Author Topic: Re: Race Request Topic  (Read 519 times)

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Offline Embodiment of Cringe

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Re: Race Request Topic
« on: August 06, 2010, 01:40:02 AM »
http://shatteredplanes.com/index.php?topic=189.0

Novierians!

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New Race: Novierian

A Novierian is a sentient being capable of living for more than 400 years with more than a few characteristics to include. Ever since the beginning of Novierian history, they have all been espers (capable of ESP, PSI, however you want to call it.). Some of their abilities include levitating, pyrotechnics (manipulation of Fire and Thunder), Cyrotechnics (manipulation of ice, freezing things, etc), and limited control of teleportation. They cannot read minds, mostly because their minds cannot be read (100% resistance, don't even try it.) They are a proud race, unwilling to do wrong to others for it would only make themselves feel at odds. But for when the situation calls for it, or when severely insulted, they will take action to the highest degree.

How a Novierian looks is a bit difficult to imagine. Your average Novierian takes on a human shaped form with dark gray, blue, and the rarely seen black skin. For example, their feet aren't feet at all, but rather blunt 'peg legs.' How they keep their balance so well is unknown even to them; but with these they are capable of running faster than a lot of races (if they so choose to run.). Another thing to keep in mind is that they have only two fingers and a thumb. Because of the small amount of fingers, they take up almost the whole hand (not to mention that their knuckles are pretty hard. A Novierian's body is quite sturdy.)
Aside from this, a lot of the basic anatomy is similar to a human aside from that their forearms are a tad longer, and they span about 1 or 2 feet taller than the average human (about 6-7 feet.).
Their face is also worth a look at, considering that the only facial feature they have is eyes. No ears, no mouth, no nose, nothing. The ESP of a Novierian works all senses aside from sight. Hair is not foreign to a Novierian, as they usually either like to spike their hair in large spines, ponytail it, let it down without any styling, or they'll go bald. They usually never keep short hair: it's either long or no hair at all. The hair color can be almost any dark color.
A Novierian's eye, however, is a completely different story. If one were to look into one, there would be only a 'plate' with quite a few visible etchings. The plate itself can be different colors, however, everything around the plate is black.
The final feature of a Novierian is their markings. Many Novierians don't have markings, however, there are a few that do. These markings seem to etch themselves in a Novierian's skin around the hands, neck, and ankles. It is said that those marked hold great and unimaginable ESP powers, and will glow blue or orange whenever in use of their powers.

However, ever since the early times of the Novierians, they believed their ESP to be gifts from an omnipotent being, and thus have decided that it was only to be used when truly needed.
Ever since then, their main focus had been improving on themselves, such as creating fighting styles or their physical fitness, and even a substantial increase in technological advances.
As they grew as a race however, their ESP powers grew for reasons unknown, despite the fact that they were rarely used. Novierian scientists made the connection that their ESP plays a vital role in their immunity systems, and thus allowed those abilities to still develop.



Resources and how Novierians are connected to Migaitt

The building and resources all come directly from the black dwarf, Migaitt. With powerful technology in place, the Novierians can 'teleport' limited quantities of metals from Migaitt and manipulate it's shape to their preferred structure. Since Migaitt is so frikkin' big, the materials are open to all Novierians, just as long as they don't surpass the limit each one has access to. (How Migaitt is used for ship construction will be explained.)

A Novierian is quite deadly by just itself, but war in comparison just makes them average at best. Some of the technologies they have at their disposal enhances quite a bit of their abilities, as most of their technology takes full advantage of their ESP abilities for not only power but for their simple functions. With this in mind, a non-Novierian couldn't use any of their weapons unless 1. They had ESP and 2. They were psychologically connected to the Black Dwarf, Migaitt. Since Novierians seem to be the only ones that fit these requirements, they have specialized arsenal all to themselves. It is wise to never catch a Novierian in a bad mood however; they have multiple martial arts (They refer them as 'gear arts' for whatever reason) as well as their ESP abilities. Some Novierians can even use both in conjunction for improved effect in their combat style, making them that much more deadly.

How is a Novierian psychologically connected to Migaitt? There is a lot of superstition among the Novierians that they themselves came from Migaitt somehow back when it was still a star. Others see Migaitt as their version of the horoscope (which ironically is very accurate). The Novierians that still believe in a omnipotent being think that their god lives inside Migaitt. Whatever the reason that makes them connected to the black dwarf just works, and they are more than happy to use it and all of it's free resources.

(By the way, if any of you dare make characters that JUST SO HAPPENS to have a connection to Migaitt and has ESP so you could use my tech... Just... wow. You'd have to be pretty dumb. Basically you MUST be a Novierian to use anything that they make. Making use of my stuff when you're not just means you're a god modding retard. End of discussion.)
TEH WINNAR LOOSER OF TEH SHATTED PLAINS


Offline Zero

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Re: Race Request Topic
« Reply #1 on: September 19, 2010, 04:13:29 PM »
(B.O.T.) (Back on Topic)

Entity
Beings with complete power over a chosen item, tactic or other useful attribute of the dimensional plane. They completely control it and were the ones that created the Embodiments to serve as their agents and allowed for the existence of incarnations as well. All of them are level 5.5 or higher usually. Each one can't trespass on the territory of another however by using the power of another Entity. However they mindwiped the Embodiments and made them think that they were the governing force of their own modus rather than that the Entities existed and were in charge of them. Entities are humanoid life forms as well but require no food, sleep or air or water. They also have the ability to share their power with others if they so desire.

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Re: Race Request Topic
« Reply #2 on: September 19, 2010, 09:32:49 PM »
Yeah Nisorin. That one was a joke, but an idea I thought of as well.

Offline Zero

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Re: Race Request Topic
« Reply #3 on: October 10, 2010, 09:51:24 PM »
I did tone down.

Offline Zero

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Re: Race Request Topic
« Reply #4 on: October 18, 2010, 09:33:54 PM »
Telisions
Androids that were made by a race that is now extinct completely these androids have some unique abilities. For example they can do all abilities classified under those that require the mind to use but they are not able to perform magic. However emitters that produce the ability to perform a special attack of kensis of a different element are also installed. Also brains of organics have been installed inside, the brains of their dying creators were all installed inside of them. There are millions of these.

Offline Zero

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Re: Race Request Topic
« Reply #5 on: October 21, 2010, 07:41:04 PM »
They have the organ it is just smaller.

9 calibur.

Fine, I will lower it to lifting 2500 x own weight if you agree that it is impossible to obtain genetic samples of any variety from them.

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Re: Race Request Topic
« Reply #6 on: October 21, 2010, 11:58:30 PM »
Genetic Experiments
The attacks by Worlds Without Boundaries frightened the Narrikians into a course of action they would not normally utilize but now were forced to do. Since so much was known by their enemy about them a new creational idea was come up with by the scientists namely genetic experimentation. Once the idea had been accepted by Rezick and Lord Montreal DNA from terran animals along with other species and also osmosian, veldorian and sage DNA along with the dna of Narrikians was gathered.  What was created were beings with none of the downsides of sages, veldorians or Narrikians except for the removal of the magical organ in their body. These beings could use magic and could also use mimicry which was granted as a variation of the absorption ability of the Veldorians in order to grant them something not magic to use. They can lift up to 25x their own weight normally.



Their mimicry however is limited to things within their eye sight and they have to wait a few minutes before they can use the abilities of whatever they mimic. Further the being must display said ability before they can mimic it. Also the mimicry only lasts about an hour before it wears off completely and they have to re mimic the ability again. Their magical organ known as an Amana is about the size of a soul organ but does the same process except like the Narrikians the existence passes through a membrane first.
The membrane acts as a catalyst speeding up the process of the conversion.
« Last Edit: October 22, 2010, 01:07:35 AM by Odd Dellarobia »

Offline Zero

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Re: Race Request Topic
« Reply #7 on: October 27, 2010, 12:04:04 AM »
Will someone add the approved races to the races topic so as to avoid confusion?

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Re: Race Request Topic
« Reply #8 on: December 15, 2010, 10:27:54 AM »
Artificial Griffin Sage
After much research into sage dna donated by Lord Montreal the Narrikians have learned how to create their own artificial sages that they can command. Unlike normal sages these have telepathy and telekinesis along with magic. Besides that they are extremely loyal to any Narrikian. Modeled after Griffin sages except with more of a metallic body than normal sages of that race would have so as to make them look artificial. Further the power to control metal has also been given to this race through the modification to the DNA.  Another thing that makes them different is that their body streamlines the flow of energy making spells require less energy. Further they can't be affected by AM for some reason,which might be that they have AAM implants inside of their body so that they can resist AM fields. Another change made was that they altered the DNA of each one slightly. Just enough so that all poisons/bombs or stuff that would normally kill them cannot kill them anymore. (Be original this time) These are few in number currently. They also cannot be detected by normal sages as if their magic is constantly suppressed until they attack with it and then goes back to being suppressed. Telepathy can't breach their mind either. Further their strength and speed thanks to genetic alteration have been heightened far beyond the level that a normal Griffin sage would normally have. Also their senses have been sharpened but attacking them with attacks to disorient their senses will not work upon them at all. As they are quick to recover from those kinds of attacks it is very pointless to try and confuse their senses.

Racial Abilities
Photokinesis
Shadow Travel
Telepathy
Telekinesis
Psionics (optional)
Quick recovery

Offline Zero

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Re: Race Request Topic
« Reply #9 on: December 17, 2010, 11:43:56 PM »
Is my race approved?