Shattered Planes Archives (Seasons 4 & 5)

The Hub => Accepted Requests => Accepted Tech => Topic started by: Queen Bright on June 13, 2011, 10:29:23 PM

Title: Lus Technology
Post by: Queen Bright on June 13, 2011, 10:29:23 PM
Kay, the way I'm going to do this will be a split. There will be Lus Tech And Suvian Tech. Lus Tech will be what Rev and Gen make, between knowledge of both. And the Suvian will be what the city already had that I have to makeup. This way you can't say "Well the suvian didn't have that!" later. Or in the case you steal the city from me you try to get the higher stuff I make because it wasn't originally there. Got it? Good.

That said, all my tech approved in this topic, (http://shatteredplanes.com/forum/index.php?topic=794.0) will be under Lus Tech. As stuff Rev and Gen has made. Since I dropped the empire it was originally going under, and never did use it for anything else. It's mine to use as its approved, but still open since it has no empire. That also includes, http://shatteredplanes.com/forum/index.php?topic=776.0 , this as well. Since it was made and never used for anything.
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Lus Technology

Torsion Field Vortex  Generator:This is largely based in Torsion Field physics. You're going to either have to research yourself (have fun.) Or trust me. I know enough to use them, but not all the math crap.  I'll provide the basics under this. The Generator however, uses Torsion Field's  to create two or more vortexes back to back, giving a self sustained energy source, providing free energy from the vacuum of space its self.

Torsion Fields: Coming in 3 different field types of E, S, G (Electric, Spin, and Gravity.) Torsion Fields are separate and distinct from classical Electric, Magnetic, and Gravity fields. Generators for these fields can be shielded against electromagnetic fields and the torsion field still manifest itself through such shielding. Torsion field emanations can travel at velocities at least as high as 109C (one billion  times the speed of light.) Torsion fields can interact with laser beams (change frequency); affect biological processes; are generated by melting or solidifying some materials; affect quartz crystals; affect some electronic components; can favorably change some beverages; and have been noted to affect gravity as a type of anti-gravity. Other than Generators, Torsion Fields, are the quantum spin of empty space; the large-scale coherent effects of the spin of the particles in the virtual sea.

Torsion Field Generator:- Unlike the Torsion Field Vortex Generator, this one creates artificial Torsion Waves, instead of from the Vacuum. By melting and solidifying materials (junk.) Used to power weapons,(coming later,)  by using the E type Torsion Field. Different materials generating different fields.

Element Extractor:A weapon to extract periodic elements. So whichever element you set it to extract, it will extract it. An example Nisorin did to better understand it, when I was telling him was, Table Salt. Set it to Sodium, and it will extract the Sodium while leaving the rest together (Or if it was unstable, the Salt would then fall apart, depending on your chemistry.)  This is both hand-held and Ship use. Hand-held can only be set to extract one element. Ship use can extract more. There are 3 ways it will extract. 1. By absorber beam. 2. Nanomachine filled missiles. 3. Vortex (Basically like a large vacuum that sucks the elements to it.

Element Splitter: Like the Element Extractor, it does pretty much the same thing and can be both ship or hand-held. Except the ES splits the elements off, or apart from each other instead of extracting them for later use. This one works in 2 ways. 2. Beams, 3. Field Emitter (Whatever is in the radius of the field will be stripped by the designated elements.)

Element Scanner: Sends out a ray or beacon to scan something of its elements and give a reading of what elements it's made of.

Element Manipulator: Sends out elements through beam, missile, or emitter.  Can be set to more than one.

DNA Shifter Device: Using what's known as the “DNA Phantom Effect” the transference of DNA data through torsion waves, this device is able to “jump DNA," from one organic thing to another. (Or In-organic, if it has DNA.)  In other words, sort of like a shape-shifting device that can be used for offense, on yourself, or against others. EX. Turn someone into a fluffy bunny, they can't turn back without their own device using DNA, or the device you have, since, it's NOT magic shape-shifting.
Comes in two forms, beam, or wave. Must have a sample of DNA you're going to use. So if you're going to turn them into a duck, must put in a feather.

Negative Energy: A form of exotic matter that exists at the brink of black holes, and one of the  prerequisites necessary for Time Travel. (See Steven Hawking's articles for the part on time.) It is the opposite of regular matter/positive energy and exists alongside it, but can be seperated. As mass is only the result of Positive Energy, Negative energy doesn't gravitate or exert inertia as well. According to QM, as Positive energy pushes apart or explosive energy, Negative energy binds things together. Even though it can be found at the brink of Black Holes, it can also, in theory, destroy them. As an increase in charge of spin, or decrease in mass would destroy the horizon, attempts by ordinary fail, but a beam of Negative energy would do such; resulting in a Naked Singularity.

Naked Singularity: Singularity without an event horizon (point of no return.) Therefore, it can be seen and possibly taken/controlled/used for things....

Suvian
((COMING SOON!!!!!!!))

I'll request the new crap later.
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on June 14, 2011, 05:46:14 AM
Oh dear god, Hikaru's requesting tech!  :P

COTS Tech:

Ambient Intelligence (AMI): More sophisticated than Archon, the original AI that was the rolemodel of Rev and Gen. AMI runs everything in the background and it is through AMI that the city gives to its inhabitants. This includes recognizing what they like through learning, what they need, what they want, and all around exists to make the city do what YOU want. (Unless someone with an ARSim disagrees.) It caters to you, is sensitive, responsive, and adaptive. But you must be a registered citizen in its programming. AMI is the city its self.  AMI is made to make YOUR life easier. AMI is not judgemental. HOWEVER, AMI is NOT your bitch.

AMI can also simulate to any form she so desires but usually prefers your typical anime-style maid.

Augmented Reality Planetary Manipulation Simulator:
I really don't know the science behind this one, so do feel free to help. But here we go.
The ARPMS pulls from the basic augmented reality simulation and artificial intelligence technology the Suvian had left behind in the city, but advances it into something more. The ARPMS is literally the whole city. It encompasses everything. The ground, the atmosphere, the buildings, the technology, everything the city is or the city is made of. This is made possible through pico-sized sensors. Hundreds, thousands, maybe even millions of these sensors are phased into the material the whole planetary system is created from. These sensors have a certain percentage of lead to them so they are resistant to EMPs and should any of these senors be destroyed, the city will produce more from replicating the senors nearest the destroyed point. If all senors are destroyed, the city will simply create more from picobots.

The aim of the ARPMS is to provide a real time reality simulation of any point on the planet at any point the system controller designates. This means if one is on one side of the planet, they can have a real time simulation of the other side of the planet or even the inside of a building be displayed around them. Anything done in the simulation will in turn effect the other side of the planet through such sensors. This includes spells, attacks, or any thing the person with the controller so wishes. Effectively this treats the City and planet as one giant virtual reality video game.

Citizens (if there ever is any) will get full control of their homes and can have access to future home manipulation remotes to deactivate sensors for privacy. But if the need should arise, the senors can be reactivated through the main planetary manipulation remotes in the case of traitors, conspiracies, or the need of defense.

But as it is fairly new, and there are no citizens. Only two remotes exist as of yet, and they are the main controllers.

Picosensors: As you guessed it, pico-sized. These sensors are everywhere. They are impossible to see by the naked eye, and only possible by magic if one knew how and where to look. Just because they're everywhere, doesn't mean magic would pick them up right away. They give off very little signal due to their material, and are EMP resistant due to having lead in their material. They take real time images of the where they are and can display it elsewhere where there are more sensors through emulation. They can also simulate real PHYSICAL effects through simulation. This means whatever is done in one simulation will effect the place being simulated. Through this system, they can also change the planet at will, by re-arranging things, changing the properties of the materials, and anything else that needs to be done on an atomic level.

Picobots: Basically, they're smaller than a nanobot, much much much smaller. (If I knew math I'd tell you how much.) They are resistant to EMPs due to lead, and hold a very small artificial intelligence within them, enough to be used to fix the PESs or replicate a PES if the need should arise. They also have other uses, but are fairly new and haven't been used for much. They do provide the basic tasks most nanobot can do though, except at an atomic level, due to their size.

Augmented Reality Master Controller (Or as it will be called in slang, the ARSim): These are the master controllers. They control the whole planet and its city through all of its systems. This includes but is not limited to, the picosenors, the ARPMS, the power, the AIs, defenses, and everything. It is basically the master key. Have this, control the world! (Well COTS World.) It controls the planets systems through both the picosenors and torsion fields. There is a nano-sized torsion field that works as its main power source and sends information to the city through the torsion field generators as well as picosenors.

Currently, Rev and Gen both have one.

Rev's takes the form of your traditional gamer controller that resembles a primitive playstation controller (because I said so). Except that it is split in the center where has a holoscreen between the buttons, and analog sticks where the start and select button once were. The analog sticks and buttons which can be used for BATTLE! Are used to control the AIs, and weapons systems. While the holoscreen is used for the other main systems.

Gen's on the other hand resembles your usual TV remote except with less buttons. Preferring a more organized version, hers looks like a TV remote with a flat power button (kinda like the ipod buttons) that also works as your general touchscreen. Then near the bottom, where the casing splits is also a holoscreen for the more advanced options such as getting into the system.

The ARSim is password locked through a magic signature picosensor, each of the controllers programmed to their users specific magic signature.

Planetary Interchanger: Through use of the ARPMS and picosenors, the city can also be made to be changed. This includes changing the properties of its material, re-arranging things, adding, or destroying. This can be done through magic by the senors or through technology. (Tech has to be created of course.) Currently it has your basic elements of the periodic chart already programmed into it therefore it can take on the materials of any of them or any combined forms. Limited to only what it has programmed for material properties. But not limited to re-arranging. May take time to arrange if the arrangement is big.

Augmented Reality Intelligence (ARI): This is where the city takes a trip from being augmented reality a form of reality simulated, to anything you can create to play in augmented reality. This can include real time holograms or real time physical holograms. Done through picosenors and artificial intelligence. The ARPMS basically creates anything the controller designates, no matter how ridiculous it may look or sound then materializes it through the senors and gives it awareness through AI technology. AMI can create ARI if you so will her to.


So basically... I just created one big role playing world. AR D&D anyone?
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on June 14, 2011, 09:08:14 AM
OMG! The fucking world is gonna end... Hik is actually requesting tech!

Oh how the mighty have fallen... XD
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on June 14, 2011, 10:29:35 AM
So an approval?
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on June 14, 2011, 11:17:26 AM
Ya, it all looks good.

*stamps "Approvified" on Hik's head*
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on June 14, 2011, 11:24:07 AM
Wait... really? No argument on any of it?  o.o I thought for sure I had some science crap wrong.
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on June 14, 2011, 11:32:32 AM
No, it all looks pretty solid. You're a smart chick, I trust your knowledge away.
Title: Re: COTS Technology (Temp Name)
Post by: DESTRUCTION on June 14, 2011, 02:34:47 PM
It's pretty good, approved.
Title: Re: COTS Technology (Temp Name)
Post by: @Pokemon Master Red on June 14, 2011, 10:17:32 PM
Just a note, Im posting this in here because me and Hik agreed for this technology to be used by Hik's empire, since I'll probably only need it for one character anyhow, so there's no need to make it unusable by others and blah.

Also, as a note, this be Suvian technology, not something Rev and Genmade.

Real Data: Real Data, in and of itself, is computer code made physical. The process used to do this is strikingly similar to a Paxan technology known as Hammerspace, which virtualizes and rematerializes physical objects for better storage. The difference is that with Real Data, its computer data being materialized, not a physical object.
Real Data is pure energy, yet depending on what its programming makes it into, it can form to be holographic, physical, whatever. The only limit is the programming ability of whoever is making the base file to be created; its even possible to make computers and Real Data projectors entirely out of Real Data themselves, which can be attuned to specifics of a individual person.
Something that should be noted about Real Data is that, depending upon circumstance, a physical object can be temporarily made into Real Data themselves, usually done in order to 'install' something into the individual. This makes viruses especially dangerous, because in that state, the Virus can install themselves into the person, and depending on its programming, force them into that state themselves(it should be noted that anyone with Real Data installed into them is especially susceptable to such malignant programming, because there is always that one part of them that is made up of Real Data.
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on June 14, 2011, 10:38:52 PM
Yeah, I let him make it through Suvian.

Since K2 said wing it with what tech they have, I'm thinking of themeing the Suvian around Reality based and data technology. Like they wanted to make false realities as real as possible. And other type technologies.

What Hiro and I came up with,

Quote from: Hikaru
Hmmm.
So maybe Rev and Gen could have based all the simulation systems off Real Data? Cause' if yours is Suvian and Rev and Gen used Suvian plus everything they learned from the Archive and Aralangs. Then yours could have been a template for the bigger stuff I requested.

Quote from: Pokemon Master Red
Correct. Hell, technically speaking, through use of a powerful enough Real Data system, one could theoretically program parts of reality near where they are by temporarily converting the area around them into Real Data and rewriting it. So yeah, the Real Data systems could've been the base of a LOT of their tech, depending on what it is.

This isn't to say they just used Suvian though. They combined everything they'v learned into higher advanced stuff and created their own ideas. They only used Hiro's Real Data as a template and concept to derive from and see how it works. So they still came up with the stuff I requested on their own. And the technology behind it.
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on June 15, 2011, 04:15:19 PM
Approvified
Title: Re: COTS Technology (Temp Name)
Post by: K2 on June 15, 2011, 05:32:35 PM
Real Data is approved.
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on July 01, 2011, 02:47:12 PM
Teleportation Field: (Oh so Original.) A field that teleports anything within it to a random coordinates in the vacuum of space. It is not interdimensional yet. It encompasses the whole planet as the whole planet is technology and thus the whole surface of the planet can become a T-Field. Can be created by magic focused through the Simulation for small things (Or large depending on how many spell casters and how powerful the spell casters.) Or through the normal technological teleportation means however that's done (Anyone care to enlighten me?)  If both are difficult or the thing needing to be teleported is just too large. Both magic can be applied with the energy source of the planet backing it and thus supercharging the magic. The field is laced with Negative energy also which has a binding effect and thus will bind the field to the target.
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on July 01, 2011, 02:49:05 PM
Approved.
Title: Re: COTS Technology (Temp Name)
Post by: K2 on July 01, 2011, 02:49:42 PM
Technological teleportation is a lot like magical teleportation only it has a different energy source. How are the random points in space decided? how far away can it teleport something? Does it only teleport something into a vacuum?
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on July 01, 2011, 02:53:27 PM
It's like a randomizer. When the field teleports it, it cycles through random numbers and lands on something random that's at least oh I dunno a few hundred lightyears away? I'm not good with this stuff. Recommend me something. The coordinates can also be designated but if not it's random. No, it would not teleport it back to the same point or inches away or even closer. The AIs wouldn't be that stupid. The planet and city is alive, it would know to teleport it to somewhere far. And.. for Vacuum, if it can be teleported elsewhere and that's allowed, then no. If it's not allowed, then yes, only vacuum.
Title: Re: COTS Technology (Temp Name)
Post by: K2 on July 01, 2011, 02:55:23 PM
The problem I have is that this could easily result in a random jump into a star or black hole.
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on July 01, 2011, 02:57:07 PM
Very rarely? Then what do you suggest it be limited to sending them to? ...Throwing them in a black hole really wasn't my original idea. But sounds fun. J/k.
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on July 01, 2011, 02:59:05 PM
Think of it as like a Cole protocol type thing from Halo. But instead of Jumping into a random vector from earth, its sending something in a random vector from the city
Title: Re: COTS Technology (Temp Name)
Post by: K2 on July 01, 2011, 03:02:43 PM
Its not as rare as you might think, but approved none the less. It's the ships fault if they get thrown in without protection anyway.
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on July 01, 2011, 03:09:02 PM
Portal Field: Same as the T-Field. Except instead of turning the whole surface of the planet into insta-teleportation. It turns it into a portal. Surface meaning, any part of the planet can become a portal. To the tiniest spec, to the largest area. The portal is also random or designated as to where it sends them and is through the same methods. Concentrated magic, the planets own energy, or both combined for a super ultra powerful portal.
Title: Re: COTS Technology (Temp Name)
Post by: K2 on July 01, 2011, 03:09:37 PM
Approved.
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on July 01, 2011, 03:11:15 PM
Approved
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on July 01, 2011, 03:50:36 PM
Artificial Pocket Dimensional Field: Also can encompass the entire surface area of the planet. (Let's just assume all fields can, shall we? I'm getting sick of repeating myself.) This field will create an artificial pocket dimension around whats caught in it and then cut its self off thus trapping whats caught in the pocket dimension without the original way out. Of course they cane make a way out, but while int he Pocket Dimension they wouldn't be able to effect whats outside it. (Thus if there's big booms, they don't effect what's outside the Pocket Dimension.) Uses Spatial Distortion Technology to make the pocket dimension as large inside, yet small outside. Done through magic, technological energy, or both...

Spatial Distortion Technology: Do I really have to explain this? Distorts something to be larger inside than it appears outside. Can be used on rooms, areas, whatever. It should be common enough to know it. Done through magic, technological energy, or both.
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on July 01, 2011, 03:56:06 PM
Approvified
Title: Re: COTS Technology (Temp Name)
Post by: K2 on July 01, 2011, 03:58:53 PM
Approved.
Title: Re: COTS Technology (Temp Name)
Post by: Queen Bright on January 18, 2012, 04:10:56 PM
Anti Field Reader: Having obtained access to AM technology within the eight years and finding a way with the help of AMI and other AI to examine it without being made to faint by it, Rev and Gen have finally come up with an idea on how to protect themselves and perhaps magic users (though the second wasn't their intention as they are supporters of both tech and magic) against such technology.  The AFR looks like your basic virtual reality headset or glasses. Though it can also be made into contacts, or other eye--ware, the headset was an aesthetic choice by the kids to go with the other 'video game' aspects of Lus (the former COTS). When wearing the AFR, one can literally SEE an AM and other Anti-fields around them. With the ability to view the actual field and not just the generator, this becomes the prototype for getting around them. Currently the AFR can see AM, AT, and AP fields. The AFR will be upgraded as the kids learn of different fields and anti-technology types. This is a prototype.

Will request the later stuff when Lus is approved as it actually goes against Anti-technology.
Title: Re: COTS Technology (Temp Name)
Post by: Admiral Regis Hermitage on January 18, 2012, 04:20:03 PM
Approved... Interesting device.
Title: Re: COTS Technology (Temp Name)
Post by: King Jeebus on January 19, 2012, 02:18:38 PM
Approved
Title: Re: Lus Technology (Temp Name)
Post by: Queen Bright on June 24, 2012, 06:45:18 PM
Malware ARI: Created by Cheshire as her army in helping to defend Lus, these ARI are special in the case that they are all created to somehow hack, intrude on, or utterly destroy the enemy. Each and every type taking the guise of a cute furry critter like that of Cheshire herself. The Malware ARI types include:

Trojan ARI: These ARI are shapeshifters. They are just as implied, a Trojan Virus ARI and thus take the form of anything that will trick the enemy into trusting them, normally known to take the guise of a victim in need of help or rescuing or even traitor of their own empire. They can even become a discarded piece of advanced technology that one might just... pick up. Once in these ARI connect back to Cheshire who sends in the next ARI, or just directly attacks. In their normal 'cute' everyday ARI form these ARI take the guise of a pony. (Yes pony/Trojan Horse muwahahahaha.) They are known to be the twins of the Backdoor ARI and Wabbit ARI.

Wabbit ARI: Coined from the Wabbit virus, these ARI multiply once they're let in by either Backdoor or Trojan ARI and proceed to confuse the enemy and distract them in order for their fellow Malware Ari to take over or destroy.  In their normal 'cute' everyday form these ARI take the guise of bunnies. Twins to the Worm ARI, unlike Worm ARI, Wabbit ARI normally tend to stay in one area, filling that area up as fast as possible.

Worm ARI: Basically the same as Wabbit ARI, the Worm ARI are different in that they spread throughout other areas the enemy has  in their control, and infecting their technology even when the enemy leaves. Unlike their name implies, Worm ARI are not actually worms but take the guise of cute little Butterflies.

Virus ARI: Unlike their fellow Malware ARI, Virus ARI have no distinct form and are completely harmless until let in by Trojan ARI and Cheshire. Left behind by the other ARI, Virus ARI take the guise of the enemy themselves and stay undetected amongst them, spreading through real data or the enemies technology. If found out by the enemy they will take on their psychotic side and destroy all that is in range in the cute guise of a devilish shadow feline. They may also have other conditions in order to destroy.
Virus ARI have many subtypes to avoid detection and/or infect i.e, Polymorphic, Stealth, Multipartite, and everything real computer Viruses have. (If you don't know them I'm not explaining them, go look it all up.)

Backdoor ARI: Twins to Trojan ARI, these ARI are also let in when Trojan ARI attack, they are left behind like Virus ARI if the enemy is to leave, in order that other ARI may attack at a later time or Cheshire may send in Adware ARI or Keylogger ARI to spy and annoy. Backdoor ARI take the guise of inanimate object but in their cute normal form are mice.

Keylogger ARI: These Malware ARIs are pure spies. Let in by Cheshire or Trojan ARI, Keylogger ARI disguise themselves as anything, and just watch the enemy, recording everything back to Cheshire. They in their cute normal forms take the guise of doggies.

AdwareSpyware ARI: The most annoying ARI out of all the Malware ARI the Adware ARI is the last tactic against the enemy. Annoyance. They do not shut up every. They will go from propaganda to even just talking nonstop. They will also spy, as Cheshire can see and hear everything they do. These ARI take the guise of birdies.

Exploit ARI: The biggest baddest most destructive Malware ARI. Once Keylogger and Spyware ARI give enough information about the enemy, Exploit ARI is let in and it completely obliterates the enemy and the enemies technology. Taking the guise of horrific beats of nightmares, Exploit ARI is no cute furry critter like its brothers and sisters.
Title: Re: Lus Technology
Post by: K2 on June 24, 2012, 07:39:47 PM
approved
Title: Re: Lus Technology
Post by: @Pokemon Master Red on June 24, 2012, 07:59:41 PM
The Legions of Lus are approved by Hiro! As says Hiro himself!