Since, with Cero, I have my own Sage species, might as well!
First off, Chimera Sages are extremely potent with the magics of Earth, Air, and Nature, tying with the mythology of the Chimera being the Lion, Hawk, and Snake. I thank Nisorin for aid in figuring this out.
As for the abilities, Chimeras are naturally pretty strong, even if they dont always look it. They can deliver a beating with their fists if need be. As well, they're very lightweight, and often leap large distances to get away from foes. They use these in tandem with spells for a devestating battle strategy. Due to their affiliation with nature, they also possess innate knowledge of most natural poisons and toxins, allowing them a edge if they can make those.
Now, as for common spells...(Hik, hope ya dont mind, Im using the template froms your topic)
Spell Name:Petrification
Spell Level:High. Its not usually easy.
Type of Spell:Earth
Spell Description:Turns the target to stone. It travels through a form of light, that causes the target to become stone.
Counter Spell:Uh...Iunno. Mirror, maybe? Yeah, that'll work.
Notable Examples:N/A
Spell Name:Toxicity
Spell Level:Innate for Chimeras. Dunno about other mages, middle-level, maybe?
Type of Spell:Nature, can be mixed with Air or Water magic for a transmissive agent as well, but it itself is Nature magic.
Spell Description:The user crafts a poison out of their own magic, that alone can be applied to a foe as a curse or a weapon as a enchantment(basically, alone it can either inflict a foe with poison or give a weapon this ability). It IS a magic poison, so its not that easily cured without either proper magic, or treatment. Lethality of the spell can be controlled.
Spell Counter:Uh...Magic Antidotes, I guess?
Notable Examples:N/A
Aaaand thats it for now. Currently, the only known Chimera Sage is Cero, sorta. Chimeras are mine, if you want to add to the roster or use Chi, just ask first. I'll probably let you. Maybe.