Author Topic: The Baraxian Bandits  (Read 2400 times)

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Offline Zero

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The Baraxian Bandits
« on: November 11, 2009, 08:10:24 PM »
*note if approved will replace StarClan

Led by Veratis Star this is a group of bandits, mercenaries and common criminals along with StarClanners who survived execution.  They have become sort of a Monarchy based off of the Starclan but are not truly the StarClan as Veritas is choosing to keep himself hidden from the alliance for now and from everyone else until he has a sufficient amount of forces.   The empire's main export is stolen weapons. It's culture is bits and pieces of all cultures.  As for Rulership Veritas rules along with a council of five friends of his.     The only two worlds they own are

Dragon and Phoenix Isle

Stariana.  (Recently name changed to the Bandit Baroxia. )

They have an aproximate amount of

200,000 soldiers trained

30,000 Archers

50,000 Thieves

6,000 Muggers

and 2,000 thugs

1000 Mercenaries

500 Assasins

20 Commandos.

Offline Nisorin

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Re: The Baraxian Bandits
« Reply #1 on: November 11, 2009, 11:54:01 PM »
What's the difference between muggers and thugs?
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline Zero

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Re: The Baraxian Bandits
« Reply #2 on: November 12, 2009, 04:41:09 PM »
Thugs are more organized than muggers as they are under a Central Command.    Muggers merely work Solo.   

If you wish me to edit, say so now. 

Offline Gaserlake

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Re: The Baraxian Bandits
« Reply #3 on: November 15, 2009, 12:59:37 AM »
None of the Starclanners survived the execution.

Offline Zero

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Re: The Baraxian Bandits
« Reply #4 on: November 15, 2009, 07:17:54 AM »
The Ones from Reloria did and since the Wiki merely says 'unlandable'  it is possible for them to leave Reloria and return to find other StarClanners and join up with Vertias.

Offline Nisorin

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Re: The Baraxian Bandits
« Reply #5 on: November 15, 2009, 09:19:19 PM »
What do you mean the ones from Reloria? If I remember correctly, your Starclan betrayed Reloria. No Relorian would allow a Starclanner to live on any of their planets.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline Gaserlake

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Re: The Baraxian Bandits
« Reply #6 on: November 15, 2009, 11:37:16 PM »
Which I believe explained the reason why the Relorians hated the Starclanners in CE.

Offline Nisorin

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Re: The Baraxian Bandits
« Reply #7 on: November 16, 2009, 04:44:03 PM »
I mean on GE. CE and GE are separate, remember?
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline Gaserlake

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Re: The Baraxian Bandits
« Reply #8 on: November 18, 2009, 10:50:35 PM »
I know. Then, in CE, what made the Relorians hate the Starclanners? I don't remember, if there is a reason in CE why.

Offline Nisorin

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Re: The Baraxian Bandits
« Reply #9 on: November 19, 2009, 10:43:08 PM »
The attack on Thorainor. In GE it was the Starclan betraying the Relorians in the last battle on Dragon Moon.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline Zero

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Re: The Baraxian Bandits
« Reply #10 on: November 20, 2009, 05:34:30 PM »
Read the Wiki.  You said that some starclanners live among the Relorians Nisoirn.  Those are the ones Veritas would go after.

Offline Nisorin

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Re: The Baraxian Bandits
« Reply #11 on: November 20, 2009, 09:06:12 PM »
I'm not the one who originally wrote the Reloria article. K2 started it, and I've been editing it since. Also, please look at the discussion page for your 'Hidden Clanners on Relorian Land' article.
« Last Edit: November 20, 2009, 09:11:29 PM by Nisorin »
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline K2

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Re: The Baraxian Bandits
« Reply #12 on: November 29, 2009, 03:45:25 PM »
The Starclanners I was referring too might as well be called Relorians. What the statement meant was that most of the Relorian population is probably, ethnically, Starclan, considering Reloria gained creation from the rebellion against the Starclan.

Offline Zero

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Re: The Baraxian Bandits
« Reply #13 on: November 29, 2009, 08:12:06 PM »
Baraxian Bandits
Originally these were a group of ordinary thieves led by no one but working together until Veritas came along.  Utilizing his power Veritas forced them to submit to his rule.  Now under his rule it is more of a Military than anything else that the Baraxian Bandits have become.    The Baraxian Bandits under his leadership have become a fighting force to be reckoned with.  He has rescued criminals from various prison and with their aid had swelled the ranks of the Baraxian Bandits.    The Baraxian Bandits  are currently a Military group with  a monarchy  as their government, little to no constitutional freedoms and also their economy is Black Market and crop growing based as well.     The Baraxian Bandits then took control of a ship yard under Alliance Control and ever since then have been using it to produce battle drones, ships and many other weapons for their utilization.    Unlike the Relorians though they have no ancients in them except for Veritas.   However Veritas has made the Baraxians all experience blade training.       The training has made the Baraxians able to control basic magic as well as basic force abilities and also made them more skilled with melee weapons than you could possibly think possible.

Offline Zero

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Re: The Baraxian Bandits
« Reply #14 on: November 29, 2009, 08:50:04 PM »
Their Predominant Race :   Any.   They don't have a dominant one.   

Offline Gaserlake

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Re: The Baraxian Bandits
« Reply #15 on: November 30, 2009, 10:36:07 PM »
The skill with melee weapons should be limited. I mean, more than you could possibly think possible, is god modding. Also, how can they take control of a ship yard without taking control of the planet? You can't have a sustained control of the ship yard, if the entire planet is attacking you. Also, capital ships are in ship yards, so without a ship, I doubt you could even take control of the ship yard.

Offline Zero

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Re: The Baraxian Bandits
« Reply #16 on: December 02, 2009, 04:39:19 PM »
1.  Some Ship Yards are in Space
2.  Veritas is highly skilled at Magic and the Force, thus he could simply teleport large numbers of troops directly into the ship yard to take control of it.
3.  Veritas + Duro + The Baraxian Bandits = A Force to be reckoned with.

Offline Gaserlake

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Re: The Baraxian Bandits
« Reply #17 on: December 02, 2009, 10:45:39 PM »
1. The ones in space are more guarded with ships. The ones on the planet are guarded with infantry. Also, the ship yards are in orbit with planets.
2. Simply teleporting large numbers would take a lot of energy. Also, the ship yards in space would have shields around it. The shields prevents teleportation into it.
3. Alliance = A force you should consider. Alliance + Aralangs = A force that you should worry about.

Offline Nisorin

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Re: The Baraxian Bandits
« Reply #18 on: December 03, 2009, 04:42:41 PM »
By the way, just so you know, a force to be reckoned with means their asses are easily kicked.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline Gaserlake

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Re: The Baraxian Bandits
« Reply #19 on: December 03, 2009, 07:13:18 PM »
Not really, but according to Hawk's history, yes. Hawk, make sure you mean it, when you say things like that, because when you say things like that, they still get defeated easily.

Offline Zero

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Re: The Baraxian Bandits
« Reply #20 on: December 04, 2009, 06:29:09 PM »
The Baraxian bandits were mainly thieves until Veritas and Duro came along and killed their former leaders and took control.   Under the control of Both Veritas and Duro they became more Militaristic.  Instead of constant robberies,  they studied  martial arts and fine blade work along with many other skills.   After Veritas  trained them considerably he then decided that it was time for him to train them in magic so that they would have yet another advantage against any foes that should arise.   After he completed training, Veritas took 50 men and conquered an alliance base on Star's World that was relatively small and isolated compared to all other bases and then using that, he began to form a new StarClan.

Offline Gaserlake

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Re: The Baraxian Bandits
« Reply #21 on: December 05, 2009, 07:06:06 PM »
It's small, compared to others. That is a relative sentence. Compared to a person, the base would be huge, and have heavy defenses. 50 troops? No.

Offline Zero

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Re: The Baraxian Bandits
« Reply #22 on: December 05, 2009, 10:42:34 PM »
When Veritas reached suitable age he realized the universe needed a new military force and therefore it was time for him to do something about it. So he gathered common thugs and criminals who were on the loose and used magic to brainwash them to be loyal to him. Once he had gotten Ten thousand of them he decided it was time for him to utilize the armies to  claim an entire world for himself.   

After succeeding at taking control of Star's world by entering the Alliance government there and wiping everyone in power besides himself out he decided it was time for him to make  yet another plan.   He needed more land for the troops he would gain from the Civillians of Star's World.

He then settled upon Dragon and Phoenix Isle as a world that could be useful for his military due to the magical creatures and many other factors such as that magic and the force worked way better on that planet.   He then decided first that the Baraxian Bandits would  need  some ships so he didn't have to rely fully on his power to keep them from being defeated.

After successfully conquering  Dragon and Phoenix Isle Veritas organized his troops to  become a  very huge troop of bandits and to rob his enemies blind at every occasion possible.     The Alliance would experience a series of robberies over the next 10 years.


Offline Gaserlake

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Re: The Baraxian Bandits
« Reply #23 on: December 06, 2009, 03:51:56 PM »
Wiping the government out with just 10,000? Really? There are entire worlds needed to take over to wipe out the government.

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Re: The Baraxian Bandits
« Reply #24 on: December 06, 2009, 09:18:53 PM »
Changing the name of the Empire and everything

Orphen Tideus Empire
Veritas learned about the fall of the StarClan from many people and determined he would forge his own empire although it wouldn?t dissolve like the StarClan had.   He wouldn?t totally rely on magic or the force or technology, but a blend of all three.   He decided it was time for him to prepare  to fight his enemies and so he invoked an Ancient Spell summoning thousands of creatures from another dimension  to serve as his soldiers.    Using a force ritual he learned he took complete control of them and forced them to serve as his minions as he swept across Star?s World like a Plague conquering it in a matter of days without many civillian casualties.  Once he was done conquering the world he used the Hoard (A large building full of magic items) to solidify his hold on his first target zone.   

He then decided it was time to expand his empire.    So he started making a Ship building project as well as enhancing the strength of his military.   He began stealing from the republic and the alliance in disguise gaining the technology of their weaponry.    Combining the technology with both magic and the force wasn?t going to be an easy task and yet he succeeded.   He created MagiForceTech Weapons for his ships, troopers and all other purposes.    He then met up with Duro a mage who had the strange ability to control and amplify technology.    Duro joined forces with Veritas and became his right hand man sort of, his 2nd in command.    What Duro lacks in magic however Veritas more than fills.   The culture of the Orphen Tideus Empire is a Monarchy with free trade  and nothing like the Magna Carta. However there have been no revolts due to the secret police Veritas made.