Author Topic: Consul Guard Leaders  (Read 576 times)

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Offline K2

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Consul Guard Leaders
« on: July 29, 2011, 04:51:12 PM »
"General" Jeremy E Korm
AKA "The Consul Voice"
Age:
36
 Gender:
Male.
Race:
Narrikian
Place Of Birth:
Narrikian Homeworld
OCCUPATION:
Resistance Leader
 Personality:
Ruthless but patriotic. Known for his no-losses, headstrong personality, Jeremy does whatever it takes to ensure freedom for the Narrikian people. He is a very active protester but can often be violent. Especially well at inciting emotion in others, he makes the perfect face for the resistance movement.

He has a very strong work ethic. He will work until he physically is no longer able. He is a very strong militarist, believing that military power is the ultimate weapon in securing freedom. He believes that, for good things to exist, some people must sacrifice themselves and do bad things. He believes he is one of those people.

Alliance:
The Consul Guard
Biography:
A known militarist and military extortionist, Korm has tricked the military into giving him resources for years, through use of identity theft. He has impersonated military officers time and time again to learn trade secrets. By doing so, he gained a particular reputation as a dangerous criminal and was declared a fugitive by the Narrikian government years ago.

He established a team of marine commandos some years ago using the resources he obtained from his extortion. The Korm Commandos became feared throughout many regions of the Narrikian Empire. They used their power to topple local authorities time and time again, further expanding their resources.

Finally, the government launched an operation, OPERATION: STINGRAY, to take out Korm's powerbase and capture him. In a firefight outside Korm's compound, the military surrounded him and captured him, taking him straight to the emperor. There, his death was staged by wealthy members of the Black Guard who wanted to recruit them into his ranks. With the universe thinking he was dead, "General" Korm joined the ranks of the Black Guard and quickly worked his way up.

With the Black Guard now disbanded, he has been living in a secret, underground bunker on Memorial. He has re-emerged once more to help with the resistance movement.
 Weapons:

    http://www.karlsweb.com/KarlswebCostuming/Costumingimages/PKs/weapons/pg101/fullsizegun.jpg Though small, this gun packs quite the punch. A single blast causes a small explosion on the ground hit. Medium to long range.
    http://2.bp.blogspot.com/_i1tiz9DLkIs/SPDSzxx0FTI/AAAAAAAAEBM/cws6Ix6_BYI/s400/70892_CommandoPdG+web.jpg Specialized watch capable of detecting enemy heat signatures within 50 feet, jamming enemy communications within 70 feet, and broadcasting to various frequencies within 80 feet. It manages to do all this but still remain extremely secure and protected from tracing.

Magic Level:
2.

Fears:

    Communism
    His identity being revealed as the leader of the resistance.
    Mecheran Occupation

At least three fears required.
 Interests:

    Weaponry
    Military
    Political Activism
    Freedom.
    Stealth

At least five interests are required.
 Aspirations:

    Expel foreign occupation.
    Reform the Narrikian government.
    Establish strong military control over foreign interests.
    Redesign the civilian government.

At least three aspirations are required.
ORIENTATION:
Straight
RELATIONSHIP/MARITIAL STATUS:
Single.
OTHER:
Nope.

Offline K2

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Re: Consul Guard Leaders
« Reply #1 on: July 30, 2011, 11:10:48 AM »
Bump.

Offline Queen Bright

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Re: Consul Guard Leaders
« Reply #2 on: July 30, 2011, 11:27:59 AM »
Approved

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Offline Zero

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Re: Consul Guard Leaders
« Reply #3 on: July 30, 2011, 01:05:54 PM »
I give my personal approval.

Offline King Jeebus

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Re: Consul Guard Leaders
« Reply #4 on: July 30, 2011, 01:11:11 PM »
MANLY SEAL OF APPROVAL AND GUTS.

Offline K2

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Re: Consul Guard Leaders
« Reply #5 on: January 01, 2012, 05:48:12 PM »
Out of play