Shattered Planes Archives (Seasons 4 & 5)

The Hub => Accepted Requests => Accepted Tech => Topic started by: @Pokemon Master Red on April 13, 2011, 11:32:09 PM

Title: Newest Mechera Stuffs
Post by: @Pokemon Master Red on April 13, 2011, 11:32:09 PM
Pseudo Magic System Mark II: With the research completed upon the unique(as far as the Mechera know) method Carl has to perform magic, the Mechera have been able to reach another breakthrough in Pseudo-Magic technology. While for the most part, the technology is still unusable, its as of now reached 65% stability. As well, by researching the flow of magic through a non-biological conduit(Carl's book, which is Possessing him), they are now able to make a fully-artificial Pseudo-Magical Core, and no longer need to utilize a salvaged Magi-Organ from a likely-dead Narrikan, allowing them to research the effects of Pseudo-Magic as opposed to Real Magic without being in short supply of...Spare parts. This also means that Pseudo-Magic, once a optimal level of stability is achieved, will be able to be Mass-Produced at a high level. A few corporations Gregory has allowed to be in-the-know have already begun designs for Pseudo-Magic Cores and both civilian and military models of Mechera bodies incorporating the technology, though Gregory has of course not yet given them the green-light for this project.

Prototype Contingent Model ID 00-CONMAN:The Conman is the first Mechera model of any kind to incorporate a form of Pseudo-Magical technology into it, although the incorporation was specialized. Like the model itself, the incorporation was as an experiment. But lets not get ahead of ourselves...
The Conman, compared to most of Contingents, is a giant. Standing at a massive ten stories high, these military monstrosities could literally crush many other Mechera Contingents under its feet. The only larger Contingents are those that most of the general public doesn't entirely know exist; such as the ROK, Leviathan, and Behemoth Models. Its size isn't its only weapon, of course, however. Equipped in its right hand is a triple-Gatling Gun mechanism, basically three separate miniguns merged into one single, powerful base, to allow it to fire all three at once. Ammo can be a problem for it, but they're working on ways for the mechanism to produce ammunition by taking in elements from the surrounding air, converting them into the necessary elements on a atomic level, and then forging them into ammunition on the spot, allowing it to replenish ammo over time. However, such a technology has yet to be developed, and so it currently relies on a massive ammo storage within the gun which cannot be easily replenished during battle. In its left hand is a massive plasma cannon, that can be used as a artillery weapon to bombard enemies from afar, or as a closer-ranged weapon to turn enemy forces into ash. While this weapon has no problems when it comes to ammunition, it is excessively more cumbersome, and isn't feasible for use with most other contingents because of both its weight, which currently only the Conman can carry as far as humanoids go, and its aiming, which only a humanoid Contingent can correctly perform. Still, its a extremely powerful weapon that could obliterate many enemies and tear through shields on mass-produced ships(anything smaller than a Capital; Capitals and above would be significantly more difficult) like paper. It is equipped with boosters on its feet, its back, and the two structures on its shoulders are where the Pseudo-Magic Cores come in, a experimental system known as the Mega-Booster. When activated, the system allows the Contingent to move from a standing position to around 10,000 kilometers an hour in any direction, although only in short bursts of four-to-five seconds, with the Pseudo-Magic Cores both enabling this propulsion, and protecting the machine from damage caused by collisions. When activated, this system generates a lot of heat in the Pseudo-Magic Cores, and generally speaking a single mega-boost is enough to overheat it temporarily. During such a overheat, the Pseudo-Magic Cores are exposed to the outside by the structures on the shoulders 'opening' up, allowing them to cool faster than if they were left closed. While the structures are heavily armored while closed, the exposed Pseudo-Magic Core is very vulnerable and enough damage can cause the core to explode, which would deal heavy damage to the contingent itself.
There are limited numbers of the contingent currently in existence(somewhere in the hundreds), though more are continually produced. However, it would seem that a number of them are missing, somehow stolen.
00-Conman: http://images2.wikia.nocookie.net/__cb20101127004302/armoredcore/images/f/f6/XA-1888.jpg
A better look at its Plasma Cannon: http://images3.wikia.nocookie.net/__cb20100907045223/armoredcore/images/f/fc/7-11-2010_4-51-18_PM.jpg
Title: Re: Newest Mechera Stuffs(Second one Unfinished)
Post by: Queen Bright on April 14, 2011, 12:22:43 AM
Magic is converted existence. Pseudo magic wouldn't be magic when converted as it's through artificial/technological means, it'd be tech existence not magic. However... No one IC knows of TET say a few.
Title: Re: Newest Mechera Stuffs(Second one Unfinished)
Post by: @Pokemon Master Red on April 14, 2011, 03:27:15 PM
*head-hits-desk*

Hik...I've said it several times by now...Pseudo. Magic. Is. NOT. Real. Magic. Damnit. It is an IMITATION. I've already agreed it cant perform complex spells, anyways. And I know they dont know about Tech Existence, which is exactly why Pseudo Magic is so unstable. They dont know they're USING Tech Existence, as far as they know they're replicating magic, just imperfectly.
Title: Re: Newest Mechera Stuffs(Second one Unfinished)
Post by: Queen Bright on April 14, 2011, 05:39:07 PM
So then what is it? What does it do when finished?
Title: Re: Newest Mechera Stuffs(Second one Unfinished)
Post by: @Pokemon Master Red on April 14, 2011, 06:59:48 PM
Like I've said, it works much the same way magic does, but because its using something not as compatible for the process(basically substituting Tech Existence for Magic Existence), its much more unstable, and not capable of complex spells. Its a imitation of magic, that, while not nearly as powerful as the real thing, allows them to use something similar. For example, someone with a Pseudo-Magical Core could create a fireball to use to attack someone, but would be wholly incapable of something like Godfire, because its both far too complex, and its something that Magic Existence is needed for. One of the only upsides that Pseudo Magic has to true Magic, though, is that its immune to AM fields, because it doesn't use Magic Existence. I suppose in many ways, Pseudo magic could be said to be a lower-quality artificial imitation to true Magic, produced through research of the different ways other species create, and manipulate, magical energies, though I dont think it'll ever truly be 'finished', as such. As long as there are different methods of Magic, they could in theory keep researching and fine-tuning the system, allowing them to make it stronger. However, they still need research on one more method of using magic before it'll be stable enough for proper use. For the matter, the 00-Conman Model is, or will be when Im finished with it, a prototype, used to test out both their mastery of ammunition storage(and later in-battle creation) and plasma weaponry, as well as the limits of their Pseudo Magical systems, among other things if I can think of them for it. It is, after all, 10-Stories tall, so it could fit in many weapons, as long as they fit the images.
Title: Re: Newest Mechera Stuffs(Second one Unfinished)
Post by: Gaserlake on April 21, 2011, 11:14:01 AM
It is tech existence. Why? Because it is artificially produced magic. Yes, it isn't real magic, which is WHY is isn't magic existence and why it's tech existence.
Title: Re: Newest Mechera Stuffs
Post by: @Pokemon Master Red on May 15, 2011, 06:00:14 PM
Finally done. Forgot about it for a while, then just now remembered to finish it. XD
But yeah. Ready for review.
Title: Re: Newest Mechera Stuffs
Post by: K2 on May 17, 2011, 11:40:04 AM
Approved.
Title: Re: Newest Mechera Stuffs
Post by: @Pokemon Master Red on May 18, 2011, 10:29:49 PM
Bump
Title: Re: Newest Mechera Stuffs
Post by: Admiral Regis Hermitage on May 19, 2011, 04:28:47 PM
Approvified
Title: Re: Newest Mechera Stuffs
Post by: @Pokemon Master Red on May 30, 2011, 10:43:52 PM
Phase Generator: The Phase Generator is a machine that lets affected matter and energy to enter, or exit, 'Phase Space'. Phase Space is similar to Real Space, but different in a few ways-Things in Real Space cannot affect things in Phase Space(with the exception of Phase Generators), and vice versa(Real Space objects will pass through Phase Space objects as though they aren't there, and obviously vice versa). Objects in Phase space are visible to those in Real Space, but take on a ghostly image; they're see-through, but otherwise completely visible, and the same is true of those in Phase Space viewing things in Real Space. The reason for this is because objects in Phase Space are seperated from Reality; while they are still in the same location as when they were in Real Space, once they've gone into Phase Space nothing in Reality can affect them. The reason a Phase Generator can allow things to exit and enter Phase space is because they generate a 'fused' zone, where Phase and Real space meet in a limited area around them, and the generator itself exists in both spaces. Objects in Phase and Real Space still cant interact with each other, but it DOES become possible for matter and energy in one to 'Phase' to the other. However, even in a Fused Zone, you still need the Phase Generator to Phase you, since it doesn't happen on its own.
Phase Generators cannot be installed upon ships, no matter their size, because as said above, they lie in both spaces. If installed upon the ship, then the ship, too will lie in both spaces. However, Phase Generators are built to survive being inside and outside Reality at the same time without expending any power, other than controlling the Phasing of objects in Fused Space. The more power expent by a object in both spaces, the more unstable the configuration gets, until its forced into one space or another, effectively destroying the Fused Zone and making the generator useless.
Title: Re: Newest Mechera Stuffs
Post by: Queen Bright on May 30, 2011, 10:57:18 PM
Uhh so let me try to understand this better. It's like the Astral and Physical planes? Where it's the same location just different... layers of it?
Title: Re: Newest Mechera Stuffs
Post by: @Pokemon Master Red on May 30, 2011, 11:14:55 PM
I suppose so, though I dont know much about Astral and the like tosay for certain. They're the same location, but neither can interact with each other on a physical level; sight and sound are the only ways, barring Phasing to the other space. Other than that, its like they dont exist to each other.
Title: Re: Newest Mechera Stuffs
Post by: DESTRUCTION on May 31, 2011, 01:47:35 PM
Approved.
Title: Re: Newest Mechera Stuffs
Post by: Admiral Regis Hermitage on May 31, 2011, 02:06:26 PM
Approvified