Shattered Planes Archives (Seasons 4 & 5)
The Board => Archive => Void => Topic started by: Orph on November 12, 2009, 11:41:07 PM
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Pin this so I don't need to keep making more topics.
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Graviton Repulser Shield - A graviton repulser does a simple job, it removes gravity's effect by not allowing gravitons near a certain mass within its radius. The stronger the gravity the more energy that is required to sustain it.
Wormhole technology - This works by boring a hole through the fabric of space, connecting to points in space. Similar to that of a magic portal. Requires a large amount of energy.
Energy absorber - This technology absorbs all energy coming from a certain direction, be it light, kinetic, radiation. Any kind of energy is absorbed into the technology.
More to come.
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So far sounds good, though you'll need at least a couple ship types before you'll really be able to engage in much battle.
I approve.
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Approved.
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Why the hell is there a time limit for edits? Fix that shit.
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Promethium-class heavy attack fighter - This heavy fighter is known for its speed, destructive capabilities, and armor sports a powerful engine, five missile pods on the single 'wing', and four powerful energy beams it can do some damage. With more armor and shielding then your normal fighter it can take a good amount of punishment as well.
(http://fc08.deviantart.net/fs42/f/2009/147/7/2/Fighter_Promethium_by_KaranaK.jpg)
Winged fox-class personal corvette - This corvette is known for its speed, while it isn't armored anymore than your average corvette it can outrun ships three times it's class. It has minimal weapons a powerful energy beam on front and a turret on top, for taking out fighters.
(http://fc03.deviantart.net/fs50/f/2009/272/0/4/AA_Corvette_Hufox_by_KaranaK.jpg)
Cross-class capital ship - This capital ship is known for its powerful ship-to-ship weapons, using ten unknown light based weapons that have been known to take out Cruisers in a single shot. These weapons are fondly known as the 'Lance of Dawn' since they fire large very intense "lances" of light which easily pierce through most armor and shielding. It has a special overdrive tactic known as 'Lance Storm' when it emits a large orb of the intense light before which fires millions of lances at various targets whenever they are marked as hostile. Hits however leads to a time of weakened shields and weapons.
(http://fc09.deviantart.net/fs25/f/2008/135/9/4/SpaceShip_by_zsolti65.jpg)
Lance of Dawn - This weapon fires super-intense light in Lance like shapes, these Lances travel at the speed of light, do immense amount of damage, and can be fired in rapid rate.
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How long does the weakened effect of the Cross' overdrive function last?
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Entire topic, since it will lead to major damage of nearly all surrounding enemy vessels. The LOD weapons are those blue lights, the overdrive orb is emitted from the top structures, that looks like half an Roman arena.
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Ah, I thought the effect was done by some extra thing specifically affecting the shields and weapons.
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How long does it take for the lasers to charge? Also, the unknown part of the lasers need to be revealed later, or it has to be put on now. It needs to charge for several posts to take out a cruiser in a hit. Also, how do the fighters go faster if they have more armor than an average fighter? It's mass would slow it down. Also, your corvette would need to have lighter armor than average to go three times as fast.
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Changing the armor isn't the only way to get more speed out of a vehicle, Gaserlake. You could use a better propulsion system or a more efficient fuel source.
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Yes, but for a corvette, or a fighter, no. It would take too much power at once from such a small generative source.
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You're assuming that it is using a conventional fuel source, it doesn't but I haven't got around to posting yet.
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Strange matter - Strange matter is a particular form of quark matter, usually thought of as a 'liquid' of up, down, and strange quarks. This matter has the strange effect when it comes into contact with other types of matter, it causes the said matter to transform into strange matter. If a drop of strange matter was launched onto a planet the entire planet would soon become a giant orb of strange matter. Therefore uninhabitable and deadly to the touch of all organic beings. Its harvested from the cores of neutron stars. In the case of the Archive they have launched strange matter into a nearby black hole, therefore creating a large self-replenishing but incredibly hard to access store of strange matter. As it cannot be contained by normal means the Archive uses electro-magnetic fields to keep it in place.
Strange matter bomb - This bomb is used as a last resort agaisnt a enemy's planet, if the Archive needs that planet gone then they use this. A strange matter bomb, loaded with nothing but a one ton of strange matter and a EM field to keep it in place it is launched towards the surface. The EM field cuts out once it hits the atmosphere and the bomb sprays the matter around. Increasing the amount of non-strange matter the strange matter come in contact with, and the strange takes over.
Strange matter missile - This missile is used as a anti-titan weapon, fired upon the planet sized ship when its shields are down. Then the strange matter takes effect and turns the entire thing and its occupants into strange matter. Like the SM bomb it uses a EM field to keep the SM from coming into contact with the missile itself, once it comes into contact with the ship the EM field cuts out and the ship is fucked.
Archive NEMESIS type engine - The NEMESIS engine is a basically a hollow sphere with the inside lined with energy absorption technology, anti-matter is funneled into the sphere as well as common dirt, oil, lead, bark. Whatever the ship is loaded with, most commonly it is water. When the anti-matter and the water collide a massive explosion takes place within the sphere, but the energy absorption technology absorbs the entirety of the explosion. Then funnels the energy towards the propulsion system. The larger the ship the larger the sphere and quantity of anti-matter funneled into the sphere. A speck of anti-matter can produce the same explosion of a five kiloton nuclear device, but without the radiative after-effects. and the EAT takes all of the energy for the propulsion system. Leading to the super-efficient fuel source.
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Where does the power from the Energy Absorber go?
Strange Matter looks fine as long as there's no way to transform strange matter into any other form of matter, except maybe the original form of the matter before it took shape as strange matter. Otherwise, we'll have another Nyx situation on our hands.
I trust that the offensive use of this Strange Matter will come with fair warning a few posts before hand?
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The power from the EAT goes towards the propulsion system, and yes it will.
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I accept.
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I say it should be able to be transformed into other material, which includes what it previously was before it was turned into strange matter. This is Nyxmodding, as it has the same principles of what Nyx has, which is taking over stuff. And the black hole thing, uh, wouldn't the stuff inside the black hole turn into strange matter? Also, wouldn't that stop the process of the black hole, killing it? It should be used VERY RARELY for a drop of strange matter to make a hole planet become a blob. In fact, it would be god modding for it to be able to take over a titan, if it has shields on. For the NEMESIS, you didn't request the energy-absorbing tech, which is basically the EST. For the anti-matter, you got it wrong. A nuke releases only 1% of the energy. Anti-matter releases 100% of the energy, making it 100 times stronger than a nuke. This is just from an anti-matter atom and a matter atom. Thus, you need to use it sparingly.
Also, I know where you got the stuff about strange matter, but where did you get the info that if a drop reaches to a planet, it covers the planet?
Besides, I think this use of strange matter is Nyx modding.
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I would think it would take an incredibly long time for the strange matter drop to convert an entire planet. Planets are quite large, after all.
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It would take on the concept of ten times ten times ten.
One pound equals ten pounds, equals hundred, equals thousand, equals ten thousand, and so on. And that is within just a few seconds, its basically the technology version of Twilight energy, minus the other factors within the Twilight's power. It can convert matter to SM and nothing else.
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At that rate, it would cover the entire planet really fast.
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Yes it would, its a pretty much a "If this hits your planet fuck you and you better leave quickly.".
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Which would generate a situation too similar to the Nyx materials for me to be able to approve it, I'd think.
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Nah, since Nyx was a fully controllable and pretty much a guided tsunami of rape. Strange matter is basically point and fire, and then get the hell out of the way. And it can only convert what it is in contact with, which is basically the planet at its atmosphere. Anything that escapes that before it is converted is fine.
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If you get out of the way of Nyx, you would be fine. Also, another thing is that your kind is a 'convert-and-forget', meaning you don't need to focus on guiding it, as it would do it on its own. Strange Matter brings a hell of a potential to become nyxmodding, if it isn't already, thus I'm not approving this.
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Nyx modding was due to it other capabilities, it could heal ships, and was basically a guided missile. Strange matter can only convert, and is blocked by shields, which it cannot damage. Hell, there are tons of ways to counter it.
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Yes, but Strange Matter has one thing that makes it similar to Nyx, which is expanding, and expanding a hell of a lot. A drop making a planet a huge blob. Heck, making a ship in space Strange Matter would make space dust into Strange Matter. Space dust is everywhere, thus Strange Matter would be everywhere. You can come into contact with space dust with the atmosphere of the planet, and you can't control it, as it is unguided. Strange Matter can damage shields. A person running into a shield would damage the shield, but be disintegrated, and the shield would regenerate back to 100%. The reason is because of resistance against the shield. Strange Matter would do a hell of a lot of damage. Contact with the shield would cause resistance against the shield. Space dust turned into Strange Matter = uncontrollable blob of hell, that overwhelms ships, by surrounding them first, which is one capability of Nyx. Nyx surrounds ship, and inflicts enormous damage from all directions. That's the potential of Strange Matter.
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Cept you're assuming I'm going to use space debris as a an attack, which I will not. Hell, the only things SM is going to be used agaisnt is Titan ships and Planets. And no, space debris is incredibly small to begin with. Hell to make anything actually noticeable you'd need to have a drop of SM in space for years before there was an actually changes in mass. SM wouldn't do anything actual damageable to a shield more than a ballistic missile, due to SM only being able to convert matter not energy. It would destroy the SM, thats why the missile is only used after the shield is down.
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Regardless of all that, one of the major points is that it converts too quickly to be approved. Tech approvals aren't affected by how you intend to use it, but how it could be used.
Also, I have just realized another, quite massive problem with this tech. If Strange Matter converts all matter, that means that it would convert the containers it is put in, the ships it is fired from, any and every kind of matter that it comes in contact with.
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As I said, the SM is held within a powerful EM field to prevent it from making contact with its container. And, I guess I could make the conversion proccess slower. How bout around a hundred miles in every direction every ten minutes, lets say it hits a planet as large as Earth. Earth is 24,859 miles long if it was flattened. Therefore it would take 2486 minutes to convert it entirely into SM, around 41 hours. Nearly two days, therefore it would be reasonable to say that evacuation would be possible, and if the enemy empire had some kind of technology that would could stop the conversion proccess that gives them enough time to do such a thing.
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Ah, forgot about the EM bit, sorry. And as for the speed, it sounds alright to me. How many posts covers two days?
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I'd say the entire topic, if you can't stop before that topic ends then the planet is lost.
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Hang on. Just because you aren't aiming for space dust, it doesn't mean you will have it converted to strange matter. A ballistic missile can do considerable damage. Nukes are ballistic missiles, for instance. I know, Strange Matter isn't going to do that much damage, at one point, but doing it around the entire ship would do the damage of a nuke every second. Also, you got the speed wrong. A hundred miles every 10 minutes would not take 41 hours to cover the entire earth. It would do, if it only converted the surface, but converting towards the center of a planet, and going to the other side of the planet. Going into Earth underground directly to another side of a planet would make it take far less time to take it over. So, it would take 41 hours if it was only flattened. But in reality, it would spread in all directions, but from your point of view, it goes in 2D, but no, it goes in 3D. Thus, space dust is an addiction to Strange Matter. Also, converting into Strange Matter would require it to go down in a subatomic level. Atoms aren't that much to convert, so it would convert very fast. More dense elements would make it go slower, but the atmosphere is hardly dense, thus it would take such little time for it to go around the entire planet. Space dust may be incredibly small, but Strange Matter converts down to the subatomic level.
How many anti-titan missiles does it take to penetrate through the titan's shields?
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Hang on. Just because you aren't aiming for space dust, it doesn't mean you will have it converted to strange matter. A ballistic missile can do considerable damage. Nukes are ballistic missiles, for instance. I know, Strange Matter isn't going to do that much damage, at one point, but doing it around the entire ship would do the damage of a nuke every second.
First on, what the hell does the first sentence mean? I didn't say space dust wont be converted, but that it is so small in regular space that it wont really have an effect. Unless you shoot it into a nebula, then shit goes down. And nukes only do a shit load of damage due to the nuclear explosion, when I said ballistic missiles I meant one without a warhead. A kinetic missiles basically. And those would only do a very small amount of damage, they'd have to go incredibly fast to damage something.
Atoms aren't that much to convert, so it would convert very fast. More dense elements would make it go slower, but the atmosphere is hardly dense, thus it would take such little time for it to go around the entire planet. Space dust may be incredibly small, but Strange Matter converts down to the subatomic level.
Sure does, it converts very fast. But to make things fair it would take an entire topic for an entire planet to be converted.
How many anti-titan missiles does it take to penetrate through the titan's shields?
Lrn2read, I said SM missiles are only used once the shields are down. Otherwise it would be like shooting a small piece of metal with some goo in it at a planet. Once shields are down they are fired upon the ship, converting it.
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(http://www.keetee.com/downloads/sphere.jpg)
The Library - This is the home base of the Archive, it is a large gray seamless sphere. Around three times the size of planet Earth, it is within the gravity well of a Quasar. A super massive black-hole at the center of the Kalak Galaxy, it is protected by a powerful Gravitron shield, and coated in EAT. The nature of a Quaser is the Library's defense system, as well as its main power source. Since the Quasar is surrounded by a vast field of gas it sucks said gas into the event horizon, but in doing so it creates a ungodly amount of friction which generates heat, light, and radiation. Which spews forth out both sides of the Quasar. (See link.)http://ksjtracker.mit.edu/wp-content/uploads/2007/10/quasar-by-don-dixon.jpg (http://ksjtracker.mit.edu/wp-content/uploads/2007/10/quasar-by-don-dixon.jpg) This hits the Library and is absorbed into the EAT and used to power the Gravitron shield, therefore eliminating the dangers of the black hole. This system of absorbing and using what is emitted by the Quasar to defend itself from its own power source allows the Archive to live within a naturally dangerous place, making it so their enemies are unable to attack them without dying. The Library is also equipped with a large amount of anti-matter missiles which are equipped with Gravitron shields to prevent them being sucked within the black hole. As well as a shield much stronger than a Titan-class ship's shield. Since most of the energy from the Quasar is used to power the Gravitron shield it has a large amount anti-matter generators. The only way to enter and exit the Library is through worm hole technology.
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How close is the library to the quasar, as the stuff the spews out on both sides is what we know as Hawking Radiation. It would have to be far away, as the beams of energy would incinerate the library, if it was too close, as it is very hot. What is inside of it? A huge shield generator, to make it stronger than a titan's?
For the Strange Matter, since atoms are very easy to convert, then it would repeatedly do the same process, making it take a very short time to take over a planet. For space dust, it's everywhere. If a titan is fucked up, then a lot of space dust is fucked up, as well. It takes only an object a half-mile wide in diameter, to effectively affect surrounding objects with the gravitational pull. A size of a titan would pull a hell of a lot of space dust towards it. There are also micrometeorites, which are like meteorites, but too small to be seen by the naked eye, and a danger to astronauts in space. There are a lot of space dust and micro meteors in busy areas, like around a planet, for instance, which is where most battles take place. I bet that there would be debris, from destroyed ships and stuff. That would be also a target. If a capital ship blows up, then there would be a lot of debris, and if Strange Matter is set loose, the entire battlefield would be in danger of being fucked up.
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Nah, since the EAT absorbs all the radiation coming towards it.
And didn't I already say, space dust is to small to effectively effect the mass of the SM? I did, and you have yet to refute that. As for the debris it sure would, and this is a problem how?
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I approve.
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I approve the Library.
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It's a problem, because the space that is used as a battlefield, would be strange matter. We would be literally fighting in strange matter.
What is in the library?
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That seems to be YOUR problem, if you can't counter act the SM then its your fault. And no, you over-exaggerating this, the only things SM are used on are Titan class ships and Planets, so unless you're going to blow up that giant blob of goo you're fine.
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Rail cannon - This weapon uses super powerful magnets to hurl pieces of metal at incredible velocity, the amounts of damage is strictly relative to how large the projectile is, and how much power the magnets are using. At full power a normal sized rail gun can fire a SUV sized piece of metal with enough kinetic energy to compare to the nuclear device dropped on Nagasaki. The more metal and power you add the more damage that can be done, these weapons are particularly large and heavy. Usually used as defensive weaponry for the Archive's various outposts. Takes around four posts to charge a normal sized rail gun, and over sized would take six. But would have double the power.
Rupture device - The RD is a handy piece of technology, it emit high frequency electromagnetic waves that cause the surface of metal and other materials to heat and expand. Leading it to weaken and eventually rupture, this would lead to non-shielded ships decompressing in space, and any physical barrier being useless agaisnt the Archive. It comes in three sizes, hand-held, combat, and ship size. Hand held is well hand held, but does not produce enough power to rupture anything thicker then ten feet. The combat is a heavy version of the RD, usaully needing around two people to operate. But produces a lot more waves in a shorter time, able to rupture around fifty feet of material. The ship size is used on well ships, capable of rupturing through four hundred feet of material.
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Hang on. Can you kill it with ballistic weapons?
For the rail cannon, how strong are shields and armor for the outposts that contain the rail cannons?
For the rupture device, how long does it take for it to charge up? What is the range?
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Hang on. Can you kill it with ballistic weapons?
What?
For the rail cannon, how strong are shields and armor for the outposts that contain the rail cannons?
Outposts are on planets, not ships. If they do have shields, they'd be around capital level at most.
For the rupture device, how long does it take for it to charge up? What is the range?
It doesn't charge, but it takes a variable amount of time to rupture the material. It goes the speed of light, so range is far aaawwwaay.
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Can you kill the SM with ballistic weapons, like bullets and missiles, and such?
So, what is the armor, for the outposts. How big are they?
I don't like the rupture device. If it has a long range, and has no charge rate, especially if it is targeting a ship long ways away, it would be god modding, as that can be long range artillery, from another planet, while you are attacking a fleet of ships. Any ship that has no shielding would be subject to almost immediate tear. There wouldn't be a way to stop it, if it is far away.
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You can't kill matter Gaser, you could theoretically destroy it using anti-matter though.
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Its a damn city Gaser, they would've have armor.
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As I said, the device needs time to rupture the target. Depending on the depth of the material, and if a ship has no shielding then it would be in-danger to everything. Except all ships have shields due to that being in the base design of the damn ship. And yes you can, if you have beam technology which also goes light speed you can fire back.
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Meh. SM approved.
I have never heard of an outpost being a city until now.
How much time does it take to rupture a titan? What exactly is the range?
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Outposts are the same thing as a city, just smaller and recently established. Think of a damn settlement.
It goes at light speed, so pretty much infinite. But since it goes light speed I couldn't fire it at Earth from the Library.
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A settlement a city?
The bigger the object, the less it gets ruptured? For example, if you have a planet, it would have nearly no effect, if you target it?
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It would effect it, just not in any noticeable way.
So it would be like putting a drop of water on a inferno.
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Two problems with the rupture device that I see. While I think the device itself is fine, it should be more like a mid-range weapon. That is to say, it should only be able to go out a number of miles from where its stationed, enough to attack on a battle field but not enough to fire too far. This is for two reasons:
It's godmoding, and objects can not go the speed of light in a vacuum. You'd have to cheat around this as hyperspace technology does by alternative means, but its still godmoding.
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objects can not go the speed of light in a vacuum.
It doesn't use objects, it uses electromagnetic waves, which travel at the speed of light naturally.
And as for the range as I stated, it could reach something light years away but by that time the waves would've dispersed enough to be harmless.
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objects can not go the speed of light in a vacuum.
It doesn't use objects, it uses electromagnetic waves, which travel at the speed of light naturally.
And as for the range as I stated, it could reach something light years away but by that time the waves would've dispersed enough to be harmless.
Then, approved.
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Approved.
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AAM implants - These implants produce a very small AAM field, strong enough to allow the implanted to use magic inside a AM field. But not big enough to require a large amount of energy. They run off biological energy produced by the implanted.
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Well, it's basically the same as AAM jewelry, but the problem is, is that it has the potential to be god modding. A level 5 or 6 magic user would be immune to AM fields, and have the same amount of power. I say that the AAM implants and jewelry are immune to AM fields to a certain point, and cause pain to the user of the AAM implant, if being overwhelmed by an AM field.
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Since when was it god modding to have a reasonable way to refute an AM field, despite what level the character was?
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Something I would also like to know, being the emperor of a mostly magical empire.
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Since when was it god modding to have a reasonable way to refute an AM field, despite what level the character was?
Ever since you would have to kill the person or surgically remove it from the person in order to remove the AAM force. Being a lvl 6, it would very hard to do.
Also, the empire would be magical, not technological, and surgery would require some technology, as well as the implant.
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Since when was it god modding to have a reasonable way to refute an AM field, despite what level the character was?
Ever since you would have to kill the person or surgically remove it from the person in order to remove the AAM force. Being a lvl 6, it would very hard to do.
Also, the empire would be magical, not technological, and surgery would require some technology, as well as the implant.
That's a good point.
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Well, since none of my character cept Koty are level sixes, and since he is in play. Also, the Archive is a very high-tech empire, as well as being a very magic based empire.
There are various wares to destroy the implant, hit the implanted with a large amount of electricity. It would overload said implant, tons of ways. You are just being unimaginative.
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You are being unimagnative. The AAM user can block such attacks. If you have Abel, you would have a lvl 5 person. I know, he needs to crack the magic code, but still, when he cracks it, he would be a lvl 5 user. Lvl 5 is at the edge of the non-event scale. Lvl 5 is still powerful. Lvl 5 + implanted AAM = lvl 6.
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That wouldn't equal level six you ass, hell Sages can produce AAM fields on their own if they aren't inside one.
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They produce AAM fields, but this AAM implant automatically does that, taking the Sage's mind off of creating an AAM field, and minimizing energy needed to produce an AAM field, almost to 0.
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No, because it uses the body's energy. Creating physical fatigue,
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But if the user is a lvl 5, or 6, the fatigue would be minimized, or have no fatigue, due to the power of the user.
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Then creating an AAM field through magic wouldn't exhaust them either, so you're point really isn't working.
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It would, especially when under suppression from an AM field. An implant would automatically do it for the user. Also, my point is better than yours, as you have bad grammar. It's your, not you're.
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GRAMMAR ARE FOR BAD GAY LOZERS
Not really it wouldn't, since the implant uses energy from the user.
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Lol. Look who's talking. Your second sentence has good grammar in it.
Ah, but the user would have one less thing to focus on, than making the field. Also, the implant would only do enough to cover the user. If the user is a lvl 5, then it would be hard to overwhelm the AAM field.
AAM implants - These implants produce a very small AAM field, strong enough to allow the implanted to use magic inside a AM field. But not big enough to require a large amount of energy. They run off biological energy produced by the implanted.
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The human body doesn't produce a large amount of energy, the Sages could use their magic to make their body stronger. So, its god modding because the system works?
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Sages aren't human, I thought. I'm not saying it's god modding because the system works. I would say that if there is an AM field, it will give the user pain, the stronger the AM field, the stronger the pain. That way, it would make the user unable to concentrate.
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Not really, since humans aren't known for their use of magic and Sages can use their magic to help power the implant.
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Well, since Sages produce a large amount of energy, then it wouldn't cause any fatigue at all. Though, I only approve it if there is pain involved, as I described.
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Which doesn't make sense, you will only approve it if there is pain. Despite that the technology is not god modding at all?
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Of course, as the implant is physically connected to the user, as well as it draws power from the user. The tech isn't god modding, if there is pain. If there isn't, it would be god modding, unless there is a draw-back.
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Since we all seem to have forgotten it, I approve the Nemesis-type Generator.
However, in order for me to approve the implant, I'll need it to be incompatible with Sages, due to the method of which their magic functions. If needed, I'll provide the chat log from between me and Gaserlake discussing this. That ok?
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Mass space relay - This technology is based off of a certain artifact that the Archive recovered, it's power is based on the fact that it can remove large portions of reality and replace it within a personal pocket dimension. The space removed is replaced by empty space, once returned it will take it's original space once again. This artifact was worked into a large device called the MSR, which increases the artifacts power to incredible lengths. It can remove a space the size of one light year in all directions, basically a light year sized world. This space will be moved into the pocket dimension, it can only be taken back if the MSR is destroyed, or if it is shut off.
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I approve, you need one more admin.
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Where did you get the empty space to replace it from? How long does it take to lice off a light year in all directions?
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The empty space? Empty space is empty space, nothing is there.
It is instantaneous, but it requires time to charge. Around five posts.
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Well, you removed the empty space. Where did you get another empty space to replace said removed empty space?
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It becomes a void, AKA empty space.
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Oh. That void. I thought you meant the one that is literally nothing, not even space. So, it's a vacuum. So, you are actually removing space itself, or things in that space? Removing space itself is removing spacetime, as space is unified with time from the speed of light.
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NO.
JUST THE SHIT IN THE SPACE.
ALSO, CAPS LOCK CRUISE CONTROL FOR THE COOL.
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You didn't say that before. You said the space is removed, only to be replaced by empty space, but meh.
So, you take in everything in a light-year radius? It think it should only be rarely used, when things are getting very desperate, because you can take away an entire fleet, a planet, and a star within 5 turns. Would the MSR be taken, as well?
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Yes.
And I only intend to use it in certain circumstances.
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Certain? Such as?
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If the Archive needs to hide a planet, if they need to attack a planet and not have reinforcements arrive.
They are a small organization after all.
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So, I approve only if you use certain circumstances like that if you are in a desperate situation.
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Golems - Not really a technology, but needs to be approved anyway. Golems are living rock that houses a spirit of a dead Archive soldiers, a small amount of Archive soldiers are put through a ritual that sends their soul to the Golem. Instead of the Afterlife. These Golems can shape shift at will, as well as perform magic. They emit nothing, they seem to be nothing other then rock. Unless they use their magic, the Archive love using these as a tactic of throwing a shit load of Golems into an asteroid and throwing it at a planet. So it seems to be an asteroid until it lands, and an army of Golems appear.
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So, you throw Golems onto an asteroid, then the Golems move the asteroid towards a planet? How would the Golems survive the asteroid impact?
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Also, you need to give me detail about the Hell gates. Wouldn't the AM field spread into Hell? Since Hell is a negative dimension and GE is a positive dimension, the laws of physics would be different. If you power the portal in Hell, you wouldn't be able to power the portal in GE, as the laws of physics are different.
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No, we've had this conversation before... Stop being stupid Gaser. They don't, they break apart and shit. But since they are held together by a spirit they just pull themselves back together.
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Nova Device - This device is a powerful piece of technology, it's able to cause supernovas, by accelerating the growth of the star it causes them to reach the end of their life early and therefore explode.
Beam and Light absorption and reflection armor - This type of armor renders vessels impervious to beam and light type attacks, by absorbing the energy of the beam or light based attack before releasing it through vents the Archive uses their enemies' weapon's agaisnt them. Codenamed BALAR.
Supernova compression device - This lovely device was created to be the partner of the Nova Device, it uses advanced technology to create a field around a supernova that compresses it into a slowly exploding orb. Then it is put inside a power stasis device, that slows it's expansion to pretty much not moving.
Stasis device - This device removes whatever is inside it from the Time line but not from space. This leads to it not aging nor moving if the device is active. This is normally used on compressed novas but it can be used as a type of cryogenics.
Star Drive type engine - This engine uses compressed supernovas to generate power, when the orb is placed inside the 'Star Drive' type engine it begins to expand far faster then outside. By cutting off a layer of the explosion at a time the orb becomes like an onion. Peeling a layer off at a time to gain energy. This allows the Archive to have incredibly powerful engines. Three Star Drives can power an Eros class for thirteen thousand years before new stars are needed.
Eros class - This unique type of Titan is well the largest.. The size of the Sol System's sun it is covered entirely in BALAR type armor, with with millions of vents it can fire in every direction. It also has other weapons that are usaully covered by BALAR type armor, but if needed they expand. The same go for the vents, they only show themselves if they are needed. Otherwise they are hidden behind BALAR type armor. It is powered by three Star Drive type engines. Contains LOD and Anti-matter weaponry, along with a store of strange matter. It has the strongest shield known to the universe.
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So the BALAR armor essentially redirects light-based weaponry such as lasers, causing it to not damage the ship?
Nova Device, Supernova Compression Device, and Stasis Device accepted, though I'd like a description of how each of them works for the Wiki.
Star Drive: It would be a very dangerous type of engine. If the engine is penetrated, say by an artillery shell or something similar, the supernova would explode, taking out the rest of the ship, even in the case of the Eros, I would think.
Remind me what LOD weapons are again?
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Lance of Dawn, super intensified light.
And yes, but since the Eros has three. Anything close enough to do such damage would feel the pain as well.
Causes beam and light based weaponry to be redirected to the vents, and emitted as weapons.
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Alright. PM me those descriptions for the Nova Device, Supernova Compression Device, and Stasis Device.
And that is true, in the case of the Star Drive. Drive accepted, BALAR accepted.
What level magic do the Golems use?
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Two to four, depends on what soldier was implanted into them.
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Golems are godmodding. Having that kind of power to be able to survive a meteor impact, yet having an army of them, is way too much, especially for lvl 2 magic users. I mean, at the same time, you get crushed, melted, rammed by a lot of momentum, under enough heat to change your physical composition, the shockwave, sent into pieces, and pieces flying everywhere. If this meteor is 5-10 meters in diameter, you would have to survive the total energy equivalent to 15 kilotons of TNT, which is the equivalent of the bomb dropped on Hiroshima. Yet, since you have souls bonded, you can just pull them back together? No. First, there is nothing to pull back together. Second, if you are able to reverse the effects, that would be godmodding.
For the Nova tech, not all stars would go into a supernova. Plus, how many posts does it take to make a star end its lifetime? You are talking about speeding up billions of years.
For BALAR, I understand how you can absorb light, but not beams. Some beams are not light, so how does that work? Some beams won't work that way. For the light part, if you use intense beams of light, it does not matter if you are shooting at black or white pieces of paper. It will burn through them.
For the Euro class, where did you get the resources to build a ship that is as big as the sun? The sun is 695,500 km radius. That's 109 Earths put in side-by-side. I think this is an overkill. In fact, I think it fits into the category of a megalith.
Stasis device approved.
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If you read it you'd realize that there isn't an army, only a small amount of Archive soldiers are put though the ritual. And you didn't even try to think about what the Golems are composed of, steel, iron, or stone. Hell, some could be composed of diamond. And there is always something left to pull together, and if there isn't enough material they could improvise by taking that of the surrounding area. As for the Nova device it isn't used it topics, it's a passive technology. But takes around a fifteen hours to three days. Depending on the size and age of the star. And yes, all stars explode. What happens after the explosion is what defines it, some turn to black holes, some turn in neutron stars.
It absorbs light and energy, Beams = Energy, Lasers = Light.
Mining various asteroids, planets, all it would take it is a few large planets. And the universe is full of them.
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Golems - Not really a technology, but needs to be approved anyway. Golems are living rock that houses a spirit of a dead Archive soldiers, a small amount of Archive soldiers are put through a ritual that sends their soul to the Golem. Instead of the Afterlife. These Golems can shape shift at will, as well as perform magic. They emit nothing, they seem to be nothing other then rock. Unless they use their magic, the Archive love using these as a tactic of throwing a shit load of Golems into an asteroid and throwing it at a planet. So it seems to be an asteroid until it lands, and an army of Golems appear.
You said there is an army yourself.
For the Nova, it doesn't matter if it is used in topics or not, it would still require to speed up billions of years.
Also, the stars explode, but not all of them become supernova.
It can't have 100% absorption.
A FEW large planets? Eh, no. It takes thousands of planets the size of Jupiter to do it, and heck, we only have one galaxy in this game. Besides, even if you do have the resources, I still think it's an overkill. From the sound of it, it can destroy planets in a post, as well as other titans, due to the size, and the amount of energy gained in a post from such power. Making it take several posts would seem unreasonable to be for the size.
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Blah blah, it's a small force of Golems. Get over it.
Yes, and I stated the time it took.
An exploding star is a Supernova. lrn2dictionary
Yes, it can. Weapons that aren't beam or laser based can still damage BALAR armor. It makes it immune to two types of weapons, but leaves it vulnerable to others. Since BALAR armor isn't really made to withstand a missile.
You do know I like to under/over exaggerate a lot right? Overkill? Or just AWESOME kill?
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Approved, all for latest tech. Too lazy to type the names.
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lrn2study. Some stars go from red giant to directly a white dwarf, with no supernova. Some stars collapse directly to a black hole. The heat from the star keeps it from compressing, due to the pressure. When the star gets too cold, it will compress, and get dense, to the point of a black hole.
That's godmodding. If it can absorb all energy, as beams=energy and light=energy, then the kinetic energy of a missile will get absorbed, as well as the explosion gets absorbed. It's godmodding.
Awesome kill can be overkill. To a noob, it's awesome kill. To people who know better, it's overkill. Overkill can be godmodding. I know what you meant, by a few...
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Also, where do you get enough people to man a ship that big?
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After talking to Gaser.
For the ship, Approved only if it's the size of Jupiter.
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Also, for the Golems, if they are in a meteor strike, there would be most likely nothing from them. They wouldn't survive the impact. If they are diamonds, then the sentience in them would be dead. Also, they would form into another diamond. Also, you would have to find your leftovers, which are miles away from each other.
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You can't kill sentience through force.. -_-
As for the pieces, when I say "Pull themselves together." I don't mean they go around trying to find pieces of themselves, they telekineticaly pull themselves together.
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I know that, but there wouldn't be enough pieces to completely come back together, after the impact, if there are even any pieces left.
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There are always pieces left Gaser, matter cannot be destroyed. Only broken down. And the Golems can reverse that.
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Of course matter cannot be destroyed, but they can be changed into something else to the point where the telekinesis effect won't work. It would be godmodding for Golems to reverse their death.
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Telekinesis is the control of matter, it would have to change to energy to stop them
And then the Golems can still supplement what they've lost with the raw materials around them.
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Here's the problem. The Golems can use to make things that they have lost, IF they should still be considered as Golems after the crash, meaning, if they survive the crash at all.
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They are soul bound to rock, it would only take a single molecule surviving for them to be alive..
Hell not even that.
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That would be godmodding. You would have a near-invincible group, especially since they can survive an explosion that is equivalent to a nuke.
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They cannot be killed through normal measures. They can however be killed, not god modding.
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A nuclear explosion is one tiny example of what is going on on the sun. Also, a nuclear explosion would be hotter than the core of the sun, I believe. It is godmodding, still. If there is a single molecule left, they would still be alive, despite the fact that the only part of the soul living is that molecule. A soul shouldn't have that much power.
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A nuclear explosion is one tiny example of what is going on on the sun. Also, a nuclear explosion would be hotter than the core of the sun, I believe. It is godmodding, still. If there is a single molecule left, they would still be alive, despite the fact that the only part of the soul living is that molecule. A soul shouldn't have that much power.
The soul is binded to the molecules, its not like they can't be killed.. Be creative about it.
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The molecules would be rearranged. The molecule wouldn't be the same. It would be different. If they could survive that, then they could survive being different atoms in the sun. The souls would have to be extremely powerful to survive that.
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It is because it isn't physical, it's a metaphysical force. Therefore nuking it would be like throwing a rock at the concept of intelligence.
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Wouldn't it get mixed up with other molecules and atoms to the point that is too diluted to have any effect?
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It isn't bound to those molecules or atoms, it is to the Golems.
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The Golems would be too diluted to have any effect, then.
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No, a spirit cannot be diluted by a sun, it is a non-tangible thing. It would still be as strong as it was to begin with despite the fact that the Golem is atomized.
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I meant as a group, not individually. The atoms it is bonded to would be converted into energy. They would be flying out in all directions.
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Then it would turn into a something akin to a Specter, a spirit attached to energy.
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Are there any magical limits? What are their magic levels? And by a small force, your definition and my definition could be two different definitions. Give me a number.
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I told you, their magic levels are two for normal Golems, and three to four for leaders.
So, for the numbers, as a small force it is around five thousand at a time. If some are destroyed they are replaced.
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It can only be rarely done. Approved.
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What? Used? No, they are used whenever I fucking want them to be used.
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I'm not telling you when to use them. I'm telling you how often you can use them. They shouldn't be used casually, otherwise there would be a wave of 5,000 Golems every post. I"m still not sure on this... 5,000 things that can survive virtually anything. Whatever hits them, they just form back together, and strike back continuously.
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They can't survive virtually anything, Gaserlake. You just need to know how to take it down. Your EST, for example, would work because it would be sucking the soul out of the golems, since the bond would have to be weaker than that of an actual living person, since the bodies wouldn't be made specifically for the soul.
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First, not every one has an EST. Second, I added something to the EST, so it wouldn't be able to get the bond that easily, in order for it to not be godmodding. Third, the Aralangs wouldn't use the EST as the first weapon against the Golems.
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Everyone on the board that doesn't have the EST has magic.
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Wouldn't necessarily make them know how to defeat the Golems. IC, nobody except the Archives have encountered Golems.
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It's a pretty simple spell, hell a level three could most likely perform it.
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They could perform it. I'm saying it doesn't mean that they know that they have to do it to defeat the Golems.
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They'll learn it though, one of the best parts of this game is adaption.
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Void type barrier - This barrier is a type of worm hole, it's erects a power efficient but relatively small portal that leads to a black hole in the middle of no-where. This worm hole can be sustained indefinitely, and isn't a wall, but a bubble like shield. Meaning it blocks from all directions, it is large enough to shield a corvette, it sadly blocks from both sides. Meaning a missile shot from inside it wont reach outside it, and the other way around.
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Making is mostly based on adaption isn't necessarily a good thing. AM field kills their abilities, right? I might have asked this already, but it's been a while.
So, it's a barrier that makes a portal leading to a black hole? Wouldn't the gravitational pull tear things near the wormhole?
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Kills their magic capabilities, other then that no.
No, since it isn't that close to the black hole, it just leads to an area near one. Meaning that basic weaponry such as a laser would be pulled in, since it would be going out of the worm hole and towards the black hole.
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Golems are approved, then, but don't try to use it casually.
If it works against the ship itself, then wouldn't there still be gravitational stresses upon the ships? How long does it take to enable this type of shield? What happens the the normal shield, or is this an upgrade?
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It doesn't work against the ship, it just makes the ship unable to retaliate. I've already explained the gravity issue, this shield can be enabled instantly, the normal shield is turned off while this is online.
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I assume the shield can still be destroyed if it takes enough hits?
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No, it cannot be destroyed, as it isn't really a shield but a portal that acts like a shield.
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Is there any way for those seeking the ship's destruction to shut down or otherwise render the shield ineffective? If not, I'm gonna call godmodding.
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Bypass the shield, teleporting, jump driving, anything as such.
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I can think of loads of way to get around it.
I approve.
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But if this is a portal, then it would be able to go through enemy shields, as the portal going into said shields would make a part of the shield transfer through the portal. Same thing would apply with the armor and the hull of the ship, as well as the vital systems. Basically, there would be holes in the enemy ship, and parts of the ship that is missing would be somewhere near a black hole. A titan that is unaware of the portal and its abilities could easily be destroyed by a fighter. A planet could get destroyed from a single fighter, heck, even a star!
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Annnddd?
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Aaaaaaaaand that's extremely overpowered. You could have a fighter kill a planet with relative ease. I don't think I have to tell you that something like that isn't acceptable.
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Orph, you must be kidding. You were planning to do something like that, weren't you? Anyway, I'm calling this tech godmodding.
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Actually I wasn't.. I hadn't even thought of it, I was regarding this technology as completely defensive.
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Meh. Well, it doesn't change my verdict, because it can still happen.
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Well, seeing as you can Jump Drive into ships and destroy them instantly, I think it's a bit fair.
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Three problems. One, is that you would lose parts of the ships as soon as you JD into them, as the wormhole would still be there at the same time the ship is getting destroyed. The second is that I wouldn't waste the power of JD to kill a squadron of fighters and corvettes. Fighters and corvettes would be moving all the time. Third is the damage. My frigates would be heavily damaged just for trying to kill a fighter. My capital ships can be damaged just for trying to kill a corvette. If a fighter gets JD-ganked in the wrong place, my titan could go boom.
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No, you've JD into capital ships with capital ships when you were losing.
Eh, the wormhole barrier can't pass through shields.
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Implosion mining - Implosion mining is a technique of mining that the Archive uses when it isn't getting it's raw materials from it's Quasar, by drilling a hole to the core of a mineral world, they launch a powerful implosive device that turned the entire planet into a Manhattan sized orb of minerals. Which is then transported to the Library put in a gravitron shield and then slowly mined for minerals.
Gravity resistant armored super-soldiers/GRASS - The GRASS branch of the Archive ADF is a powerful part of it's military force, combing advanced mechanical armor technology and gravitron shields they can create a high-speed but still very heavily armored soldier, which they did. They are a total of eight feet tall. GRASS soldiers without the shielding enabled weigh about forty-three tons, with shielding enabled they way a total of five hundred pounds. Their armor despite it's weight is very compact, using compression technology they made the armor small but ungodly heavy. Meaning it has resistance comparable to that of Capital class armor. They are usually equipped with miniature sized rail-cannons that cannot be used by normal soldiers because of their recoil, which can break through steel. The rail-cannon fires a baseball sized slug at .5% the speed of light. Along with a shoulder mounted energy cannon, and a combat blade sharped down to it's atom, meaning it can cut through nearly anything that isn't compressed, but dulls to normal sharpness quickly. Most GRASS members also carry conventional weapons, basic ballistic and laser weaponry on their person and in extra pockets of their armor.
The armor can lift up to two times it's own weight, move at a speed of thirty-six miles per hour for a total of three hours straight, take a shit load of damage, and is equipped with a small shield generator, comparable to that of a corvette. GRASS soldiers go through years of training and genetic engineering, and the armor takes even longer to create, as it's designed specifically for that one soldier. The soldiers do not move it by moving their body, they are suspended in the weightlessness of the inside, attached to the back of the head is a micro-super computer that reads their brain activity and moves the machine as such, as well as relaying data to the brain.
This means that the soldier can fight for days on end, as they are pumped with nutrients and what is needed to keep the body going by the suit. These soldiers have been known to be extremely volatile when they are outside of their suit, this is due to the extreme emotional turmoil they go through in the training, but this just means that if you ever break their suit in combat, it might of been better to just run in the first place. The suits are powered by a small anti-matter generator, small enough to provide a large amount of energy, but enough to fit in the suit. They also have back-up power cells that can keep the armor going for up to seven hours. This means the Archive has a very small number of these soldiers, around five hundred in active duty at best. The armor self-destructs if the GRASS member is killed or leaves the suit prematurely, by means of a anti-matter generator melt-down. The armor is lined with lead to make it immune to EMP attacks.
(http://www.kitsune.addr.com/Rifts/Rifts-Pre-Rifts-Vehicles/French/French_Lafayette_Power_Armor.jpg)
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For Implosion Mining, can you do this to any planet? If so, it's a bit too powerful, as you could use it as an offense against a planet. And if you don't mean planet, what do you mean by 'mineral world?'
For your soldiers, I refuse to read over a wall of text that big, break it into damn paragraphs like a person would normally do.
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Well, I could use it against any planet, but I'd first have to drill a hole into the core of the world, which is hard to do while they are shooting at you. Mineral worlds are just worlds with high concentrations of useful minerals.
And I did, idiots.
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Let me get this straight. You're making infantry armor that has the same amount of protective rating as capital ship armor plating? How the hell would any weapon another infantry unit would have break that?
By two times its own weight, do you mean 1,000lbs, or 86 tons? If the latter, they'd be able to toss large buildings (if the building doesn't collapse first obviously) at their enemies, which I'd think you'll agree would be rather over the top.
Implosion mining I approve.
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Forty-three thousand pounds, and they are made as one man armies.
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You have them weighing in, without the shielding, at forty-three tons. One ton is roughly 2,000 pounds. Being able to lift twice its weight would be lifting 86 tons, or 172,000 pounds.
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Oh, well then I worded it wrong, they weigh forty-three thousand pounds, and can lift up to forty-three tons.
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That's still pretty damn heavy. But, with its intended use, I suppose there's nothing inherently wrong about it.
Tentatively approved.
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Approved for both.
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Stasis field - The Stasis field is a wonderful technology, based on the stasis device used for harvesting entire suns as a fuel source. Now it has been renovated for expeditions into the newly discovered Vaccus system, since the ADF noticed a large number of black holes. This field causes whatever is inside the field to be removed from the time line, but not from space. The drawback is the enormous power cost, only ship able to use it is the Omega, the ADF's Titan, as the fucking SHIP RUNS ON THREE SUNS. 8D
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Approved.
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My argument for this.
NekoHikaruChan 9:19 pm
(9:19:12 PM): I vote no time devices or spells cept temp freezing or slowing/speeding. Unless it's a natural occurance like black holes and planets. Throwing time into it will make it overly unfair.
kivith 9:19 pm
(9:19:26 PM): Why? Because you don't have a baby?
(9:19:44 PM): Cept this just makes it outside Time, meaning it isn't affected by Time, but still in space.
NekoHikaruChan 9:19 pm
(9:19:48 PM): Except the stuff we obviously can't control. Mokai's time trips. And the Twilight crap.
kivith 9:19 pm
(9:19:56 PM): meaning affected by shit like a laser.
(9:20:31 PM): This isn't traveling back in Time.
(9:20:46 PM): This is just removal from Time, meaning Time is no longer a factor, but space is.
NekoHikaruChan 9:21 pm
(9:21:00 PM): You throw time into it and you'll have to come up with a suitable theory like dimensions so the whole board understands it. Except then, everyone is going to throw in theories and it's going to be a mess. Time = Bad.
kivith 9:21 pm
(9:21:04 PM): Like if the Omega got shot by a rocket while in the field, the rocket would still blow up.
(9:21:12 PM): Yeah.
(9:21:18 PM): Then don't bring in shit that affects time.
kivith 9:21 pm
(9:21:27 PM): Might as well bring in Alternate Universe Hikaru.
NekoHikaruChan 9:21 pm
(9:21:35 PM): All I did was bring in black holes natural time affect.
kivith 9:21 pm
(9:21:43 PM): Which affects time.
(9:21:51 PM): And therefore needs ways to be reversed.
(9:21:55 PM): Otherwise it's an absolute.
(9:22:00 PM): And nothing should be an absolute.
NekoHikaruChan 9:22 pm
(9:22:46 PM): Atrus is the only one that breaks time and space, since it's frozen in two states of being. The others just slow it down like current black hole theories tell us. There's tons of loopholes without going into time tech.
NekoHikaruChan 9:23 pm
(9:23:28 PM): And no, I'm not going to tell them except to maybe one person. You and K2 didn't reveal Nyx's loopholes. Let's play the same game.
kivith 9:23 pm
(9:23:30 PM): And that would be what? A spell that manipulates time?
NekoHikaruChan 9:23 pm
(9:23:39 PM): No.
kivith 9:23 pm
(9:23:40 PM): And how is that different then a Time Tech?
NekoHikaruChan 9:24 pm
(9:24:07 PM): As you said for Nyx. You just can't think of them.
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Removing something from time, as in the Era Village?
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Yes, but it doesn't remove it from Space, meaning it's unaffected by Time, but affected by things still in space. Meaning that if the Omega was in the field, and it got shot at, it would still be hurt, since it's still in space.
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I've toyed with this idea before in concept and even put something about it in the anime.
I approve.
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Immortality inoculations - After the recent discovery of Lesh's water artifact it was revealed that it was nothing more then a vase, a vase that imbues all liquids that enter it with the power to stop an organic being from aging, and changes the organic being's age back to it's prime, physically anyway. One problem, the imbued liquid only gives temporary immortality, therefore after a certain amount of time the effect will wear off. So, if a man drank the liquid since he was twenty until he was seventy, then stopped, once the effect wore off he'd become an old man. But if he drank it once again he'd turn back into a twenty year old. The Archive has begun to use the vase and inoculate it's member to give them immortality, this means that unless killed by an enemy or an illness, an agent of the Archive will not die. Due to the very magical effect of the inoculation AM fields do not affect it, since it is a spell that has already been cast. It is only used on high ranking agents, as both an incentive to raise up in rank, and an award to those already up there.
One fluid ounce injection = Seventeen days, thirteen hours, four minutes, and thirty-eight seconds.
All agents carry a total of two extra injections.
Ten fluid ingested = One-hundred and seventy-one days, twenty-two hours, and eight seconds.
All outposts and ships carry a large amount of effected water to give out to it's high ranking agents.
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Don't see why you need it... But approved.
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Being magic users, one would think they'd have other, easier methods of attaining limited immortality. Approved nonetheless.
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Non-magic immortals ftw.
Warp cannon - This weapon warps Space itself, it's a far to large to fit onto anything smaller then a planet or a Titan class vessel. It is quite similar to a rail-cannon except it does not use super-powered magnets to propel chunks of metal at the speed of light, instead it warps the Space at the end of the barrel to become less then there is at the beginning of the barrel, this means that Space itself throws the payload FASTER then the speed of light, currently it can only reach up to 1 1/2 the speed of light. This means that a very common chunk of metal could kill a planet, sadly this cannon needs a large amount of time to power up.
It's payloads can vary from Strange Matter bombs, Anti-matter bombs, chunks of metal. etc.
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what do you mean by 'it warps Space at the end of the barrel to become less than at the beginning of the barrel'? Space is a literal void, isn't it?
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Not Space the area, Space as in Space and Time, think of the space as water, the warp cannon moves the water out of the way at the end of the barrel, then lets go of the water, it rushes back to it's original position with enough force to propel the payload.
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The two are the same, aren't they? If not...then what, per say, would space be made of? When thinking of it in terms of Space and Time, Time is time-we know what it is-, and Space is what we are all in, a three-dimensional plane. However, it in itself is not made up of anything-it has things within it, but these things themselves are planets, stars, ect...There isn't anything to 'push' out of the way in the first place.
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I'd rather not explain the concept of Space, and I wont.
8D
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GR-armor "Inquisitor" type - This armor is a newly created prototype of the powerful GR-armor currently used by the Archive's GRASS branch, it increases the shield capability to two times the power of a Corvette, adds a hand-mounted rail-cannon/auto-laser and removes the shoulder-mounted laser cannon. It also adds a engine on it's back capable of propelling the "Inquisitor" type around six-hundred MPH, this is accompanied by a small wormhole generator, and it's armor is lined with Nilggait making it immune to magic. This type's primary weapon is it's hand-cannon. It also weighs three times the amount of the GR-armor currently used. It is powered by a constant flow of anti-matter, it has a store of thirteen hundred pounds and uses a single atom every fourteen minutes, it also recycles air and waste, this means that it is never actually needed to leave the armor, even fueling can be done while the user is armored. The armor is equipped with a better but large supercomputer behind the head of the user, it primarily enters it's mission zone through an orbital drop after exiting through a self-made wormhole. Due to the massive cost of this armor only a total of five have been created, one of the users is The Commander.
http://galanpang.deviantart.com/art/Attacker-from-Space-83354682 - Credits to the artist.
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Only five have been created, most are in some lab somewhere, other two belong to Abel and The Commander. 8D
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Archive standard issue GR-armor - After the major success of the GRASS branch the Archive decided to replicate it but in mass production, to do so however they needed to tone down the armor's quality by a large sum. It is currently armor that has the same quality of a Corvette, no shields, minor super-computers implanted at the base of the neck to increase strategies and information processing, air recycling systems, it weighs around two tons without Gravitron shield enabled, but enabled it weighs around thirty pounds, the armor increases the strength and speed of the wearer to the point of picking up four tons, and running at the speed of thirty-three MPH, it does however due to the direct link between the computer and wear increase reaction time and motor skills far beyond human ability, this allows for Archive troops to be able to perform complex operations while under heavy fire without their finger slipping, they will rarely miss unless the WEAPON is inaccurate. The armor is usually accompanied by a atomically sharped sword and a "Helios" type assault rifle. This is standard issue for the Archive military
http://galanpang.deviantart.com/art/Armor-83354897 - Creds to the artist.
Helios type assault rifle - The Helios can be described as a very weak auto-rail-cannon, or an ARC type weapon. First of it's kind the Helios fires bullets at .0000031% the speed of light, at around sixty rounds-per-minute. It's quite heavy and the recoil is to much for an average humanoid to withstand, therefore it's recommended that you are inside your Archive standard issue GR-armor before using the Helios.
http://galanpang.deviantart.com/art/Heavy-Gunner-84382714 - An unarmored GRASS member firing two Helios rifles, both his arms were broken. Creds to artist.
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Yo! Approve them here.
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Drop-pods - This concept has been used by hundreds of air and space-faring civilizations, drop your soldiers right onto the enemy or right behind them. The Archive also feels this is a good idea, a drop pod is a large orb that ranges in sizes for the amount of soldiers inside. A single pod that can drop one person. A fighter that can fit three soldiers or one grass member comfortably. A corvette size that can drop fifteen soldiers or five grass members comfortably. Or an "express" size which can fit seventy-five soldiers comfortably or fifteen grass members comfortably. The unique thing about this technology is what it does when it touches the ground. It explodes of course, by releasing a 'out-facing' shockwave it wipes out or stuns anything with a fifty meter radius, allowing for safe exit of the pod.
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I approve the Commander-level GRASS armor and the drop pods, but I think the mass-produced GRASS armor is too strong for a standard-issue infantry armor. Would lowering it to fighter-level armor be acceptable?
EDIT: By the way, nice choice in pics.
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It wasn't Fighter level? If it isn't then I must of fucked up, yeah it's supposed to be fighter level.
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When I read it, it said corvette level. But alright, mass-produced GRASS-like armor approved. To my knowledge, that should be all the tech of yours I missed.
By the way, once I get the site mostly together, I'll be asking for a list of your techs to be put on there. Might want to start gathering it up now, so you don't have to do it all at once later.
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That go for everyone?
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Eventually it will, but Orph and Gaser both have the most, so I figured I'd warn them ahead of time.
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Virtual Intelligence - A VI is different from an AI due to various codes that eliminate the possibility of self-awareness. It's also far smarter and can be grouped up with other VIs to work together in a sort of Hive-Mind like grouping.
"Warden" type battle-drone - This robot is the first ever multi-VIed hive-mind controlled war ready robot. Due to the efficiency of the Forge inside the Library the Archive can produce up to twenty-five thousand Warden a week. As the Warden is controlled by a grouping of around a hundred VIs and are connected by a hive-mind like system they have shown tactical brilliance. It's also practically impossibly to sneak up on them, as they can see in multiple spectrum. This includes infrared, heat detecting, visible light, magic detecting. ETC. Their sensors are placed to provide a 360 degree view. Wardens are all-terrain type robots, this includes space. They are equipped with a single 'eye' that can fire a very powerful laser capable of cutting through fighter strength armor. They also have two x like saws that are coated in diamond and can cut through corvette strength armor. Their armor is the strength of a fighter.
http://redfeatherraven.deviantart.com/art/arcane-orb-v2-0-postwork-44893359
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Interesting. I approve both requests, though I have usually heard that VI's are simpler than AI's, not the other way around.
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Approved.
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Super-VIs.
8D
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Ah, that makes more sense.
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Weren't VIs also used in the Mass Effect series?
If that has anything to do with the inspiration, I approve of your taste in video games.
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Yeah, since AIs already developed personalities, and VIs are unable to do such things.
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Quantum bit entanglement - By entangling two different 'bits' of matter this causes whatever happens to one bit to occur to the other bit. This can be used in hundreds of different ways.
Mass-quantum bit entanglement communications - By creating thousands of little 'bits' you can effectively create high-speed instant communication devices, this has been installed in every single Archive outpost, ship, and stronghold. And with high-ranking Archive members have been created in a much smaller but much more expensive to produce portal edition. Similar to a hand-held communication device normally used by most Empires. A constant atom-sized wormhole is always active next to the 'bit mass', allowing for instant communication.
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Approved. I assume the Inquisitor armor will be retrofitted with said portable device at the next available chance?
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Annoyingly approved. -.-
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Yes, as will all GR-armor.
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...Im pretty sure they use this in the His Dark Materials series(for those who dont know it by that name, the 'Golden Compass' series)...This EXACTLY, in fact...
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I only read up to the Subtle Knife, and that was when I was ten.
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Yeah, I think thats where it was introduced. Perhaps you copied it subconsciously? I was merely saying...
Although, I do commend you. Its a pretty good series of books, even if they're long. I suggest ya finish the series, its really good.
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Yes, I SO subconsciously copied a book I read six years ago.
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Information can be stored for a long time in the subconscious, you know. I mean, in all seriousness, thats RIGHT on the mark...
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THEY SO COPIED ME FROM THE PAST WITH A MIND LOOKING FROM THE FUTURE.
I read up on quantum entanglement like a month ago, but got lazy and didn't request this.
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...Would've helped to ease my suspicions if ya said that earlier. XP
Anyways, I wouldn't find anything wrong with it. I was just saying. XD
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...Would've helped to ease my suspicions if ya said that earlier. XP
Anyways, I wouldn't find anything wrong with it. I was just saying. XD
If it's a rip, I pull my approval.
However... though I read the series and own it, I can't recall which you're talking about.
Which part of the series? And copied where?
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Im not sure EXACTLY where, since I haven't read it in a while. But you know how the Galvians(I think thats how you spell it...those little spy peoples) communicated, with those wood things? Didn't they say something very similar to that on how it works?
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THEY SO COPIED ME FROM THE PAST WITH A MIND LOOKING FROM THE FUTURE.
I read up on quantum entanglement like a month ago, but got lazy and didn't request this.
And I read up on it, the beginning of the year, and linked you to the wiki page.
Im not sure EXACTLY where, since I haven't read it in a while. But you know how the Galvians(I think thats how you spell it...those little spy peoples) communicated, with those wood things? Didn't they say something very similar to that on how it works?
Can you give me what book? And ...around the chapter? I can real fast skim it.
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I'll have to find my copy of the book. No clue where I left it...I think they're first used around when the Church attacks Mrs. Coulter while she has Lyra sedated? Just before then, when the Galvians are spying on the Church? Im really not too sure...I just remember the technology itself.
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VICNI - Stands for Virtual Intelligence Controlled Nanite Infection, especially created after Matry decided that the Lorcar samples they had received was the DNA of a Harvester species. It attacks all cells equally and each nanite is coated in iron, lead, and nilgaitt. It acts like a virus, entering the cell and then using it to produce more of itself. Can survive in most environments, except for the most extreme. It only attacks Lorcar DNA, as it's controlled by the Archive web of VIs. Immune to macrophages and antibodies, making most organic immune systems and organic biological warfare useless. Macrophages due to being to small to eat, and antibodies due to being able to just enter the cells anyway, as antibodies are designed for viruses, not nanites. They also actively pursue Lorcar DNA once activated, meaning you can't hold them in a vial. They'll eat their way out. Then into you.
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Approved.
And until I can check the status on the other one, by finding what page.
Pulling my approval for the QE Bits.
Edit Found it...
However, another thing arises. QE doesn't allow instantaneous communication.
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According to a different theory, which is just that. A theory.
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Different? QE its self is a theory. The same theory. There are no new theories for QE, only one.
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VICNI: How are they contained then?
QE: Why not? Makes perfect sense to me, even seems like the perfect usage for it.
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They are activated by the VIs and directly controlled by them, unless given the order they are inactive. And VIs wouldn't attack their own faction's stuff, unless it was necessary.
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True. Approved.
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QEB approved.
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http://www.seeinginthedark.org/images/gallery/exploding_star_gamma.jpg (http://www.seeinginthedark.org/images/gallery/exploding_star_gamma.jpg)
I felt like explaining the Library a bit more, here is an image of the Kalak Galaxy Quasar, that beam of light is strong enough to incinerate ANYTHING that goes into it. This includes fully shielded Titans and whatnot. The Library is both within the Gravity well and the beam. You do the math.
Cross-Universe-teleportation - This technology is a large teleporter in the Library with only a single destination, the Thanatos. It's how Matry receives his newest samples and how the Thanatos gets supplies when out on long journey's. The farther the Thanatos is, the more energy required to use. Meaning the Thanatos cannot teleport back if they are too far out.
Artificial black holes - By compacting many, many worlds together the Archive has succeeded in creating artificial black holes. This uses the Archive's implosion type mining and compaction devices normally used in resource gathering. These black holes are usually the size of a basketball, and due to their size emit incredibly large amounts of radiation, so much so that they appear to shine. And the smaller the black hole is the more energetic, the Archive is still perfecting their craft.
'Harmony' prototype generator - The Harmony is a prototype created by Matry, it uses the hawking radiation that black holes produce naturally as a power source. There is only one in existence at this time. It currently uses a basketball sized black hole as it's core. It's equipped to the Thanatos class.
Thanatos class - This ship is around the size of a large skyscraper, it's a prototype created to go along with the Harmony engine. It's maintained by a two-hundred and eighty strong crew of the Archive's finest, this includes Matry himself, along with Matry's favorite VI and assistant Ity. It's hull is laced with BALAR type armor making it incredibly resistant to beam and laser type weaponry, although not entirely immune. Most of it's hull is comprised from compressed diamond interlaced with Nilgaitt and a material that appears to be a combat form of rubber. This makes it immune to magic, EMPs, and extremely resilient to attacks. It's also decked out with the latest in Archive technology, and due to it's highly experimental engine it can actually use the technology that the Archive uses to bypass TD fields. As well as produce a Gravitron shield strong enough to fly right next to a black hole, although it would sustain damage from the radiation. It's also fitted to be Matry's mobile laboratory, due to the CUT. Think of it as Matry's personal research vessel, it goes everywhere, despite the risk. http://ginhebi.deviantart.com/art/Sentinel-Ship-130295584
Atomic Vibration Unit - Or more commonly known as phase technology, the Archive's own personal cloaking system. It is currently a prototype built by Matry and requires massive amounts of power, the only structures capable of supplying that power are the ADF Omega, the Library itself, and the Thanatos. By increasing the vibrations of the atoms it causes the ship to look as if it has disappeared, which in fact it has not. It is just vibrating so fast that it causes light to miss it, this means that sensors that rely on radar or anything along those lines would be useless. Only one of it's kind.
Directed gravity cannon - This is another experimental technology heaved onto the Thanatos, by using the Gravitron shields as a way to direct Gravity produced by the Harmony generator's core and damn it up like a wave the Archive or Matry to be more specific has discovered a way to use Gravity as a weapon. The more Gravity damned up the more energy required to keep the shields running, this means a full charged shot would leave a ship like the Thanatos drained for a few minutes, requiring a reboot of their power systems. Currently is still a prototype, so has only been equipped to the Thanatos.
Dark Matter collectors - This little doohikies are machines that change the intangible Dark Matter into tangible Dark Matter, placed out in the voids between galaxies, where Dark Matter is most prevalent. When a large amount of Dark Matter has been made tangible, is it then harvested by the Thanatos. There is only around four of these, and it takes long time to change the matter.
Artificial White Holes - Whites holes are super-dense groupings of Dark Matter, instead of being a gravity well it can be described as a gravity bumper, it pushes out instead of sucking in like a black hole. The Archive has decided that White Holes require studying and has begun to harvest Dark Matter and create AWHs out in the voids between galaxies.
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New tech requests approved, I suppose.
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I foresee much much losing in the future, by approving these....
Approved.
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Quick educational system - This device is a commonly used technology in the Archive, it 'downloads' information into your brain. Meaning you can read a six-thousand page report in a few minutes. Yes, this is all it does.
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Approved.
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Reverse Brain-Drain Approved.
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Gray Matter - Normal matter has Gravity, and Dark Matter has something resembling anti-gravity, but what would happen if the two fused? The result is Gray Matter, a type of matter that has neither gravity or anti-gravity, but is immune to both. Due to the rarity of Dark Matter and the complicated process to create Gray Matter it's used very, very strictly.
Pysc-shield - After Hiro's encounter with the Lorcar and their ability to use super-advanced psychic attacks Matry began to create an effective counter-measure. And he came up with the pysc-shield, in reality it's actually a field. A field that scrambles psychic signatures from interacting with the physical world, meaning any psychic attacks from outside or inside the field become scrambled and rather ineffective.
Wormhole cannon -Like the Archive's worm hole generator the WHC creates a rip in the fabric of Space and connected two points in space. But this always for the wormhole to move, to be used as a weapon. And due to the nature of the wormhole nothing can stop it, not energy, not matter. Meaning if it was fired at a Titan it would just go straight through and cut it in half, depending on the size of the wormhole fired anyway. Except giving a wormhole velocity takes a large, large amount of energy. Meaning that only the Thanatos and the Omega are capable of using it.
BALAR Fleet Upgrade - Basically the entire fleet now has upgraded BALAR type armor, covering the entirety of the ship.
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Grey Matter: What would it's point be?
Psyc-shield: Once someone figures out the scrambling method, he or she could easily use it to alter the original signatures in a way that, normally, they'd be ineffective, but once inside the Psyc-shield, be fully effective, correct?
Wormhole Cannon: Wormhole cannot be stopped, and thus is godmodding.
Which was the BALAR again?
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You'll see, my madman like inventions come after this.
They could, but then we can change the way they scramble.
Can be stopped with a bigger wormhole or portal.
Beam and Laser absorption armor or something.
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So, basically, beam and laser absorption armor? Beams and lasers are energy. And armor is made of matter, which is basically energy, as well. So... It would be absorbing itself. We went over this in CE, and it's been ruled out as a no.
Either way, how much does it absorb? The words "utterly immune to your Saraton beams" sound awfully close to 100%, which would be godmodding.
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Noope, seeing as Matter is not Energy, that statement is just dumb.
It absorbs all Beam and Laser type weaponry thrown at it.
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Well, it would be dumb, if matter wasn't energy. But seeing as matter IS energy, it's actually smart.
Yeah. That's godmodding. That's saying that all energy-type weapons against it is nulled. That means ballistic weaponry and magic, as well. Ballistic, because all of the kinetic energy is absorbed.
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As for the Psych Shield, it obviously cant prevent Psychic attacks from beings that it hasn't the data for, AND of which would be too strong for it, correct?
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No, since it only absorbs energy in the form of Beams and Lasers, not all energy. And yes, as it scrambles all psychic signatures trying to manipulate things within the field. But yes, if something is incredibly powerful it could overwhelm the field, but it would be weakened and unable to do much. And Matter is Energy in a different form, the BALAR armor only absorbs energy in certain forms, not energy in it's entirety.
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Well, String Theory states that atoms are actually strings of vibrating energy. String Theory is supposed to bring Physics and Quantum Mechanics together.
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And? That does not matter as the BALAR only absorbs Beam and Laser type energy, it would absorb itself as it can only absorb things in certain forms. And now I find that your EST is incredibly god modding, as it absorbs Matter according to string theory, yeah?
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That would be saying that a shield would absorb a rock. Well that would also be saying that the shield would also absorb things that have the same compositions as rocks. Basically, you are saying that mouse traps would only trap black mice, but not white mice. The only difference is the color. The black and white mice are basically made of the same thing. It would be saying that tanks blow up only one-story brick buildings, but not two-story brick buildings. They are both made of bricks, so it wouldn't matter.
Energy in its energy form, rather than its mass form, has the higher tendency to be pulled towards anti-energy than regular matter. Regular matter would have a tendency to be pulled towards anti-matter. So, if strong enough, the EST would suck in mass, as well, but that would lead to my disadvantage, as I would use more energy getting the mass, than I would gain profit from it.
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Yes it does, as energy comes it many different forms. Just like your Saraton beams, they would be different from a normal everyday beam type weapon. As would an LOD would be different form a different laser. But the BALAR absorbs energy in those two forms of category. Also I don't really think you can change a psychic signature without changing your very mind, as a psychic signature would be the same as a magic signature. Like a fingerprint.
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You would know the differences, but BALAR wouldn't.
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Yes, it would. As it's created to.
Aegis dual-layer shielding - The way this shield works is quite simple, the first shield is a layer of microscopic wormholes that lead to an empty point in Space. This cuts down inflicting damage greatly, around thirty-five percent, the second layer of shielding is a unique shield. Most if not all shields are shaped waves of energy that repel incoming attacks, the second layer is a shield that has had it's time between waves cut-in-half. This makes it more of a power drain, but also makes it a lot stronger. Due to the increased power cost it can only be currently used by the Thanatos and Omega.
Re-linker - After extensive study of Noverians the Archive has created something that they beleive is able to "re-link" them to whatever they wish. Instead of all Noverians being linked to Migaitt, they can be linked to whatever they want.
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So, it would absorb something that would destroy it anyway.... interesting.... Either way, 100% is godmodding. Lasers and beams can be in all kinds of energy. Thus, it would absorb all kinds energy.
They wouldn't be black holes if they lead to an empty point in space. It would be more like a portal. I don't see how it would block 35% damage. I see it just like your portal shield. If they were black holes, the first layer would also be a big power drain.
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Worm holes you ass. lrn2read.
And they absorb energy in directed blasts like Lasers or Beam, they cannot absorb energy if it isn't in that kind of form. And no it isn't god modding is it being indestructible to every fucking thing always forever, this is just immune to lasers and beams. For fucks sake man read.
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Uh.... Evidently, I know how to read, as I know that there is an edit sign below. Still, it's just like your portal shield. No.
Uh... lasers or beams could be in any type of energy and be direct. That's the point. Lasers and beams are concentrated amount of energy, thus best and typically used directly. Lasers are just typically intense beams of light, so you are absorbing light, making you invisible, and immune to lasers, and probably beams, as well. Well, it is indestructible to a large portion to fucking things always forever. So, yeah. I do know how to read.
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If read, you'd realize that I added the re-linker.
And no, it only absorbs light when its of lethal or damage quality. And beams are well just pure energy in a directed attack, it's meant to absorb that. And due to the way the BALAR armor is it's not as strong as normal armor, meaning regular ballistic weaponry and projectiles would do more damage. And no, it is not.
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Gray Matter, Balar upgrade, Psyc-Shield, Aegis-shield, Re-Linker all approved.
Wormhole cannon is too overpowered. Taking down a ship in one shot?
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Depending on the size of the wormhole, and seeing as it has to be charged, and can easily be blocked by a larger portal. Which can be created by both magic and technology.
Neutron Star Harvesting - As the Archive harvests supernovas and black holes, which are both created when a star dies they have also created ways to harvest Neutron stars. Which are basically failed black holes.
Brevis type engine - This is basically a Nemesis type engine refitted to run off of Neutron stars instead of anti-matter/matter collisions. It's equipped with a Gravitron shield which keeps the star's gravity from crushing the engine and whatever instillation it's hooked up in.
Quake inducer - By using magnetic fields the Archive has found a way to create artificial Quakes.
Starquake cannon - By utilizing the power of a Neutron star's crust produces when it undergoes a sudden adjustment which creates a massive gamma ray flare the Archive has once again, created something that can destroy a planet or an entire fleet in a single shot. The Starquake cannon is hooked up directly to a Brevis type engine, when a Starquake occurs the gamma radiation is flooded out the cannon and towards whatever it's aiming at. This causes both a massive but aimed electromagnetic pulse and a extinction type weapon. Requires ten posts to charge, can be equipped in any ship large enough to carry a Brevis type engine.
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Approved @ latest.
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I doubt that BALAR would only absorb things that have lethal or damage quality. I think it would absorb it on every quality, as it absorbs 100%.
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It absorbs one hundred percent of weapons grade Lasers and Beams.
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You're saying that a magnet would attract iron, but not steel.
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No, I'm not. Seeing as this is actually simpler then that.
Other then that it's been approved, and I've given you enough reasons as to why it works.
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Ahh, but what determ9ns weapons grade lasers? Even the lasers used in eye surgery work by cutting through the membrene of the eye, you know. Who's to say that isn't weapons grade, as it DOES cut through stuff?
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Yes, you are. You are saying that iron is a rock, but diamond isn't. Lasers and beams are energy. Literally everything is made of energy. You know potential energy? That's absorbed, too. You're absorbing your own armor. Don't give me the "it only absorbs damaging amounts" bullshit, as it absorbs 100% of energy thrown at it. Magic, light, heat, kinetic, etc. would be 100% absorbed, as they are all energy. That's the point of modern-day tank armor: to absorb as much kinetic energy as possible. The kinetic energy would be from ballistic rounds, meaning that even if armor is as strong as paper, it can absorb a .50 caliber machine gun. Heck, it can be as strong as paper, yet survive a nuke.
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Energy in different forms you ass, that's the catcher. It may be energy, but it's energy in different forms. It absorbs 100% of energy that is in certain forms.
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Lasers and beams can go in every part of the EM spectrum. Heat is included, which is infrared. I doubt that it absorbs 100% of energy in one part, but 0% in another, because if you absorb the energy, it would become potential energy. Since BALAR is full of potential energy, when it is not absorbing, it would absorb itself.
Lolz, then don't say that the Saraton Energy beams are 'utterly useless', if it's true, but I'm not arguing about that.
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Lasers are intensified light, it doesn't absorb the entire EM spectrum only intensified light. Not radiation or the likes, but LIGHT. And Beams are energy. -_-
And the last part is you just being stubborn, as I've said, it absorbs the energy in that form, meaning it doesn't absorb potential energy.
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Alright. So how much can it hold before it is destroyed by all the energy/stops absorbing it, hmmm?
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LIGHT IS ENERGY! LIGHT MAKES UP THE EM SPECTRUM! IN THE MIDDLE OF IT IS VISIBLE LIGHT!
When the energy is absorbed, it would become potential energy, unless it would be used. You wouldn't be able to use it all at once.
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The energy is absorbed into the ship's system, either to help power the propulsion system as well as weapons and such. And no, radiation makes up the EM spectrum, light is just a small part of it.
Depends on the ship it's connected to Red, you can overload it depending on the ship, but the ship can also vent it through weapons and different systems.
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You gotta factor in the energy from the generator, too, so its not like it'd be a rare occurance, correct? Therefore, depending upon the situation, it could be more of a hazard than a armoring.
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Actually, it really depends on the ship. If you tried to overload the Omega, it could just easily vent the energy right out of it's numerous weaponry vents, it's intended to use the BALAR as best as it can. And if you get a big input of energy through the BALAR you can redirect it straight out your weapons, if they are energy based that is.
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Why does it say VISIBLE light, instead of just light? A photon is a basic unit of light and ALL other forms of electromagnetic radiation. The EM spectrum ranges the EMR. Since the photons make up the EMR, and photons are light, that means that light makes up the EMR, making up the EM spectrum.
You can't use all of it at once, only very quickly.
Light does make up the entire spectrum, as it is electromagnetic RADATION.
Again, the energy would become potential, as you can't use the absorbed energy immediately, only very quickly.
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This may have been stated before, but I'm low on time right now and can't check. Why can't he use it immediately?
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It's not that he can't. He's already got two approvals from you and K2. I think it's godmodding. Orph says that the BALAR absorbs 100% of the energy from lasers and beams. Yet, lasers and beams could be made out of the same type of energy from a lot of things, so there would be more than just lasers and beams that would be absorbed.
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That doesn't answer my question. You said he can't use it immediately, just quickly. What do you mean by that?
Why does it say VISIBLE light, instead of just light? A photon is a basic unit of light and ALL other forms of electromagnetic radiation. The EM spectrum ranges the EMR. Since the photons make up the EMR, and photons are light, that means that light makes up the EMR, making up the EM spectrum.
You can't use all of it at once, only very quickly.
Light does make up the entire spectrum, as it is electromagnetic RADATION.
Again, the energy would become potential, as you can't use the absorbed energy immediately, only very quickly.
Last line of the quote.
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Energy doesn't move at a infinite speed. Sure, its fast, but it still takes a tiny amount of time to get from one place to another. At least, I think thats what Gaser means.
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Oh. I thought you meant using the armor itself. I don't see how you would be able to use all of the energy at once. It's like download speed. Even if you have a Tb/s download speed on a megabyte, it would take .000001 seconds to download it. It doesn't complete it immediately. It's kinda like using the energy.
That's what I meant, Hiro. Only at infinite speed would it take literally no time to use it.
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I never said it could use the energy right off the bat, it would require time to use it, even if that time is incredibly small. That's why I said it's possible to overload a ship that uses BALAR type armor, but the size of the ship accounts for how much energy is required to overload it. Even an entire fleet the size of the Aralangs would have a large amount of trouble overloading lets say.. The Omega.
Web-to-Hub multi-galactic sensor - The WBMGS is just a way the Archive has created to cheat the speed of light and how it is used as a sensor. By placing small nigh-undetectable emitters near all known planets they have created a way to monitor most, if not all the Empires. The emitters themselves are quite expensive and small, the size of a basketball they are have a mini-wormhole attached to a QEB device along with a very powerful but small sensor array. They are usually dropped into an asteroid field for better camouflage, as well as their ability to change their radiant output to match that of their location. Meaning you either need an ungodly powerful sensor, or you need visual verification to know it's there. There has been an emitter placed on Aralia, Lorei, Earth, Ground Island, Lesh, Terraguove, Japae and it's university, Elmora, Nairyo, Novier, and Nil. The Hub part of the Web-to-Hub is the Library, which can easily relay the data to it's fleet.
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To my knowledge, the Archive has never met the Loreians, and thus wouldn't know that they were there, or the location of Lorei and/or Nairyo.
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Since when do you have to meet a race to know of it's existence, or the planet's?
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How else would you find out?
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Psyc-shield: Once someone figures out the scrambling method, he or she could easily use it to alter the original signatures in a way that, normally, they'd be ineffective, but once inside the Psyc-shield, be fully effective, correct?
I've actually needed to explain this, they couldn't really. Seeing as the psychic signature would be the same as a Magic Signature, or at least similar, meaning it couldn't be changed. Not unless you changed your mind, literally.
The Lorei traded with the Archive and it's allies during the Second Sage War.
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When'd they discover Elmora?
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Half the Archive's fleet is just out exploring.
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Ah yes, I'd forgotten about that part. However, they traded with Hikaru on the Outerverse, performing the transactions there, not on their home planets. The Archive'd know that the Loreians exist, but not where they exist.
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That makes them apart of the Galactic community, means they trade and are known by said community. If the planet's known by the galaxy, and not hidden and such. Then an empire shouldn't have to discover it.
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So, one instance of trade with a single individual means that they are part of the galactic community?
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It means that they are KNOWN by the galactic community, meaning they are not undiscovered.
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I never said it could use the energy right off the bat, it would require time to use it, even if that time is incredibly small. That's why I said it's possible to overload a ship that uses BALAR type armor, but the size of the ship accounts for how much energy is required to overload it. Even an entire fleet the size of the Aralangs would have a large amount of trouble overloading lets say.. The Omega.
But hang on. First you say that the BALAR armor absorbs specific types of energy, which I doubt, and Saraton Energy is a unique type of technological energy, so you wouldn't be able to absorb the beams. Then, you said that it would absorb the Saraton beams, making me assume that BALAR armor does in fact absorb all types of energy, as you didn't even research into the Saraton beams. Not once.
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But it's a beam type energy weapon, aannd the Archive has been exposed to it numerous times. Thats two reasons WHY they could.
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A beam could contain many types of energy, making the BALAR absorb many types of energy. Hell, it could contain most types of energy, if not all. Being exposed does not mean you know much about it. You didn't do any research into it IC, so you don't know that it's a unique energy type IC.
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Yes, but those energies are used in beam type weaponry. Meaning that the BALAR still does exactly what it said it does, the type of energy is irrelevant, but what form the energy is used in that matters. A beam is basically pure energy in a directed lol 'beam' the BALAR was created to absorb those, along with Lasers. Which are intensified electromagnetic waves. But the BALAR only absorb Lasers that have enough energy behind them to cause immediate damage, otherwise they are ignored.
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BALAR does not know the difference between very short beams and pulses. Heck, they would probably be the same thing. It wouldn't know the different between a huge beam and an extremely radioactive area. It doesn't know the difference between a big beam or multiple beams than a spread-out attack of energy that wouldn't necessary be beams, which could be magic in this case. Thus, the form of energy would be irrelevant. Any damage would be immediate, no matter how small.
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Who say's it doesn't?
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Several things. Logic for one. Obviously, BALAR doesn't have any eyes or anything to sense with.
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The BALAR has sensors. 8D
Shield and Sword planetary defense system - The SL defense system relies on orbital stations that can emit a shield like energy structure that repels orbital drops and attacks from vessels in space, by strategically placing of the stations the Archive can cover an entire planet in the shield. The stations are inside the shield as well, and the shield's strength is around that of a Titan. But that is not all the SL system offers, the stations are also equipped with powerful weaponry. From anti-matter misses to rail-guns, they are armed tooth and nail. Each station has it's own anti-matter Nemesis type generator, but there is also a hub for the system. Which is equipped with a Star Drive type generator. If this hub was destroyed the system would become incredible weaker, from a Titan class to a Capital class shield. The hub is significantly larger then the rest of the stations. But it's also the heaviest armored, and armed.
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Lolz. That's a good joke. But really... no. I don't even know if you really mean it. I guess I'll bother. Even the sensors wouldn't be able to differentiate. Would it be a magical wide-spread attack, or a very spread out beam? Most likely, it's the same thing, despite the different energy types. It would probably be fried, if it would be connected to the BALAR, due to the amount of energy absorbed.
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Well, depends on the magic. If a Sage used a magic beam of energy it would be absorbed, even if it's source is magic, it's still a beam. The source doesn't matter, the type does. And that's just ignorant, ;D.
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Noverian-Archive Experimental Divorare class - The Divorare class is literally a black hole ship, after the Archive discovered the effects of linking Noverians to a Black Hole they got more volunteers and started to create the Divorare class, the Noverians were immune to the Black Hole's effects, this included the gravity well and the TD field. And like with Miggaitt they were capable of controlling it, by creating habitable space inside the black hole and lining it with Gray Matter the two empires working in tandem have created the Divorare class, it's powered by an internal propulsion system that uses the black hole's ambient radiation. It has no weapons but it doesn't need any, it uses his very nature as a weapon. But the Noverians can also launch small pieces of the black hole as a basic ballistic weapon, even a SUV sized chunk can do a large amount of damage, due to the mass and speed. It's staffed by linked Noverians and Archive scientists, it's around the size of a Texas.
Interceptor device - This device can intercept most known types of intergalactic travel, ranging from Hyperspace, Jump Driving, and Drift Space. But it has a limited range, if a ship tries to pass through the affected area with a type of travel that can be intercepted it will exit the travel, or stop immediately.
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Approved.
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[13:26:52] Gaserlake: [13:24:37] Gaserlake: How fast does balar absorb beams?
[13:25:33] kivith: The moment it hits.
[13:25:48] Gaserlake: Instantaneous, near-instant, or?
[13:26:27] kivith: Instantaneous.
[13:26:36] kivith: The moment the energy makes contact with the BALAR it is absorbed.
[13:26:54] nisorinlertis: ?
[13:27:57] Gaserlake: So, balar, DOES absorb instantaneously.
[13:28:06] nisorinlertis: Ah, not how I understood it. Please inform, with the inclusion of that chatlog excerpt, that I retract my approval pending the alteration of that particu
[13:28:08] nisorinlertis: lar point of interest.
It's godmodding. Instantaneous absorption + 100% efficiency = godmodding.
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Incorrect, just because it is 100% efficient does not make it god modding, it makes it 100% immune to a certain type of attack, but not all of them, meaning it is not god modding, but incredibly powerful.
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There shouldn't be 100% immunity to any kind of attack.
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That limits defensive technology a great deal. BALAR is immune to beams and lasers, but is very weak to ballistic and projectile type weaponry, it has strengths and weaknesses.
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It limits it significantly, yet, but not enough to mess up the point of it, or foil it. 50% is a lot. If you half the damage a titan deals, that's a lot of damage lost, even more for an entire fleet.
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That's not the problem I had with it. My problem was how fast it absorbs. Instantaneous absorption = no. Every single action in reality takes some amount of time, however small it may sometimes be. This is an irrefutable fact. So, how long will it take to absorb a single fighter/capital/super-cap/titan standard turret shot?
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I approve of BALAR.
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I revoke my approval on the same grounds as Nisorin.
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Alright, it absorbs energy at a trillionth of a second, leading to the BALAR being so little damaged that it might as well not be.
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Uh... Still too fast. That would make you say that the ship survived a maximum of just a lot of big scratches that has no significant damage, after an entire enemy fleet shot at just one ship.
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That's the fucking point of the technology, to be immune, or at least near-immune to Beam and Laser type weaponry, if it still damaged it despite the BALAR that would be stupid.
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Better to have BALAR that absorbs, while taking damage, than have normal armor that ONLY takes damage.
Also, Nisorin said: "Yeah, may as well just be keying a car's paint job."
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Exactly, that makes attacking with that sort of weapon ineffective. Meaning that it forces the enemy to switch to a different kind of attack.
Hummingbird class - This is the new standard fighter/corvette for the Archive, what makes it so special? 360 degree maneuverability. Unlike the other fighters/corvettes it doesn't use a propulsion system that resembles an airplane, it doesn't use curving turns. While a different fighter's turn would resemble a slope, a hummingbird's resembles a right angle. This make it literally the most maneuverable fighter/corvette class known. And to make it even more terrifying it also has 360 degree fire coverage, even more scary is that the vessel is equipped with a battle class VI that takes control of the vessel's auto-turrets, while the pilot controls the more powerful main cannons and navigation system. Due to the massive Gs that the pilot will rack up with it's perfect turns it's also equipped with a internal gravitron shield, making it capable of turning whenever, and however hard as it wants.
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I seem to have misread the BALAR request, I'll approve under reform such as the following:
A. BALAR is not armor but shield modifications.
B. BALAR's effects can be weakened.
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Orph, by the time the enemy switches to a different kind of attack, it's too late. And, if lasers and beams are a primary weapon, it would take a while to switch their weapon type, and that's most likely not going to happen in battle. The more the enemy attacks, the stronger you get. I would say .5 seconds of delay.
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I still say that excessive fire should be able to overload it anyway, causing severe damage from the energy buildup.
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My entire fleet would have a hard time overloading Orph's titan, if balar is approved in this condition.
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That rapes the entire concept of the BALAR, you guys have no reasons NOT to approve this, saying it's "Overpowered." doesn't matter if it's possible to counter-act, and destroy. And I've stated multiple times, this makes the BALAR practically immune to twp types of attacks, but makes it incredibly weak to other types.
And to not approve it for THAT reason alone is metagaming.
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Whats stopping them from just putting other kinds of armor underneath the BALAR? That would make it overpowered, because even if they get rid of that, they'd have to revert to lasers/beams, without having actually damaged the ship that much, right?
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If you right now attacked us with just a super-capital and a titan, you would be able to destroy the planet AND my fleet, if you have the balar you wanted to. It would just take two ships. And we wouldn't have time to change my weapons, as the only place right now is either Aralia or Kalak, and you would attack Aralia and Kala, one ship on each. Since I rely heavily on beams, and powerful ones too, I'm fucked.
In reality shit like this happens, but this is a game. There has to be limits.
You don't know what metagaming is, do you?
And that's what I was thinking, Hiro. Nothing is keeping Orph from putting several layers of armor. One for BALAR, the other for normal, then for BALAR, then for normal. The normal and BALAR armor would combine their strengths, overcome each others weaknesses, and it would be overpowered.
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Except I've had this technology for months Gaser, how are you not dead yet? Hmm?
Metagaming is using OC to affect IC, disapproving this technology just because it puts YOUR empire at a disadvantage means you using your OC power, to make sure something wont happen IC. Ergo metagaming.
Except that would not allow the BALAR to work, as it's connected to a internal system of vents, if another layer was added it would interfere with the vent system.
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...Dude, you could have the vents go through the layers of armor. Not that hard, really...
And it puts a lot of empires at a disadvantage. Most technological empires dont use solid-shell weaponry, since its not as efficient. Which means that it could be argued that the Aralangs making solid-shell weapons could be metagaming, as they dont know of the armor yet and have no idea they'd need it.
And the tech itself has been debated for that long...I dont think you've actually had two approvals at a time.
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I have, I had Nisorin and Hikaru's, and that would also be modifying the BALAR and require approval, and no I couldn't, as the vents expand to let out the energy, the extra armor would really just fucked everything up. And so? This is the Archive taking advantage of their folly, the Aralangs would have to first encounter a ship with BALAR before they would know to do such a thing.
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Because you didn't use it, obviously, and you only had it approved for a very short time. And it doesn't matter. Even the next week, you would still be able to kill me if this was approved, hell if it weren't for this, you might have done it already.
It isn't because it would put my empire at a disadvantage, it would be HOW you would. Two ships destroying an entire fleet would obviously raise a red flag.
The vent system would just go through the other layer. I don't see how it would affect it. There would just be circuitry, just everywhere. Sure, there would be a space for the circuitry, but there would be the second layer. Hell, you could just have BALAR BEHIND the normal armor. It's just having wires going from a computer, through many walls and rooms, to the printer, from one side of the house, to the other.
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I've actually had it approved for for a long damn time.
Except you also have plasma based weaponry, meaning you could do damage back.
But like I said, that would require a request.
And for fucks sake, someone approve my other shit, you've been ignoring it.
[17:02] Tom: Hummingbird, which is it. Fighter or Corvette?
[17:02] kivith: Both.
[17:02] kivith: There are fighter and corvette versions.
[17:03] Tom: Alright. Can you just give one of them a different name, to help prevent confusion?
[17:03] kivith: Hummingbird and Hummingbird C.
[17:03] kivith: 8D
[17:03] Tom: That works.
[17:04] Tom: Posting isn't working for me at the moment, so you'll have to copy/paste this.
[17:04] Tom: Hummingbird (F+C)Approved.
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Well, that's not the point. If it were still approved now, and we approved your other stuff, you could have attacked by now.
Yes, I have plasma-based weaponry, but you could have armor that is resistant to heat.
I doubt that. Anyone would have several layers of armor. The best thing to do is to have different layers of protection, like I have for my ships. Yes, I have layers for my ships, and I haven't requested them. They were since GE, and I did mention them. Heck, I even used things that weren't approved at all, and I didn't need to, as they are standard technology.
And for fuck's sake, you shouldn't be requesting things during a big debate, especially during a debate that we shouldn't off task from.
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I could of attacked anyway, but I didn't as the nature of the Archive means they only attack when they truly feel its the best option.
But I don't. 8D
Yes, but it would require me to explain that, and request it, seeing as the BALAR is powerful.
That just slows me down. D:<
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Upon further review, I approve of BALAR. Again.
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BALAR does not let ships absorb the energy it absorbed. Instead, the energy is vented out into space, right? Reasonably, there is an amount of time until it is overloaded, with a reasonable amount of energy. The more energy is absorbed, the longer it takes to vent out the energy. BALAR absorbs with 99.98% efficiency and takes a trillionth of a second to absorb any energy that is used against it. One last question, though. If BALAR experiences a sudden burst of extra energy through the vents, would that decrease the time it takes to overload BALAR?
Depending on the size of the wormhole, and seeing as it has to be charged, and can easily be blocked by a larger portal. Which can be created by both magic and technology.
Neutron Star Harvesting - As the Archive harvests supernovas and black holes, which are both created when a star dies they have also created ways to harvest Neutron stars. Which are basically failed black holes.
Brevis type engine - This is basically a Nemesis type engine refitted to run off of Neutron stars instead of anti-matter/matter collisions. It's equipped with a Gravitron shield which keeps the star's gravity from crushing the engine and whatever instillation it's hooked up in.
Quake inducer - By using magnetic fields the Archive has found a way to create artificial Quakes.
Starquake cannon - By utilizing the power of a Neutron star's crust produces when it undergoes a sudden adjustment which creates a massive gamma ray flare the Archive has once again, created something that can destroy a planet or an entire fleet in a single shot. The Starquake cannon is hooked up directly to a Brevis type engine, when a Starquake occurs the gamma radiation is flooded out the cannon and towards whatever it's aiming at. This causes both a massive but aimed electromagnetic pulse and a extinction type weapon. Requires ten posts to charge, can be equipped in any ship large enough to carry a Brevis type engine.
For the NSH, supernovae, yes, but black holes, no, unless you only harvest Hawking Radiation.
For the BTE, what is done to treat the gravitational effects from the neutron star?
For the QI, wouldn't that only occur by slowing down the spinning speed for the neutron star?
For the SC, godmodding. 10 posts is too soon for a 1-shot kill of an entire fleet. The only thing that should be able to use this is a titan, due to how much is needed to maintain and use this weapon. Otherwise, a capital ship, heck even a large frigate, which is a class that is mass produced, can use it. I would say 30 posts for a charge like this. Also, it should be a one-time use, unless you are able to spin the neutron star again, which is another reason why a titan should be the only thing that can use this.
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I'm fine with an increase in post limit, but the Brevis powers itself, produces more energy then it takes to use, leading to enough for the SQ cannon. Lets say, twenty five posts, equipped in Super-capitals and Titans. Not one shot in general, but can't fire again that same topic.
We already do that for the black hole and such.
Gravitron shield.
No, it causes a Teutonic plate to shift.
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I still say titan. Super-capitals? All of your requested ships are supercapitals, and one titan. Regardless. I don't want to see freaking EMP monsters that take out enemy ships. Heck, you would probably blow up enemy ships from it. Good thing I had that AEMPM approved. 30 posts and only titan.
NSH approved, as long as it only collects Hawking Radiation.
BTE approved.
QI approved.
Dammit. I get so many more questions for the BALAR. It is: Would it overload BALAR faster if the energy goes all at ones, or a lot at a time?
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Even if the target was immune to EMPs it would still be destroyed, as the SQ also fires gamma radiation, which is actually the bulk of the blast.
All at once would be slower.
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Gamma rays are part of the EM spectrum.
How come all at once would be slower? It's a lot of energy, before you would be able to vent it out.
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Yes, but it's not just an electromagnetic pulse, the gamma radiation would incinerate a ship.
I had that backwards. 8D
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Well, the way you use it, it is used for an EMP.
So, all at once would be faster?
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Yeah.
But it's also gamma radiation, which is in itself an EMP but can also cause damage. The SQ cannon is a directed gamma ray burst.
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Uh, still EMP to me. Radiowaves would be used, which is part of the EM spectrum, so it's ultimately used as an EMP. Same for microwave, infrared, visible light, ultraviolet, x-ray, and gamma ray. I don't see how it's different than that. It would damage the same was as an EMP, if it's any different.
BALAR approved.
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http://en.wikipedia.org/wiki/Gamma-ray_burst
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They are the most luminous ELECTROMAGNETIC events to occur. Use it as a pulse, and BAM! You made an EMP.
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Yes, but it isn't JUST an emp, it is a massive blast of radiation powerful enough to incinerate a planet. And truly, fifteen posts is actually enough, seeing as it isn't charging the energy, but just causing a quake in the Neutron star.
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Wait, would it spread out from the neutron star, or from the cannon? The cannon made me think it's directional. My ships have something that is resistant to what you said. Sure, it would take damage, but it would be repaired quickly. In fact, causing a quake wouldn't take 15 posts. It would take one or two posts. That just made me think this is godmodding. I don't see how it would take 15 posts to cause a quake. How does it cause a tectonic plate to shift? I don't see how it would take 15 posts anyhow. I would think it's 1 or 2 posts, 3 max, and that's what makes it godmodding. Killing a planet within 3 posts, as well as destroying an entire fleet? Uh no.
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Neutron Star, but directed into the cannon and outwards in a directed attack, they'd be resistant to the EMP effect, but not from the radiation. The Quake device uses magnetic fields to manipulate the Star's Teutonic plates, but it takes fifteen posts to work, as the Star is dense and is difficult to move.
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The EMP IS the form of radiation.
Also, wouldn't the star have its own magnetic field? So, wouldn't it be EMing your ship? Also, it wouldn't take much to change the magnetic field, especially since you have a titan to deal with it. You just have a big magnet, and voila.
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An EMP is a pulse of radiation that shorts out electronics, but if there is enough radiation it can also cause physical damage, gamma radiation is the most energetic known radiation, and the massive amount of it makes it capable of incinerating a planet.
The Neutron's Star EM field is absorbs by the Brevis engine.
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Well, you have the most effective EMP. And any EMP would cause damage. The material I have is resistant to it. It's resistant to EMR. So, you would have a hard time damaging my ships, as my material is very light, so I can add a lot of mass to it, and that makes my ships the most EMR-resistant ships in the game. Besides, that won't hurt the ships much physically. Only organic life and some metals, but that's it. The Earth would be fried, but it wouldn't be destroyed. Ships are made of tougher materials.
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EMP aren't the only thing radiation does, it kills organic life, it would irradiate your ship making in uninhabitable, and it would melt the damned thing.
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It wouldn't. If it wouldn't melt the Earth, it would definitely not melt the ship. But still, since when would a directional attack be able to destroy an entire enemy fleet? Yes, EMPs fry organic life, as well as cause cancer. That's why nukes cause EMPs, as well, from gamma rays from the nuclear reaction. You've made your point. Also, my material would block them from coming through. :P
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It wouldn't melt the Earth, it would basically turn it back into a lava world, destroy all atmosphere, kill all organic life. And no RADIATION DOES THAT, god damn, stop confusing EMPs and radiation, yes but this is so much stronger then a nuke, a gamma-ray burst is more commonly found in supernovae, and it's more like a cone-like wave. And no, it wouldn't block the gamma radiation, it would block the EMP effect, but not the radiation itself.
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EMP IS RADATION! http://en.wikipedia.org/wiki/Electromagnetic_pulse (http://en.wikipedia.org/wiki/Electromagnetic_pulse) It would block the gamma ray, as that is what makes up said EMP and radiation, if the two were ever different.
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Yes, but even then it would block it from getting inside, but then it would melt due to the immense heat caused by the radiation, then the EMP would get inside, as well as the crew and the ship itself melting.. And just like the BALAR, nothing can be blocked 100%, and a gamma-ray burst is one of the largest blasts of radiation and EMP in the known universe.
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SQ cannon approved, as long as it takes two hits to destroy a titan.
For the graviton tech, you would need infinite energy to maintain a black hole, as the black hole is infinitely dense. It's a singularity. The graviton HAS to obey the laws of science, as it is a piece of tech. Black holes don't, which makes them a singularity.
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Hummingbird class - This is the new standard fighter/corvette for the Archive, what makes it so special? 360 degree maneuverability. Unlike the other fighters/corvettes it doesn't use a propulsion system that resembles an airplane, it doesn't use curving turns. While a different fighter's turn would resemble a slope, a hummingbird's resembles a right angle. This make it literally the most maneuverable fighter/corvette class known. And to make it even more terrifying it also has 360 degree fire coverage, even more scary is that the vessel is equipped with a battle class VI that takes control of the vessel's auto-turrets, while the pilot controls the more powerful main cannons and navigation system. Due to the massive Gs that the pilot will rack up with it's perfect turns it's also equipped with a internal gravitron shield, making it capable of turning whenever, and however hard as it wants. (Nisorin approved, need one more.)
Shield and Sword planetary defense system - The SL defense system relies on orbital stations that can emit a shield like energy structure that repels orbital drops and attacks from vessels in space, by strategically placing of the stations the Archive can cover an entire planet in the shield. The stations are inside the shield as well, and the shield's strength is around that of a Titan. But that is not all the SL system offers, the stations are also equipped with powerful weaponry. From anti-matter misses to rail-guns, they are armed tooth and nail. Each station has it's own anti-matter Nemesis type generator, but there is also a hub for the system. Which is equipped with a Star Drive type generator. If this hub was destroyed the system would become incredible weaker, from a Titan class to a Capital class shield. The hub is significantly larger then the rest of the stations. But it's also the heaviest armored, and armed. (K2 approved, need one more.)
Noverian-Archive Experimental Divorare class - The Divorare class is literally a black hole ship, after the Archive discovered the effects of linking Noverians to a Black Hole they got more volunteers and started to create the Divorare class, the Noverians were immune to the Black Hole's effects, this included the gravity well and the TD field. And like with Miggaitt they were capable of controlling it, by creating habitable space inside the black hole and lining it with Gray Matter the two empires working in tandem have created the Divorare class, it's powered by an internal propulsion system that uses the black hole's ambient radiation. It has no weapons but it doesn't need any, it uses his very nature as a weapon. But the Noverians can also launch small pieces of the black hole as a basic ballistic weapon, even a SUV sized chunk can do a large amount of damage, due to the mass and speed. It's staffed by linked Noverians and Archive scientists, it's around the size of a Texas. (K2 approved, one more needed.)
Interceptor device - This device can intercept most known types of intergalactic travel, ranging from Hyperspace, Jump Driving, and Drift Space. But it has a limited range, if a ship tries to pass through the affected area with a type of travel that can be intercepted it will exit the travel, or stop immediately. (K2 approved, need one more.)
Web-to-Hub multi-galactic sensor - The WBMGS is just a way the Archive has created to cheat the speed of light and how it is used as a sensor. By placing small nigh-undetectable emitters near all known planets they have created a way to monitor most, if not all the Empires. The emitters themselves are quite expensive and small, the size of a basketball they are have a mini-wormhole attached to a QEB device along with a very powerful but small sensor array. They are usually dropped into an asteroid field for better camouflage, as well as their ability to change their radiant output to match that of their location. Meaning you either need an ungodly powerful sensor, or you need visual verification to know it's there. There has been an emitter placed on Aralia, Earth, Ground Island, Lesh, Terraguove, Japae and it's university, Novier, and Nil. The Hub part of the Web-to-Hub is the Library, which can easily relay the data to it's fleet. (Need two.)
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Graviton for black holes approved, after discussion over IM.
Hummingbird class: how does a graviton shield protect the pilot from massive Gs? Gravity, or no gravity, there would still be G-forces.
Shield and Sword planetary defense system: Would there be strong and weak points, or does the shield have the same amount of strength all around?
Noverian-Archive Experimental Divorare class: How do they make habitable space inside the black hole? How do they use black holes as a ballistic weapon? Also, you would need Zai's permission, as this includes the Noverians.
Interceptor device: What if there is a new type of long-distance travel? Would it still block it, or not? Hyperspace, JD, and Drift Space work differently, so how does one stop the three?
Web-to-Hub multi-galactic sensor: How does QEB let you know what's going on? They only react when a force acts upon it, which is probably the only thing that lets you know that there's some activity. Is that the intent? Also, you would need to post that you did place these things in Aralia, etc.
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Inertial damping - This technology was specifically created for the hummingbird class, by emitting a type of field that dampen the force of inertia. It dampens the G-forces by a factor of ten. Meaning one G is equivalent to .10 G.
Hummingbird - Oh yeah, guess that makes sense, need to fix that then. And that is fixed with the inertial damping!
SAS - Due to the way the stations are placed, no. They are evenly placed around, although the hubs would have stronger shielding.
Divorare - They use Gray Matter to block out the forces of Gravity, bring air in, a few radiation shields, tada. And I already got Zai's approval.
Interceptor - Depends on how it works. But they all require a straight shot towards their target, Hyperspace through the Hyperspace window, JD through teleportation (Which is not point to point, just near-instant traveling.) And Drift Space is very similar to Hyperspace, just a different dimension.
Web-to-Hub - Yes, the QEB device transmits data though how it reacts, if it goes up, that's a certain line of code. It equipped to translate data into movement of the bit back to data. And the sensors make the bit move into the way it needs to to transmit data. Etc. And derp.
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Inertial damping and Hummingbird approved.
SAS: So, the hubs would have their separate shielding, which is stronger than the planetary shields, or is it one big shield with the strongest points right were the hubs are?
Divorare: Grey matter still needs to be approved twice. What would keep the black holes from damaging the ship, once it's used as a ballistic weapon? How powerful of a black hole could the ship contain?
Grey matter: if it isn't gravity or anti-gravity, then, it's matter without a gravitational force?
Interceptor: JD IS from point A to point B, without going through the middle. So, you made a field that blocks that? Does it prevent a hyperspace window from opening, trapping the victims in hyperspace until you power down the field or does it force them to hyperspace just outside the field? Is it the same for all three?
Web-to-Hub: So, it would only register forces that would cause is to move, correct?
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SAS - One big shield.
Divorare - It has, by Nisorin and K2.. The Black Hole IS the ship.
Grey Matter - Without gravitation force, and it's also blocks gravity.
Interceptor - No, Jump Driving is basically ship teleporation, which isn't truly point to point, but super-fast. It would remove them from hyperspace the moment they enter the field. Meaning they are INSIDE the field. Same for all.
Web-to-Hub - No, the sensors are connected to the QEB, the sensors translate the data it is receiving into movement of the bit which the other end translates back into data.
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SAS: Approved.
Grey matter has not been approved. Nisorin questioned it, and nobody else responded to it. Look near the bottom of page 15.
Divorare: As long as it is habitable and it isn't habitable in the event horizon and beyond it. But hang on. You would be tearing your 'ship' apart, as you are using a part of your 'ship' as a weapon, correct? ANd, you would be rarely using Grey Matter.
Interceptor: JD IS point-to-point. Hawk made up the term, as another way to travel. I was the one that explained how it worked. This was in CE, btw.
Web-to-Hub: Oh. So, it's a radar, that's converted into bit, which would then be transferred to the receiver, and then the bit is translated into a visual image?
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Gray Matter - Check top of page 17, which was followed by K2's approval.
Divorare - The Noverians themselves are immune to the black holes gravity well, radiation, and TD field. The Archive has equipped said black hole with tunnels lined with gray matter were radiation shielding, and a stasis device is in operation. Powered by the black hole itself. Yes, but it's quite possible due to the Noverians ability to reabsorb that piece of the black hole. And this is a severe drain on the Archive's gray matter stores.
Interceptor - How does it work? From what I've understood it was basically the ship variant of teleporation, which is not point-to-point.
Web-to-Hub - Many different types of sensors that are converted to bit sent to the bit's partner bit, which is then translated back to data. Which can be visual, or just basic data that a computer can understand.
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K2 approved the Grey Matter. I approve it, too.
Dovorare: So, if you use black holes as a weapon, you would be using your own power?
Interceptor: As far as I know, teleportation IS instantaneous, or can be. Well, JD is a type of teleportation that is instantaneous. In other words, JD is point-to-point.
Web-to Hub: Approved.
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Divorare - What? It doesn't use entire black holes as weapon, but small chunks of the ship itself.
Interceptor - Teleporation isn't point-to-point. It's super-fast, but not instantaneous.
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Divorare: Approved.
Interceptor: Teleportation is instantaneous. Aralang teleportation is, as well as magical teleportation, at least. JD is instant.
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Well then how the hell does the JD work? Most teleportation is reducing an item or person to just small bits of matter then almost instantaneous travel to their destination.. And nothing is actually instantaneous.
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Actually, no. You're confused with beaming. Beaming works by converting matter into energy and sent them at the speed of light in a form of a beam, thus beaming. So, if it's not instantaneous, then the JD would bring the ship from point A to point B in a plank time, which would be 10-44 seconds. JD works by being able to be at two places at once, almost literally. The only thing that keeps it from being true is that it would be in another place in plank time.
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Anti-proton stream - An anti-proton is the antimatter version of a standard proton, the Archive has started using anti-matter has a powerful weapon. By firing a large stream of anti-protons it creates one of the most devastating weapons known to man. Each ounce of the antimatter can produce an explosion comparable to a nuclear device, the stream is comprised of over ten tons of antimatter. The explosive force of this weapon is capable of destroyed a world in a single shot.
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Destroy a planet in one shot? Nope. Definitely not gonna happen, sorry.
Denied.
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Why? This is an entirely feasible, it's basically a fucking firehose of anti-matter. If it's required I can put a charge time on it.
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Um...Erm...Do...Do you actually even USE half of the technology you request, Orph? XD
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Yes, a lot of it is passive tech, like harvesting supernovae, black holes, or neutron stars. 8D
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But...Its still not actually used in the RP...Err...So why DO you actually request it all if you already have the firepower to decimate the SP-Verse five times over and then send all of the matter into a black hole, only to find the white hole it comes out of and use said super-crushed matter to make a sandwich?
Seriously...Im pretty sure your Archive could do that at this rate...
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MOOOOOAAARRR POOWWWWWWWAAAA
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Castur class capital - The Castur class is the most efficient anti-fighter/corvette type vessel currently in use, it can easily destroy millions of fighters/corvettes in a volley. By using a new type of weapon that fires minuscule but completely maneuverable projectiles coated in very small amount of anti-matter, a single one of these projectiles can destroy a fighter in a shot, and a corvette in two or three, and the Castur fires five-hundred million per volley. These projectiles will follow their target like a homing missile. It's also relatively effective at destroying other capital ships, that is if they're not shielded. It's normally around the size of Japan, it's also equipped with basic LOD, and anti-matter weaponry.
http://browse.deviantart.com/?q=Spaceship&order=9&offset=24#/d1v9089
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Castur class capital approved, Anti-Proton Stream approved with a charge time of at least three posts.
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Castur: How long does it take to reload another volley?
APS: No. Three posts? Destroying a planet in three posts? Hell no. More like 10.
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Castur - Two posts.
Anti-matter - It's actually a very slow projectile, not like it goes light speed.
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Castur: I don't really like that. Two posts? Two posts to wipe out around 50 million fleets' worth of strike craft, considering that each fleet has 10 million fighters and corvettes?
APS: How slow?
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Castur - Since when could a fleet only have 10 million fighters? My fleet put together should have around a billion.
APS - Around the speed of a normal missile, which in super-weapon terms, is entirely block-able.
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Castur: Then in that case, 500,000 fleets' worth of them. That's still too much.
APS: Actually, it wouldn't matter. You would just fit a capital-class ship and Jihad a planet by being just hovering over a hundred feet in the air. Pretty hard to block something going at the speed of a missile in less than 100 feet. I would say that only the titan should have it.
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Castur - 500,000 is half a billion, it kills around that many per volley, that's around 1/4th a fleet's supply.
APS - The explosion would take out the ship firing that, the Archive aren't suicidal troops.
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Castur: Miscalculated, but still too much. You can mass produce these ships, and you can destroy all of the enemy fighters and corvettes in three posts.
APS: That's my point. I'd rather sacrifice a capital ship to destroy a planet. And, you can just remote-control the APS.
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Castur: Annnd? Even if I mass produce them and lower the number it will still be the same result.
APS - It's a blob of anti-matter, you can't move that.
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Castur: No, it wouldn't. If you had one of those, and I had a billion fighters and corvettes, it would take 6 posts for you to effectively destroy them. If you had 2 of them, it would take only 3 posts. If you had 3, you can destroy all of them in 3 posts.
APS: Sorry, I meant the ship. You can remote control the ship that has the APS from a safe distance.
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Casur - I'll just limit the amount I can have. 8D
APS - And that would be sacrificing an entire capital ship, and if I wanted to do that I could just ram it into the planet, causing a mass extinction event.
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Casur: Actually, with two, I can destroy all of your fighters and corvettes in one post. Two, if one is considered insta-kiling. How many do you plan to have?
APS: So? You've turned an Umbra-type ship into a bomb, so don't give me that bs. Nothing is stopping you from doing that, either. Ramming it into a planet causes a mass extinction event yes, but I'm talking about DESTROYING it.
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Castur - Two actually.
APS - That was a ship that wasn't fully operational, and wasn't even part of the fleet. I basically shot a piece of space-junk with a large amount of anti-matter in it.
Dimensional extinction bomb, nicknamed the "Wall-breaker." - The Wall breaker works by collapsing the dimensional walls that hold up the dimension itself, when said walls collapse the dimension is destroyed along with it. If it's a dimension that is in the dimensional sea it would be converted back into creational energy.
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Castur: You limit yourself to two ships, or you mean the posts?
APS: Doesn't mean you can't do the same with one of your ships.
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Castur - Two ships.
APS - So you're disapproving on the off-chance that I would kamikaze with one of my ships? That's just bullshit.
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Castur: Approved.
APS: If it's bullshit, then so be it. Doing what the APS does is also bullshit. You just put a ship 100 feet above the air and then you use the APS, and people would hardly have time to react to that. Even slow projectiles can achieve 100 feet very quickly. Using this technique, I can destroy a planet in two posts, from just one ship.
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APS - No, it's bullshit because your disapproving it on the off chance that I would sacrifice an entire ship and it's crew to destroy a planet. IC the Archive would not resort to such a thing unless it was incredibly necessary, along the lines of if they don't destroy this planet, trillions will die, or the Library would be in danger.
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APS: Destroying a planet in two posts? That's hardly enough time for someone to react, but fine. As long as you don't do anything suicidal with this. Approved.
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Nilgaitt laced hulls - This is an upgrade to all Archive vessels, including fighters and the like. By lacing their armor/hulls with Nilgaitt the vessels are immune to magical attacks.
Nilgaitt laced ballistics - The slugs in all rail-type weaponry have been laced with Nilgaitt, making them immune to magical defenses.
Nilgaitt laced missile casings - The missiles casings of the Archive have been lacing with Nilgaitt.
Imgaitt - By reversing the effects of Nilgaitt the Archive has created it's counterpart, a material that boosts magical reactions by exactly one-hundred percent, if there is Imgaitt within the effected area of Nilgaitt they would cancel each other's reactions out. Meaning it would neither fizzle, or become stronger. It also allows for the use of magic inside an AM field, although it is severely weakened. Around two levels weaker then normal, meaning a level five sage would only be able to use level three magic.
Spiritual disconnection device - After their failure with Blue Zero the Archive has been trying to create a way to inhibit the use of spiritual energy or magic that is fueled by the spirit. By slightly disconnecting the spirit itself from the conscious mind using a blade that is on the same "level" of existence as the spirit itself. This has some side effects, the most common is severe schizophrenia.
Tagliare - This is the result turning the SDD into a weapon, by creating a blade that is capable of harming the spirit the Archive has created a way to permanently kill their enemies. The blade itself can pass through all known types of matter but can be repelled with energy. If you cut a man's spirit's arms off the arm would instantly die, not longer having any life-force. It still requires what would be a mortal blow to kill someone, although there is no physical evidence of being cut or harmed, they would just die. It's blade is the part that is able to cut, although the hilt or handle is normal. Can come in many different weapon types.
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Tagliare, you can't defend yourself. Other two approved.
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Nilgaitt laced hulls - This is an upgrade to all Archive vessels, including fighters and the like. By lacing their armor/hulls with Nilgaitt the vessels are immune to magical attacks.
Nilgaitt laced ballistics - The slugs in all rail-type weaponry have been laced with Nilgaitt, making them immune to magical defenses.
Nilgaitt laced missile casings - The missiles casings of the Archive have been lacing with Nilgaitt.
Imgaitt - By reversing the effects of Nilgaitt the Archive has created it's counterpart, a material that boosts magical reactions by exactly one-hundred percent, if there is Imgaitt within the effected area of Nilgaitt they would cancel each other's reactions out. Meaning it would neither fizzle, or become stronger. It also allows for the use of magic inside an AM field, although it is severely weakened. Around two levels weaker then normal, meaning a level five sage would only be able to use level three magic.
Spiritual disconnection device - After their failure with Blue Zero the Archive has been trying to create a way to inhibit the use of spiritual energy or magic that is fueled by the spirit. By slightly disconnecting the spirit itself from the conscious mind using a blade that is on the same "level" of existence as the spirit itself. This has some side effects, the most common is severe schizophrenia.
Tagliare - This is the result turning the SDD into a weapon, by creating a blade that is capable of harming the spirit the Archive has created a way to permanently kill their enemies. The blade itself can pass through all known types of matter but can be repelled with energy. If you cut a man's spirit's arms off the arm would instantly die, not longer having any life-force. It still requires what would be a mortal blow to kill someone, although there is no physical evidence of being cut or harmed, they would just die. It's blade is the part that is able to cut, although the hilt or handle is normal. Can come in many different weapon types.
The two spirit devices, NOT APPROVED. Spirit energy is the last resort of all magic user characters. You can't cut that off, you'd be cutting off everything.
For the Imgaitt you need a reason as to why it's usable in an AM field.
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Spirit - I purposely said it can be repelled with energy, a shield for example. And so? Just because it allows me to make someone powerless through a long and actually difficult operation, doesn't mean it should be disapproved.
Imgaitt - An AM field caused magic to be unusable by breaking it down, the Imgaitt strengthens it to a certain extent.
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Nilgaitt: Uh, no. Immunity? Really? No.
Imgaitt: No. It doesn't matter how powerful magic is, it will be downed by the AM field. This might be contradicting my opinion on Nilgaitt, but AM fields have their counterpart, not Imgaitt.
SDD: Uh, no. Magic is fueled by the soul. Also, since the spirit is part of existence itself, how do you get the blade to become existence itself?
Tagliare: That's not how spirits work. Spirits don't cover the entire part of the body, if it covers any part of the body.
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...Please, please, PLEASE tell me the Spirit weapon one is in the form of a scythe. Please. :3
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...Please, please, PLEASE tell me the Spirit weapon one is in the form of a scythe. Please. :3
Doesn't matter. It's not being approved.
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Nilgaitt: Uh, no. Immunity? Really? No.
Imgaitt: No. It doesn't matter how powerful magic is, it will be downed by the AM field. This might be contradicting my opinion on Nilgaitt, but AM fields have their counterpart, not Imgaitt.
SDD: Uh, no. Magic is fueled by the soul. Also, since the spirit is part of existence itself, how do you get the blade to become existence itself?
Tagliare: That's not how spirits work. Spirits don't cover the entire part of the body, if it covers any part of the body.
[21:49] kivith: If I cut your arm, you'd slowly be dying.
[21:49] kivith: As you'd be bleeding your spirit out.
[21:49] Tom: I'd think the spirit would act the same way the body does when cut.
Nilgaitt causes magic to fizzle out, it doesn't destroy it just doesn't allow it to work the way it's supposed to, think of it as a super natural AM field.
AM works by causing magic to break down, Imgaitt strengthens it to the point were it can be used, but it weakened.
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Nilgaitt: I never said anything about destroying it. There has to be a point in which it will fail.
Imgaitt: AM works by suppressing the magic in such a way that no matter how powerful the magic is, it won't work. It doesn't weaken magic, it just keeps it from working. It's like having a super powerful generator feeding electricity into something. The problem? It's not on. The AM field just turns the magic off.
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Nilgaitt is already approved, but I do agree that nothing can be immune to anything.
Gaser, that's not how you described AM fields to me. Please, for the love of everyone on here, get your god damn story straight and stick with it.
Due to the IM conversation, Tagliare tentatively approved.
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Spirit DOESN'T work that way. Not approved.
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Spirit DOESN'T work that way. Not approved.
This is accurate, you'd have to destroy their entire spirit.
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If you throw more magic at it then it can fizzle out it would damage it, but still that would be a hell of a lot of magic.
And that's what the blade does, it does so much damage that it causes it to reach a point were the person dies, and the spirit is so damaged that it bleeds and dies, unable to make the transition to the afterlife.
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Spirits don't bleed. What part of THEIR EXISTENCE/Consciousness/Life-force/Essence/Whatever the hell you want to call it, DON'T YOU UNDERSTAND?
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Once the spirit is cut said existence leaks out, unable to hold it's current shape/form/way it is.
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...It wouldn't leak out, as the spirit IS IT. You're making it as if it's in the spirit. It IS the spirit.
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Yes, but once the spirit bleeds out and such it becomes to diluted and such that it dies, as it's not bound to anything to keep it from just drifting away.
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No. Then it'd go to the Spirit Realm. IT DOESN'T BLEED OUT.
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I agree with Hikaru.
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As I said, it's to damaged to make the transition to the spirit realm.
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I think a spirit would be able to go to the Afterlife by pure will with no strength what-so-ever, considering thats the cosmic way of things.
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It should require strength, as it's going from the mortal realm to another dimension.
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The spirit is drawn to the spirit realm after death. Like an automatic reaction t hing. Unless someone effectively cuts it off from going as in trapping, absorbing, or using a type of spell to keep the spirit there, or allowed to be a ghost by the judges. It's gonna go.
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THEN THE BLADE ALSO CAUSES THE CUT SPIRIT TO BE BOUND TO THE MORTAL REALM.
8D
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You need a reason it would do so. You can't just say it does it because.
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It's not making the journey itself, its being pushed there by death. But perhaps this is why Hiro should make a grim reaper. And causing a spirit to be bound to a mortal realm requires the blade to change the spirit itself, which is serious bzness.
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That's what it does, the blade has a minor seal on it that causes the spirit to be unable to travel to the spiritual realm without being fully healed, which requires major magic, as you said.
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Dimensional extinction bomb, nicknamed the "Wall-breaker." - The Wall breaker works by collapsing the dimensional walls that hold up the dimension itself, when said walls collapse the dimension is destroyed along with it. If it's a dimension that is in the dimensional sea it would be converted back into creational energy.
Also.
FTL and Bypass destruction field - This fields works by destabilizing Hyperspace, Jump Driving, Drift Space, Wormhole, and most if not all types of intergalatic travel to such a point were attempting it inside the field, or attempting the enter the field with that type of travel would cause the destruction of the vessel. Hyperspacers would be ripped apart by the hyperspace window, Jump Drivers would just assemble wrong, as if someone put em in a blender and tried to glue them back together, Drift Spacers would be crushed by the gravity currents, and Wormholers would find their wormholes one sided, something similar as to driving into a wall, only much more explosiony.
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Scythe approved, the other... the ships would have no warning, so they can't protect themselves. Not approved.
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Wall-breaker: Not approved. You can bring down the SP dimension, and therefore killing the RP.
Destruction Field: No. You can destroy an entire fleet with just one ship. They have no way of reacting to it.
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Wall-breaker - Yeah, because the Archive would just LOVE to blow everything they've worked on for years up for no god damned reason.
Destruction field - It would be used as a way to force those in battle to stay, and stop reinforcements. If there is a friendly ship in the field to start with, I'd think they would tell their friends. "HOLY SHIT DON'T COME IN HERE, SOMETHING BE GOING ON!"
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Wall-breaker: Well, they have been blowing up a lot of stuff...
Destruction field: They wouldn't know what would be going on. They just know what's going on, and that's it. If they knew more, they would naturally think that it's just an inhibitor field, and it would just stop them from proceeding.
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Wall-breaker - And as I've said numerous times, since when have the Archive ever been suicidal? This isn't some sort of last ditch weapon like the fucking Aralangs have with the beast, because they're such terrible losers that they have to kill an entire universe.
Destruction field - They'll learn after the first time, it would have a different signature and such, it would be their own stupidity if they didn't at least warn them.
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Maybe not the Archive, Orph. But let's bring up one one of your arguments on the TPF when I said the empire using it wouldn't use if for offense.
"Oh! It can be stolen by other empires and used for such a reason."
So not approved, simply for the fact, your empire isn't the only one that would able to use it.
Also...because it's too damn powerful. I have to use a lvl6 sage and all of her magic, just to barely rip a hole. Yet you can collapse the whole wall, all of them, with tech and no magic? I don't think so.
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Wall-breaker: Yeah... Garelangs would be suicidal... they would be happy to destroy entire dimensions. Same with the virus.
Destruction field: Yeah. You attack with such a big force, that it demanded the entire fleet to come. They came, and they all got destroyed. The first time can be their last time.
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Destruction field - And that would be their fault for rushing in without understand what the enemy has up.
Wall-breaker - Technology can perform far more things then magic can, as it has a lot better ways of containing and getting energy, where your level six sage had to use her own energy and magic, the Wall-breaker might be powered by multiple supernovae, or a black hole, which despite anything you say dwarfs the amount of power Hikaru has.
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Destruction field: Not necessarily. Sometimes, desperate times call for desperate measures. Sometimes, they wouldn't have time to learn the enemy before engaging. The best they would know is that it prevents warp or JD from happening. They wouldn't know that it would destroy the ships before it happened.
Wall-breaker: You haven't responded to my argument.
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Wall-breaker - The wall-breaker requires a power source comparable to at least twenty stasised supernovae, it's equipped with DNA recognition system that dismantles the bomb if someone not registered tries to activate it.
Destruction field - And it's always a bad idea to rush in head first without knowing what the hell is going on, but fine, an incoming FTL type engine will explode and render the ship unable of FTL travel if it tries to enter the field from the outside, if someone tries it from the inside they are destroyed. BUT, it would not have the same signature as an inhibitor, meaning it would be stupid to confuse it with such.
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It's still too god damn powerful, Orph. There's a line not to cross. You're NOT getting the damn power to destroy a whole damn dimension.
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Imgaitt - By reversing the effects of Nilgaitt the Archive has created it's counterpart, a material that boosts magical reactions by exactly one-hundred percent, if there is Imgaitt within the effected area of Nilgaitt they would cancel each other's reactions out. Meaning it would neither fizzle, or become stronger. It also allows for the use of magic inside an AM field, although it is severely weakened. Around two levels weaker then normal, meaning a level five sage would only be able to use level three magic.
One approval needed.
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Imgaitt: No, for reasons already stated.
Wall-breaker: Well, that's easy for you... twenty? That's easy. You already have the technology to do it. DNA recognition system? I just knock one of your guys out, and put his/her hand on the DNA scanner.
Destruction field: Well, if it doesn't have the same signature, then that means it's completely new, and another reason why they wouldn't recognize what it does, until it's too late. And... disabling their FTL drives? If I use JD, is only my JD shortened out, or JD, Warp, and Hyperspace drives, too?
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Yes, they are.
Imgaitt: Seeing as you've never really had AM field tech sorted out, it's not really a reason. :D
Wall-breaker: Eh fuck it, I have other ways to blow up entire dimensions.
Thermal sinks - Installed in every type of GR-armor is a new type of defense system, a thermal sink, a device that absorbs intense thermal energy through the armor itself, but this system hasn't been entirely perfected yet. It redirects the energy into a small sink, which can be ejected and replaced. Most soldiers are equipped with at least five sinks.
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Imgaitt: More the reason to not approve this, then. :P
Thermal sinks: Five sinks for each soldier? Um, that's a lot of space right there. Wouldn't that impair mobility?
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You don't know how large the sink is, it's actually only the size of a pencil, and the shape too.
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Approved, then.
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Imgaitt - More reasons to approve it, seeing you haven't specified how an AM field does it, why should I specify why Imgaitt does it? :P
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Because it needs to be done. Playing off of vagueities in OOC requests is metagaming. So, eliminate the vague bits OOC. Yes, I have hounded him to actually detail how the AM fields do their thing, but obviously he hasn't yet.
/me looks over at Gaserlake with an impatient look.
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Tagliare and SDD - The way the blade is able to cut the spirit is that it was imbued with spirit energy, the spirit energy had the effect of making the blade something akin to a semi-physical but semi-spiritual creation. This means it's intangible but visible to things that exist on the physical plane, but it can only interact with things on the spiritual plane. This allows for the blade to cut into the spirit, and no, it isn't a spirit cutting a spirit, it's a blade cutting a spirit. Basic energy barriers have been known to repel the blade.
_____
Archive heavy CQC GR-armor, Codenamed "Paladia" - This new version of the GR-armor is the forefront of CQC weaponry, using the newly developed Tagliare and a most if not all of the Archive's various doo-dads. Equipped with the QEB device, a super-computer equipped with it's own tactical adviser VI, powered by a small but incredibly efficient nemesis engine. It also sports two powerful heat sinks located in it's chest area, these heat sinks are comparable to that of seven standard sinks, resting on it's left shoulder is a energy weapon that the user can hurl for a basic long range weapon, these are energetic discs that can be slowly replenished, able to cut through most armor with ease. The Paladia's armor is comparable to corvette class armor, and it's shield can take an incredible amount of damage, comparable to a shot from a capital class vessel. It's equipped with various forms of the Tagliare, and energy based weapons that can cut through most armor.
http://browse.deviantart.com/?qh=§ion=&q=Futuristic+armor#/d2suqd0
Archive civil-protection GR-armor, Codenamed "Sentinel" - This rather primitive version of the Archive's GR-armor is used for the protection of Civil forces on Archive controlled worlds. Powered by long lasting energy cells that can power the armor for a total of year before requiring recharge the Sentinel is equipped with a minor super-computer along with it's own personal tactical adviser VI, the armor is comparable to half a fighter's defensive capability. Their armaments are up to the user of the armor, as there isn't any built in weaponry. The suit does however allow for the continuous speed of thirty MPHs for multiple hours.
http://browse.deviantart.com/?qh=§ion=&global=1&q=Futuristic+armor#/dhtbe6
Archive Anti-Lorcar/Special-forces GR-armor, Codenamed "Locust" - This is the Archive's first attempt at biological armor, using cloned and genetically modified Lorcar cells they created a blend between technology and biology. The Locust is equipped with all of the standard Archive technology, this includes a super-computer and a tactical adviser VI. The biological part is equipped with land-terror and assassin DNA, it's also equipped that the user of the armor may be able to access the Lorcar DNA inside it, this allows for the user to use the Land-Terror and Assassin caste abilities, this includes Lorcar detonation and hallucination (which they sometimes use to appear invisible). But using these abilities can lead to mental fatigue. The armor itself is as strong as fighter class armor but through the special properties it allows the armor itself to move at an extreme speed, the record for the Locust is two-hundred sixteen MPH. Due to the genetic modification the cells inside the armor they are immune to outside access from other pysker type Lorcar, this includes even the King. It has no built in armaments but anyone that is qualified to be in a Locust, is qualified to use most if not any of the Archive's weapons.
http://browse.deviantart.com/?qh=§ion=&q=Futuristic+armor#/d1dmm3d
Pysc-shield installation - The shield is now installed in every ship and armor of the Archive.
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Approved.
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Tagliare and SDD: Not approved. The spirit would still go to the Spirit Realm. K2 did you even look at the crap?
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Yeah. Spirits don't always automatically go to the spirit realm.
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That's COMPLETE OPPOSITE of what you said before.
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orly?
Spirits go to the spirit realm if they will to do so, otherwise they have to wait on the reaper.
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You're still giving OPRH the power to kill spirits. ORPH of all people. Do you WANT all of our characters to be perma-killed?!!
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In any case, the Reapers would still be able to guide them there, since they are the Reapers. I dont like the ability of a tech, which by definition follows the Laws of Physics, to be able to affect spirits, which would be outside the laws of physics that harshly. Being able to separate the spirit from the body, I can roll with that. Destroying it? Noooo...
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Imgaitt: Uh... I did state how AM fields stop magic. Magic that's already cast would be destroyed. Well, it would be in a big flash or a loud bang, in order to obey the conservation laws. The magic that's not cast would be broken down to chemicals that were the building blocks of magic. That part was the IAM and Negator fields, at least.
Paladia: That's a bit too much. A soldier able to withstand an attack from a capital ship's attack? Corvette-class armor is a bit heavy for a soldier, don't you think? That's a lot more than tank armor. The shields? Able to survive a shot from a capital ship? That's a frigate-class shields at the very least.
Sentinel: Approved.
Locust: What allows for the armor to go that fast? Fighter-class armor? Eh... still a lot for a single soldier.
Pysc-shield installation: What does that do?
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Imgaitt: Uh... I did state how AM fields stop magic. Magic that's already cast would be destroyed. Well, it would be in a big flash or a loud bang, in order to obey the conservation laws. The magic that's not cast would be broken down to chemicals that were the building blocks of magic. That part was the IAM and Negator fields, at least.
Paladia: That's a bit too much. A soldier able to withstand an attack from a capital ship's attack? Corvette-class armor is a bit heavy for a soldier, don't you think? That's a lot more than tank armor. The shields? Able to survive a shot from a capital ship? That's a frigate-class shields at the very least.
Sentinel: Approved.
Locust: What allows for the armor to go that fast? Fighter-class armor? Eh... still a lot for a single soldier.
Pysc-shield installation: What does that do?
Imgaitt: And Imgaitt has an aura of effect that prevents that from happening completely, while the AM field may dissipate some of the magic, it doesn't do it to all of it.
Paladia: This is GRAVITY-RESISTANT armor, it's equipped with a built in gravitron shield that lessens the actual weigh of the armor, the original GR-armor was compressed capital class armor that the gravitron shield lessened to around five hundred pounds, and it has built in systems that make it even less heavy for the actual user.
Locust: Shit, totally forgot to approve the Locust's speed thingy.
Tagliare and SDD: The Spirit isn't outside of the laws of physics, sure it may bend and break some but the Tagliare does as well, this is because the weapon was imbued and changed through exposure to spirit energy, allowing it to exist on the same level of reality as the spirit. Ergo it's able to cut it, at least while it's in a physical host.
"Flash" systems - The flash system is an additive to the Locust armor, it creates a skintight field around the armor that allows for massive increases in speed, it could be compared to a very, very weak warp drive.
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Palladia: Nope. Imbuing an object with a spirit would require that the previous owner of that spirit dies. That would make the Tagliare far too costly to outfit an entire unit with.
EDIT: Not to mention the massive power an object like that would have. It's too powerful for you to have entire units with them. Though to be honest, the same can be said of all the GR armor types. Capital class armor on a single person? I don't care how you rationalize it. It's fucking massively overpowered.
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Tagliare: I never said an ENTIRE spirit, I said spirit energy.
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Spirit Energy, if you use too much it kills the whole spirit.
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That doesn't change the fact that it's too overpowered.
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Paladia: I have to agree with Nisorin. Isn't is supposed to be corvette-class armor? Even then, a direct hit with a rocket launcher wouldn't even send the soldier flying. Opposing ground forces would hardly stand a chance, if ever. The shields would protect the armor, anyway, so there's another thing to break through, and the shields would be capital-class. It's like trying to attack an army of capital ships the size of soldiers.
Imgaitt: And how does it prevent the AM fields from doing so?
Flash: What allows the person to go real fast? Being skintight doesn't say much.
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Tag - It's the same thing basically as Hikaru's spirit fire, it's a physical thing that was imbued with spiritual energy, making it capable of interacting with the spirit.
Armor issue - The regular GR-armor has capital class armor, it doesn't have the same amount of armor as a capital ship though, just a large chunk. Meaning it's WEAKER then a capital ship, not the same strength. This is a more standard issue, and it's a shield shield, not the wave of energy ship type shield but a small like buckler made of energy, it doesn't block the entire armor. It is Corvette class armor.
Imgaitt - How does the AM field cause it to disperse?
Flash - I said it's a skintight warp field, although very weak.
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After listening to others' opinions on the Tagliare, I've come to the conclusion that it is, indeed, too powerful to allow. Especially the way you're going to be using it.
Tagliare approval retracted.
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Paladia: How much protection does it provide, then?
Imgaitt: It reverses the process of production magic, thus making it break down into the building blocks made to create magic. Adding too much science to this would kill the point of magic, sorta, and anger a few people...
Flash: I doubt warp technology can be carried by a person. There would have to be a power source to power the warp technology. That would be too much for one person to handle, even for a very weak warp system. This seems overpowering, as well.
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With that being said, AM Fields shouldn't exist to begin with.
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Paladia - Around the same as a Corvette, although it's buclker/shield is as strong as a Capital class shield.
Imgaitt - Imgaitt doesn't allow that, it strengthens the already built magic and some that is being built, allowing for use in AM fields.
Flash - Small nemesis generators, powerful energy storage, hundreds of ways.
Tagliare - Alright then, they aren't standard issue.
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Tagliare: Still not approved.
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Hmm...As for the Flash thing, the Mechera have technology to create a field for reducing the amount of friction that certain objects experience, allowing them to move at faster speeds and giving friction where its needed only. They use it so the quadropedal Aegis Contingents(cant remember what I called it) can 'slide' around with their boosters; maybe this could be the result of a collaboration between the Archive and the Mechera? A enhanced anti-friction field?
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Paladia: Alright. Approved.
Imgaitt: If the AM field can't break down the magic, then it would make the magic go in a big flash or a loud noise, or both. If it can't remove magic on one way it naturally does, it would remove magic in another way that it naturally does.
Flash: Yes, but the more powerful the generators, the heavier, and bulkier they get. Add the warp drive to it, it's already a lot to handle. Then there's the combat gear, which would make it too much.
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Imgaitt: And Imgaitt lessens the AM fields ability to do such, it does it to SOME, but not all.
Flash: Not really, the Archive uses anti-matter, along with Gravitron fields, capable of LESSENING the weight of something. Remember, a single ounce of anti-matter is either stronger or as strong as a nuke, that's a hell of a lot of energy.
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Imgaitt: How would it lessen the ability to destroy the magic, resulting in big bangs and big flashes of light?
Flash: Yes, and you would need something to contain it to prevent each person from being a hell of a bomb.
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Imgaitt: I do, Nemesis type generators.
Imgaitt: How would it destroy the magic? ;D
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Flash: Umm... those aren't small enough to be carried on backs.
Imgaitt: It's like matter and anti-matter colliding, except it isn't so... destructive.
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Flash: Saayys who? It's a mini-version.
Imgaitt: Get it straight, now you're saying AM is the opposite of magic.
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Flash: Well, it doesn't change the fact about its bulkiness.
Imgaitt: Well, I don't think it's entirely the opposite of magic, because I did say that it breaks down magic to its building blocks, which the opposite of magic would NOT do. So, I guess it would either break down magic, or destroy it, whichever is easiest. If it can't break down magic, it would destroy it, and vice versa.
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Flash - ...Mini-version means it isn't bulky, and there is the fact that the Locust is also powered by powerful energy cells ALREADY containing energy, not a generator but basically super-high tech batteries.
Imgaitt: And Imgait prevents both of that. :3
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Flash: Alright, but the warp drive would take up a lot of energy. And still, batteries, plus warp drive, plus combat gear... that's pretty bulky. And don't say that the batteries don't take up much space, because they have to be pretty big to fit enough energy to use the warp drive.
Imgaitt: How?
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Flash: The Locust doesn't have combat gear, they bring their own weapons into the fight, like a Helios or the like. The warp drive would be pretty small, and the batteries followed by the generator would produce more then enough energy to power it.
Imgaitt: It both strengthens the formation and changes magic in a slight way which lessens the AM fields ability to fuck with magic.
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Flash: Umm... the weapons they bring are part of combat gear.
Imgaitt: If it changes magic, it would be difficult to control it, as it would be changed. Also, it would still be magic. Magic is magic to AM fields. AM fields are indiscriminate. How does it strengthen the formation of energy? The chemical composition wouldn't be there... it would be magic. The building blocks of magic aren't magic.
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Imgaitt: Hows does the AM field break it down, or cause it to explode? Give me a straight damn answer and I can give you one.
Flash: And they don't use the armor as a power source.
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Flash: I didn't say anything about armor, and more a reason to make it more awkward to carry around.
Imgaitt: It's basically a re-conversion from magic, in its energy form, to its building blocks, in matter form. Think of it as a rock weathering away down to its building blocks, except the process is near-instant (not instant because nothing can be instant, but quick enough to the point that it wouldn't matter if the person acted in an AM field or not). For the destruction, if it can't bring magic down to its building blocks, then it will encounter with the AM field in such a way that the two would conflict, and it would end up with the AM field winning.
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Flash - The armor is small/light and the warp drive is incredibly small, fitting in the armor without making it bulky. The combat gear really is basically just weapons, they can easily be carried around.
Imgaitt: And Imgaitt strengthens the magic's creation and allows it to overpower the AM field, but leaves it in a weaker state.
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Flash: I don't see how the warp drive can fit in small and light armor. It can't be that small.
Imgaitt: It would still be magic. Magic is magic. I don't see magic can overwhelm the AM field and survive. The AM field would keep cutting down magic until it's completely gone. It won't have a set amount of damage to magic. It's constant. It would strengthen the magic's creation, sure, but it won't strengthen the magic from breaking down. Strengthening the magic's creation would either change the magic, or it would increase the rate of producing magic.
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Imgaitt: It strengthens the Magic FROM breaking down, it also has it where the magic can't be destroyed, by the AM at least. This works by making the magic nearly immune to the damage said AM field does to the magic, resistant enough were the magic is still being damaged, just so little that it doesn't matter, but by doing so it also weakens the magic that is used inside the field.
Flash: It's called super-science, especially since the warp field is both very weak, and very small, I see no reason why it can't be small.
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Imgaitt: How does it strengthen the magic from breaking down? And being nearly immune? How does that work, too? Also, it would only stop the magic from breaking down into its building blocks, not from being destroyed, resulting in big flashes and loud noises, and heat. It's still magic, so it would result in being destroyed. It would quickly be destroyed by the AM field until there's no magic left, as long as it's in an AM field.
Flash: Alright, but there's one problem, though: It would be overpowering. You can't hit a target going that fast. I use the nuke? Well, the explosion and the radiation would be warped around the person, serving as a very powerful shield.
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Wrong, Gaser. I dare say it is possible for magic to be advanced so that it is immune to anti-magic.
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Flash: No it wouldn't, if you understood the concept of warp fields you'd know that while the space is warped, it's warped in such a way that if you shot at the front of a warp field, it would have LESS space to travel then you would if you shot at the back, it doesn't shield at all.
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Imgaitt: Magic is not made to counter anti-magic. Anti-magic is made to counter magic. You're using something that would be useless in an AM field. You make it so that it will survive in an AM field? It's not magic, then.
Flash: I just realized there are two types of warp, if my idea is even considered warp. Anyway... seeing that it's a very weak warp, wouldn't it be... unstable or something? And, wouldn't it be easy to hit a wall with that speed? How fast are we talking?
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Gaser, just because a AM field is made to counter magic doesn't mean that it always will, regardless of strength. Things CAN beoverpowered, you know. If what your saying is that magic can never overpower an AM field, thats like saying a Anti-Aircraft turret cant be destroyed by a bomber force.
Actually, thats a pretty good analogy...The Anti-Aircraft guns's effectve attack radius represents an AM field, and the bombers represent magic. Sure, the Anti-Air guns will tear the bomber strike force a new one, but have enough bombers and eventually you can obliterate the Anti-Air guns and move on.
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Exactly. The days of AM Fields are limited.
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Yes, I know... but it's like continuous fire. It's like... AA guns, with fighter jets attacking the bombers. The AM field is all around them. Sure, the magic can survive, like... a very short time. It's like quickly replacing an AA gun with another. One gets bombed, then gets replaced. Same thing with the fighter jets. They would also have a hell of a rate of fire, too, enough so that it seems like it's a constant blow. Better off leaving the bombs back at home and not wasting them.
For the IAM fields, it would remove all of the magic inside the person, too, so there would be more AM stuff in the person than there is magic. The person wouldn't be able to use his or her magic all at once anymore.
With enough magic, I guess it would work, but even then, that would be a short amount of time.
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Gaser, thats saying its impossible to overpower it. Which is, of course, Godmodding.
Of course they could bring in more AA guns. Thats doesn't mean you cant bring in more bombers, though. The point of it is, that just because one thing is designed to destroy another, doesn't mean that the other thing cannot still destroy it with a overbearing force. Even if the AM field has more than one AA Gun and Fighters, with enough bombers you CAN still destroy it all, its not a impossibility, you know. >.>
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Though, it's like all the bombers being taken down simultaneously. All of the magic exposed to the AM field will be taken down all at once. Nothing is really impossible, you're saying it's godmodding for an entire army to take down a single person.
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No Gaser, you have that backwards, you're saying that it's impossible for an entire army to take down one person. And we have it that it's against the rules that something is impossible to overload/overpower, if the AM field cant be overpowered, then the BALAR can't. :D
Neutronium - Neutronium is the hardest known substance in the universe, although very, very heavy. It's naturally found inside the cores of Neutron Stars, which the Archive harvests naturally.
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Neutronium: Approved.
No. I'm saying that it's entirely possible for an entire army to take down one person. It's an example of AM fields taking down magic. The AM fields would represent an entire army, and the magic would represent the lone person. How else is the AM field so goddamn effective? You can't have it be like "Oh, the AM fields are weaker now, so yeah." Okay. If the BALAR can't be overpowered, then neither can all of my shields on all of my ships. You're saying that it's bs that one person can't survive a full-scale attack from an entire army. So, what now? I can't send my entire fleet against one planet? I can only send ten of my ships at most? Hell, I can only use my titan against another titan? WHAT NEXT?!
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Except the AM field isn't an entire army, it's one thing.
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Neutronium is the hardest known substance in the universe
What do you mean by universe? Cause there are harder.
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No, it's literally the hardest known substance in the universe, there MAY be harder things, but this is the hardest KNOWN substance.
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Gaser, what part of "The magic represented here is a bigger army than the AM army" DONT you understand? We're saying that Magic is able to overpower a AM field. Which should be freaking obvious. I dont care if its Anti-Magic. Again, Anti-Aircraft are designed to destroy airborn attackers. What your saying is a single Anti-Aircraft gun can obliterate the whole damn airforce.
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Uh.. If you could overpower an AM field, what the hell is the point of an AM Field? Just because you raise your level higher, doesn't mean you can overpower something. Get around it, find ways to protect your magic, okay. But just be the higher power? Yeah... no.
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One AM field can make an entire army look like one person, and make itself look like an entire army, and it has done more extreme cases than that. Hiro, I'm not. I'm saying that there would an entire field of AA guns, in the air, and on the ground, shooting at the airforce. That's a lot of AA guns.
Also, neutronium is unstable. It will decay in a short time, so Hikaru does have a point.
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The Imgaitt just doesn't raise your power, it counteracts the effects of the AM field.
As for the neutronium, it's treated in a way that simulates the pressure of a stellar core, which is the reason it would be unstable in the first place, as it's outside a stellar core.
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How Orph? If it breaks up magic or suppresses it, then how can it counter?
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By not letting it break it up, strengthening it's own ability to stay together.
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That's stupider than the AAM Fields. Lame, cheap, all of the above.
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The AM field destroys any and all magic in the whole thing, resulting in no magic.
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Hik, indeed, its meant to block magic. But if a single one can block all the magic of a army or exeptionally strong-magiced being...No. Just no. Im not saying they have no use. But to be 100%able to block even the strongest magic? Yeeeeaaaaah-FUCK no.
And either way, Gaser, it can still be overpowered with a larger force. Just because you have a field full of them, does not mean its impossible to overwhelm them.
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Then the AM field is godmodding, nothing can destroy everything 100% all the fucking time.
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It's not godmodding. Because as you once said. As long as there's some way around it. Well I found the way around it. Encasing magic in spirit energy. So, it can't be godmodding, because there is a way around it.
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100% would be instant. This isn't instant, but just enough so that it wouldn't matter whether the person uses magic or not.
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Then it doesn't matter if it's instant or not, it's still godmodding.
Even then, you all called godmodding on my BALAR because it was immune to lasers and stuff, and yet this is the same concept, nothing is absolute like this.
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...Personally, I'd suggest a vote. Let everyone decide. It does affect the entire board, after all, and we're clearly getting nowhere.
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Then, might as well allow BALAR to absorb 100%. My Saraton Energy will still damage it, because it's SPECIFICALLY DESIGNED to destroy anything and everything in its way. Magic is NOT designed to destroy AM fields. That's the problem here.
Vote sounds good.
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Talking with Gaserlake, apparently as long as it's called magic AM fields work against it, period, end of story, no matter what. Apparently, to hear it from him, the only way to deal with it is to use spirit energy combined with magic or an AAM field. Bullshit. Magic isn't designed to do anything until it is commanded. If a mage creates a spell to destroy an AM field, the magic will do it so long as the mage is able to perform said spell.
Another problem is that we haven't even figured out what the hell AM fields are or how they do what they do. All we've decided is that magic can't be used in them. Why? Why can't it be overpowered? Sure, you could destroy it, but if the magic itself is stronger than the AM field, the magic would still win out. It's called brute-forcing something. Yeah, you can pick a lock to get the door open, but you can also brute force it and break it instead. Harder, sure, but faster and you don't need any spiffy tools. Just like shields and AT fields can be brute-forced, so can AM fields. If it can't, then the field is invulnerable and thus godmodding, whether there's ways around it or not.
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Do we need to know what AM Fields are? Or what Magic is? Because to know what AM Fields are we need to know what magic is first. And we don't want to explain magic, as that would be trying to sciencify it. And seriously guys, if we take down AM Fields to the point of that, it's going to be a fucking boring RP. Sure it's a magic RP, but it also has tech. Just as magic isn't explained, AM Fields to stop magic shouldn't be explained as then magic has its opposite. Get rid of that? Magic beats everything, the end. No challenge, lame, cheap, not interesting.
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Technology can yes beat magic without AM fields, you just need an rp'er capable of handling it. So far, no one's even tried. AM fields are tech, and thus do indeed need to be explained. And explaining magic wouldn't 'sciencify' it. How else would anyone know what is going on? Besides, no one said it would be easy to overpower an AM field. Having these things, AT fields, AP, AB, AM, AAM, they're what dull the rp. Having a field that can completely shut down any and all magic no matter what kind of magic it is? Cheap. Lame.
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Locust - One approval needed.
Flash - Two needed.
Imgaitt - One needed.
Neutronium - One needed.
"Basilisk" weaponry - After realizing their rather shocking lack of CQC weapons the Archive started to delve into research and soon they came out with the Basilisk types, weapons that have been equipped with a type of radiation that is incredibly dangerous towards organic cells. The radiation is capable of causing organic tissue to petrify within moments of exposure, it was originally intended to be only used in CQC but it has also be fitted onto ranged weapons. This ranges from a small combat knife, to a cannon fitted onto a Titan. A single shot from a fully charged Basilisk onto an unprotected planet would render nearly every organic thing on the planet "stoned". A Basilisk in the form of a bladed weapon has a small amount of the radiation, enough to turn whatever it cuts to stone, but not effect anything it doesn't touch. The radiation doesn't just affect cuts area, if you're cut by a Basilisk the stone will start to creep from the origin, within a few moments you'd be fully petrified.
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Flash: Approved.
Netronium: I revoke my approval until you find a way to keep the neutronium from decaying.
Basilisk: So, it has a stunning effect?
For the AM thing, yes, Nisorin, explaining magic so we can figure out how AM fields affect it is scientifically explaining it. I don't see how I can explain how AM fields can affect something unexplainable. THE ONLY REASON WHY WE ARE EXPLAINING AM FIELDS AND MAGIC IS BECAUSE OF THIS GODDAMN DISPUTE! THE ONLY WAY FOR ME TO SCIENTIFICALLY EXPLAIN HOW AM FIELDS WORK IS TO SCIENTIFICALLY EXPLAIN HOW MAGIC WORKS! There has to be something unique that separates magic from all other types of energy for the AM fields to affect magic and only magic. AM fields stop magic, and it has already been like that. Right now, I still think you can brute-force the AM field. Using your example, Nisorin, it's like trying to kick down a blast door three feet thick. Despite me and my tech and science and stuff, I still think it's not right to explain science. To be honest, the fact that magic is made by a combination of chemicals... yeah... that's definitely adding science to it. It's taken too far. Biochemistry, anyone?
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Netronium: And? Just because it decays doesn't mean it has no uses.
Basilisk: No, it actually turns you to stone.
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Neutronium: Well, it would decay VERY rapidly, and with the what you were planning things to me... yeah... But fine, approved.
Basilisk: Approved.
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Flash approved. The rest I don't know what I've already approved and will approve later.
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Seeing as Flash is approved.
Locust - Needs one.
Imgaitt - Needs one.
Basilisk - Needs one.
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Approve my shit guys.
Mass-produced Harmony core - After great success on the ARF Thanatos the Harmony core has been installed in every active Archive vessel capable of containing one, this is basically any ship the size of a frigate and larger, this allows for the use of the more energy draining technologies on every single ship.
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shit approved
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Imgaitt and Mass-Produced Harmony need one more.
Treated Neutronium - After hundreds of tests the Archive has created a way to delay the Neutronium's natural decay, by reinforcing the matter with other alloys it limits it's strength but slows the delay down to crawl, creating a very powerful but very heavy armor. Usually only laced into normal armor.
Hypnos Sub-Titan class - The Archive recently created sub-titans are the size of a large moon, equipped with every single piece of technology that's capable of fitting on along with BALAR armor laced with Nilgaitt, Treated Neutronium, and EMP resistant materials. Making it very effective and taking a high-level beating, most likely able to take a few charged Titan shots before going down. The Hypnos is shaped like a seamless sphere.
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Mass-produced Harmony: It drains energy?
Treated Neutronium: The only way I see that working is if you dilute it with other matter, which would no longer make it neutronium, but another matter that would be an isotope.
Hypnos: Approved.
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Harmony - No, but it allows for the Stasis, and technology that was formerly unable to be used on the other Archive vessels to be used.
Treated - It is in a way, it's a new form of matter that is about as heavy as neutronium and as damage resistant, but without the decaying part.
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Harmony: Tech that's formerly unable to be used? Could you just give me the tech request on that one? I think I remember it, but I dunno.
Treated: It would be heavier, as it would include protons and electrons instead of just neutrons alone. You also need to have protons to determine what type of matter it is. The protons are basically the identities of the matter, not the neutrons.
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Harmony - They don't actually matter, hell, all this is is putting an already used generator onto other ships, if you want to research it that bad then do it yourself.
Treated - Yeah? And? This changes it how? As I said, new type of matter, but very similar to how neutronium is.
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Harmony: I can't find it, so yeah. Even if it's already approved, I still want to see it. I would be approving something blindly. I can't find it. Used the search thing, but I still can't find it.
Treated: Yeah. And yeah. This changes it a lot. But approved.
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'Harmony' prototype generator - The Harmony is a prototype created by Matry, it uses the hawking radiation that black holes produce naturally as a power source. There is only one in existence at this time. It currently uses a basketball sized black hole as it's core. It's equipped to the Thanatos class.
Here.
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Exotic particle generation - After experimenting around with exotic particles the Archive has created a reliable way on creating controllable exotic particles, and the opposite, a way to create exotic particles that cannot be predicted or controlled in this current Space Time. Controllable particles are called C+ particles, while the uncontrollable are called C- particles.
Exotic particle stream - By focusing extreme amounts of energetic C+ exotic particles you have created a rather powerful weapon, in fact it's one of the strongest. Out-shining lasers and burning faster then most beams of energy. The stream is capable of tearing through armor due to the super-energetic nature of the particles along with their sub-atomic stature, which can easily penetrate most if not all armor. It's however pretty weak against shields, only truly effective when used against physical things.
Exotic particle pulse-bomb - The EPPB is the Archive's newly adapted planetary-bombardment warhead. By creating and destroying C+ particles you quickly create C- particles, and in large numbers to, these C- particles are released in a massive burst of energy and sub-atomic particles, these particles have been known to cause cancer, melt Titan class armor, pass untouched through traditional shields, vaporize, disintegrate.. Why so many effects? Because they can't be predicted, the exact type of C- particle that is created cannot be predicted. But they are always created with enough energy to out bomb most nuclear payloads.
Another thing, to reduced the weight in Treated Neutronium laced armor the Archive has laced it with VERY SMALL amounts of gray matter, which would lower the amount of weight by negating gravity by a small percentage.
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Approved except for pulse-bomb. If they're so unpredictable and uncontrollable, wouldn't there be a risk of having it backfire?
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A lot of safety measures were set in place, the C+ particles aren't even created until the bomb leaves back-firing distance, once it is outside distance it's only a set amount of time before the process takes place, and it doesn't take long. And the C- particles would only be dangerous in large quantity, which would be the blast radius, once they spread far enough they become rather harmless, despite their unpredictable nature, they wouldn't have enough of themselves to cause any noticeable or mentionable damage to anything.
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What's the blast radius?
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Depends entirely on the size of the bomb, the smallest which would be something akin to a tactical nuke would be about a kilometers, the largest which would be the size of a small frigate, only used on Titan classes of course, would be fifteen-hundred kilometers. This would be most likely used ship-to-ship combat, or bombing of heavily fortified structures.
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Imgaitt, Hypnos, Harmony, and Neutronium approved. As for the Exotic Particle stuff, I'm thinking the EPS would be a weeeee bit overpowered. Basically means the moment the ship's shields are down, they're dead. And as for the Pulse Bomb, ever think that it may end up fortifying the target instead, if the particles really are that unpredictable?
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The particles are also imbued with an incredible amount of energy, this energy is released when they come into contact with other matter, this would be the force of the explosion, the effects may fortify it, but they wouldn't be able to fortify it enough to defend from the explosion and the other exotic particles, which would have different effects.
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What would keep the particles from decaying from the amount of energy? Seeing that they're unpredictable and uncontrollable, there's a pretty good chance that it would decay before it comes in contact with other matter. With the energy put into it, it would do other things before it can be effectively used as a weapon.
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Not entirely Gaser, you trying to predict something that is inherently unpredictable, some might decay, some might use the energy, some might be completely unaffected. Even if the ones that decay do decay the energy is still there, and would still destroy things in the radius.
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Seeing that it's unpredictable, having it used effectively as a weapon is one of MANY things that could happen. There would be a greater chance that other things would happen than what you want to happen. The energy would be there, yes, but that would also be unpredictable, seeing that it can from an unpredictable thing. You wouldn't know what the decay would do. Again, it also applies to them that there would be a greater chance that other things would happen than what you want to happen.
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The energy isn't unpredictable, it's imbued into C- particles during their creation, but it isn't created with the C- particles, it's still energy and is still predictable. This energy gives the unpredictable nature of the C- particles a minor amount of predictability, turning the scale of chance slightly towards that of dangerous effects. Even then, the chaos caused by the unpredictable nature of the C- particles would be immense, they could turn your armor to cheese, and then melt it on you, might not kill you, but can wound and delay you. This isn't just a weapon that is meant to deal damage, it's also meant to confuse and disorient the enemy, not to mention cause general anarchy.
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Not really, Orph. The energy would make it decay. The particles, being unpredictable, would do something to the energy. The energy would become part of the unpredictability. The decay would also be diluted in part of the unpredictable particles. But the energy, being affected by the particles' unpredictable nature, would be unpredictable. Also, seeing that this is uncontrollable, you wouldn't be able to increase the chance of what you want to happen, to happen.
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Gaser, as I said, you're trying to say what something that CANNOT be predicted will do, it might, it might not. That's all you can say, we could sit here for days saying what it MIGHT do, but other then that, it's either approve it or not.
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I vote for not.
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Yeah, I love how you only chime in when your voting against me, what happened to having no idea what this meant, but when it comes to voting you instantly just go. "No."
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Either approve it or not? I say not. Your argument applies to you. YOU can't predict that it will do things you want it to do. So, I'm not approving this.
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So? Since when did I say it would do the things I want it to, what I want it to is cause general havoc and disruption of the enemy, which this could do easily.
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You just predicted something. There are more things it can do than just that. It can do many, many other things. Havoc and disruption are are two things in many things it can do. Chances are, it's not worth it.
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And chances are that it is, you just predicted that it is. The fact is that it would most likely do practically everything within the radius, from turning people into a mole rat to burning trees, and everything in-between.
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It would do harmless things, too, but that's true, but that would require a lot of energy, and I mean a lot. If you have enough, in that case, then, it's serious godmodding. It would be too damaging, doing random things. It would be unstoppable damage.
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Not actually Gaser, C- particles are created by the rapid destruction and creation of C+ particles, the energy required for that can easily be produced by my Harmony or Star Drive cores. The Star Drive is powered by a supernova, and the Harmony is powered by a black hole, which gives infinite energy at a finite rate, meaning it will never run out, but I will never have infinite energy at a single point in time. It more then plausible to say that I can provide enough energy to use one of these weapons effectively. And that's why the EPPB is a dangerous weapon, pretty much everything in it's blast radius is effected unless shielded, and even then the shield will most likely fail unless of considerable strength.
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That makes it much easier to do unstoppable damage, which you didn't argue against. It makes shields and armor useless, hell, even the ships themselves. A good portion of a fleet would be downed by a single bomb nearly instantaneously. Shields? No good. Armor? No good. How long it takes for the shields and the armor to be useless? Almost no time needed.
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The one thing the C- particles cannot actually penetrate would be a shield, and that's due to their lack of mass, only the particles with the effect that allows them the pass through a shield unhindered would effect a shield, and even then the damage those particles could do would be minuscule. An unshielded planet or ship however would most likely be heavily damaged if it was within the blast radius.
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They can penetrate the shield, seeing how unpredictable they can be. They can turn shields into walls of mattresses. You don't need mass to damage the shield. And with how unpredictable they can be, one particle can do thousands, hell, even millions of things to an object. This means it's a good chance that all of the particles can generally do the same thing to a general type of entity, like a shield.
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Ah true, but just because you can't predict them doesn't mean they can do everything in the known universe to you, they just all have the potential to be created in such a way that they can, that doesn't mean that they will, or that they wont. But I get your point, this should be heavily limited, can't really use it as an everyday type of weapon when it can do everything to everything within a certain radius.
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These types of particles should be extremely hard to make. It should only be used if there is an immediate threat to Archive's existence. As in, not seeing a massive fleet forming. More like the massive fleet attacking you, and actually overwhelming you. And they're in a last-ditch effort, or close to it.
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I actually only intend to use it if the Library is attacked directly, as that is the Archive's most prized possession, it's entire reason it exists.
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Well, only if the Library is getting overwhelmed.
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The Library's very existence is top-secret, if it was being attacked that means it's existence as been leaked and an enemy has made to the to Library and gotten past it's natural defenses, AKA Quasar, that means it is being attacked in force by a powerful enemy. That means the Library would use EXTREME prejudiced against everything and anything attacking it.
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The Library isn't in a quasar. It's either above or below it, where it can gather Hawking Radiation. Top-secret... yeah... doesn't really say much. Knowing and doing are two different things. A weak force can know leaked information. If one is on the opposite side of the Library from the quasar, they are pretty safe from it.
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Due to the size this topic is becoming. I would think it'd be good to take a leaf from the CL forum, and lock it, and start a new one. Makes it easier to find things.
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Yeah, no, I'll keep this topic, already have it stickied and everything.
And it's in one of the Quasar's jets, meaning anything trying to fire upon it would either be incinerated, or have their payloads rendered ineffective. And yes, but no weak force can figure out the Library even exists unless they stumble upon it, which is highly, highly unlikely, unless they have anti-gravity technology and a way to shield from the massive jets the Quasar produces.
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Scholar type GR-armor - The Scholar type is the newest addition to the ever-growing armory of the Archive, it can be compared to a super high-tech magical artifact. By fusing magic and technology the Archive has created a powerful suit of armor that amplifies magical reactions, allows for use of magic inside AM fields, and even is enchanted with a large number of magical spells that allow for quick casting without draining the user's own energy. They can do this by having an incredible amount of energy stored in the armor's own energy cells, along with multiple Nemesis generators that power both the suit and user's spells. However the Scholar's amplifying effects cease to work when it's within range of Nilgaitt.
http://shimmering-sword.deviantart.com/gallery/#/d200lkt - A GRASS member being dropped from orbit in Scholar armor.
Atlas prototype gravity resistant super armor - The Atlas is..big. The size of a small sky scraper it's armor is comprised of treated neutronium laced with heavy amounts of Gray Matter, cutting down it's weight nearly by half, it's armor is also laced with Nilgaitt, BALAR, treated diamond, EMP resistant materials, and a few hopes and wishes. One could say that the Atlas is the Titan class of ground warfare. Powered by a small Harmony core along with multiple smaller Nemesis generators. It's equipped with rail-guns, LOD, anti-matter rockets, EPS', and pretty much anything that the Archive could fit onto it. Piloted by a single heavily trained soldier and laced with nanites that are programed to be on a closed system and only repair the damage that the Atlas sustains. Capable of ripping through Super-Capital class armor with nothing but it's bare hands the Atlas is one-of-a-kind, created for the future siege and destruction of Maltruse. Equipped with a Aegis class shield.
http://omen2501.deviantart.com/favourites/#/dq3sie - The Atlas killing a large humanoid entity on an unknown planet.
Both are equipped with pysc-shields.
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Even weak forces would be able to find out that the Library exists, if it's allied with a strong force that leaked out the info. What makes the Library able to withstand the jets?
GR-armor: No. AM fields will still destroy the magic. Magic has been amplified. Well, it's still bloody magic, so the AM field would still take it down.
Atlas: Really? Ripping through super-capital class armor with its bare hands? That's godmodding. Aegis class shield... What class-type is that?
Imgaitt: Again, no. It reinforces magic, which means... it's... magic. It doesn't change the fact that it's still magic. It would ignore Imgaitt's affects, and go straight for the magic part of it. Sure, the Imgaitt is left alone, or even destroyed, but regardless, the magic part would still be destroyed.
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Imgaitt was approved.
Atlas - Not really, considering that a normal sized GR-armor could pick up something about 100 tons, this is something the size of hundreds of them, that would be enough physical force to do such a thing. Go find it.
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I'm calling Imgaitt out as well, that means with two admins denied counters the two admins approval.
Just because you strengthen or amplify the damn magic doesn't mean it would counter the field. WTF? You haven't changed the magic in any way, you haven't done anything to it but level it higher. That makes no damn sense.
And external? Even less sense. Maybe if you injected it or it was to help strengthen it internally, but even then, there's no reason it should still work under the damn field.
And for Scholar GR Armor.
As I've told Hawkeye, you can't just amplify magic without reason. You didn't put one damn reason of how magic is amplified in there.
And if it ceases to work near Nilgaitt? Then it ceases to work with AM. You can't have it work with one and not the other, when both are designed to take out magic.
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Atlas: Just because it's possible, it doesn't mean it isn't godmodding.
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I'm calling Imgaitt out as well, that means with two admins denied counters the two admins approval.
Just because you strengthen or amplify the damn magic doesn't mean it would counter the field. WTF? You haven't changed the magic in any way, you haven't done anything to it but level it higher. That makes no damn sense.
And external? Even less sense. Maybe if you injected it or it was to help strengthen it internally, but even then, there's no reason it should still work under the damn field.
And for Scholar GR Armor.
As I've told Hawkeye, you can't just amplify magic without reason. You didn't put one damn reason of how magic is amplified in there.
And if it ceases to work near Nilgaitt? Then it ceases to work with AM. You can't have it work with one and not the other, when both are designed to take out magic.
It amplifies magic that it overpowers the negating effects of an AM field.
And yes I did, it's laced with Imgaitt, and if I didn't put it that it had Imgaitt on it then shit, I meant to. Nilgaitt and Imgaitt are the the opposites, they cancel each other out.
Atlas - Actually, it means it isn't. It may be powerful, but it isn't indestructible nor something that kills everything before it has a chance to respond. Meaning it ISN'T god modding, it's very strong and created in a possible way.
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Which Imgaitt is challenged. Two admins deny the approval. You didn't even look at the argument for that. Amplifying it would not let it get passed AM.
Just because you strengthen or amplify the damn magic doesn't mean it would counter the field. WTF? You haven't changed the magic in any way, you haven't done anything to it but level it higher. That makes no damn sense.
And external? Even less sense. Maybe if you injected it or it was to help strengthen it internally, but even then, there's no reason it should still work under the damn field.
And if Nilgaitt makes it cease, so would AM. It may be the opposite, but that doesn't make it any special. They both still counter magic.
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But in different ways, Nilgaitt causes magic to fizzle out, where Imgaitt is the opposite and strengthens magical reactions. AM field are not absolute, they can be overwhelmed, and if they can't be overwhelmed then they are god modding, no matter what you say. And it amplifies it to the point in which it overwhelms the AM's effects, but although weakened.
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They're not godmodding because they can be gotten around. Just because they can't be overwhelmed, doesn't make it godmodding. If there was no way at all to get your magic back, then it would be. BUT, there's AAM (tech) and Spirit Energy (magic,) as ways to get around it. As well as other things....
Think about it. If encasing spirit energy around magic worked to keep the magic safe. Then why does this not hold true for any type of energy? Perhaps even a specific energy created for that simple purpose, To encase magic?
^I claim that idea.
But, just saying. AM Fields are NOT godmodding.
But you, you're bruteforcing it, not getting around it. Which makes NO DAMN SENSE.
So no, Imgaitt NOT APPROVED.
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Um...Isn't it that using spirit energy is kinda a BAD thing for your well being? since...You know...Your using up your spirit?
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Um...Isn't it that using spirit energy is kinda a BAD thing for your well being? since...You know...Your using up your spirit?
Not the way I came up with.
You encase your soul and your magic with Spirit Energy. On a normal basis if you use like half of your spirit energy, you need to rest and your magic restores it over time. BUT, in this method, since they're right by each other. The magic replenishes the SE constantly, and the SE encases and keeps the magic safe. Like an Orange. AM Field can't get to the orange part without taking out the peel.
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AM fields ARE absolute. They have been ever since old GE. There are things called 'exceptions'. Look it up. Starts with 'exc'. For example, one piece of tech would be godmodding. Godmodding doesn't necessarily mean unacceptable. One would find the piece of tech unacceptable in an everyday thing, and find it perfectly acceptable in events. AM fields, are another type of exception. They're godmodding, sure, but doesn't mean they aren't acceptable.
ANd don't go around saying "Well, then that means we can't disapprove tech cuz of godmodding, as long as they're acceptable" because the exception go to SPECIAL cases. And these special cases? I can only think of... two to three.
But... it isn't exactly godmodding. You're just saying that anti-submarine nets are godmodding because you can't get your submarine past them. Yet... there are other ways to get passed it, like flying over the place, or driving to your destination. Hell, just take a damn boat.
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AM fields being absolute is the one of the major issues with it. They shouldn't be able to destroy every single kind of magic there is out there, even those they've never encountered before.
And another thing Gaserlake, you yourself admitted that AM fields could be brute forced like a lock, yet now you're saying they can't? WTF?
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Even if he does say they can be bruteforced... It doesn't make sense for them to be. Even a lock needs to be picked. You're not picking the lock or breaking it. You're jamming the key all the way through it. That does not work. And all magic is the same in the end, different types, yeah. But the same makeup of it.
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...Isn't one of the main things about a RP that nothing is absolute? Your saying that aside from using things most characters dont even know exist, AM is absolute.
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Nisorin, I did agree with that, but only temporarily. I have then discovered it would only make sense if it couldn't be brute-forced. It wouldn't be right to have mages suddenly be able to overwhelm the AM field. Besides, magic is all the same. It's existence. You would think that AM fields would destroy existence. Well, magic isn't literally existence. It's a manipulated form of existence. No magic can be different from that. AM fields would destroy that, not the existence that makes things exist.
Again, Hiro, there are special cases of exceptions. Same thing with some of the laws of physics. Some laws of physics even limit magic. You can say that AM fields are anomalies to existence, giving it the ability to be absolute against magic.
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Then by the same token, you can say that Imgiatt is anexception to yours, and is a anomoly itself able to overcome AM.
And nobody said anything about all of a sudden. Most mages are biologigical; they are living creatures, and as such undergo changes in order to adapt and overcome obstacles in their enviroment. AM is a obstacle. The bodies of these mages have merely evolved past it, grown strong enough to overpower it. It makes perfect sense.
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Here's something to think about.
The Day of Alignment. Back in the OK? It killed off magic for three whole days. NOT ONE KIND OF MAGIC, NOT A FEW KINDS, ALL MAGIC. And you couldn't bruteforce it. Tech was the only option. Or wait it out. This was an event that is now known as a Natural Occurring AM Field. I forgot how we explain how it happened now. I think Gaser and K2 helped me come up with how it was done. (I created the event.) But, if that was a natural occurring AM field, and it was ABSOLUTE.
Then by that same sense, the tech version should be absolute as well if it was based off the ones that can occur naturally.
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That further proves my point. A natural obstacle, can now be overcome with overpowering via either biological adaptation or technological. As far as Biological goes, perhaps the reason it worked so well was because Mages had little to no contact with the field, meaning they didn't have enough time to adapt. Well, seeing as AM fields have been used as much now, its given the mages time to adapt to it. They could have slowly overcome it.
Im not saying you'll be tossing around fireballs the size of buildings even with an AM field. Thats too fast. But NO magic, after the time they've had to adapt to it? At least a few species who've had more contact with it would be able to use some magic, even if suppressed.
And then there's this,which is a technological way past. I dont see how this is impossible, quite frankly. We're talking about magic, which defies MOST(not all) laws of science, and something that blocks most of it. This is something that enhances magical ability, enough to get past it for a bit. If AM is a immovable object, this is what makes magic a unstoppable force.
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You can't adapt to it! The Day of Alignment was throughout the whole damn dimensional plane. Magic worked, NOWHERE.
And if it happened again? It wouldn't work for three days, AGAIN. No adapting to it. It doesn't make sense to adapt and bruteforce something thats sole purpose is to cut off magic.
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Dont see why not. The sole purpose of adapting to stuff in biological creatures is to get past obstacles. What your saying makes no sense to me, Hik. You aren't giving living things enough credit. What Im saying is, that would have only worked because they couldn't adapt to it due to its brevity. You cant adapt to something without time. Well, they've had time with dealing with the AM, so they'd have adapted to it. You cant just say something cant be adapted to without explaining why. Whoopdido, its a dimensional plane thing. So's gravity. And ya know what? Gravity's been beat before.
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Because you don't bruteforce a lock! You pick it or get around it!
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No, you can't just make things an exception all the time, and anomalies. It would defeat one purpose of tech requests: they need to obey laws of physics.
They're biological beings, yes, but machine nowadays are much more advanced and intelligent than us IRL. Look at Chess. We can only think of several moves ahead, while my computer can think AT LEAST a hundred moves in advanced, and not just that, but also A NUMBER OF WAYS to move a hundred times. That's a lot of moves.
Biological? Biological warfare and biochemical warfare. It hits us before we can adapt to it, so it dies. Just like magic. AM fields hit magic, magic can't adapt to it, so it dies. Reason? Magic has no time to adapt to it. It can't ANYWAY.
The lock would be the AM field. The wrong key would be magic, and the lock pick would be Spirit Energy, brute forcing it would be technology, and shooting at the door knob/lock would be AAM. What would you do? Try to open the door with the wrong key against something that's designed to NOT let wrong keys fit in, or use something that's designed AGAINST AM?
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Sure you can. You break it. Y'know, with a rock, a crowbar, hunk of Imgiatt maybe.
EDIT:Gah, hadn't seen Gaser's post. I'll have to post again.
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Gaser, that same thing would apply to the AM then. Dont see why the Aralangs get special treatment by getting AM if no one else gets special treatment with other stuff.
Yeah...But does that mean we cant beat them? No...After all, its usually people who hack computers. In some cases, their smarter, in others, we are. And Im pretty sure a AM field cant think, or even come close, so...Yeah, that analogy...Doesn't work.
You ever notice how there's millions of particles in the atmosphere, Gaser? Viruses and bacteria, all floating around that our immune system murders without a thought? Yeah, at some point those were lethal too. Our bodies adapted to that. So its hardly a stretch to say we can adapt to man-made ones, too.
Gaser...Imgaitt IS technology. It IS bruteforcing it. And its always possible to break something, even locks with the wrong key. It just takes a bit of patience.
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I agree with Hiro. It's a very simple process called evolution. I'm sure you're both familiar with the term. And you can actually brute-force a lock open with a key by snapping the tumblers inside the lock, you just have to know the trick to it, and have a very strong key. In this case, that key would be magic. AM fields have been used for thousands of years in this RP, that's plenty enough time for races of mages to have been able to evolve. But, there's something else.
Adaptations aren't always biological. They can be technological, and happen in a matter of months or years, or they can be behavioral, happening sometimes in less than a second. With AM fields having been around this long, you really think no one's EVER found a way besides using their own spirit energy or technology to combat an AM field?
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Not bruteforcing though. I still say that shouldn't be allowed.
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Yeah? I say AM shouldn't be allowed. I, at least, can think of a way that it can be explained why it doesn't work anymore. Same way its explained. A anomoly could render the field useless.
And dont say that cant work, since anomoly is all you've got going for AM. Throwing rocks from glass houses and all.
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Ugh. Magic is existence, literally. Except there's two types. Your regular existence that we're alive on. And then your converted existence. Which goes through the soul or whatever your race has that converts it to use able MAGIC. AM Field blocks out the converted existence/MAGIC, not the existence that's life. Then there's Spirit Energy that's sentience/consciousness . So Existence/Life, Consciousness Energy, Existence Converted/Magic. With me so far? Yeah I'm explaining magic, so the fuck what.
Just powering the converted existence more, DOES NOT overpower what's cutting it off aka the change that was went into converting existence to magic.
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Aralangs aren't the only ones with AM technology.
If we allow them to be tough enough, it goes to the point that it's not humanely possible to beat them in Chess. AM fields recognize what's magic, and what isn't. Computers would see our bloody moves in Chess, and recognize them and know how to deal with them. Besides, computers don't really think.
Actually, we have to technology to wipe out the ENTIRE world population from ONE genetically engineered disease. Deadlier than small pox, while more contagious than the common cold.
I used bad analogy, but hell, the key thing seems to be a bad analogy. More like... a lock that has acid that devours the lock on physical contact. You need a special key to make it survive. Each type of key represents magic, techology, Spirit Energy, and other ways. Magic is the key that devours the most. It would instantly devour. It would be as good as ash, or sand, or dust.
Nisorin, I believe nobody has EVER found a way. I believe nobody CAN ever find a way.
Hiro, it's an anomaly. AAM is anomalous. You've already got something that counters magic that's anomalous.
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Aye, but that anomaly requires technology to use, if you'd listen to Hikaru, leaving magic users out of options beyond spirit energy, which no mage should want to use considering what it is.
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They just use Spirit Energy to protect the magic, which would replenish said Spirit Energy. It's a cycle. They won't run out of Spirit Energy, as it's replenished by magic, while at the same time, it's protected by Spirit Energy.
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Actually, that only makes sense if an AM is made of particles or fields of thin energy. But as you've yet to explain HOW THE FUCK THEY ARE MADE, OR HOW THEY WORK. It's up to debate. Magic isn't just energy, it's the force of consciousnesses and imagination. And if you're saying your AM field can block that, that means you've created a field that effectively kills all who enter it.
AM fields in their very nature don't make sense, until you explain it fully, and I mean fully. No fucking blank spots remaining I'll be ok with it. Till then you can go fuck yourself, and Imgaitt stays approved.
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Till then you can go fuck yourself, and Imgaitt stays approved.
Or it stays un-approved, and you can go fuck YOURSELF, because we don't want to explain magic, thus not wanting to explain AM fields, as it would require explaining magic.
And I did explain magic, partly, READ THE FORMER FUCKING PAGE.
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Well then we don't have a problem do we?
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We don't have to fully explain it, even just the basics would be sufficient enough, I think. AM fields are technology, which, by its definition, needs to be explained.
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We don't have to fully explain it, even just the basics would be sufficient enough, I think. AM fields are technology, which, by its definition, needs to be explained.
lolmeanttopressquoteandpressedmodify.
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Ugh. Magic is existence, literally. Except there's two types. Your regular existence that we're alive on. And then your converted existence. Which goes through the soul or whatever your race has that converts it to use able MAGIC. AM Field blocks out the converted existence/MAGIC, not the existence that's life. Then there's Spirit Energy that's sentience/consciousness . So Existence/Life, Consciousness Energy, Existence Converted/Magic. With me so far? Yeah I'm explaining magic, so the fuck what.
Just powering the converted existence more, DOES NOT overpower what's cutting it off aka the change that was went into converting existence to magic.
Explained. Scientifically? Can't scientifically explain something that can't be scientifically explained, except to scientifically explain that it can't be scientifically explained further than how it can't be scientifically explained.
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Except it can be explained, at least not the degree where it's pretty much all known about. AM fields need to be explained, if you can't explain them then you have no control over how other things effect them.
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Well, all I need to know is that they work. Just cuz I don't know how it works, doesn't mean I can't use it.
But anyway, Hikaru explained how AM fields stop magic. Existence is the most absolute thing in the RP. I just remove said existence just as absolute.
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Yes, that does mean you can't use it. I might as well make a field that makes matter and energy break down and stop existing, I don't know how it works, but that doesn't mean I can't use it.
And we never agreed that's how magic works. :/
Technology gained from the Felicity will be coming soon, although in small fragments.
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And we never agreed that's how magic works. :/
Been that way since the OK. Don't have to agree for things set pre-SP/GE. ESPECIALLY MAGIC.
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Hardly anything was explained in OK, and magic was a major part of it. We can't say "Oh, it's GE and SP, so it's explained now." Same with AM handcuffs.
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Well, if we cant, we can tone stuff down, and be able to make other stuff capable of winning over it through force and such. Personally, I think we CAN explain it like that, but if you're saying we cant, then dont get mad when we want technology or whatever that can overpower it. Just because AM was from the OK is no reason to say that its absolute in SP if you cant explain it.
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Well, we sorta did already explain AM fields and magic. Magic is converted existence. AM fields say no to it. Existence is absolute. AM fields are just as absolute, so AM fields ARE absolute.
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That original AM field thing, though, wasn't scientific in nature, and surely didn't follow the laws of physics. Apparently, the Aralangs can generate a field exactly like that using technology? Yeah...Not unless its understood how they're able to. If thats not explained, I really dont see how the Aralang/any scientific version wouldn't be a cheap knockoff that can be broken. Unless its explained how they can technologically generate that exact same field-which breaks the laws of science, mind-I dont think that theirs should be absolute.
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It did follow laws of physics. It did nothing to break it. Magic isn't included in the laws of physics, and it broke down magic. So, it is able to be redone by technology. Technology just copied the phenomenon that was originally natural. And originally, it was bloody absolute. Mages were stuck for three days without magic, until the phenomenon ended.
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The natural field, though, wasn't scientific in the first place...Science had nothing to do with it, unless Im getting this wrong, in which it REALLY doesn't make any sense. Point is...If it doesn't have to do with science, I fail to understand how science can perfectly replicate or make it. The original thing? Sure, that makes sense to be absolute. Magical AM? More sense, though I dont think that should be absolute either, but still. Technological AM? Makes no sense at all.
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How does it break something that had nothing to do with it? Technological AM fields makes a lot of sense, as they're mimicking the effects of the AM field. It's basically copying off of the natural AM fields. If one were to compare a natural AM field and a technological AM field, there wouldn't be any difference in it. Each field is unique on its own, so of course there would be a difference between ANY two AM fields. However, natural AM fields and technological AM fields have no significant difference.
Technology can do things magic can do. The only way I see that's different between magic's and tech's way of doing the same thing, is HOW they do the same thing. The process would different, but the results would be the same.
The original thing? Technological AM fields copy that, except it's on a smaller scale, in terms of size. It's is part of science, too, as NO magic existed for three days during the phenomenon. If not magic, it has to be science. Hardly anything was explained in OK, anyway. Yes, technology and science in OK was unexplained, too, like Hikaru's watch/teleporter.
If magic can do it, it doesn't mean technology couldn't. Technology can do a lot of things magic can do, at the very least.
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The thing is that nothing in the RP should be absolute, even if it makes sense nothing can be unbeatable or one-hundred percent immune to something. Just like you yourself said, it's hypocritical. For the sake of the RP being fair an AM field cannot be unbeatable when it comes to magic, it should be able to be overwhelmed.
Nilgaitt infused Quasar - After the recent attack on the Library's Quasar the Archive has increased it's defenses, by employing the relinked Noverians and an incredible amount of Nilgaitt the Archive has infused the Quasar with Nilgaitt, effectively rendering it very magic resistant.
QPRD, Quick Portal Redirecting Defense - The QPRD is a new defensive technology created by the Archive, effectively rendering most projectile weapons useless or ineffective against Archive vessels, fortresses, and planets. Controlled by a hub of super-intelligent VIs the QRPD creates wormholes that redirect projectile weapons back towards their origin. FAL weaponry have been known to be more effective although not entirely, as the QRPD is equipped with sensors that can detect energy charges.
SIGURD Fortress Defensive System - The Sigurd is currently the leading Archive armor system, by incorporating all the leading defensive technology into one system the Archive has created a nigh-indestructible system. Treated Neutronium, EMP resistant materials, BALAR, Nilgaitt, Gray Matter, QRPD, Aegis Shielding, ETC. Currently it's only been equipped into the Library, as it's very, very expensive.
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No. The reason why I'm making the AM fields unbeatable IS to make the RP more fair and balanced. And yes, you're right. It is hypocritical. I have heard people brag on about how magic is so much better than tech. Now, when it comes to this, you say that magic and technology is pretty much even with magic, but AM fields knock it off balance.
Niglait and QPRD approved. For SIGURD, if it's so expensive, wouldn't the Library be one of the last things to put it on, due to its size?
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Sure it's the largest, but it's also the Archive's most prized defensive position.
They do, as nothing should be unbeatable, sure it can be powerful, but if it's unbeatable, then that's just well unfair. Even if you think making it unbeatable makes it fair it doesn't, it in fact limits the amount of things that you can do to fight back against it.
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Alright. SIGURD approved.
It may limit things, but it would force the opponent to be creative and think outside the box. Hell, any piece of technology I have would limit the number of options the opponent has against me.
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How..nostalgic. Because that was me and K2's exact response when it came to Twilight energy.
Sigurd, QPRD, and Nilgaitt hole need one more approval.
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Well, I wasn't the one that approved Twilight Energy. I hardly even understand it right now.
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And yet you one of the people so against it, and yet you didn't even fucking understand it.
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Sigurd, QPRD, and Nilgaitt hole need one more approval.
Approved.
Also, everyone check out the battle between C2323 and Hikaru. Twilight Energy was easily countered. Imagine that.
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I didn't go against it... I hardly knew anything about it. I didn't know there was even a controversy over it.