Author Topic: The Arsenal (Main Weapons of the Orpen Tideus)  (Read 1060 times)

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Offline Zero

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The Arsenal (Main Weapons of the Orpen Tideus)
« on: December 20, 2009, 08:05:16 PM »
Size Reduction Cannon
This cannon fires a beam of energy that causes people to shrink and also devices and others to shrink. 

Kinneract Super Cruiser
These are high tech cruisers made by the Orpen Tideus.  They are armed with 30 turbo lasers, 20 Ion Cannons and 70 other cannons on the ship.

Mega Cruiser
These are cylindrical cruisers armed with only one weapon  a Mass Beam Launcher.  It will blast through any type of armor quite easily.

Helios
The Orpen Tideus version of a SunSlayer made from scavenged blueprints.   It is incomplete but they have fixed the deficiency it has by giving it missiles  in addition to a Solar beam.

Offline K2

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #1 on: December 20, 2009, 08:06:47 PM »
Shrinking, you say?
Hmm.
How long will it take to charge?

Offline Zero

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #2 on: December 20, 2009, 08:09:02 PM »
2 posts to charge if it is a fair size item you wish to shrink.   10 if it is a very large item.  20 if it is a Planet.

Offline Zero

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #3 on: December 20, 2009, 08:11:05 PM »
Staff Blades
These Staffs are made similarly to lightsabers.  In fact they have lightsaber like blades on the end but are mainly used to 'spear'  an opponet through the chest viciously.

MCD  Magic Compression Device
This device asorbs magical energy and compresses it into a pill which when swallowed grants the user a stronger flow of magic.

Troga
This isn't modern but it is a good weapon.  It is 2 sticks attached by a wire.  You wrap it around a throat and give a tug and it can kill anyone.

Poison Darts
Self Explanatory

Offline Orph

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #4 on: December 20, 2009, 08:25:16 PM »
Skrink Ray wouldn't work, since it need to shrink atoms themselves, and I doubt the Tideans have technology that can compare to what the Aralangs can do. Since the Aralangs specialize in atomic technology. As for the Helios you'd need Nisorin's approval. Explain the Mass Beam, and you need to request Turbo Lasers, and Ion cannons before you can use them. How long does the Mass beam need to charge.
The world is a mess..and I just need to..rule it.

Offline Zero

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #5 on: December 20, 2009, 08:42:46 PM »
Turbo Lasers
Self Explanatory

Ion Cannon
Self Explanatory

E.D.F. Generator
Energy Draining field Generator.
This field steals the energy of whatever it is caught in and uses it to power up Orpen Tideus technology or to wirelessly send power to turn things back on again.   

Gravity Bomb
This bomb reverses the gravity on the planet causing everything to float into space.

Offline Orph

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #6 on: December 20, 2009, 09:09:16 PM »
They are not self explanatory, explain them.

EDF wouldn't work, since it would have to be wired to send energy. And since it is wired to the field it would create a loop, it would be gathered by the field then sent into the wire. Then gathered. The Gravity bomb would not work either, since reversed the gravity would repulse everything and basically disintegrate the planet.
The world is a mess..and I just need to..rule it.

Offline Gaserlake

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #7 on: December 20, 2009, 09:43:36 PM »
How does the shrinking cannon shrink objects? Explain the shrinking process.

EDF won't work, as the field would be stealing itself.

Gravity Bomb seems god modding to me. It seems like one bomb can kill a planet.

You don't use self-explanatory when requesting tech. Thus, the tech that are self-explanatory are not approved.

How effective is the poison, for the poison darts?

For the Kinneract Super Cruiser, what are those 70 other cannons?

For the Mega Cruiser, how long do you need to charge it, and how fast does it cut through steel?

Helios requires Nisorin's approval. Besides, the Relorians are gone, so I doubt you can scavenge the tech.

Everything else is approved.

Offline K2

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #8 on: December 20, 2009, 09:45:28 PM »
How does the shrinking cannon shrink objects? Explain the shrinking process.

EDF won't work, as the field would be stealing itself.

Gravity Bomb seems god modding to me. It seems like one bomb can kill a planet.

You don't use self-explanatory when requesting tech. Thus, the tech that are self-explanatory are not approved.

How effective is the poison, for the poison darts?

For the Kinneract Super Cruiser, what are those 70 other cannons?

For the Mega Cruiser, how long do you need to charge it, and how fast does it cut through steel?

Helios requires Nisorin's approval. Besides, the Relorians are gone, so I doubt you can scavenge the tech.

Everything else is approved.

Well, his characters are dead.
;o

Offline Orph

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #9 on: December 20, 2009, 09:46:40 PM »
Hasn't even been a week, and I've killed his emperor.
The world is a mess..and I just need to..rule it.

Offline Gaserlake

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #10 on: December 20, 2009, 09:47:37 PM »
Lol. I didn't read the posts yet.

Offline Zero

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #11 on: December 21, 2009, 06:51:36 PM »
Turbo Laser

The turbolaser was a heavy laser cannon equipped with large banks of capacitors, allowing them to build up and store far more powerful energy bursts than standard cannons. These capacitors gave huge energy bursts to the beam, greatly increasing its power over standard laser cannons. They also helped power the galven coils in the barrels of turbolasers. First, a particle beam was generated in the manner standard of blasters and laser cannons. Then even more power was achieved by guiding this laser cannon particle-beam through another stream of energized blaster gas (besides the one used in generating the initial beam, since laser cannons work on the same principle as blasters) to increase its power. The extra capacitors in a turbolaser that store huge amounts of raw energy then contributed to the beam by energizing it even further as it moved to the turbolaser's barrel. The resulting beam carried roughly three or more times the energy of a standard laser cannon beam.

It then passed through a set of galven coils located in the turbolaser's barrel, even further increasing the beam's power, and allowing it to pierce the defenses of heavily protected targets. Because these weapons required extra time to build up energy for their powerful blasts, they tended to have a slightly slower rate of fire than their weaker brethren (usually around one to two seconds between volleys, depending on the type of turbolaser and what power setting it was on). The risk of overheating was high due to this massive energy buildup, and many turbolaser models were protected with complex cryosystems and a powerful cooling sleeve on the barrel.

 
Manual, groundside turbolasers used in 4,000 BBY, during the Battle of Iziz.Turbolasers were the primary weapons of capital ships. They were used for ship-to-ship combat or, in some cases, planetary bombardment. A single blast from a turbolaser could completely incinerate a fully shielded starfighter; however, due to their slow turret traverse and an equally slow period of charging up and cooling down, using turbolasers against fighters proved to be highly ineffective because fighters were too fast and small for a good target lock due to a slower rate of fire than point defense laser cannons. Turbolaser turrets installed on the first Death Star were unable to hit the nimble Rebel starfighters that were attacking the station during the Battle of Yavin, although they could hit starfighters that were following predictable trajectories, such as straight lines. Thousands of years earlier, turbolaser batteries were used against the Beast Riders of Onderon by Queen Amanoa's contingent of Onderonian Wave gunners. These batteries were mounted inside of the defense towers that lined the walls of Iziz, Onderon's single great city. Along with ion cannons, the turbolaser batteries were designed to combat the flying beasts used as war mounts by the Beast Riders.

Commonly, turbolasers were arrayed along the length of capital warship hulls, and linked to advanced fire-control systems to coordinate the cannon batteries for sustained, organized volleys of fire. The Grand Army of the Republic deployed turbolaser cannons mounted atop a heavy all-terrain drive unit during the Clone Wars. These SPHA-T walkers proved instrumental in taking down numerous Lucrehulk-class core ships during the Battle of Geonosis, and these turbolasers were later installed inside the hangar bays of Venator-class Star Destroyers for effective ship-to-ship broadsides.

Once strictly controlled by Imperial law, turbolaser technology was advanced following the Galactic Civil War when New Republic-contracted military designers created the quick-recharge turbolaser. This variant proved effective during the Yuuzhan Vong War.

Following the war, a variety of long-range turbolaser was produced, with an even longer range than the standard type, though at the expense of even greater power drain; even when mounted on an Imperial II-class Star Destroyer, the drain was noticeable. This limited their deployment to the Star Destroyer Anakin Solo and a number of Hapan Battle Dragons


Ion Cannon

They were often used on capital ships, such as Star Destroyers, to facilitate the capture of enemy vessels or disabling them to allow safe close-range fire. They also helped to drop shields prior to destroying enemy vessels. Fighters such as the B-wing,Y-wing, TIE/D Defender, and the Razor fighter in some cases, were also equipped with ion cannons, of much smaller size. Ships owned by bounty hunters were sometimes modified to use ion cannons,such as Boba Fett's Slave I.

A more powerful form of the ion cannon was used in the Clone Wars, mounted on the CIS ship, the Malevolence. It was capable of stopping Venator-class Star Destroyers and could stop entire fleets in their tracks. The weapon overloaded near the Balmorra Run thanks to the efforts of Anakin Skywalker and Ahsoka Tano.

They could also be planet-based weapons, as seen in the Battle of Hoth, where the Rebel Alliance used a stolen v-150 Planet Defender to disable the Star Destroyer Tyrant, allowing a transport to escape through the Imperial blockade.

 
Borstel NK-7 ion cannonHowever, there are certain types of ion cannons which are meant to do more physical damage with electrical disruption as a plus. These types of ion cannon, however, have the drawback of low firing rate and are often just replaced with heavy turbolasers.

One type of ion cannon was the Kuat V-200, used to break through shielding and bring down heavily armored vehicles. There was also a specialized version for taking down the heavily armored spacetroopers.

The Galactic Empire also experimented with ion cannons by modifying AT-ATs to become All Terrain Ion Cannons, or AT-ICs, effectively creating a mobile ion cannon. The AT-ICs saw limited action during the Galactic Civil War.


Ignore the More Starwars parts, but you get the idea.

1.  The Poison paralyzes instantly.

2.  The bomb reverses small sections of gravity at a time.

3. Mega Cruiser 10 posts and it is very slow.

4. Kinneract :  They are Solar powered laser cannons

5.  I wasn't talking the ones made by the Relorians. The Ones made by the StarClan.


(Copied from Starwars Wiki to provide explanation)

Ion Cannon

Offline Gaserlake

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Re: The Arsenal (Main Weapons of the Orpen Tideus)
« Reply #12 on: December 21, 2009, 07:06:25 PM »
Instant paralysis from poison? I doubt it.

How does the bomb releases small sections at a time, if it's a bomb? It would go off all at once.

How slow for the Mega Cruiser?

Kinneract approved.

Starclanners have SunSlayers in CE, and that is non-cannon to GE. Also, you got some blueprints. You need Nisorin's approval, though, as Nisorin made it.

Turbo laser and ion cannon approved, except for the Star Wars part.