Author Topic: Aralang technology  (Read 33507 times)

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Offline @Pokemon Master Red

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Re: Aralang technology
« Reply #325 on: October 07, 2010, 07:06:49 AM »
You aren't getting it off actual blueprints...Its like getting a 3D model of the tech, that, while not perfect, can still be used for the same purpose.
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Offline Gaserlake

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Re: Aralang technology
« Reply #326 on: October 08, 2010, 12:29:08 AM »
Well, same thing with the tech. If you wanted it so secret, you would layer it with shields. The shields would filter it in such a way that tachyons won't detect the tech.

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Re: Aralang technology
« Reply #327 on: October 08, 2010, 12:30:07 AM »
Not if you didn't know it needed to be protected.
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Offline Gaserlake

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Re: Aralang technology
« Reply #328 on: October 13, 2010, 02:33:29 AM »
Well... it's not like I want people to know my weaknesses... besides, they would be able to know that they've been detected.

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Re: Aralang technology
« Reply #329 on: October 13, 2010, 10:53:13 PM »
But they wouldn't be able to prevent it...And as soon as its gained, you could just transmit the data to another Aralang ship or something.
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Offline Gaserlake

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Re: Aralang technology
« Reply #330 on: October 14, 2010, 05:54:13 AM »
That's the point of new technology. They don't expect it. It's most effective when they don't expect it. They would be able to prevent it from happening again, by layering new technology with shields of different frequencies that specifically keep the tachyons from reaching the tech.

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Re: Aralang technology
« Reply #331 on: October 14, 2010, 07:12:09 PM »
You'd still get pretty much all of their current technology and the blueprints of it for the first time, and they wouldn't just know what happened or how to stop it is the thing. All they'd know is that you went into orbit around their planet, did...Something...And then went off. They wouldn't even know you stole their tech designs, and you'd have them. Not everyone even knows about tachyons or how they work, anyways, so they wouldn't be able to use shields for that. So no...Its too overpowered.
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Offline Gaserlake

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Re: Aralang technology
« Reply #332 on: October 14, 2010, 11:52:50 PM »
The point of surprise attacks is that they are very effective. They're the most effective, BECAUSE they are surprise attacks. Same thing with this. They would know that I have scanned them, because I needed a medium to scan with, which would be tachyons, in this case. Technological races surely would know about tachyons. Magical races? They don't need to... they can just sense that they're being detected, or something very, very tiny is being thrown at them.

Offline @Pokemon Master Red

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Re: Aralang technology
« Reply #333 on: October 15, 2010, 12:42:25 AM »
That doesn't mean they'd have extensively researched Tachyons, or know how to block those. And Gaser, really, I WOULD agree with you about surprise attacks, but considering this can be used to literally steal other empires technologies, and find damn near every single weakness about them, no. You could just do a blitzkrieg with a bunch of ships, all going to different empires to scan them and steal their tech and instantly know their weaknesses. Its too powerful.
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Offline Gaserlake

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Re: Aralang technology
« Reply #334 on: October 15, 2010, 03:21:19 AM »
The average technology in SP surpasses technology IRL. We already know about tachyons. For technological races? They would know more about them than us. They would be able to find a way to block them. But fine. You have your point. How about this, then? I can detect stuff, but I don't necessarily know what they are. I can only determine what they are by their shape, so I would know if it's a planet or a star, or a ship. For blueprints? I would detect what would seem like pieces of paper, or something, but I wouldn't know what's drawn on them. Also, the tachyons wont' be deadly accurate down to the atom, so I would have a hard time detecting individual pieces of paper that have drawings of technology.

Offline @Pokemon Master Red

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Re: Aralang technology
« Reply #335 on: October 15, 2010, 07:38:18 AM »
Without a need, Gaser, they actually might not have researched them at all, to be completely sure. But still, point taken on that matter.

As for the blueprints thing, I more or less meant you'd have been able to form the blueprints on your own, not copying the paper. Like, you scan a computer with this, and the thing coughs up something of a 3-D blueprint of the computer's inner workings. But, as long as it can only give general shapes and not tell about complex inner workings, its fine. Approved, if thats the case.
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Offline Gaserlake

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Re: Aralang technology
« Reply #336 on: October 17, 2010, 09:04:57 PM »
Anti-Spirit Energy Fields

After many tests, in reaction to Hikaru's new technique of bypassing AM fields, the Aralangs have been able to create a field that destroys spirit energy. This cannot destroy spirits in the spirit plane.

ASE Fluid

Aka ASEF, this fluid is designed to destroy the spirit energy in the person, as well as the spirit energy in the spirit plane. The fluid is very unstable, and would decay within seconds, preventing any storage for future use. It has to be injected into the subject right after it has been created in order to work efficiently. The fluid itself would destroy some spirit energy, but the decay is the main cause of destruction. The decay would travel through the entire body faster than the fluid itself, and when it decays, it would go to the spirit plane, and kill the subject's spirit energy. Using this one one subject's spirit energy in the spirit plane would not harm other subjects' spirit energy in the spirit plane. Due to the decaying nature of the fluid, it takes a lot of energy to condense ASE into a liquid.

As far as I know, as long as the spirit energy in the plane is still attached to the respective person, the person wouldn't die, even if internal spirit energy is destroyed.
« Last Edit: October 17, 2010, 09:06:16 PM by Gaserlake »

Offline Orph

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Re: Aralang technology
« Reply #337 on: October 17, 2010, 10:12:34 PM »
Spirit energy is still an energy, we follow the law of conservation of energy Gaser. You can't destroy energy. :/
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Offline Gaserlake

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Re: Aralang technology
« Reply #338 on: October 19, 2010, 12:41:22 AM »
Following your logic, it already does break the law of conservation of energy by being created in the first place.

Anyway, it wouldn't be destroyed. It would be split up into existence, then sent to GG, and then reincarnated.

Offline Gaserlake

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Re: Aralang technology
« Reply #339 on: October 21, 2010, 06:50:33 AM »
SAM

Also known as seminal anti-magic, it is basically used to both contribute to the reproductive cycle of Aralangs, and at the same time, kills magic.

Rumors: Rumor has it that it actually means Super Aralang Maker, but it has been unconfirmed.
« Last Edit: October 21, 2010, 07:16:05 AM by Gaserlake »

Offline @Pokemon Master Red

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Re: Aralang technology
« Reply #340 on: October 21, 2010, 05:25:02 PM »
Anti-Spirit Energy not approved, in either form. From what I understand of it, Spirit Energy is LITERALLY a person's spirit, and this would destroy/kill/vaporize/whatever a person's spirit, which is off-limits. I believe Orph's tried to have something to that effect as well, so yeah...Not approved.

As for the SAM, Im not really sure I understand what you mean...
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Offline Gaserlake

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Re: Aralang technology
« Reply #341 on: October 22, 2010, 01:26:54 AM »
SAM was not a real request. It's a joke request that Hikaru dared me to make, so yeah.

I am aware what spirit energy is. Well, I can say that the fluid requires A LOT of energy to be made, due to its unstable nature. I would say that it would take virtually of a space station's power to make it, and an Aralang space station I'm talking about is the size of Jupiter. It would suffer a blackout in most areas, except for the most vital things, such as life support.

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Re: Aralang technology
« Reply #342 on: October 22, 2010, 01:41:30 AM »
Beamship and Dreadnought approved. ASE stuff of any kind still no. Doesn't matter its rarity or limits to making...It kills the spirit...Which I believe is something that most of the staff agreed isn't supposed to happen?
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Offline Gaserlake

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Re: Aralang technology
« Reply #343 on: October 23, 2010, 01:28:37 AM »
No. It's agreed that it's not acceptable to be able to kill the spirit WITHOUT DRAWBACK.

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Re: Aralang technology
« Reply #344 on: October 23, 2010, 01:40:34 AM »
Hrm...A field's overpowered. It would kill indiscriminately anything in it, and thats a permanent death. To be honest, because of that, Im against this tech in the first place...Thats final death right there...Which I find overpowered, in my opinion, if its like this. I'll let other admins put in their two cents and stuff...Maybe one of them could sway my vote or something, or if you can prove its not godmodding...Even with that immense power consumption, it still instantly kills the spirit of the target, which I cant find balanced no matter how I spin it. :/
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Offline Queen Bright

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Re: Aralang technology
« Reply #345 on: October 23, 2010, 01:44:53 AM »
ASE Field was sure to come eventually -.-

But he's not perma-killing people in that. He's killing outside SE. Aka Level 3 on the chart, After it's converted from Sentience to harmful sentience/spirit energy. He's killlling the conversion I believe.


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Offline Gaserlake

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Re: Aralang technology
« Reply #346 on: October 23, 2010, 01:49:51 AM »
There's a difference between what the objectives are for the the field and the fluid. The field does NOT kill the person, as they would still be attached to their spirit in the spirit plane. The fluid DOES kill the spirit in the spirit plane, which would mean quick death for the person.

The fluid is an SF-only tech, btw.
« Last Edit: October 23, 2010, 01:52:12 AM by Gaserlake »

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Re: Aralang technology
« Reply #347 on: October 23, 2010, 02:00:42 AM »
Ship upgrades approved, I'd like to wait until tomorrow before I go to work, should I have the time, to touch on the Spirit Energy stuff. Though, I'll tell you right now, I have a MASSIVE problem with the liquid.
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Re: Aralang technology
« Reply #348 on: October 23, 2010, 02:04:05 AM »
Hm. Could've sworn the field said it destroyed...But rechecking, it doesn't, and that it wasn't edited since the posting date...Odd. So, in that case, it only blocks the person from actually using Spirit Energy, but leaves it in the body?

As for the fluid...I still cant say I like the idea, as of that...It doesn't seem to have much of a effect on gameplay, even if it requires a massive amount of energy to make...I'd be better with it if it didn't perma-kill them. Maybe it could force the spirit out of its body, and attribute that anti-spirit state to the body, basically having the same effect except without the perma-kill. I dunno...It just seems waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too easy for me. At least Orph's character needed to kill ya twice, with the second time being especially dangerous to itself...And as for Abel, I always have and still do find the character itself overpowered...But if it didn't actually kill the spirit, then there's no problem in my mind...
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Offline Gaserlake

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Re: Aralang technology
« Reply #349 on: October 23, 2010, 03:48:36 AM »
It DOES destroy the Spirit Energy. The field doesn't destroy the one in the spirit plane. The fluid does. As the field doesn't destroy the spirit in the spirit plane, it does NOT kill the person. As the fluid DOES destroy the spirit in the spirit plane, it DOES kill the person.

And don't take it literally and say that this defies the conservation laws. One, it merely breaks it apart and such, and two, spirits do break of the law of conservation of energy by just being created in the first place.

Since this is SF-only technology, you need to be a pretty big threat to the Aralangs. Plus, the SF has to have interest in arresting you and put you through this process, rather than just killing you straightforward, which rarely happens, unless you keep resurrecting from the dead. That might either make them use Unstable Saraton Energy on you, or put ASEF in you. USE would only be used for events only, or if it's not an event, it has to be like, a one-time thing, for example my Sajuuk blowing up while it's charging its cannons. But yeah.