Author Topic: Veldorian Advanced Military Tech  (Read 600 times)

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Offline Zero

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Veldorian Advanced Military Tech
« on: July 18, 2010, 04:17:20 PM »
Horasain Dual
Two guns made out of a light weight alloy taken from meteors in space known as Synthium. They may be light weight but instead of bullets they fire blasts of energy out of them. Standard Issue of all Veldorian Troops.
 

Beam Rods
Rods that fire intense beams of energy out of them. They are enchanted to work and tech has been added to them in case an AM field should strip them of their magic.



AAM Gloves
Gloves that cover the hands in an AAM field which nullifies the AM field partially allowing for use of magic via the hands inside of the Am field allowing for hand based magical attacks that don't leave  your hands like for example making your hands able to pierce armor.



Ships

Fighters
http://browse.deviantart.com/?q=Frigate&order=9&offset=24&offset=24#/dva90f

All of these are fighters that are made by the Veldorians. They are christened the Lancers, the Eagles, The Dragons, and the Zerkers. All are armed with basic weapons including 1 magic chamber on board each.




All 4 of these are corvettes.
http://browse.deviantart.com/?qh=&section=&q=Space+ships#/d1l2lh7

Top left is called the Valorian. It is equipped with the crystal chamber and 5 turbo lasers mounted on it. It has the standard propulsion that every fighter would normally have and besides the crystal chamber is completely ordinary. It is a corvette class ship.

The one on the bottom left is code named the Arsenal and has 5 turbo lasers, 2 hidden missile launchers and two of the crystal chambers on board it. This is also a corvette class ship.

Top right is a corvette class ship code named Early Dawn. It has only one weapon and that is a modified crystal chamber that focuses out your magic as blasts of energy similar to a turbo laser but with am effect that causes the blasts to phase through the ship and hit the pilot or crew directly if there is no shields. If there are shields, the blasts hit the ship directly rather than the shields.
Bottom Right

Sensura is the name of this corvette. It is armed with only 4 lasers of the turbo laser variety and one crystal chamber on board it. It has standard propulsion and everything that a regular corvette would have.

Frigates
http://browse.deviantart.com/?qh=&section=&global=1&q=Frigate#/d1xggc2 This frigate is code named Healing Hands. It comes with no weapons whatsoever equipped to it but rather carries corvettes and fighters into battle instead.



Capitol Ships

Stone Heart
http://browse.deviantart.com/?qh=&section=&global=1&q=Frigate#/djv22q This Capitol Ship is armed with 10 of the magical chambers and on the outside of it 50 turbo laser batteries. An AM field generator has also been rigged up on this ship mainly for the holding cells that are inside of this ship and used to contain dangerous prisoners. It has a normal hyperdrive like other ships would.



Hand of Grace
Corvettes equipped with healing crystals that use beams of light to project rays of healing onto the people on board. The corvettes are not armed but are fast and are used for medical purposes only.


Pyramdic Rune
Another Capitol Ship that was produced by the Veldorians. http://browse.deviantart.com/?qh=&section=&global=1&q=Frigate#/d12gahw is what this ship looks like. It is armed solely with turbo lasers and missiles and is one of the more technologically advanced ships belonging to the Veldorians. It has a hyper drive.






Advanced Military Initiative Corvettes


http://browse.deviantart.com/?qh=&section=&global=1&q=Space+ships#/deu6ts All of these are Veldorian corvettes complete with 2 crystal chambers and 2 turbo lasers. Shields on these are generated by magic however so as to reduce power consumption.



 
AAM Necklaces
Necklaces that amplify the AAM property of the soul organ and externalize it creating a formfitting AAM field within the AM field.


Amplifiers
Devices that cause an amplification of magic raising the user 1 level beyond what they currently are for half an hour. They can only raise magic if you are below level 5.

Gravity Staffs
Staffs built with technology that allows them to technologically control gravity simulating the use of gravity magic. It allows you to increase the gravity around a person or decrease the gravity.

Qasar Rifles
Rifles that take their power from stars and fire bolts of energy nicknamed Star Bolts at an enemy. Usually the effect is quite devastating.

Qasar Pistols
Scaled down versions of the Qasar Rifle. It is less powerful as well.

Memory Swiper
A machine that by utilization of electrical pulses damages both the long term and short term memories erasing all of them and storing them as electrical pulses once they are extracted. It does this by use of a helmet and a chair. The helmet latches on once you sit down in the chair.



Variable Fighters
Fighters that can use variations of the crystal chamber namely ones that have been modified to allow construction of barriers outside of them.

Veldorian Land Tech

Robot Scouters
http://browse.deviantart.com/?qh=&section=&global=1&q=robot#/d8tifn Robots programmed to scout the area and make scans of the enemy's numbers, position and natural advantages and report back to the command center.

Weaponry
http://browse.deviantart.com/?qh=&section=&global=1&q=Guns#/dkuwo9 All of these fire laser blasts from them. They are all not very powerful though.

Mecha
Giant Robots that were built to be piloted by Veldorians. The most current military version looks like this http://browse.deviantart.com/?qh=&section=&global=1&q=robot#/detijw  It is armed with 5 lasers, 10 missiles and a specially made energy saber style sword. It also can fly by use of jets in it's feet.

Veldorian Laser Assault Tank
A tank that has been built to have a laser as it's weapon rather than shells or ballistics, it fires lasers from the big gun mounted on it.

http://browse.deviantart.com/?qh=&section=&global=1&q=Tank#/du2hd5


Air Carriers
Vehicles that go through the air and carry Mechas along with tanks and planes and other things that are used by the Veldorians. http://browse.deviantart.com/?qh=&section=&q=Air+Carrier#/d23aa5h Ignore all text.

Guns
http://browse.deviantart.com/?q=Guns&order=9&offset=24&offset=24#/dkpq3t Each gun either fires a laser from it or a missile.

Scouter Mechas
http://browse.deviantart.com/?qh=&section=&global=1&q=Mechas#/dv8wdg Mechas armed lightly and having virtually no shielding whatsoever they are meant only for scouting purposes.


Plasma Grenade
Grenade versions of the plasma pods.



Plasma Spitter
Weeds grown that spit out plasma and shaped in the form of a rifle. The plasma is fired in the shape of an orb.




Exo Skeleton Armors
Armors made to hold a Veldorian Pilot and to allow them to fight slightly more protected on the battle field. Usually these are armed with tractor beams and lasers built into them along with one missile each.

http://browse.deviantart.com/?qh=&section=&global=1&q=Exo+Skeleton+Armor#/d2hx7e3

http://browse.deviantart.com/?q=Jet&order=9&offset=48#/d1cpev4 A Jet made by the Veldorians. It is armed only with missiles but compensates by it being faster than a normal Jet.

Bomber
A jet equipped with bombs and two wing mounted lasers. It is extremely fast and mainly drops bombs but can also fire lasers from the tips of both wings. It has no shielding though.

Robot Soldier
Robots made to serve as soldiers.

Zombifier
A ray that turns people into loyal Zombies that will do anything you tell them to. In addition they can't be killed by the normal means that you would kill a Zombie, that only makes them more dangerous and powerful.


Patrol Bots
Bots programmed to act as the police force of the Veldorians and armed with non lethal weapons such as stun lasers and force field emitters. http://browse.deviantart.com/?q=Robots&order=9&offset=24#/dubaf9 is what they look like.

Credit goes to all Authors.


« Last Edit: July 19, 2010, 04:57:45 PM by ShadowHawk »

Offline Gaserlake

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Re: Veldorian Advanced Military Tech
« Reply #1 on: July 18, 2010, 10:30:42 PM »
Early Dawn: Completely random effects? It can't be completely random. You can easily metagame it so it would benefit you. Also, I don't see how it work like that.

AMIC: Corvettes aren't big enough to have a hyperdrive.

Ooze: It would only take its shape, it appears like. I don't see how it would copy any abilities.

Amplifier: How much does it increase magic, and why only to lvl 1 magic users?

Gravity staff: How powerful is it?

Dimension Ripper Machine: You got that from Hikaru's post...

Rest is approved.

Offline Zero

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Re: Veldorian Advanced Military Tech
« Reply #2 on: July 19, 2010, 05:28:34 PM »
DR Machine – Removed
AMIC – No hyperdrives
Gravity Staffs – They are powerful enough to crush someone in 10 posts or more.
Early Dawn has been removed.
Amplifier – You misunderstood me Gaser. I said that it raises the magic level of whoever uses it by 1 level for half an hour not that they had to be level 1 to use it.


Offline K2

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Re: Veldorian Advanced Military Tech
« Reply #3 on: July 22, 2010, 10:25:40 AM »
I've had fighters with hyperdrives before.

Offline Gaserlake

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Re: Veldorian Advanced Military Tech
« Reply #4 on: July 23, 2010, 07:26:58 PM »
K2, that wasn't supposed to happen. It would be too big for the fighter, unless it's primary role is for transportation, then I would understand. But... even then, that would be a very big fighter.

AMIC: Approved.

Gravity staffs: Approved.

Amplifier: Oh. Sorry. Approved, then.

Offline K2

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Re: Veldorian Advanced Military Tech
« Reply #5 on: July 26, 2010, 08:39:17 PM »
Hyperdrives can be small.