Author Topic: The Coalition's technology  (Read 4899 times)

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Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #25 on: June 14, 2011, 02:40:07 PM »
One problem..it isn't being fed from the CORE to the ship, it's being fed from the cores output stream, energy that is already on it's way to the dimensional plane, meaning it's impossible for excess energy to accumulate, as the energy is already being sent out, all the Dual Core does is change the targeted area. :/
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Offline K2

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Re: The Coalition's technology
« Reply #26 on: June 15, 2011, 04:15:23 PM »
One problem..it isn't being fed from the CORE to the ship, it's being fed from the cores output stream, energy that is already on it's way to the dimensional plane, meaning it's impossible for excess energy to accumulate, as the energy is already being sent out, all the Dual Core does is change the targeted area. :/

As I said above, this would work, but the rate of which energy is sent to a dimension is constant but slow. Meaning the charge time on your ship after using up all the power in your generator would have to be sometime around an hour before you had enough power to use your systems again. If, on the other hand, you use Dual Core for tasks that drain little energy, or only use it when you need more energy, you'll be fine.

The point is, don't expect to be able to fight two battles in a row with this generator. After a battle or something else that drains a lot of energy, your ship would need plenty of time to recharge its batteries.

Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #27 on: June 15, 2011, 11:04:12 PM »
Aye, well I thought of a way around that.

The DUAL CORE interrupts the overall output stream, the Cores fuel the ENTIRETY of their respective sides of the dimensional plane, the gate doesn't interrupt a single dimensions supply of energy, it carries off a good portion of each sides worth of energy.

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Offline K2

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Re: The Coalition's technology
« Reply #28 on: June 16, 2011, 11:04:16 AM »
Not sure if I understand this.

Imagine "Energy Buses" as pipes that carry dimensional energy to and from each dimension and the core. From what I understood, you're saying that you were stealing from the Output stream of one dimension, ciphering a safe amount of dimensional energy from the pipe in a given dimension while still allowing enough dimensional energy into the dimension so that said dimension does not fail.

Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #29 on: June 16, 2011, 12:57:17 PM »
Some what, but instead of stealing from one energy bus, the DUAL CORE steals from every known dimension on that side of the plane. While this means one dimension gives a little energy, that problem is fixed by stealing from hundreds to possibly thousands of dimensions.
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Offline K2

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Re: The Coalition's technology
« Reply #30 on: June 16, 2011, 03:21:27 PM »
Approved.

Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #31 on: June 27, 2011, 02:21:59 PM »
New tech up.
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Offline K2

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Re: The Coalition's technology
« Reply #32 on: July 01, 2011, 02:19:35 PM »
Approved

Offline King Jeebus

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Re: The Coalition's technology
« Reply #33 on: July 02, 2011, 04:42:33 PM »
Orph, I gotta call out your Stasis Field explanation;
Code: [Select]
lordjeebusx 9:30 pm
    I just wanna point out
    Orphs stasis fields shouldnt technically work
wolfboy2323 9:30 pm
    Why's that?
lordjeebusx 9:31 pm
    If you remove yourself from Time you can no longer progress
wolfboy2323 9:32 pm
    Stasis fields usually just freeze movement, not time itself
lordjeebusx 9:32 pm
    By all means it could work, but it wouldnt work in the way he pointed out
lordjeebusx 9:32 pm
    His description is that it removes an entity from Time itself
    And that the entity can move around as such
wolfboy2323 9:33 pm
    The Era Village is also removed from time. It may not technically work but I guess it does in the RP. it progresses, just outside the time line.
lordjeebusx 9:33 pm
    Then Era Village is outside the current timeline
    Not outside time itself.
    Without existing in time one does not progress
wolfboy2323 9:34 pm
    I see
lordjeebusx 9:34 pm
    I was told to explain time by Hik so thats what im doing
lordjeebusx 9:34 pm
    I'm just looking over anything involving it
    Which makes me feel like a douche for pointing this kind of shit out
    Because I made the Templars and are now having to point out this kind of shit that doesnt work xD
wolfboy2323 9:36 pm
    Lol, well I dunno, what would you recommend us do?
lordjeebusx 9:37 pm
    Well Era Village is a simple "It exists outside of our timeline"
wolfboy2323 9:37 pm
    I mean the stasis
lordjeebusx 9:38 pm
    By all means it can still exist but not in the way Orph described. A stasis field in common fiction is an area in which everything inside is frozen in time. It can still remove shit from Time's influence but stuff not under the influence of Time should no longer be able to progress nor move nor do anything really
wolfboy2323 9:39 pm
    Okay, post that in the Coalition technology?
lordjeebusx 9:39 pm
    Same with Space though, remove yourself from Space and you no longer have a body or anything
    Sure

You mentioned a while ago about how you would kill Asura by putting her in a Stasis Field. Logically anything in a stasis field cannot be affected nor can affect anything else.
Just want clarification.

Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #34 on: July 10, 2011, 10:58:26 PM »
Ah, yet being removed from time doesn't necessarily mean it's removed from space. And time isn't an definitive force, it cannot be described and determined to be exactly one thing. In practical application it's nothing more then a system of measurement, the time line is an artificial construct to provide some sort of understanding between events, but just because something is outside the time line, that doesn't mean it cannot progress. If that was the case then Jay "Time Line Hopping" wouldn't work either. As for even a split second he'd be outside the time lines, meaning he could not progress. This would mean he wouldn't ever enter a different time line and would be stuck in the void between lines.
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Offline Queen Bright

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Re: The Coalition's technology
« Reply #35 on: July 10, 2011, 11:00:48 PM »
Being outside time and being outside timelines is completely different. On here time is a force not just a measurement whether you like it or not.It encompasses everything within existence the (cube diagram) the only thing not in time is outside of existence (outside the cube where GG and the ingrounded are). To go outside time you would have to also go outside existence.
« Last Edit: July 10, 2011, 11:01:20 PM by TIME »

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Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #36 on: July 10, 2011, 11:04:42 PM »
Incorrect, as time is a layer of existence. To think of reality as one big thing that is entirely fused together and can only be thought of as "one vessel" is small, simple, and just utterly boring. Space and Time are two different things, they are closely related, yet not similar. It isn't illogical to think that you can be outside of one, and not the other. And no, it isn't. A time line is technically a parallel universe, a different reality with a different set of events, and points in time. Outside of that there is nothing but the void, no space, no time.
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Offline Queen Bright

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Re: The Coalition's technology
« Reply #37 on: July 10, 2011, 11:10:59 PM »
Says who? Last I checked you weren't the one to determine Space and Time. I think that falls under Jeebus and myself as we have the forces just like you have Destruction and can determine all the laws on destruction. I say it encompasses all of existence except for outside of existence. Not a layer. And a timeline is parallel, yes, as a different choice and path that was made. But outside of them time in general still exists. Timelines make up time. I like to think of it as a big yarnball or rubberband ball that the the cube is inside. Strings/timelines everywhere crossing here and there, in a tangled up mess of a web.

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Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #38 on: July 10, 2011, 11:12:39 PM »
Well you'll have to talk to Jeebus about that, if he doesn't agree about how Time interferes with Space then it doesn't matter what you say. :/
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Offline Queen Bright

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Re: The Coalition's technology
« Reply #39 on: July 10, 2011, 11:13:25 PM »
I didn't mention space except to say you didn't control it. I said Existence.

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Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #40 on: July 10, 2011, 11:14:41 PM »
Who the hell agreed that YOU got to create the laws of existence, not to mention you pretty much FORCED you ideas of subgrounding and all the bullshit into the RP with talking to ANYONE about it. You made it IC before you even talked to any other staff members before it.
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Offline Queen Bright

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Re: The Coalition's technology
« Reply #41 on: July 10, 2011, 11:15:35 PM »
That's how plots come into play you moron! You bring it out into RP as some half finished idea and make guides/explanations later.

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Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #42 on: July 10, 2011, 11:18:06 PM »
Really? Not when it explains the very foundation of fucking reality, that decided such an incredibly large part of the story ON YOUR OWN, and implementing it without any approval from any staff member. I might as well decide that there was a race before the perfect who shot lasers out of their assholes and were true gods. But it's ok, because that's how plots work.
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Offline K2

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Re: The Coalition's technology
« Reply #43 on: July 10, 2011, 11:18:41 PM »
Okay so arguing aside, hopping timelines is possible because it's still apart of time itself, if it can be measured as progressing it is time, it's just separate from the timelines, thus removed from time at the same time.

Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #44 on: July 10, 2011, 11:19:56 PM »
Impossible, we've all decided that nothing can happen truly instantly.
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Offline K2

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Re: The Coalition's technology
« Reply #45 on: July 10, 2011, 11:24:04 PM »
Doesn't mean it's instant. Just separate. I should probably stfu now though cause this is over my head, which goes to show you that this role-play reaaally needs to chill out with the complex meaning of life stuff and get back to the explosions and stuff.

Offline DESTRUCTION

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Re: The Coalition's technology
« Reply #46 on: July 10, 2011, 11:27:02 PM »
Exactly, that's why people should lay off with trying to explain the fucking universe, I know I have after we had a big argument on how magic worked, and how reality was set up.
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Offline Queen Bright

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Re: The Coalition's technology
« Reply #47 on: July 10, 2011, 11:29:03 PM »
Which makes his tech not work. Even if he could remove himself from the timeline through tech, he'd still be in the actual force of time, and could still be slowed down, sped up, etc. Time dilation fields from blackholes would STILL affect him. He just wouldn't effect anything in the event structure of the timeline.
« Last Edit: July 10, 2011, 11:29:30 PM by TIME »

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Offline K2

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Re: The Coalition's technology
« Reply #48 on: July 10, 2011, 11:31:17 PM »
I do have to admit that some of this stuff about existence and sub grounded was forced, and the idea of technology and magic being some special kind of existence is too far fetched. The fact is, people come here to have fun. I really would like to see more focus on ship battles and magic fights, and character development. Not further complicating existence.

Though the Templars are awesome.

Offline Queen Bright

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Re: The Coalition's technology
« Reply #49 on: July 10, 2011, 11:33:48 PM »
I do have to admit that some of this stuff about existence and sub grounded was forced, and the idea of technology and magic being some special kind of existence is too far fetched.
How is it forced? It was half-finished ideas I threw out IC and then asked you AND Nisorin before I detailed or went further with them. If you had refused they could have easily been changed to take a different direction. You two agreed.

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