Shattered Planes Archives (Seasons 4 & 5)

The Hub => Accepted Requests => Accepted Tech => Topic started by: Beware Ye Who Enter Here on May 23, 2011, 01:34:20 PM

Title: New Zarethians Empire Tech
Post by: Beware Ye Who Enter Here on May 23, 2011, 01:34:20 PM
The Toscoly Bomb: This is a type of bomb mechanism that basically has a ring of nine nuclear missiles, about fifty feet long, that are held in a circle by some black platinum rings. The bombs each have a mechanism that when the bombs are supposed to explode, the explosion is temporarily compressed to the density of a neutron star. Let's just say that this is a last resort weapon or a trap weapon.

Upgraded:
Zarethian Ships that are above corvette class are equipped with two universal shield generators. All others are equipped with only one.
The Zarethians now own three titans. All are equipped with many planetary universal shield generator units, at least 68 anti-titan pulse cannons, one super starburster cannon for the new titans, a wing of 600,000 remote piloted fighter-bombers, are reinforced with new dietranium hulls, two IDWHWS ( http://shatteredplanes.com/forum/index.php?topic=947.15 ) and a nova maker.

Shield Generator Upgrade: This would upgrade the Zarethian Universal Shield Generators and allow them to plot the co-ordinates for a secondary shield bubble at any place within their radius. Radius is determined by the size of the generator.

Title: Re: New Zarethians Empire Tech
Post by: K2 on May 23, 2011, 07:49:22 PM
I think only one titan is allowed
Title: Re: New Zarethians Empire Tech
Post by: Beware Ye Who Enter Here on May 23, 2011, 09:28:35 PM
It is... for a request. However, I acquired the titans through an IC interaction with their previous owner.
Title: Re: New Zarethians Empire Tech
Post by: DESTRUCTION on May 24, 2011, 10:53:48 AM
Approved for ship upgrade, how big is the bomb's radius?
Title: Re: New Zarethians Empire Tech
Post by: Beware Ye Who Enter Here on May 24, 2011, 04:26:50 PM
I dont know.... I have no idea what an accurate estimate for the radius would be.... A hundred miles? or is that too much?
Title: Re: New Zarethians Empire Tech
Post by: Beware Ye Who Enter Here on May 25, 2011, 12:31:07 PM
Added more stuff.
Title: Re: New Zarethians Empire Tech
Post by: Nisorin on May 25, 2011, 08:05:48 PM
To my knowledge, most modern nuclear weapons are powerful enough to roughly cover New Hampshire, maybe more, in fallout with a blast radius large enough to take out one of the smaller counties.

All besides the Bomb approved.
Title: Re: New Zarethians Empire Tech
Post by: Beware Ye Who Enter Here on May 26, 2011, 11:57:00 AM
So a bigger radius then? Since this thing is nine higher tech nukes with the temporary mass of a nuetron star...
Title: Re: New Zarethians Empire Tech
Post by: Beware Ye Who Enter Here on May 27, 2011, 01:25:45 PM
Energy Reflex Armoring: A shell of dietranium that, when struck with energy, whether it is radiative energy, guided energy projectiles or energy beams, transmits the energy via protective circuitry hidden in high tech ablative plating. The energy is stored in storage containers near the hull. These containers contain a pocket dimension portal that holds all of the energy. When needed, the energy can be extracted and used for power.

All Zarethian Combat Ships, Corvette and above are equipped with this.
Title: Re: New Zarethians Empire Tech
Post by: Admiral Regis Hermitage on May 31, 2011, 02:07:25 PM
All Approved
Title: Re: New Zarethians Empire Tech
Post by: Beware Ye Who Enter Here on June 01, 2011, 12:18:43 PM
Modified ZPAA. The armor coat is now replaced with metallurgically and magically purified black platinum, making the armor as light as steel armor of similar size and density would be but upgrading the durability of the armor 300 fold. Three layers of inch thick black platinum on the largest parts with the smallest bits having 1 1/2 inch thick armor. This gives it the strength of a small capitol ship.
Of course, the user can be thrown about fairly easily when compared to users wearing heavier armor.

Portal Pulse Weapons: This innovative technique is actually fairly simple. Stick a portal generator onto the barrel of a pulse weapon, along with coexisting computer, and the gunners will be able to input the secondary portal's coordinates while firing the weapon. This way, it is fairly easy to get past the shields of an opponent. Only on corvette-up.
Title: Re: New Zarethians Empire Tech
Post by: Beware Ye Who Enter Here on June 03, 2011, 12:21:21 PM
Um... Hello?
Title: Re: New Zarethians Empire Tech
Post by: DESTRUCTION on June 03, 2011, 12:28:13 PM
Approved.
Title: Re: New Zarethians Empire Tech
Post by: Admiral Regis Hermitage on June 09, 2011, 02:43:12 PM
Approvified
Title: Re: New Zarethians Empire Tech
Post by: K2 on September 03, 2011, 04:11:31 PM
Moving to Accepted Tech, please make a new topic for Zarethian tech requests.