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Messages - Advent Zero

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Void / Toshimiru 'Toshi' Naguto and his companion Xitrech
« on: May 11, 2011, 07:19:50 PM »
Name: Toshimuru  ?Toshi? Naguto
Age : He is about 25 years of age.
Race: Anathasiles
Gender: Male
Appearance: http://1.bp.blogspot.com/-NOA45SwwpdU/TaIWfIYYw9I/AAAAAAAAAyM/zo2jThlW47Q/s1600/NINH+Punk+Goth+Rockstar+Fashion+Street+Jacket+Gloves+Scifi+Wind+Breaker.jpg Except with coppery colored skin and the normal features of the race. 

And when he fights : http://mycheats.1up.com/view/imageraw/61476/sub_zero.jpg But without any markings on the robes or boots and more red and silver. 

Equipment/Belongings:   

Also in his possession are various odds and ends such as a laptop, various weapons and types of guns along with numerous melee weapons. No one is sure how he obtained it, but he has a corvette at his disposal. 
Five training suits.


Magic Level: 4
Psi Level:0
Other abilities:
Martial Arts- Somehow he has an innate ability with the martial arts.
History: A young one that at birth was orphaned by events he could not possibly comprehend or control. Toshi Naguto would be raised by the elders of a clan of warriors on the homeworld of the Anathasiles instead of his parents since his parents had been slain in an accident. Starting at age 5 Toshi Naguto began his training under the elders and learned how to use his abilities. The elders taught him long and hard but he began to improve beyond even their wildest dreams by the time he reached age 8.  The training progressed as he learned how to do many things with his magic that he didn?t think to be possible namely energy blasts, flight, levitation, enhancing his strength and speed. One day a strange pod would crash on the planet that contained an annihilator unit created by the Black Guard.

The Annihilator managed to ravage land and kill about 20 before Toshi Naguto could reach it. A battle broke out, and lasted for about 72 hours without rest or relaxation. Finally in the end Toshi managed to finish off the robot with a massive energy blast aimed at the face of the thing. After that the elders decided to further his training so that he could prevent anything like that from ever happening to them again however. So 17 years passed, his skills at the martial arts and magical arts of combat having improved to a very large degree. Earning the nickname Blue Dragon among his peers for his exceptional skill Toshimiru prepared to leave so that he could find the makers of such a device and murder them with extreme prejudice. Boarding a corvette he had obtained he has now left to hunt for the makers of said drone so he can proceed to wipe them out.

He also is seeking knowledge, specifically more training in the arts and doesn?t go anywhere without the companion that has chosen to be his partner/guide and act as a sort of protector to him. Big plans are in mind for when he returns to his world of course and that is a long term scheme of his.









Name: Xitrech
Age: 25
Race: Companion
 
Gender: Male
Appearance: http://www.draconika.com/img/blue-dragon.jpg It has a humanoid form like it?s charge but with dragon armor and wings.
Equipment/Belongings: Various stones that are concealed in his clothing that have unique effects, a staff that can morph into a bladed staff sort of like a dual bladed sword and a set of dragon armor that he wears.
Magic Level: 3 (but 5 when apart from Toshimiru)
Psi Level:
Other abilities: I?ll rip you apart- Slash with claws.  Fire-Breath = Can breathe fire.
History: One of the more unstable companions Xitrech did not manifest as easily as the other companions did and actually took until his charge was about 8 to come out. This meant that his power would be more unstable than that of the other companions. Still though he was accepted by Toshimiru and over the years they have developed a bond of sorts. With his abilities of the magical arts and Toshimiru?s natural reservoirs of powers the two of them make a great team.


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Build Your Race / Re: Race Request Topic
« on: May 11, 2011, 01:05:29 AM »
Anathasiles
The Anathasiles are a race of humanoid beings that are by definition extremely NOT human. For example while humans have only one brain these beings have 3. Of course their brains are smaller but can hold more information for some reason than most races of course. Their bodies are usually muscular in the case of the males but slender in the case of the females. For the males the skin assumes a coppery tint to the skin and for the females, a pale silver tint. The males tend to be the more powerful in the terms of attack directly kinds of magicks, while the females tend to be more skilled at the subtle magics that kill a person slowly.  The immune systems of these beings are so sharp they will reject any toxins or poisons of any variety immediately upon detecting them.  With 3 brains they can switch between brains allowing one to store information while still having their mind clear. One of their unique abilities is to see the past like a movie in a sense. Note they have to touch someone to see their past and what has transpired. Also the Anathasiles are about as strong as Sages in magic, because of the marks on their palm which somehow act as an amplifier to them. Each mark is different, and no two marks are the same but these are on each one since birth.

The males have red markings on their backs and arms which are actually crystals that are part of their bodies and act as a hidden reservoir of sorts. Each time they use a spell, cast an enchantment or do anything with magic part of the existence that is converted and left over is diverted. The reason for this is to give them a back-up supply. Also Am fields cause an itching sensation to these beings causing them to scratch themselves until they bleed. Each is also born with a companion that is like a normal earth animal but can talk, walk and protect their master.  Another thing about having 3 brains gives them a photographic memory and prevents them from repressing memories unfortunately. The bodies they have are extremely good at healing themselves and could within the span of 8 days regrow limbs or other missing bodyparts without the use of any magic.

Companions   Animal like creatures that can walk and talk and use magic, these creatures are different from most as they tend to talk with more of a guttural language. Also they prefer their natural weapons or abilities and spells of nature and natural forces over normal magics.  These are spirit guides just ones bound to physical vessels however and forced to live with their charges.  During the first 17 years of their existence their power is extremely extremely Unstable. In short this means you don?t want one of them after you as their magic would literally rip you apart molecule by molecule, they have little to no control during those years if they are separate from their charges.  To compensate for this their physical abilities in the 18th year increase as their magic becomes slowly over time more stable and they start to favor elemental type spells. Some would prefer water, others would prefer fire, it really just depends on the type of creature. Also they have the ability to be understood by their charge, and by any their charge is speaking to or fighting. Another thing they can do is transmit to the Astral temporarily and help their charge but they have a limit of 15 minutes in the Astral Plane at a time. They feed off of magical energy outbursts that are commonly done in fights for some reason. As they feed more and more they become stronger and more protective of their charge and evolve a little to a humanoid form similar to that of their charge in a few ways, but more animal than human.


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