Shattered Planes Archives (Seasons 4 & 5)

The Hub => Accepted Requests => Accepted Tech => Topic started by: @Pokemon Master Red on September 13, 2010, 08:55:35 PM

Title: New Mechera Technology
Post by: @Pokemon Master Red on September 13, 2010, 08:55:35 PM
The 1st Legion:This is the first Sub-Titan made by the Mechera, a massive warship the size of a moon. Actually, it WAS a moon. They literally converted a moon into this warship, using its exterior crust to make both a fair armoring, and a pretty good disguise as well. Normally, it looks like the moon from that small backwater Terran planet, Earth, but if found out it can shift the crust of the moon to show a eerie face. It WAS one of Frezzi's moons before converted. Statistically, it has many long-range high caliber laser cannons on the surface, plenty plasma cannons underneath the surface(since it can move the crust to expose them and stuff), a main surface cannon loaded with AntiMatter Nuclear Weapons(see below Tech), a Isolation Engine as well as a normal Mirror shield, a ID Gate, and is capable of containing trillions of Mechera bodies within it(though there could be many more Mechera themselves; they exist as software more often than not and dont always inhabit a body).
(http://cdn1.jaman.com/fa01.jaman.com/dload/u1/0SXm2ySANiJw/1/5/1/1228526333/3002/Gurren-Lagann-Ep-22-My-Final-Duty.jpg)

AntiMatter Nuke:These are nuclear weapons, which use AntiMatter atoms instead of regular matter. Yeah, nothing immediately special about them other than their unusual ammo, same yield and everything. Whats DIFFERENT is that when used in a normal matter dimension, it doesn't spread normal energy or radiation-its explosion basically creates anti-particles to spread around and come in contact with the area around it, which causes massive chain reactions with normal matter, creating many more chained blasts. Its initial yield isn't big-its the chain reaction that is. Made in conjunction with the Archive, meaning they would also have access to this weapon.

Pseudo-Magic:After studying the Magic used by Warrior Humans, the Mechera have developed a imitation of it. Its not the strongest, and they could make better progress by studying different magical species biological workings, but its a start. It works by creating a artificial 'soul' organ(or whatever species' equivalent) that operates on the same mechanics, and makes...Well...Artificial magic. Its nowhere near as strong as real magic(Yet), but its immune to AM since its...Well...Not real magic. Currently in early stages of production...Not even Gregory has access to this kind of tech yet, as its pretty unstable.
Title: Re: New Mechera Technology
Post by: Orph on September 13, 2010, 10:28:45 PM
Approved.
Title: Re: New Mechera Technology
Post by: Nisorin on September 15, 2010, 04:39:54 PM
Approved.
Title: Re: New Mechera Technology
Post by: Queen Bright on September 15, 2010, 08:01:56 PM
Pseduo-Magic not approved... Seriously, Orph and Nisorin... -.-

Sages have souls, not the Warrior Humans. Looking at them would not give you a soul. I don't know what the WHs have, but Hawk better figure it out, and give you the info to change it with, or no approval.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on September 15, 2010, 08:30:58 PM
I said whatever species' equivalent. Im just using souls as a placeholder.
Actually, I feel that it should be a catch-all name for ALL magic producing organs, because I literally cannot be bothered to remember to use spirit and not soul if its only for sages. Thats just pushing it.
Title: Re: New Mechera Technology
Post by: Queen Bright on September 15, 2010, 08:32:17 PM
Um no. Then you have to provide how it does it, and what the hell gave them the idea. You're not getting a catch all artificial magic, without putting some DAMN EFFORT into it. If you're gonna disgrace magic with artificial magic, then give how.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on September 15, 2010, 08:37:24 PM
I told you...They studied the biology of WHs. At least, I think I said that.
In fact, the main reason the Mechera were as interested in the WH in the first place was magic. They're studying the way they work, to figure it out, and then actually making a artificial magic generator based on that research. If I didn't actually put that in there, you could have just said so.
And the catch all meant for all magic...Soul actually makes a pretty good term for a magic-generating organ, but just dont make it ONLY that species and expect me to remember it all the time.
Title: Re: New Mechera Technology
Post by: Queen Bright on September 15, 2010, 08:38:48 PM
It is only sages...
Everyone has a spirit. But only sages have souls.

And I still want a full explanation on how the WHs use magic before you can make artificial magic. Provide it.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on September 15, 2010, 08:40:49 PM
Hawk never did, so how can I? I control the Mechera, who govern the WH. But I dont control the WH themselves.

And Hik...Im just saying that I dont get why its only souls for Sages. Why cant that just be the term for all magic-making organs? In all seriousness, if its ONLY Sages, then I wont remember. I really dont care that much about Sages, so...
Title: Re: New Mechera Technology
Post by: Queen Bright on September 15, 2010, 08:41:51 PM
Because all races have their own biological makeup. Sages have souls for magic. Other races don't.
If you say soul for every race, then you're giving them a weakness or advantage they shouldn't have.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on September 15, 2010, 08:43:53 PM
Hik, I dont mean its the exact same thing. I just mean a GENERAL term. Sure, they can work different, but they're just CALLED souls, would make it easier for me to remember. Elsewise, I wouldn't be able to remember that souls are distinctly not spirit.
Title: Re: New Mechera Technology
Post by: Queen Bright on September 15, 2010, 08:44:49 PM
Because people will use that OOC term as a loophole IC. Not happening. Sages called the term first. And until you have a way WHs make magic, you're not making artificial.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on September 15, 2010, 08:46:10 PM
Well, just dont go on and on if I keep using soul instead of spirit, then...Because Im not committing it to memory for a single species I really dont care much about.
Title: Re: New Mechera Technology
Post by: Nisorin on September 15, 2010, 08:46:48 PM
Artificial Magic postponed pending Hawkeye's explanation.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on September 15, 2010, 09:40:29 PM
PseudoMagic-WH:WHs use magic by manipulating their own physical energy. In biological organisms, this usually means Carbohydrates. However, the Mechera have no such thing. Instead, this one uses electricity to fuel the magic. This 'Magi' organ of the WH is replaced by a high-power battery. As the Mechera require electricity for normal use, the Electricity must enter a conversion process either beforehand or on the spot, taking valuable time, and so thus its pretty inefficent. Since automatically converting the energy would be taking it from the Mechera, only minute amounts are converted automatically, meaning the Magi-Battery charges very slowly. More power can be allocated towards conversion, but this leaves less power for the Mechera body, so certain functions would be cut back:Not a good idea in the thick of battle. Since only data on one species has been completed, its not very strong, and its very unstable and hard to control except in small amounts. More research on magic-using speacies required before its ready for field tests. As this is a prototype, and isn't well understood, actual Magi organs are currently being used, the dead tissue revived and kept operational by Mechera technology. Further models will have the aforementioned battery, but until moreresearch is conducted this is the best they got.

Dont ask me how the electricity is converted to magic; its not explained how the WH energy is automatically converted either, so I cant know that.

*editted as per Nisorin's suggestion*
Title: Re: New Mechera Technology
Post by: Gaserlake on September 15, 2010, 11:02:22 PM
1st Legion: Approved.

Anti-matter nuke: Ummm... regular nukes work like that, but not anti-matter nukes. Anti-matter just needs physical contact with normal matter, and that's all you need. It would be converted to 100% energy, in EM and kinetic energy.

For the soul thing... It would be possible, if the Machera has experienced multiple magic-producing organs.

PsudoMagic: Approved, unless there's reason for why it can't happen that I don't know about magic.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on September 15, 2010, 11:08:26 PM
Anti-Matter Nukes:They're using Archive tech to keep it stable, but operating off the same principles as a nuke, just with antimatter. Its supposed to work like a regular nuke at first, thus spreading around anti-matter particles which cause more explosions around the area.

Pseudo-Magic:Im already arguing it with Hik, but if Nisorin retracts his retraction of a approval it'll be approved. And its editted, so...
Title: Re: New Mechera Technology
Post by: Nisorin on September 16, 2010, 12:18:22 AM
PM Approved.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on October 14, 2010, 06:57:37 PM
Network Transmission Towers:Kinda what it says on the tin. These are towers used to keep the Mechera Cyber Network online and running. However, their main use is to act as waypoints between planets, to connect the entire Mechera network, allowing a Mechera to jump from planet to planet almost instantly, though without their body(obviously). Since Mechera bodies are made with their ability to transmit the Mechera mind to the nearest compatible computer system upon 'destruction', it allows civilians to escape from a warzone much more quickly, even if the body is destroyed, as well as soldiers who need to get away. Physical entry into them is impossible, and they're armored with heavily reinforced...Uh...Ship-Armor-Material(whatever the hell metal Mechera use to make their ships, lets just say that), so they aren't a easy target. Explosions are commonly shrugged off of these towers. Their job is to allow easy transportation, and they do that job very well.

Mechera Police Force:The Mechera police models are large, reinforced mechs with lots of weapon systems. Among their systems are machine guns for armed foes, sound cannons for biological criminals, extremely accurate targeting protocalls, booster packs on their feet, and powerful Mechera firewalls. Dont think you'll get past these easily, even if your a experienced hacker-These are the kind the Mechera military uses to keep control of their daily operations. Its not impossible, no, but considering the programming language is from another dimension and hasn't even been disclosed to the WH(the Mechera have handled everything concerning data and networking, anything the WH have done on that part has been hardware), hacking tools from this dimension wouldn't be remotely useful. To hack this, or actually any form of Mechera technology, you would NEED to have knowledge of the Mechera languages from their native dimension, which is harder than it sounds to obtain, and even if you did, you'd still need to 'fake' a Mechera mind to control it. Also, do note that these are the police grunts. Officers use normal bodies, often equipped with Assault Arms or Sound Cannons. While these are still controlled by a Mechera mind, they take a bit of getting used to, so recruits are often clumsy. They have been compared to 'mini' Aegis Contingents, due to their general abilities and purpose, but are commanded by the civilian side of the government, not the military side, and are not the same thing.
http://images3.wikia.nocookie.net/__cb20100621035461/masseffect/images/1/15/YMIR_Mech.png
Title: Re: New Mechera Technology
Post by: UnStellar on October 15, 2010, 11:50:37 AM
All approved.
Title: Re: New Mechera Technology
Post by: K2 on October 17, 2010, 05:38:36 PM
Approved.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on October 18, 2010, 03:09:25 AM
I'll start with a few of those 'rumored' ones I hinted at in the original application for the Assault/Aegis Contingents, since I have some ideas for them.

Assault Contingent Model-"ROC":A massive superbomber/aerial fortress used by the Assault Contingents, the ROC series isn't commonly known about even within the Mechera military. Easily the size of a city, these weapons are used for terrestrial warfare, flying using the same anti-gravitational systems as the Shield model has to fly. Aside from simply bombing foes into submission with a range of every form of bomb the Mechera can use, ROCs can also use the six massive turrets on their backs to shoot enemies out of the sky, which use plasma as ammunition. Due to its massive size and its large hanger, it also acts as a massive aerial aircraft carrier, capable of launching out fighter-class ships, and also acts as a transport for other, smaller Assault and Aegis Contingents, airdropping them directly into the action from up high. Its massive wings can be used as runways if in need, and its not uncommon to see tons of Contingents out on the top of its hull, ready to fire upon any nearing enemies. The structure with the cannons on its top is the bridge of the bomber, and it has a Network Transmission Tower in it, allowing the pilot and those on board to be easily recovered through the Mechera Cyberspace. A Mechera good enough to be promoted to pilot one of these is a valuable asset, after all...So, these also act as mobile command centers, coordinating specific battles.
http://artnothearts.deviantart.com/art/The-Cloud-Of-Eden-137830376?q=boost%3Apopular+armored+core+3&qo=29

Contingent Model-"FENRIS":Another Mechera superweapon, the FENRIS is a massive walking tank of sorts, sporting a plasma cannon as its main gun. Around the size of a small city, these things are also used to transport smaller contingents when needed, though not usually airborne ones. It has shields befitting a frigate on it, allowing it to stop a bit of damage from getting to it. On its bottom, underneath the 'head', its a building-sized laser minigun. The missile pods on its back fire off energy missiles, which can be replenished, while the smaller missile pod on the front fires a odd 'plasma missile'; the missile is actually just the homing device which uses small shields to control the direction of a packet of condensed plasma. Once these collide with something, the shields break, spreading the plasma around the impact site in a explosion. Like the ROC models, these have other contingents often up on the top of them, able to provide fire at smaller enemies closing in that it wouldn't be able to easily target itself. They aren't part of either of the Aegis or Assault Contingents specifically, but rather used with both forces equally, due to their balanced offensive and defensive nature.
This, but the turret actually looks like it can swivel to the front: http://media.moddb.com/images/groups/1/2/1503/fm4-wanzer-zhuk.jpg

Aegis Contingent Model-"LEVIATHAN":The Leviathan Models are as large as the previous two, and as one might guess, these are intended for naval combat. A massive warship, it can submerge to protect itself from aerial attack, and even when not submerged, a lot of it is underwater anyways. Its equipped with guided torpedoes that can also be used as missiles, though they still have to be fired underwater initially. As with the others, it is also used as a transport, and Contingents can be found on its top, at least when its not submerged. Unlike the others, however, this one also doubles as a production facility, producing more Contingents, ammunition, and other such supplies as needed. Due to the thrusters on its bottom, it can move at extreme speeds for such a massive thing. While it can function without these, its mobility is severely decreased. It has hidden cannons on it that only come out when in use; these do not fire off normal ammo however. Instead, it takes in water, and fires that out of the cannons with a extreme amount of pressure, using the water to tear through armoring on opponents, though this obviously doesn't work when its submerged. It can repair itself when damaged, even underwater, and so if heavily damaged it'll usually submerge itself to begin repairs. Since the Mechera do not require oxygen, it can stay submerged for indefinite periods of time, and can stand some of the highest water pressures there are.
http://images2.wikia.nocookie.net/__cb20100720070834/armoredcore/images/0/0c/Stigro.jpg

And now that those are good...

Assault Contingents-

Blade-Model:These are made with a special shield generator, designed to form a shield around its limbs. This shield is wickedly sharp, not rounded but instead geometric, and its used offensively to cut through opponents with kicks or stab them with punches. Besides that, its equipped as well on its right shoulder with a weapon that fires off energy missiles, on its left shoulder a new laser weapon that fires a consistent beam, designed to cut through armor on larger foes to get to the inner areas or dice farther enemies.  Both of its arm-held weapons are made to take advantage of the shield generator's capabilities, but are guns as well as blades. The one in the left hand is a sniper rifle rail gun that fires solid-shell ammunition at high speed, while the one on the left is a shotgun of sorts that uses armor piercing rounds. Also on its shoulders are two odd looking structures; these are radar/whatever they use, with a large range, used to find hiding enemies or to detect if a large presence of foes are coming after them. While the shield is sharp enough that its a effective offensive weapon, its not the best defensively, and isn't used as such. It uses a lot of power to stop things, and drains the power from the Mechera at a higher rate than the power source can provide when used to stop things, and if used like that, it can drain the Mechera of all its power very quickly. It has boosters on its back, and the back and bottom of its feet, and also is equipped with the same anti-gravity field many other Mechera are equipped with, to allow it flight.
http://farm3.static.flickr.com/2447/3933074112_f48691d2af.jpg

Wing-Model:These are a newer model in the Assault Contingents, and are made with the same shield generator as the Blades, as well as the anti-gravity generator. However, these are also equipped with stronger boosters, and a 'overdrive' function to these boosters. This function gives them the ability to go at a even greater speed than normal, though for short periods of time. The two structures on their shoulders are a new weapon, that fires off bolts of electricity at enemies. Their other weapons are a device equipped to their right hand which refracts the shielding system, to turn the geometric blade into a geometric drill, then uses it as such, and on the left hand a version of the energy-encased solid-shell weapon used by the Fighter, Sniper, and Defender models; this one's projectile's dont move as fast as a Sniper's, but its a rapid-fire machine gun weapon. Due to its streamlined design, its very aerodynamic, and as such, its speed is extreme even when not using its boosters, which are located on its back. Due to the bladelike nature of its legs, its feet dont have any boosters. Wings are actually the mass-produced version of another Mechera Model, the Jet.
http://www.gundammodelkits.com/wp-content/uploads/2010/09/Armored-Core-OMER-TYPE-LAHIRE-Gun-Metallic-Ver.-Model-Kit-01.jpg

Jet-Model:These could be considered the prototype for the Wing Models, though they are still produced. They have the overdrive capability like the Wings, though not the same stronger boosters the Wings have. It does have the anti-gravity generator, however. Its most interesting function, though, is its ability to turn from a humanoid form into that of a Corvette Ship of sorts and back. Weaponry-wise, it has two high-velocity machine guns, and on its wings it has two missile launchers each that are usable in its human form. It also has the Blade's radar/whatever systems. Its boosters are on its back and feet.
Humanoid Form: http://ravenrepublic.net/blog/wp-content/uploads/2010/01/XA-0900.jpg
Jet Form: http://ravenrepublic.net/blog/wp-content/uploads/2010/01/XA-0901.jpg

Aegis Contingents-

Angel Knight-Model:This is a fairly simple model, named for its wing-like shoulder-mounted weapons. It has the same kind of energy shield system that Troop Models have on its left arm, and use machine guns with their right hands with bullets that have a high sopping power. The shoulder-mounted weapons are a set of recoiless rifles that can fire powerful grenade-like explosives. Its ammo-types are frag, napalm, explosive, and solid-shell rounds. Aside from this, they have exceptional vision, and heavy-duty armoring.
http://www.collectiondx.com/gallery2/gallery/d/462091-4/noblesse_oblige_front2.jpg

Protector-Model:These are almost exactly the same as Troop Models, though they can weild a variety of weapons instead of any set armament. The only other differences than that, is that these have much stronger armoring, full-duty shields, are around a half a story bigger, and are slower. Due to the size difference and the stronger materials used in making them, they are stronger than Troops, and can lift obstacles Troops cant. The can use any weapon any other Contingent uses, just like Troops, and sometimes have shoulder weapons like Troops.
http://www.creativeuncut.com/gallery-07/fm4-wanzer-zenith.html

(for the Troop stuff, its the second to the top for this post:http://shatteredplanes.com/index.php?topic=1085.msg14043#msg14043)


Finally, Im done. Yaaaaay!
Title: Re: New Mechera Technology
Post by: UnStellar on October 18, 2010, 09:14:35 PM
All approved.
Title: Re: New Mechera Technology
Post by: Nisorin on October 20, 2010, 07:34:42 PM
Approved.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on January 26, 2011, 01:11:41 AM
Eco-Generation, Developement, and Maintainment System:A technology paid for by the Mechera government, and developed by a private corporation for a...Project...that the Mechera are embarking on, the EGDMS, also known as its nickname 'Ecosystem', is a technology made to function like, aid the develoement of, and in a sense, 'make' ecosystems on a barren planet. It acts like a natural organism, and creates a basis for life to grow in, then creates a few basic plant and animal life forms, and accelerates their growth by having the first generations be created with it as a part of them. Within a short amount of time,it can form a stable ecosystem that can run by itself, at which the system regresses, eventually returning all inorganic parts back to the central hub, also called the 'Seed'. The last part is the slowest, deliberately slowed down to prevent a ecological imbalance with its systems gone. Depending upon if its advantagous or not, the last step can be skipped, keeping the systems in place as a redundancy. It doesn't simulate a natural growth and evolution of life, so the lifeforms to be generated have to be coded into the Seed before deployment, and to terraform a entire planet, many Seeds are required to be depoyed. Overall, the process takes around a month from deployment to generate stable ecosystems, and is made to allow the creatures generated to adapt to local climates to a great degree and enhanced rate, as long as the Seeds are still in place(meaning its important to make sure the ecosystem is stable in the climate before starting the regressing process). This allows a good degree of variety in the newly made ecosystems as well throughout the planet, allowing life to return to dead-or, for that matter, reconstructed-worlds.
Rumors are abound that its first use will be part of a diplomatic event, but details are sketchy.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on February 02, 2011, 12:52:06 AM
*bump*
Title: Re: New Mechera Technology
Post by: K2 on February 02, 2011, 09:11:32 PM
Eco-Generation, Developement, and Maintainment System:A technology paid for by the Mechera government, and developed by a private corporation for a...Project...that the Mechera are embarking on, the EGDMS, also known as its nickname 'Ecosystem', is a technology made to function like, aid the develoement of, and in a sense, 'make' ecosystems on a barren planet. It acts like a natural organism, and creates a basis for life to grow in, then creates a few basic plant and animal life forms, and accelerates their growth by having the first generations be created with it as a part of them. Within a short amount of time,it can form a stable ecosystem that can run by itself, at which the system regresses, eventually returning all inorganic parts back to the central hub, also called the 'Seed'. The last part is the slowest, deliberately slowed down to prevent a ecological imbalance with its systems gone. Depending upon if its advantagous or not, the last step can be skipped, keeping the systems in place as a redundancy. It doesn't simulate a natural growth and evolution of life, so the lifeforms to be generated have to be coded into the Seed before deployment, and to terraform a entire planet, many Seeds are required to be depoyed. Overall, the process takes around a month from deployment to generate stable ecosystems, and is made to allow the creatures generated to adapt to local climates to a great degree and enhanced rate, as long as the Seeds are still in place(meaning its important to make sure the ecosystem is stable in the climate before starting the regressing process). This allows a good degree of variety in the newly made ecosystems as well throughout the planet, allowing life to return to dead-or, for that matter, reconstructed-worlds.
Rumors are abound that its first use will be part of a diplomatic event, but details are sketchy.

Wait it brings the dead back to life?
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on February 02, 2011, 09:11:52 PM
Uh...No? It creates new life.
Title: Re: New Mechera Technology
Post by: K2 on February 02, 2011, 09:14:36 PM
Eh... Everytime it "creates life", it needs to give up a piece of itself.
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on February 02, 2011, 09:20:42 PM
Well, true. Each Seed would be loaded with organic material to use for the formation of the first 'life' generated by this process, but...Well, its like a seed for a plant, you know? As it itself 'grows', in turn also supporting the fledgling ecosystem, it'd gain new materials to create yet more life. Hm...I guess I forgot about how it'd get the new materials, though...How about it produces them on a molecular and even atomic level, creating the necessary compounds and elements to support life from the desolate terrain, which then is used to produce the ecosystems?
Title: Re: New Mechera Technology
Post by: Nisorin on February 02, 2011, 09:46:03 PM
Sounds reasonable to me. Ecosystem approved!
Title: Re: New Mechera Technology
Post by: @Pokemon Master Red on February 04, 2011, 06:04:11 PM
*bump*
Title: Re: New Mechera Technology
Post by: K2 on May 08, 2012, 04:12:36 PM
Ummm approved? Lol