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« on: July 22, 2012, 12:14:43 PM »
Name: The Aberrant
Physical Description: A fluid race with a thick elasticated skin. They can take any simple physical form (although they wouldn't be detailed enough to say, recreate someone's face) within their size limit (conveniently about the same size as the average human). Their colour, however, is a steady silver-blue.
Mental Description: An Aberrant's conscious thought is purely made of their magnetic field, rather than having a solid physical storage. This leads to a few interesting advantages. Firstly, they're able to directly control their physical shape (I'll go into that in the bio-func section), reducing reaction times. Secondly, they're able to sense other magnetic fields with incredible accuracy. Furthermore, by ceasing to concentrate on maintaining their own magnetic fields, they are able to warp other fields around them to their whims, in effect manipulating whatever caused them.
Psychological Description: Due to their mental nature, Aberrant avoid each other as much as possible. As a result, they're generally incredibly solitary creatures. However, because of their ability to sense magnetic fields, they're also incredibly empathic towards those that are near by (I'll talk about that in the bio-func section too). So basically, they like to surround themselves with other races. =3
Biological Functionality (For Swift's Benefit): So, this section is gonna be stupid long. You can skip this if you do not like science.
Physiology - So the majority of their body is liquid mercury, and their skin is a flexible Mercury-copper alloy. So, silver with a copper-blue tinge. With no skeleton or musculature, they're not able to move by the usual means, but fortunately their consciousness is pure magnetism. So they just tweak the fields a little, change the density ratios, and move like that. That means no cells. Nice and simple! ^_^
Notes on Magnetism - Because the brain functions through various different moving charges (charged ions for chemical reactions, electrical exchange within neurons, et cetera, et cetera, et cetera), the human mind has a really complex magnetic field around it (because a magnetic field is just the product of a moving charge). So, by sensing someone's magnetic field, they're able to read thoughts. Using science. Science, bitches. As a side note, by changing their own magnetic field, they can effect the magnetic fields of others, and cause physical effects as a result (think like when you move a magnet towards another magnet, and it causes it to move).
Senses - Because of the lack of cells, they don't really have the usual senses. However, they can detect sound through molecule movement, and visually map areas around them based on the magnetic fields around them. Scent, taste and touch, however, are lost to them. Anything that carries a charge though, can be detected if it moves relative to their reference frame.
Reproduction - Physically, reproduction is entirely asexual, and basically treats them as one giant cell (Yes, they do need some source of Mercury to do this). Boom. Psychologically, however, three minds or more are required to connect to reproduce. However, these don't all have to be Aberrant minds. More than that, we won't go into it. That's just gross, dude. Why do you want to know about weird mind sex? Like, seriously, man.
Energy - To sustain themselves, like anything in the universe, Aberrant need energy. rather than ingesting or breathing, they just syphon energy from the magnetic fields they interact with.
I think that's everything necessary, but if there's anything I've forgotten, feel free to remind me.
Origin: I don't quite know how the whole planet creation thing works, so feel free to tell me I'm doing it wrong. =P
The Aberrant originate on a small, earth-temperature planet (named Abhor) formed in a debris ring of a white dwarf. The world was similar to earth in size, and was even mostly liquid, much like earth.
However it was almost entirely mercury based.
This was the perfect condition for the Aberrant to evolve. Born at the bottom of a colossal sea of mercury, they had the perfect breeding ground, and there was little need to move anywhere. It was millennia before they knew there was something beyond that, and then millennia more before they realised the possibilities of space.
Civilisation: Originally, because there was no need to feed, the Aberrant had little need for physical possessions. What they did need, however, was space. So instead of a physical currency, the Aberrant made territory their currency.
This was okay early on, but as time went on and the population rose, transport became vital. As a result, they never really developed weapon technology.
Religion: They inexplicably worship cats, and abhor trolls.
Faction: I'll... be doing this bit later.
I dunno, there's probably other stuff I could talk about, but I'll let people ask for stuff, rather than just clogging up more of the screen with unnecessary typing.