Author Topic: Aralang technology  (Read 33208 times)

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Offline Gaserlake

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Re: Aralang technology
« Reply #400 on: February 12, 2011, 07:59:05 PM »
...

Aralang Linking System Technology

The ALS technology allows the Aralangs to use the ALS to control technology with their minds instead of their arms. The Aralang connects to the ALS as normal, which connects to the technology as normal as if it was an Aralang. The information is relayed to and from the technology.

Aralang Linking System Chip

There is a little chip in your brain that connects you to the Aralang Linking System. This isn't restricted to Aralangs. Other races can use this. However, the ALS must authorize it first before it can access the ALS. It checks the chip, the mind signature, the person, and it scans the person's memories to make sure that it isn't used against the Aralangs.
« Last Edit: February 12, 2011, 09:15:29 PM by Gaserlake »

Offline Queen Bright

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Re: Aralang technology
« Reply #401 on: February 12, 2011, 09:49:19 PM »
Approved.

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Re: Aralang technology
« Reply #402 on: February 12, 2011, 10:29:59 PM »
What? I thought K2's putting this post as well into the Accepted forum implied he approved of it too. *shugs*
As I'd said, I dont approve of it, but its just my way of looking at it. If another admin or whatever decides to approve it, I'll retract my disapproval, and seeing as it looks like K2 approved it, well, yeah.

As for the newest stuff, those seem really cool. Approved.
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Offline Gaserlake

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Re: Aralang technology
« Reply #403 on: February 13, 2011, 04:45:44 AM »
Anti-Spirit Energy Fluid (comeback)

Yes, this is a comeback of anti-spirit energy fluid.

Aka ASEF, this fluid is designed to destroy the spirit energy in the person, as well as the spirit energy in the spirit plane. The fluid is very unstable, and would decay within seconds, preventing any storage for future use. It has to be injected into the subject right after it has been created in order to work efficiently. The fluid itself would destroy some spirit energy, but the decay is the main cause of destruction. The decay would travel through the entire body faster than the fluid itself, and when it decays, it would go to the spirit plane, and kill the subject's spirit energy. Using this one one subject's spirit energy in the spirit plane would not harm other subjects' spirit energy in the spirit plane. Due to the decaying nature of the fluid, it takes a lot of energy to condense ASE into a liquid.

As far as I know, as long as the spirit energy in the plane is still attached to the respective person, the person wouldn't die, even if internal spirit energy is destroyed.

Note: ASF-only tech.
« Last Edit: February 13, 2011, 04:49:17 AM by Gaserlake »

Offline Queen Bright

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Re: Aralang technology
« Reply #404 on: February 13, 2011, 04:50:49 AM »
Very very very VERY grudgingly approved. I don't really have grounds to deny it since I have Spirit Fire... And Deicide Fire.

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Offline K2

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Re: Aralang technology
« Reply #405 on: February 13, 2011, 05:07:21 PM »
Anti-Spirit Energy Fluid (comeback) should be treated like a rarity, like a WMD. Meaning that finding and constructing the resources for this fluid should take over a year per batch and should require extraordinary resources and funding beyond ASF norms.

Offline Gaserlake

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Re: Aralang technology
« Reply #406 on: February 13, 2011, 05:12:30 PM »
Resources wouldn't be that low. It shouldn't be that low. Besides, they already have enough trouble as it is to even make it. The only resource needed is energy. Funding is no problem. Aralangs don't really buy or sell to each other. They just give. They do, however, use the market for other races. Even WMDs would be a lot easier than what you demand.

Offline K2

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Re: Aralang technology
« Reply #407 on: February 13, 2011, 05:18:53 PM »
Not really. Something of this magnitude needs to take a large toll.

Offline Gaserlake

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Re: Aralang technology
« Reply #408 on: February 14, 2011, 03:51:40 PM »
Yes, really. There is not much magnitude. It's taking a lot of energy for just permakilling one person. Yeah, it would be used rarely, and I don't really expect to use this much at all. Making it even more restricted would be unfair. I already told you how much energy there is, and that's a LOT of energy, considering that the station is the size of JUPITER. It's punishing enough.

Offline Gaserlake

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Re: Aralang technology
« Reply #409 on: March 03, 2011, 10:56:56 PM »
...

Offline Gaserlake

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Re: Aralang technology
« Reply #410 on: March 05, 2011, 10:16:38 PM »
Guys?

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Re: Aralang technology
« Reply #411 on: March 05, 2011, 10:50:41 PM »
You really should make a new topic in the requests section and request it be merged with this one when approved...I keep forgetting you have tech to approve in here.
Im afraid I cant honestly say I approve of anything that kills the Spirit, at least not tech-wise. :/ I dont personally approve of perma-kills to characters, so call me bias, but I cant work my brain to be approving of it. I'd tentatively approve it, under the condition that it cant be used on a character unless the RPer of the character agrees with it(with the IC excuse being that they dont have any on hand at the time for that purpose or something or other), because I just dont agree with perma-kills myself. Is that agreeable?
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Offline Gaserlake

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Re: Aralang technology
« Reply #412 on: March 06, 2011, 04:07:28 AM »
Ummm... Hikaru and Kurai can do Spirit Fire galore, yet I can't do a tech version that is EXTREMELY restricted?

Shield Penetration

This is upgraded to the Saraton Energy beams. Since shields are created by waves of energy using a certain frequency, the Saraton Energy beams can match the frequency of enemy shields. The result would have the beams go through the shield and directly hitting the armor, or another layer of shield, depending on which is the first obstacle. The change in frequency does not affect the amount of damage the Saraton Energy beams produce, except for the damage on enemy shields. The ships would go through a wide variety of frequencies. If a significant decrease in shield damage is detected, the Saraton Energy beams would narrow down the frequency range until the beam get through the shields. Basically, it's like the process of elimination. It will take 5 posts on average to figure out the frequency of the shields by doing this process. (Approved by K2. Need one more approval.)
Saraton Energy Upgrade

After reverse-engineering the material from Hikaru's katana, the Aralangs are able to add the material's ability of cutting through anything to the Saraton Energy, giving it a more penetrative effect. (Need two more approvals.)

Armor Upgrade

The material from Hikaru's katana has been mass-produced, and has been added to the armor of the ships, allowing the ships to withstand more damage, and kamikaze without being as damaged as much, and giving the kamikaze a more penetrative effect. (Need two more approvals.)
The shield penetration isn't godmodding, since it would take 5 posts to get it to work.

I don't see how the last two are godmodding, though. It has been argued that since it can cut through anything, it can cut through anything WITHOUT RESISTANCE. That is NOT true. Indeed, it DOES cut through anything. However, it required effort to do it.
« Last Edit: March 06, 2011, 04:21:41 AM by Gaserlake »

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Re: Aralang technology
« Reply #413 on: March 06, 2011, 10:15:48 AM »
Gaser...I dont remember saying that I approved of that Spirit Fire stuff either...I just dont have a say on it. Its nothing against the Aralangs, or you, I just REALLY dont agree with perma-kill tactics/weapons/magic/what have you. :/

And...Considering how the Mechera's superweapon(Particle Separation Beam) basically does the same this as the Saraton thingymajig, just on a molecular scale(and as it destroys the bonds between elements, this also means pretty much without resistance as well, though it has a charge time then again), I cant really disapprove it without being a total hypocrite. I CAN, however...Ask exactly how they incorporated that property into the Saraton, out of curiosity. Aside from that, approved.

And you have a point with the shield penetration, five posts to get it to work does balance it...However, based on the method that it works, I dont think you can accurately gauge it at five posts for every time with random guess methods of firing at shields, since random guess is just that-random. Perhaps if instead they analyzed the make-up of the enemy shields, then fired at that frequency, to explain the five post limit thing?
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Offline Queen Bright

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Re: Aralang technology
« Reply #414 on: March 06, 2011, 11:06:38 AM »
And...Considering how the Mechera's superweapon(Particle Separation Beam) basically does the same this as the Saraton thingymajig, just on a molecular scale(and as it destroys the bonds between elements, this also means pretty much without resistance as well, though it has a charge time then again), I cant really disapprove it without being a total hypocrite.

Just to butt in here. That was never approved. Because of my elemental splitter/destroyer/whatever weaponry coming first. Re-read your requests.

And for the Spirit Fire, he has a point. If I have SF (Oh wow abbreviation Gaser will kill me for.) There's no reason he can't have this limited. The deal with Orph before was that I would get rid of Spirit Fire. However it was needed for back story so put it back in in. Now it's too far into the story to be nulled out. Therefore, he has all rights for his ASEF.

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Offline @Pokemon Master Red

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Re: Aralang technology
« Reply #415 on: March 06, 2011, 08:02:37 PM »
And...Considering how the Mechera's superweapon(Particle Separation Beam) basically does the same this as the Saraton thingymajig, just on a molecular scale(and as it destroys the bonds between elements, this also means pretty much without resistance as well, though it has a charge time then again), I cant really disapprove it without being a total hypocrite.

Just to butt in here. That was never approved. Because of my elemental splitter/destroyer/whatever weaponry coming first. Re-read your requests.

I had approvals from K2, Gaser, and Nisorin, Hik. Including your disapproval, this brings it to an even two approvals, which is the minimum needed for a technology. :/
And quite frankly, even if you say that, Im not gonna approve it unless its subject to those terms(and quite frankly, I think the Spirit Fire should be subject to those terms as well). All the same, Im not DISapproving it, either, if its not changed for those terms. So, my opinion of it is neutral unless changed, approved in the case that it can only be used on a character with consent from the character's RPer.
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Offline Queen Bright

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Re: Aralang technology
« Reply #416 on: March 06, 2011, 08:50:15 PM »
Actually it wasn't approved. It was argued, but not approved. Look back at it, you changed the subject on the request.

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Offline Queen Bright

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Re: Aralang technology
« Reply #417 on: March 06, 2011, 08:55:20 PM »
And what? So he's supposed to ASK if he can kill your character? Then WTF is a battle for? Oh wow. "I beat you but I'm going to ask if I can kill you anyways." That's not how most RPs work.

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Re: Aralang technology
« Reply #418 on: March 06, 2011, 08:58:16 PM »
I changed the subject because Nis, Gaser, and K2 said they approved...Just because the word 'approved' isn't said doesn't mean they didn't approve it...>>
And Hik, Im not saying you have to ask to kill the character. Im saying you have to ask to PERMA-KILL the character. There IS a difference. Spirit Fire destroys the Spirit, meaning there is NOTHING left afterword. Thats not the same as killing the person, which leaves the spirit to be able to go to hell/heaven/what have you.
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Offline Queen Bright

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Re: Aralang technology
« Reply #419 on: March 06, 2011, 09:01:13 PM »
I changed the subject because Nis, Gaser, and K2 said they approved...Just because the word 'approved' isn't said doesn't mean they didn't approve it...>>
And Hik, Im not saying you have to ask to kill the character. Im saying you have to ask to PERMA-KILL the character. There IS a difference. Spirit Fire destroys the Spirit, meaning there is NOTHING left afterword. Thats not the same as killing the person, which leaves the spirit to be able to go to hell/heaven/what have you.

Still not approved. And contested.
Also, since when did you have to ask to perma kill a character. The only reason it's 'perma,' is because we have an afterlife. What about those millions of forums-wides etc out there that DOESN'T have an afterlife? You get beat in a battle, guess what? YOU DIE. PERMANENTLY. That's how RPs work. So we have an afterlife, and all of a suddenly no one can be killed? I suggest you stop RPing then.

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Offline @Pokemon Master Red

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Re: Aralang technology
« Reply #420 on: March 06, 2011, 09:44:11 PM »
Hik, last time I checked, I provided my reasons, and you didn't give good reasons for it not to be approved afterword. Yes, the tech is similar. But its not the same, and in any case, it wouldn't look like they stole it, because IC they've only vaguely known the Mechera, not enough to have even seen the weapon, and OOC we all know thats not true. In any case, I have three approves and one disapproval. That means, as far as I know, that its approved.

Back to the original point, Hik, most dont have an afterlife. This is true. But Shattered does. So I dont see why it'd be the same. And in any case, I dislike permakills anyways. So it really doesn't matter, Im still going to be opposed to it.
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Offline Gaserlake

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Re: Aralang technology
« Reply #421 on: April 17, 2011, 03:01:05 PM »
I don't see why I can't have ASEF. There are already easier ways to permakill someone, so why can't you kill someone the hard way, the way where more effort is put in? That way, it would be more deserving of the person's permadeath.
« Last Edit: April 17, 2011, 03:01:38 PM by Gaserlake »

Offline Gaserlake

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Re: Aralang technology
« Reply #422 on: December 15, 2012, 02:50:32 AM »
I don't see how the ASEF has been put into the accepted tech forum, as it hasn't been approved by two staff members. It will be used rarely, and a lot of resources and such would be required to use it.
« Last Edit: December 15, 2012, 02:50:57 AM by Hitoper »