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Messages - pineblood

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Build Your Character / The Eight Horsemen - Famine
« on: August 24, 2012, 12:01:01 PM »
"I am the hunger that gnaws at your very being. The thirst that parches your soul. I am Famine ... erm, did anyone see a loo on the way in here?"


-Famine


Character Name: Famine
Age: Unknown, estimated dawn of existence

Gender: Male

Race: Horseman of the Assured

Appearance: Famine takes the form of an unusually tall and gaunt male, of 8'7", and wieghs just 50Kg. He wears faded, pale yellow plate and chainmail armour with an extreamly tattered cloth tunic and cloak. When I say extreamly tattered I mean that there isn't a square foot of it that doesn't have at least five inch-wide holes in it. His face, and indeed the rest of his body, is emaciated - almost literally just skin and bone. His face is very tanned and weatherbeaten, so that it too looks yellowish, and he has shoulder length, dirty blond hair. His eyes are a sort of faded green and slightely misted, as though he is partially blind. His skin, though tanned, has dried rock hard and, even without his armour, is very hard to pierce with any normal weapon.

Famine, like most of the horsemen, has MPD, and this changes him dramaticaly. Bounty, Famine's flip side, is so fat that his horse cannot support him, even though it has almost unlimited strength. His armour, however, doesn't grow, and is as such stretched painfully tight across his belly and limbs. His eyes loose there mistiness too and become the bright green of a rich and healthy crop field in spring.

Famine's horse, the aptly named Rogue, is even more emaciated than the Horseman himself. Rogue's internal organs shrivelled long ago, and his ribcage is therefore incredibly thin, though sharp as a knife. His skin is stretched so tight on top of his bare bones that if he is cut the rip would tare the horse completely open if it weren't for the fact that he has almost instantaneous regeneration and skin as dry and hard as steel. Though he has no muscles, Rogue is incomparably strong as a result of the magic imbued in him by Famine. 

Alliance: The Eight Horsemen


Personality (one paragraph minimum): Famine, though quiet and, at shrivelled heart, peaceable, is not below having a good scrap with people who annoy him, and of course is perfectly willing to fight alongside his fellow horsemen. Though Famine can neither eat (as food turns to dust in his mouth) or drink (water just boils away as it touches him) he seems to have a bowel problem, as he is forever running away to the toilet in the middle of Horsemen council meetings or even battle! Though he is the weakest physically of the Horsemen, he is the strongest magically. This is his greatest asset in battle.

Bounty, Famine's flip side, caused by Multiple Personality Disorder, is just as smart as Famine. However, he is less peaceable and more willing to go to war. Also, his physical strength increases slightly from Famine, and his magical strength decreases slightly. Instead of having a bowel disorder, like Famine, Bounty has an eating disorder, and holds the record for the fastest consumption of a whole oxen in the universe.
 
Inventory: Reap/Sow - Famine's bronze sickle, Reap, is slightly bronzed in colour, but, like all Horsemen weapons, is unbreakable. The tip of Reap is especially deadly, as Famine enchanted it to turn literally anything it touches to dust. The blade of the sickle, whilst sharp, does not possess this special ability, only the tip. The only thing that the tip if Reap cannot turn to dust is the locking sheath which it is encased in, which is located on Famine's right hip. When Famine flips to Bounty however, Reap turns to Sow; a long, staff like billhook instead of a sickle.

Stale Baguett - this is Famine's secondry weapon. He found is just before the imprisonment of the horsemen and so never got a chance to eat it (at which point he would of failed anyway.) However, during the imprisonment the baguett basically fossilised and is now one of the hardest, toughest, most indigestable clubs in existance. Although he never got a chance to eat it, he did, for some strange reason, make a sheath for it and he now carries it on his back.

Armour of the Horsemen - This Armour seems to be completely useless because of the low amount of it but it is in fact incredibly strong, capable of taking even rail gun shots and still surviving and generates a slight barrier of the Horseman's magic when worn. These suits of armour also incorporate some form of AAM, allowing them to use magic at all times.

Combat Level: 5
- Magic  Level: 5/4
- Physical Strength: 3/4

Character's History: Famine was never anything but Famine, created at the birth of time along with his 7 brothers he was, even at birth, the strongest in magic, but also the weakest of the horsemen. Famine, as well as being the oddball magic wise, has always had more of a tendency to flip to Bounty than any of the horsemen; and he is the only one capable of iniciating the MPD in either himself or his brothers willfully. As you would expect, he uses magic to do this, but the spell with which he does it isn't intended for this purpose. Instead, it is supposed to throw any enemy within twenty metres back, using his or her own strength. Whilst it does do this very effectively, it also has the unforeseen side effect of flipping the personality of any Horsemen within forty metres, Famine included. One of his other favourite spells, Plague involves his summoning, and if he feels like it becoming, a swarm of locusts big enough to decimate the crops of a small continent in under two months.
Famine found his horse, Rogue, when it was close to death by starvation and swiftly put the animal out of its misery. However, later on Famine returned to the desert spot to find Rogue's body perfectly preserved by the sands, and this gave him the idea to use his magic, for the first time, for resurrection. He did this so perfectly that Rogue returned with all his origional willforce and almost infinate strength, though now with a fierce loyalty to Famine built in. Rogue and Famine's bond is closer even than Hatred's, and this, along with his natural skill make Famine the best horseman of the Horsemen.

Many, many years later more beings came to the planet and despite taking heavy casualties and being inferior in almost every way to the Horsemen they somehow captured them. Famine was one of the earliest to be captured, his magic reduced dramatically and powerfully drugged to unconciousness, he was imprisoned in a sealed chamber next to where the horses were kept and, weakened, there he stayed for many thousands of years. Outside the cave life-forms waxed and waned, the originals dying and the legend of the horsemen disappeared from history completely.

After around 40,000 years to the day the bonds and wards finally broke upon the Eight Horsemen and they regained their powers. All eight of them prepared then escaped, returning to the world of sunlight at last, beheld one another with pale faces and weary eyes.

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Accepted Characters / The Eight Horsemen - Hatred
« on: August 21, 2012, 04:18:04 PM »
"I am the spiri' o' anger! I am the lord o' pissed aff! I AM HATRED!"

-Hatred


Character Name: Hatred

Age: Unknown, estimated dawn of existence

Gender: Male

Race: Horseman of the Assured

Appearance: Hatred is a slightly strange looking male, he stands at 7'9", the second shortest of the Eight Horsemen, and weighs 100Kg. He wears leather and plate armour that is painted dark red. Some say it was painted with blood, but nobody's been brave enough to ask apart from Chaos (who then had to avoid a rather hot laser.) His face is gaunt and lined, the frown lines are especially deep, and a thin scar stretches from his left temple to his left cheekbone, intersecting his eye socket. The unharmed eye is usually slitted in fury and always bloodshot, whilst the other, a glass eye, is nearly always wide open. Both eyes are flame blue and full of rage. He has a short beard and moustache (Aragorn style), and short hair. Both are reddish brown.
When he changes however due to his MPD, he seems to become much younger in face - the beard, moustache, scar and wrinkles all disappear and his face fills out, becoming boyish. Even as his face becomes younger, his body grows and he becomes the strongest horsemen; also the tallest, of 10'. When Hatred changes, he becomes Friendliness.
His horse, the unfortunately named Beauty, is a pure black, Friesian stallion with a mane of brilliant scarlet fire. Beauty's eyes are identical to that of his master's apart from the fact that they are never bloodshot. Hatred doesn't like the name beauty (he hates it) but unfortunately he was named by friendliness and now answers to nothing else.

Alliance: The Eight Horsemen


Personality (one paragraph minimum): Hatred holds within him a fury at all things, living or dead, animate or inanimate. This has just one exception - his fellow horsemen. With them he is still furious, but he can at least go more than a few minutes without trying to kill them. Hatred, apart from having serious anger issues, also has another problem - he is an alcoholic. He is never seen without his refilling hip flask full of whisky, unless Chaos decides to play a prank on him, in which case Hatred will destroy literally anything in his way to reach it. (When Hatred was imprisoned, he was separated from this hip flask, and is as a result rather ... eh ... annoyed when he wakes up.) This makes him rather useful on the battlefield, and his hip flask is therefore stolen and thrown to the opposite side of the battlefield before every war/apocalypse. Along with Chaos, Hatred was what sparked the idea of one of the horsemen being War, and as such he is an expert warrior. Almost all Hatred?s magic is used with regeneration and this increases in power as Hatred gets angrier.
Like most of the horsemen, Hatred has Multiple Personality Disorder; his flip side being Friendliness. This great hulking figure, despite acting a bit dim, is actually as smart and calculating as Hatred, but has the vocabulary of a four year old, and so finds it difficult to get his point across. He often accidentally kills people by trying to give then hugs or trying to play catch with boulders as big as he is.

Inventory: The Furies - Hatred's twin daggers; they are identical, mirror images of one another. Each is as long as his forearm (blade and hilt), with a blade tempered so hard that it is indestructible and eternally sharp. They aren't quite as sharp as Death's scythe but they come very close. The edges and tip blaze with brilliant blue flame so hot that even without the sharpness, they could melt through almost anything. Finally, they are inscribed with criss-crossing, thin lines of the same colour as his armour, which depict scenes of natural destruction. These weapons have no visible sheaths, but instead shoot out of his wrists when he flicks them. He then catches them and uses them as "normal" weapons.
Hatred's glass eye - This looks normal, but in reality can produce a laser beam of white hot, bluish light that can be sustained for long periods and can burn through practically anything. This is activated when Hatred blinks this eye.
Hatred's hip flask - If Hatred is in the middle of a drink on the battlefield and someone attacks him, he thinks nothing of using his long-necked hip flask as a mace or a highly flammable water gun.
Armour of the Horsemen - This Armour seems to be completely useless because of the low amount of it but it is in fact incredibly strong, capable of taking even rail gun shots and still surviving and generates a slight barrier of the Horseman's magic when worn. These suits of armour also incorporate some form of AAM, allowing them to use magic at all times.

Combat Level: 5
- Magic  Level: 4
- Physical Strength: 4/6

Character's History: Hatred was never anything but Hatred, created at the birth of time along with his 7 brothers he was, even at birth, the most violent and angriest of the group. Early on, he used most of his magic to make himself totally regenerating. He then used the rest of his magic to bind hornets to him - so he can now summon and command a large swarm of hornets at will. Later, during one of the rare times he flipped to Friendliness, he found his horse Beauty. Friendliness tamed him in several seconds, but when he flipped back to Hatred, the horse took several months to adjust. In those months, however, Hatred came to trust his horse more than anything else in existence apart from his hip flask.
Many, many years later more beings came to the planet and despite taking heavy casualties and being inferior in almost every way to the Horsemen they somehow captured them, Hatred fought "like the devil himself" but he too was caught and trapped in a volcanic crater, restricted in magic and kept from both his hip flask and his horse, to sit there for many thousands of years. Outside the cave life-forms waxed and waned, the originals dying and the legend of the horsemen disappeared from history completely.

After around 40000 years by Hatred's estimate which was indeed correct because of his natural ability of a hunter to tell time.  In fact he had been imprisoned for 40,000 years almost to the day when the bonds and wards finally broke upon the Eight Horsemen and they regained their powers. All eight of them prepared then escaped, and returned to their Titan stronghold, where they beheld one another with pale faces and weary eyes.

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