R.S.E. Ritual spherical endowment: A term used for when a large object from bowling ball sized to planet sized is carved from the inside out to infuse it with an internal symbolic aligning which can cause a verity of effects. These objects tend to take on personalities of their own, generally only obeying to their creator. Upon the death of their creator they will generally exist for their original purpose for those who either amuse them, or remind them of their creator.
These effects fall under three kinds.
Devouring: An endowment that causes the object to absorb Electrical, Magical, and Anther type energy from different phenomena that occur around the object. It can even be cued to drain strength and all energy types from a person whom a piece of their quintessence has been ritualistically devoured by the Spherical object. Because these things take on their own personalities, Devouring types tend to be childish, gluttonous, and have an innocent child’s way of obeying its creator like it’s a beloved father/mother.
The size of a Devouring type have little effect on its ability to devour as long as there is a discharging type cued to it to use up the energy is devours
Discharging: This second type is generally powered by one or more devouring types. The discharging type can be crafted to do many things to expend the power transferred from a devouring type. Most of the time these are crafted for automatic offensive defense. They can also be crafted to cause the area around the discharger to have a given effect if there is enough power to maintain it. If not then those effect will no longer apply. Excess energy not used by a discharging type will be stored in an accumulating type.
A Discharging type generally manifest its personality as overbearing, rude, extreme pseudo-maturity, and impossible ambition.
Accumulating type: An accumulating type stores any energy not used by a Discharging type within itself. It does not have another purpose besides storing. If the energy capacity is maxed they will shake violently while excess energy is radiated out to be devoured by a devouring type which will transfer it to the discharging type to fire off the excess energy in a concentrated beam designed only to drain excess energy. Due to this, their personalities tend to be submissive, meek, and extremely loyal as they will do as they do and can never betray their master by just storing energy.
Fixed-water planet-sized type.
Glaaneus class Devouring R.S.E: This class of devouring R.S.E is designed for a planetary defense network. It will devour gravitation friction Anther at a 13-1 ratio. Meaning for every EMR (Energy Measurement Rex. Roughly the amount of energy consumed every decade on earth.) The Devouring R.S.E consumes it will produce 13 EMR). All other Anther will be consumed at a 1 to 2 ratio. All electrical energy will be consumed at a 2 to 1 ratio, and all magical energy is consumed at a 1-1 ratio.
Realuminous class Discharging R.S.E: This Discharging R.S.E weakens magical, force, and physical abilities that are not exempted. Meaning only the creator and those that he/she has personally given an exception will perform at only 70% of their strength. Addtionall any kind of instant transportation is blocked This effect expends 1 EMR per day. It also has systematic magical cryo-geyser canons. Which sends out endless waves of magically enhanced methane-water ice that starts as a geyser the forms into what looks a fast approaching enormous bee swarm. Causing damage to the target, then returning to the geyser pits they came out of like hail. While the other geyser fire as to keep consistent pressure on the targets. This attack costs 10 EMR a day while active and while active would at the very lest keep enemy ships at bay if not destroy them. It can also launch 9999 thousand origami-based magically enhanced ice sheet fighters, which can attack until being destroy. It cost 10 EMR to activate them, and addition 5 every time they are reactived after being routed in the same 3 days.
Weilk’lyle class Accumulating R.S.E. This Accumulating class R.S.E can store up to 200 EMR… can really say more then that…