Assault Contingents. It has boosters on its back and on the bottom of its legs, and it has a energy barrier on its left arm, stronger than the ones on Fighter-Models. They are also equipped with a Railgun(not Orph's rail cannon, the normal kind. As in, it just uses magnetism to propel a bullet at a high velocity, though not nearly as fast as a Archive's cannon) they carry with their right hand, a machine gun on their left shoulder, and a missile launcher on their right shoulder. Other than that, they have better armoring than most Assault Contingents, enough to withstand quite a beating before being destroyed.
http://media.photobucket.com/image/armored%20core%203%20designs/jonmetallica65/ArmoredCore4.png

Sniper-Model:A model that stresses stealth, Snipers are just that-Snpiers. Their heads have increased optical abilities, and can pinpoint a target from over 20 miles away. With their abnormal legs, they can move much faster and jump much higher than another Model without using their boosters, but these legs aren't as strong defensively, so they rely on this speed to dodge enemies that have found them. Its boosters are mounted on its back and feet. It has two rifles that fire off the same projectile-energy combination as the Fighter-Model, but at a much faster speed, and a missile Launcher for attacking closer foes that know they're there, and a shoulder mounted radar system. It is very effective at anti air missions as well, capable of targeting flying enemies and calculating their trajectory in a matter of seconds, then calculating where they'd need to fire to hit the foe.
http://armoredcoreonline.com/news/wp-content/uploads/Armored-Core-Action-Figure-Reverse-Joint.jpg

Aegis Contingent Models-

Shield-Model:These are powerful defensive aerial models, with a hover-capability installed that allows them to be permanently air-born. It still has boosters for if it needs a speed boost, which are located on its back and 'feet'. It hosts twin-plasma cannons on its arms, and a shoulder mounted beam cannon, with the other shoulder-mounted-thing storing the extra power for the beam cannon. The gun on its chest is merely a machine gun, designed to just fire at anything in front of it.
http://armoredcoreonline.com/news/wp-content/uploads/Armored-Core-Action-Figure-Hover.jpg

Defender-Model:A different sort of model, Defenders are mostly used as stationary gun emplacements. They wield the same arm-mounted plasma cannons as the Shields, and have shoulder-mounted variants of the Sniper's rifles, along with the same head and optics as the sniper, except this one is also equipped with a radar. Its not as powerful as the Sniper's, but its a good enough radar system. It has boosters on its back and on its underside, though it usually uses its flat-feet with the boosters to 'slide' around in in need of speedy movement, rather than being off the ground, as the feet were made with a special field emitter that reduces friction when in use, but also allows more friction when it needs to stop(dont ask me how it works...I have no idea. XD). Other than that, it also has a Corvette-Ship class shield in it, which is  projected by the two shield-looking attachments on its shoulders. These ones are also known for being a massive six stories high(well, massive compared to other Contingents), and the odd structures on its feet are hollow, and used to transport non-Contingent soldiers to the battlefield if deployed into a offensive situation. Because they're bigger, their weaponry is merely scaled up versions of the other contingent's weapons, which means larger attacks, which means stronger attacks. Unlike most Aegis Contingents, these ARE deployed in offensive battles, but not usually as a front-line weapon.
http://4.bp.blogspot.com/_CTp2y_H1D1U/R1E2RlDC7dI/AAAAAAAAA40/vylBmAW0UzI/s320/pa.112945.1.jpg

...I wish I had those models for the ones I used pictures of models for...But, I used google image search to find them. Took forever, too...So, these'll be all until I can find more and think up some stuff for them. Next, I'll probably find some of those promised war machines, maybe. XD
Title: Re: Mechera Tech
Post by: K2 on July 27, 2010, 12:41:04 PM
Approved.
Title: Re: Mechera Tech
Post by: Gaserlake on July 27, 2010, 03:15:37 PM
Approved.
Title: Re: Mechera Tech
Post by: Beware Ye Who Enter Here on July 27, 2010, 03:16:32 PM
These are either armored core things or nightmare frames...
Title: Re: Mechera Tech
Post by: @Pokemon Master Red on July 27, 2010, 04:00:55 PM
Armored Core.
Knightmare Frames have a...Definitive look, I suppose. And they're usually all sorts of nonsensical bright colors, like purple and freakin' white&gold. :P
Plus, there's no quad or reverse-joint Knightmare frames(well, technically the Chinese Knightmares have a reverse join, but they're more like frogs than people anyways, no...).