Technology for sale:
Cross-Universe-teleportation - This technology is a large teleporter in the Library with only a single destination, the Thanatos. It's how Matry receives his newest samples and how the Thanatos gets supplies when out on long journey's. The farther the Thanatos is, the more energy required to use. Meaning the Thanatos cannot teleport back if they are too far out. It can now be installed in ships other then the Thanatos for a very, very high price. Although the destination wouldn't be the Library of course, you'd have your own Point A and Point B.
Quick educational system - This device is a commonly used technology in the Archive, it 'downloads' information into your brain. Meaning you can read a six-thousand page report in a few minutes. Yes, this is all it does.
Pysc-shield - After Hiro's encounter with the Lorcar and their ability to use super-advanced psychic attacks Matry began to create an effective counter-measure. And he came up with the pysc-shield, in reality it's actually a field. A field that scrambles psychic signatures from interacting with the physical world, meaning any psychic attacks from outside or inside the field become scrambled and rather ineffective.
Drop-pods - This concept has been used by hundreds of air and space-faring civilizations, drop your soldiers right onto the enemy or right behind them. The Archive also feels this is a good idea, a drop pod is a large orb that ranges in sizes for the amount of soldiers inside. A single pod that can drop one person. A fighter that can fit three soldiers or one grass member comfortably. A corvette size that can drop fifteen soldiers or five grass members comfortably. Or an "express" size which can fit seventy-five soldiers comfortably or fifteen grass members comfortably. The unique thing about this technology is what it does when it touches the ground. It explodes of course, by releasing a 'out-facing' shockwave it wipes out or stuns anything with a fifty meter radius, allowing for safe exit of the pod.
Virtual Intelligence - A VI is different from an AI due to various codes that eliminate the possibility of self-awareness. It's also far smarter and can be grouped up with other VIs to work together in a sort of Hive-Mind like grouping.
"Warden" type battle-drone - This robot is the first ever multi-VIed hive-mind controlled war ready robot. Due to the efficiency of the Forge inside the Library the Archive can produce up to twenty-five thousand Warden a week. As the Warden is controlled by a grouping of around a hundred VIs and are connected by a hive-mind like system they have shown tactical brilliance. It's also practically impossibly to sneak up on them, as they can see in multiple spectrum. This includes infrared, heat detecting, visible light, magic detecting. ETC. Their sensors are placed to provide a 360 degree view. Wardens are all-terrain type robots, this includes space. They are equipped with a single 'eye' that can fire a very powerful laser capable of cutting through fighter strength armor. They also have two x like saws that are coated in diamond and can cut through corvette strength armor. Their armor is the strength of a fighter.
Immortality inoculations - After the recent discovery of Lesh's water artifact it was revealed that it was nothing more then a vase, a vase that imbues all liquids that enter it with the power to stop an organic being from aging, and changes the organic being's age back to it's prime, physically anyway. One problem, the imbued liquid only gives temporary immortality, therefore after a certain amount of time the effect will wear off. So, if a man drank the liquid since he was twenty until he was seventy, then stopped, once the effect wore off he'd become an old man. But if he drank it once again he'd turn back into a twenty year old. The Archive has begun to sell this to the populations of many worlds. Although if you can't buy your next dose..and you're old enough to die..you'll die.
Warp cannon - This weapon warps Space itself, it's a far to large to fit onto anything smaller then a planet or a Titan class vessel. It is quite similar to a rail-cannon except it does not use super-powered magnets to propel chunks of metal at the speed of light, instead it warps the Space at the end of the barrel to become less then there is at the beginning of the barrel, this means that Space itself throws the payload FASTER then the speed of light, currently it can only reach up to 1 1/2 the speed of light. This means that a very common chunk of metal could kill a planet, sadly this cannon needs a large amount of time to power up. Requires background checks before a sale can be made.
Helios type assault rifle - The Helios can be described as a very weak auto-rail-cannon, or an ARC type weapon. First of it's kind the Helios fires bullets at .0000031% the speed of light, at around sixty rounds-per-minute. It's quite heavy and the recoil is to much for an average humanoid to withstand, therefore it's recommended that you are inside your Archive standard issue GR-armor before using the Helios.
AAM implants - These implants produce a very small AAM field, strong enough to allow the implanted to use magic inside a AM field. But not big enough to require a large amount of energy. They run off biological energy produced by the implanted.
Rail cannon - This weapon uses super powerful magnets to hurl pieces of metal at incredible velocity, the amounts of damage is strictly relative to how large the projectile is, and how much power the magnets are using. At full power a normal sized rail gun can fire a SUV sized piece of metal with enough kinetic energy to compare to the nuclear device dropped on Nagasaki. The more metal and power you add the more damage that can be done, these weapons are particularly large and heavy. Usually used as defensive weaponry for the Archive's various outposts. Takes around four posts to charge a normal sized rail gun, and over sized would take six. But would have double the power.
Rupture device - The RD is a handy piece of technology, it emit high frequency electromagnetic waves that cause the surface of metal and other materials to heat and expand. Leading it to weaken and eventually rupture, this would lead to non-shielded ships decompressing in space, and any physical barrier being useless agaisnt the Archive. It comes in three sizes, hand-held, combat, and ship size. Hand held is well hand held, but does not produce enough power to rupture anything thicker then ten feet. The combat is a heavy version of the RD, usaully needing around two people to operate. But produces a lot more waves in a shorter time, able to rupture around fifty feet of material. The ship size is used on well ships, capable of rupturing through four hundred feet of material.
Lance of Dawn - This weapon fires super-intense light in Lance like shapes, these Lances travel at the speed of light, do immense amount of damage, and can be fired in rapid rate.
Archive NEMESIS type engine - The NEMESIS engine is a basically a hollow sphere with the inside lined with energy absorption technology, anti-matter is funneled into the sphere as well as common dirt, oil, lead, bark. Whatever the ship is loaded with, most commonly it is water. When the anti-matter and the water collide a massive explosion takes place within the sphere, but the energy absorption technology absorbs the entirety of the explosion. Then funnels the energy towards the propulsion system. The larger the ship the larger the sphere and quantity of anti-matter funneled into the sphere. A speck of anti-matter can produce the same explosion of a five kiloton nuclear device, but without the radiative after-effects. and the EAT takes all of the energy for the propulsion system. Leading to the super-efficient fuel source.
Treated Neutronium - After hundreds of tests the Archive has created a way to delay the Neutronium's natural decay, by reinforcing the matter with other alloys it limits it's strength but slows the delay down to crawl, creating a very powerful but very heavy armor. Usually only laced into normal armor. Very, very expensive. Although it has no gray matter laced into the armor, unlike the Archive's version.
Exotic particle stream - By focusing extreme amounts of energetic C+ exotic particles you have created a rather powerful weapon, in fact it's one of the strongest. Out-shining lasers and burning faster then most beams of energy. The stream is capable of tearing through armor due to the super-energetic nature of the particles along with their sub-atomic stature, which can easily penetrate most if not all armor. It's however pretty weak against shields, only truly effective when used against physical things. Requires background checks.
Exotic particle pulse-bomb - The EPPB is the Archive's newly adapted planetary-bombardment warhead. By creating and destroying C+ particles you quickly create C- particles, and in large numbers to, these C- particles are released in a massive burst of energy and sub-atomic particles, these particles have been known to cause cancer, melt Titan class armor, pass untouched through traditional shields, vaporize, disintegrate.. Why so many effects? Because they can't be predicted, the exact type of C- particle that is created cannot be predicted. But they are always created with enough energy to out bomb most nuclear payloads. Requires background checks.
"Basilisk" weaponry - After realizing their rather shocking lack of CQC weapons the Archive started to delve into research and soon they came out with the Basilisk types, weapons that have been equipped with a type of radiation that is incredibly dangerous towards organic cells. The radiation is capable of causing organic tissue to petrify within moments of exposure, it was originally intended to be only used in CQC but it has also be fitted onto ranged weapons. This ranges from a small combat knife, to a cannon fitted onto a Titan. A single shot from a fully charged Basilisk onto an unprotected planet would render nearly every organic thing on the planet "stoned". A Basilisk in the form of a bladed weapon has a small amount of the radiation, enough to turn whatever it cuts to stone, but not effect anything it doesn't touch. The radiation doesn't just affect cuts area, if you're cut by a Basilisk the stone will start to creep from the origin, within a few moments you'd be fully petrified. Requires background checks.
The Archive also has scientists that can be "rented" out for various projects, although they will do all of their research in the Library. You provide payment, a subject, and the samples. The Archive will get back to you.