Author Topic: For The Greater Good  (Read 1716 times)

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M13

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For The Greater Good
« on: September 24, 2010, 05:30:50 PM »
Empire Name: Yippers/Yipprans
 

Primary Race: Yipper/Yippran
 
 
Empire Description: The Yippers are a race that have recently arrived from another universe that doesn't seem to be known to the inhabitants of this one. They are inquisitive, wise, and powerful beings that are arguably the most interesting around. Why are they here? Simple. Their war against the unjust brought them here. I think I'd forgotten to mention that fact-- what they're all about. See, the Yipprans have always been 'the good guys' wherever they were. They hate the unjust, vile, corrupt, and evils of life, and seek to replace all of that crap, with good, righteousness, wholeness, justice, equality, and peace. Their cause is 'utilitarianism' (which is a 'big word' for 'the greater good'). They seek to do good, and help those that need it-- even putting other collectives and people before their own kin. In the universe that they came from, they were very popular. They've been in existence for billions of years, and were fairly 'silent' for about 1/8th of them (which isn't long). They are an example of the 'nobody gone superstar' metaphor.
 
In fact, a Yippran was quoted as saying "It's crazy how you can go from being Joe Blow, to everybody on your dick-- no homo."
 
They are as politically powerful, as they are militarily. No one really rises against them in either case, because it would take an assimilation of many collectives to rival such power. Besides, who would ever attempt to war with the universe's 'heroes'? Their zeal for The Greater Good (given many other names in many other cases) has led other empires from the outside looking in to perceive Yipprans as religious-- though they don't waste time with religion, and hold no 'God'. They deem anything evil or corrupt as many negative things-- the 'staple' term being 'heretical'.
 
Yipprans are known for having superior intellects. They love to learn, create, invent, and repeat. They are very biologically-technological beings-- developing many mental and physical attributes that make them so powerful. A famous one is the Yippran-exclusive trait of 'Altar Power Manipulation'. However, the Yipprans mainly use their superior mental abilities. Not only can they force-develop mental disorders and use them to their advantage, they also posses mind reading, mental blocking, telepathic traits, telekinesis, and pretty-much the entire 'tele' shit. (A series of attributes known as 'Teletier') They are excellent adapters, and can develop immunities and resistances to many things.
 
To sum it all up, the Yipprans are here to do a job. They won't shift their weight around, they don't have any chips on their shoulders, and they aren't here to bully people for their lunch monies. They are here to bring intergalactic peace and equality to the universe that they are in-- it's that simple. Yipprans are the good guys, and will always be such. No ifs, ands, or buts, no exceptions. If you don't like it, don't let the door hit you where the good Lord would've split you. Yeah, I said it.


Additional Information
Languages and Forms of Communication: The Yipprans are fascinated with all forms of communication, audible, visual-- all kinds. The most popular language is Yip (Yip I is formal, and Yip II is slang/informal), however, the over 140+ nations of Yippernia (as well as some of the planets under Yippran rule) have their own languages. Yipprans are highly cryptic, so it's safe to say that their fascination with all forms of communication has led to the development of Morse Code as a language. Maths, as well, is a language used. There are quite a few, but not too many. You never want to over-do it.

Economy: Yippernia boasts a capitalistic economy. Because of their beliefs in freedom, they have one of the most prominent and successful economies around.

Government: Centralized Confederate Federalist Democracy
In the center of Zanzibar (the entire landmass on Yippernia) there is a shimmering white pentagon (five-sided figure) with lines that divide the shape into five pieces. These are The States of Zanzibar (making up The States of Yippernia). This is where the government is located. The government is split into two halves; The Patriots (diplomatic and federal) and The Peacekeepers (militaristic and confederate). Both the Federal and Defense departments are totally separate and govern the land, while also being tasked with the job of balancing each other. (Sort of like the three governing branches of the United States) Power is divided between The State (the governing area), and The World (the 140+ that border The State). Each nation in The World has its own military, and way of doing things, but ultimately answers to The State. The World has an interesting 'world government' which they install every four years. Based on sportsmanship, The World is ruled by a single nation that is able to win the 'Altar Fight'. Altar Users are selected from a program on The Nest, and are chosen to represent a nation, donning the title of 'Representative Altar Fighter' (Called a Rep Fighter for short). Each nation is grouped into 'Divisions', and can either ally with one another to ensure that at least one of them qualify, or abolish each other from the Tournament early-on to deny their neighbors the chance to develop counter-strategies to use against them. Yipprans are highly competitive, and love sports. Because of this, they have invented a governing style that is built on sportsmanship. There have been other ways to dictate what nation governs The World in the past-- such as other sports, but Altar Fighting is the most prominent, and spectacular. However, there are other sports and competitions that are held (the equivalent of the World Cup, or Super Bowl). All Altar Fights take place on The Nest, and are regulated by The International Altar-Fighting Committee (TIFAC).

*The Yipprans sometimes refer to their species as the 'Utilitarians'-- as they've devoted their entire existence to this cause.
*They might refer to their empire as 'Creep Control'-- 'creep' being Yip slang for 'wrong'. This obviously meshes with their police-force-like ensemble.
*The actual 'empire' of the species is sometimes called 'Creep Control'-- creep is slang for 'wrong', which the Yipprans right.
*More about the empire and species can be found in the planetary forum of Yippernia.
 

Territories:
(Will post when fully approved)
« Last Edit: October 06, 2010, 05:50:09 PM by Oracle »

Offline Embodiment of Cringe

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Re: For The Greater Good
« Reply #1 on: September 24, 2010, 05:38:56 PM »
Sounds a lot like my Novierian race, minus the whole "DO GOOD AT ALL TIMES" sort of thing. Looks really nice; can't wait to see them in action.
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Re: For The Greater Good
« Reply #2 on: September 24, 2010, 05:39:53 PM »
Ja. I cant WAIT to see the morals clash. Should be pretty interesting, to say the least.
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Offline Orph

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Re: For The Greater Good
« Reply #3 on: September 24, 2010, 05:49:08 PM »
They sound similar to the Archive, in a way. The Archive believes in the greater good, but that's just it, they beleive in the greater good the point in which they'll do what others perceive as evil to attain said greater good.
The world is a mess..and I just need to..rule it.

Offline Beware Ye Who Enter Here

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Re: For The Greater Good
« Reply #4 on: September 24, 2010, 05:52:08 PM »
OH WAYA WAY AWAY WAY.


Caste system is a rip from WArhammer 40k as is the slogan the greater good. Though that isn't as bad. You're going to have to change the caste system at least. This is a site with some strictness on rip offs... But welcome.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Queen Bright

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Re: For The Greater Good
« Reply #5 on: September 24, 2010, 05:54:10 PM »
Personally, it seems like you took the Aralangs and theirs self righteous self-proclaimed greater good idiots, merged them with the Archive, then took all the psychic abilities possible, and merged them all. Somehow... I don't see this going over good with the people that own said races OOC and IC, as everyone tries to be 'unique.' Also, know if you're 'greater good,' you will get opposition. IC, it's noticeable, most people don't like to be controlled, interfered with, or told what's good. Everyone has their own values IC.

Also.. I already called the Clairsensing ability in a character request. Gaser already has total Mind Reading/Master of it. And, it's disorders... how exactly do you force those? You'll probably have to explain further on that.

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Offline Embodiment of Cringe

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Re: For The Greater Good
« Reply #6 on: September 25, 2010, 12:31:44 AM »
Also.. I already called the Clairsensing ability in a character request. Gaser already has total Mind Reading/Master of it. And, it's disorders... how exactly do you force those? You'll probably have to explain further on that.

Didn't I already post here about this? Anyways...

You can't really claim a term that's already used IRL (Clairvoyance, clairsensing,  however you put it.) because it's already widely used/common knowledge (I'll refer to this as public domain.). Imagine if I claimed the public idea known as punching. Bam, no one can punch. How about breathing? Everyone is then unable to breath except my characters. Existing? I'll claim that too. Now I'm the only one capable of actually roleplaying. Want another example that's public domain? Magic. You don't see anyone else claiming it for themselves, do you? because it's public domain. Technology? Definitely Public domain.

If you want something like Clairvoyance, I suggest making a magic version of it with a different name or something.
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Offline Queen Bright

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Re: For The Greater Good
« Reply #7 on: September 25, 2010, 01:02:39 AM »
Orph claims abilities all the time.

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Offline Embodiment of Cringe

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Re: For The Greater Good
« Reply #8 on: September 25, 2010, 01:05:57 AM »
As in making something do a certain thing that is public domain, and lets other people use it? No.

Making something that does a certain thing that is public domain and claims against anyone that tries to do a similar ability, if not the same? Yes. That would be his problem, and anyone that makes stuff related to said idea has the right to do it as well if someone else has done it except if the idea is completely original in every way.
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M13

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Re: For The Greater Good
« Reply #9 on: September 25, 2010, 07:02:10 AM »
Uhm, I'd like to know what I'd have to change. I'm noticing that one person says they've called an attribute I've posted up there, and another is saying that it can't be called. Is my confusion misplaced? xD
« Last Edit: September 25, 2010, 07:25:41 AM by M13 »

Offline Embodiment of Cringe

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Re: For The Greater Good
« Reply #10 on: September 25, 2010, 08:36:09 AM »
At the moment, it just looks like your caste system since it's apparently a rip of some sorts.
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M13

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Re: For The Greater Good
« Reply #11 on: September 25, 2010, 08:59:49 AM »
The claim about abilities would be actual grounds to constitute a change more than the caste system would. So, I'm afraid I won't be changing that particular attribute. Though, I'm going to edit my request-- there are some things that I feel like adding.

Offline Beware Ye Who Enter Here

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Re: For The Greater Good
« Reply #12 on: September 25, 2010, 12:25:08 PM »
Well, one thing that you need to change is the crap you got from the Tau in Warhammer 40,000. And before anyone protests, yes, you did get it from there.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

M13

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Re: For The Greater Good
« Reply #13 on: September 25, 2010, 12:37:47 PM »
Good for you. But, as I've already said, that's not going to be changed. I'm only worried about what that one admin-girl said about the 'clair' abilities-- as she seems to know what she's talking about. If you don't like it, don't post in the thread. It's simple, really.

Offline Orph

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Re: For The Greater Good
« Reply #14 on: September 25, 2010, 12:43:08 PM »
It has to be changed, we have a strict no-rip type of things. As for the psychic abilities, they're fine.
The world is a mess..and I just need to..rule it.

Offline Beware Ye Who Enter Here

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Re: For The Greater Good
« Reply #15 on: September 25, 2010, 12:46:45 PM »
Good for you. But, as I've already said, that's not going to be changed. I'm only worried about what that one admin-girl said about the 'clair' abilities-- as she seems to know what she's talking about. If you don't like it, don't post in the thread. It's simple, really.

To be quite honest, Gallows, and yes, I know who you are. We all do. I don't particarly care about if it has part of the Warhammer  40k fandom and fiction in it. It is just my duty to show you, the new members, our policy towards RIPs, as there are hardly any Admins right now. As well as provide information for the remaining staff. So, in other words, deal with it.
« Last Edit: September 25, 2010, 12:50:10 PM by Zak »
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

UnStellar

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Re: For The Greater Good
« Reply #16 on: September 25, 2010, 01:08:02 PM »
I've been demoted, so I don't know if this counts anymore, but dah, Zak's right. Change it, or no approval.

M13

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Re: For The Greater Good
« Reply #17 on: September 25, 2010, 01:58:08 PM »
To be quite honest, Gallows, and yes, I know who you are. We all do. I don't particarly care about if it has part of the Warhammer  40k fandom and fiction in it. It is just my duty to show you, the new members, our policy towards RIPs, as there are hardly any Admins right now. As well as provide information for the remaining staff. So, in other words, deal with it.

So, 'you all' know who I am, though I haven't joined the site until late last night/early this morning? I must've reached internet fame quicker than I had hoped to. Anyway, I was told to wait for the admins to get into this, so something will happen when they get up in this.

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Re: For The Greater Good
« Reply #18 on: September 25, 2010, 02:08:58 PM »
Welcome back, Gallows Grace. And yes, I know you are Gallows. You registered using his email address, you have the same hostname as he did, and you're using an IP Address he used in numerous posts. Didn't even have to do a whois checkup.

Now, since you are a returning member, you already know our outlook regarding rips. Edit your request so that it complies with forum guidelines, or it will not be approved. End of discussion.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

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Re: For The Greater Good
« Reply #19 on: September 25, 2010, 04:38:56 PM »
Edit is acceptable. Empire Approved.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline Gaserlake

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Re: For The Greater Good
« Reply #20 on: September 25, 2010, 07:04:26 PM »
I agree with Hikaru. It's strange how it's so awfully close to the Aralangs.

Age: Billions of years. Aralang age: Billions of years.
Purpose: For the greater good, vanquish evil, and enforce good. Aralang purpose: Pretty much the same thing.
Culture: Biotechnology. No magic. Aralang culture: Technology, biotechnology included. No magic, with the exception of Gaserlake, who tends not to use magic.
Abilities: Telepathy. Clairvoyance. Aralang abilities: Telepathy. They're aware of clairvoyance, now, and are planning to try to use it, as clairvoyance is close to telepathy.
Religion: No God. They don't waste time with religion. Aralang religion: Well, they do believe in things now, but not like they would worship anything.
Origin: Another universe. Aralang origin: Another dimension.
Secrecy: 1/8th of them were 'silent'. Aralang secrecy: Aralang Special Forces. A small fraction of the Aralang race. They are VERY secretive.
Power: Very powerful. Requires alliances to take them over. Aralang power: Very powerful. Requires alliances to take them over.
Chances of war: Nobody would want to attack a race that enforces good unless they think they're evil. Aralang chances of war: Same thing.

For Hikaru's characters, there's clairvoyance. It's strange to see one request clairvoyance so soon after another request.

Now, I wonder why it's so similar to the Noverians and the Archive....

Oh, and there's also a rip-off RP forum that you have made. Hmmm.... I'm experienced in ripping things off. I know when I see it.
« Last Edit: September 25, 2010, 07:16:16 PM by Gaserlake »

Offline Beware Ye Who Enter Here

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Re: For The Greater Good
« Reply #21 on: September 26, 2010, 06:49:34 PM »
Hold on. If he is the same member... does he still get two new planets?
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

M13

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Re: For The Greater Good
« Reply #22 on: September 26, 2010, 07:54:06 PM »
...Okay then.

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Re: For The Greater Good
« Reply #23 on: October 06, 2010, 10:21:13 PM »
Do realize most will actively hate them if they impose their morality upon others, and you wont be getting any planets since yer Gallows. But, I really see nothing wrong with it other than that...So approved, I guess.
Do you have what it takes to change your destiny, to defy FATE itself?
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-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline Gaserlake

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Re: For The Greater Good
« Reply #24 on: October 06, 2010, 11:37:35 PM »
No. He has too many coincidences to be considered coincidences. They're too closely related.