Author Topic: Yippran/HRC Technology.  (Read 651 times)

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Da Ensemble

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Yippran/HRC Technology.
« on: December 15, 2010, 10:33:51 PM »
HRC

1) Orbital Elevator System
The energy crisis on Earth motivated the Yipprans and HRC to find a way to access a constant, clean, never-ending supply of energy. Lead Yippran scientist Slug Burgess -along with lead HRC scientist Allistair Slevin- found a solution in the Orbital Elevator-- a concept created by Mr. Slevin, a Human of almost-superhuman intellect...
 
 
The Orbital Elevator is both a space elevator and a solar power satellite-- designed as a renewable alternative to Earth's lack of sufficient fossil fuels, and as a means for clean, green energy...
 
 
The Orbital Elevator is 40,000km high. There are four "tiers" of atmospheric composition, and two orbital rings.
 
Ground : 0km
Stratosphere : 50km
Exosphere : 10,000km - Low Orbit Ring
Space : 40,000km - High Orbit Ring
 
It consists of two geostationary rings, equidistantly supported at 10,000 and 40,000km above the equator by three 50,000-km-high compressive elevator towers that terminate in ballast satellites. The top ring is lined with a photovoltaic array, and the towers carry the energy produced back to the surface. The system is shielded from meteoroids, space debris, corrosion, weathering, geomagnetic storms, radiation (from the Van Allen Belt or otherwise), and assorted other deteriorative agents by a physical energy barrier. It is defended by the collective military forces of the Sides that participated in its construction. Though, military presence on or near an Orbital Elevator is regulated by the strong-arm of the HRC, the Human Reform Forces (HRF).
 
 
 
Aboriginal Alliance Elevator - Humanity's Pillar
This is the name of the Orbital Elevator belonging to the AA. The name "Humanity's Pillar" is an ode to the pride the AA has in being purely indigenous, as well as a subtle hint at their focus of surviving the Human species. The elevator will begin construction in 2054.
 
 
Union Elevator - Grand Tour
The Union's elevator is called "Grand Tour". The Union plans to provide patrons of their elevator with a "unique and amazing tourism experience". This could be a sign that The Union plans to use their elevator as a means to boost their economy-- rivaling the AA. The building site for Grand Tour is New York, USA. It will begin construction in 2054.
 
 
Far-East Elevator - Dubai's Tower
Set to begin construction in 2054, the Far-East elevator will be built in Dubai. Israel -which is the Primary of the Side- chose Dubai as the nation that should have the elevator because Dubai is a pre-war neutral Arab state. Also, having an elevator in Dubai would greatly contribute to the economic and diplomatic growth of The Far-East League.
 
 
 
The elevators also act as a stepping stone to the ongoing international pursuit of space colonization by reformed Earth, as well as a means of civilian space tourism. Currently there are only a handful of Yippran space colonies. The Union -being the second strongest Side- is pushing for significant space-colonial development, and The Pacific States, while lagging behind in economic and colonial development themselves, are financing both the AA (who are concerned with the continuity of the Human species) and The Union, in their respective colonization efforts of space...
 
= = =

2) YN Satellite
YN means "Yippran Nucleus", which is the life-giving DNA of the Yippran species. The YN Satellite is an invention that will locate all nuclear fallout and other toxic areas, and -using the YN technology- will get rid of the waste-- effectively restoring Earth back to its pre-war status. But, why stop there? If there are enough YNSats working together, they can restore Earth to its 'first state'. That is, before fossil fuel emissions, global warming, or pollution...
« Last Edit: December 15, 2010, 10:41:37 PM by Moar Intellect »

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Re: Yippran/HRC Technology.
« Reply #1 on: December 16, 2010, 12:12:22 AM »
Technically speaking, the nuclear fallouts gone. Gaser did...Something...At one point to reduce radiation levels to zero.
But thats besides the point. Just saying.

All are approved.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

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-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Da Ensemble

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Re: Yippran/HRC Technology.
« Reply #2 on: December 16, 2010, 12:59:09 AM »
Damnit, Gaserlake. You stole my hero-thunder.

Anyway, thanks for the approval, mate.

Offline Admiral Regis Hermitage

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Re: Yippran/HRC Technology.
« Reply #3 on: December 16, 2010, 07:29:14 AM »
Sorry man but I feel obligated to point out that the orbital elevator is in fact a rip from Halo... gallows, I really don't want to see you you get warned for this. They've  really been cracking down on this shot



http://halo.wikia.com/wiki/New_Mombasa_Orbital_Elevator
« Last Edit: December 16, 2010, 07:36:52 AM by -Lyoko222 »
My Characters
Mark Tepper- lvl 5- CEO of Grunder Ind. -
AI Delta- DAIS Director/Anrufe Member
Supr. Cmndr. Thel Valdamee- Supreme Commander of the Mechera Military/Interim INTERPOL Chairman
Her Grace, the Countess of Gracemaria, Fleet Adm. Aki Sora- Commander of the 3rd Zarethian Fleet
Mark Halsey/Tepper II- High Librarian for the Great Records of Time
Lord Capt. Nathan Church- Vampire, Galactic Inc. Executive VP of Security.
Countess, Tera Mikami- Ruler of New Dementia
Admiral, Regis F Hermitage- Dir. Of the Zarethian Hand
Vice Admiral, Lucien Z. Rychart- Pirate Lord [Zealot]/Demented Prince
Antonio Stradivari, Demonic General of the Army of Hell
AMI, city of Sulvian's AI
Insana, the embodiment of Insanity.

My NPCs-
Lt. General Reginald M. Richards- Zarethian TRADOC Commanding General
Father Resulka- Demented Priest
Mother Kilauea Pele- Manic Priestess
Regent, Octavius- Regent of the City of Insania
CDR Tarkov, Zarethian HIRU Agent
High Seraphim, Grunder Tepper- General of the Armies of Heaven
AI, Marathon- DAIS, MI3 Assistant Director
The Giant Golden Dildo on the Sex Planet aka the Embodiment of Sex (Spoof)



"Living in the past is a luxury none of us can afford. We must learn from it, but we cannot live there. It is impossible to plan for the [now]--the present is ever fleeting. [The future] is where we must live--[the future] is what we must plan for. "   -Unknown

"What do you call a cross between a mule, a hornet and a badger? A hikaru." - Hawkeye

Da Ensemble

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Re: Yippran/HRC Technology.
« Reply #4 on: December 16, 2010, 10:35:15 AM »
Sorry, but no rip here.

That Halo shite doesn't have:
an auto-purge system
orbital rings
the conceptual design that i've proposed
the reason for being built (energy and a means to tour space without danger)...

Secondly, my design is far-too in-depth to be scrapped because -you- think that it's Halo. Plus, you shouldn't be pointing fingers, mate. Almost all of your intellectual properties are from Ace Combat...

To reiterate, it's not the same thing. So let's wait for the second approval.

Nothing personal, Lyoko222-- believe me. I've turned over a new leaf. I'd even go as far as saying that you're my nigga. I'm just being fair, is all.
« Last Edit: December 16, 2010, 11:18:25 AM by Moar Intellect »

Offline Admiral Regis Hermitage

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Re: Yippran/HRC Technology.
« Reply #5 on: December 16, 2010, 11:34:31 AM »
Not trying to get you to scrap it. I mean personally I like the empire you created. But , maybe I'm wrong about it.
My Characters
Mark Tepper- lvl 5- CEO of Grunder Ind. -
AI Delta- DAIS Director/Anrufe Member
Supr. Cmndr. Thel Valdamee- Supreme Commander of the Mechera Military/Interim INTERPOL Chairman
Her Grace, the Countess of Gracemaria, Fleet Adm. Aki Sora- Commander of the 3rd Zarethian Fleet
Mark Halsey/Tepper II- High Librarian for the Great Records of Time
Lord Capt. Nathan Church- Vampire, Galactic Inc. Executive VP of Security.
Countess, Tera Mikami- Ruler of New Dementia
Admiral, Regis F Hermitage- Dir. Of the Zarethian Hand
Vice Admiral, Lucien Z. Rychart- Pirate Lord [Zealot]/Demented Prince
Antonio Stradivari, Demonic General of the Army of Hell
AMI, city of Sulvian's AI
Insana, the embodiment of Insanity.

My NPCs-
Lt. General Reginald M. Richards- Zarethian TRADOC Commanding General
Father Resulka- Demented Priest
Mother Kilauea Pele- Manic Priestess
Regent, Octavius- Regent of the City of Insania
CDR Tarkov, Zarethian HIRU Agent
High Seraphim, Grunder Tepper- General of the Armies of Heaven
AI, Marathon- DAIS, MI3 Assistant Director
The Giant Golden Dildo on the Sex Planet aka the Embodiment of Sex (Spoof)



"Living in the past is a luxury none of us can afford. We must learn from it, but we cannot live there. It is impossible to plan for the [now]--the present is ever fleeting. [The future] is where we must live--[the future] is what we must plan for. "   -Unknown

"What do you call a cross between a mule, a hornet and a badger? A hikaru." - Hawkeye

Da Ensemble

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Re: Yippran/HRC Technology.
« Reply #6 on: December 16, 2010, 11:42:56 AM »
Like I've said, I feel you. But I promise you, it's not a Halo rip. Really look at the two-- look at their differences and functions, mate. Halo's design is for cargo, whereas mine is for anti-pollution, energy, and space tourism. Moreover, I didn't even know that Halo had that shite. All I know about New Mombasa is that it's an African district.
« Last Edit: December 16, 2010, 11:44:07 AM by Moar Intellect »

Da Ensemble

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Re: Yippran/HRC Technology.
« Reply #7 on: December 16, 2010, 01:02:04 PM »
Yippernia


1) Star-Searcher (Searcher)
This ship was originally the 'squad-car' of Yippernia. It was originally tasked with the search and detainment of fugitives, convicts-- criminals of all kinds. Since then, Searchers have been changed over and over again to adapt to the changing multi-verse. Yippran search-and-find technology is the best of the best, and as such, Searchers are equipped with the means to find and detain any target. The YCS (Yippran Countermeasure System) makes this ship resistant to EMPs ((We've been EMPed, our electronics are down!)), as well as the ability to dish-out EMPs when needed. It has a beam made for grabbing, holding, or detaining anything from beings, to objects. This beam is called a SWYA-- the Yipprans say that it stands for 'Stay Where You're At'. Of course, it has your 'staple' countermeasures installed-- AM, IAM, AT, AP, shields, and so-on. For offensive weaponry, it uses one-hundred ports firing pulse-lasers at near-impossible speeds. It also has concussion missile launchers-- in case the target ship(s) is/are stubborn. The lasers can be setting to piercing, bolstered, or fractal (shrapnel). When it's many shields fail (if they fail), the armor kicks-in. Once power-weighted, it'll become very stubborn, and difficult to pierce. It can also store a multitude of smaller craft. For a ship that can dish-out punishment rather well, it can also take it. It's not a ship that you can just point-click-fire like some bad RTS game, it's the near-pinnacle of Yippran technology. This ship's exclusive trait, is the ability to maneuver at high speeds-- effectively distracting enemies and/or drawing their fire.


2) Devastator
A ship made for war-- to put it simply. It has all of the defensive ensembles of the Searcher, but when it comes to weaponry, look-out. This ship is armed to the teeth. I'm talkin' shady aftermath scope n' G-Unit, playa. Twenty gauss rapid-fire turrets that fire old-school ammunition. They can be augmented with any SP anti-technology, as well as anti-armor, anti-piercing, incendiary, anti-shield, explosive, less-than-lethal, i-lost-my-child-have-you-seen-it-lethal, and 'effect-reversal' rounds (used to heal and fully restore entire worlds). It has twenty more turrets that fire concussion lasers. Missile pods are everywhere-- covert when not in use, and overt when they are in use. They fire every kind of missile-- anti-ship, anti-whatever. It also has many more turrets that emit a laser-light. When this tracer has locked onto an enemy ship, it'll increase the rate of fire of its own weapons, as well as damage dealt by the same. Because of its weaponry, its slow-- and a bit clumsy. This ship's exclusive trait, is its ability to penetrate shields.


3) Annihilator
This is that "O Let's Do It" ship. This be that Waka Flocka Flame ship. This be that ship that says "I call my Nena 'Bay', like San Diego. Get me twisted and I'll turn into a tornado." You can stay, but this ship will let the AK go. If you're its target, it'll aim for your head and try to blast that potato. Standard Searcher load-out in terms of offensive and defensive armaments, standard Devastator load-out in terms of the both sames. BUT, this ship has hundreds of turrets that fire pseudo-YN particles. It has two cannons-- one that can match the diameter and circumference of a planet, the other, the same, just noticeably not as significant. The Annihilator is more-or-less an artillery spacecraft, meaning that its primary combat role is long-range support and ship-to-planet warfare. This ship's exclusive trait, is its ability to one-shot ships and smaller/less-significant planets.


4) Memento Maori
This is a space-station/spaceship hybrid that was designed during the religious history of Yippernia. Memento Maori means "Memory to Fear", as this long-range planet-destroying weapon will instill a fearsome memory in those that were unlucky enough to be on the receiving end of any of its weapons. All of the armaments of its three predecessors-- defensive and offensive. but the main cannon should be the primary focus of those that it targets. It fires one great beam of pseudo-YN particle. The particle cannon is powerful enough to...really do some damage to planets that don't have the contingencies in place to defend against an attack of this intensity. There's only one currently on the plane, and it's only used when desperate times call for blow-shit-up measures. This craft is strong in all areas, but is made for one-shotting more-significant planets.
« Last Edit: December 18, 2010, 03:25:55 AM by Moar Intellect »

Offline Nisorin

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Re: Yippran/HRC Technology.
« Reply #8 on: December 16, 2010, 05:07:14 PM »
HRC approved, as for the Yippran, what class are those ships? Fighters, capitals etc?
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Da Ensemble

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Re: Yippran/HRC Technology.
« Reply #9 on: December 16, 2010, 05:17:05 PM »
Searchers are capitals...
Devastators are super-capitals...
Annihilators are super-capitals...
Memento Maori is titan...




Oh, and for the sake of legitimation...


YN Particles
Yippran blood and DNA put into the form of particles. If particle output is at least 20%, more particles may generate. The particles can do-away with waste and poisons, as well as geographically 'refresh' planets. YN particles are the answer to all current diseases, infections, and anything that classifies as an illness. Because of their significance in health, and amazing potential, the YN particles cannot be accessed anywhere outside of CHAD (Center of Health and Diseases) The true capabilities of YN particles are unknown.


Pseudo-YN Particles
Pseudo-YN particles are 'reverse' YN particles. They can cause abnormalities in cellular or otherwise biological organisms. Pseudo-particles cause rot, decay, and all types of negative effects to beings, objects, and planets. Because of their destructive power, the source (currently being the only source in existence) is locked-away, and will be put in the maximum-security wing of CHAD. The true capabilities of Pseudo-YN particles are unknown.
« Last Edit: December 16, 2010, 05:34:32 PM by Moar Intellect »

Offline Nisorin

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Re: Yippran/HRC Technology.
« Reply #10 on: December 16, 2010, 08:31:48 PM »
Both approved.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

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Re: Yippran/HRC Technology.
« Reply #11 on: December 16, 2010, 11:10:32 PM »
Hm...The only part I dont approve of is that planet-sized cannon, mostly because you cant fit a cannon the size of a planet onto a ship, seeing as the biggest ships ARE planet-sized. Aside from Felicity, but thats so big its the size of four suns, so...
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Da Ensemble

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Re: Yippran/HRC Technology.
« Reply #12 on: December 17, 2010, 03:13:09 AM »

Yippernia

Shield Bits
All Yippran spacecraft will be fitted and armed with Shield Bits. This is both an offensive and defensive weapon. Pieces of metal detach from the 'parent craft', and can fire high-focus lasers, as well as missiles. In defensive mode, they can block individual munitions (smaller weapons), and group together to absorb the impact and damage of bigger weapons. The Shield Bits allow the Yippran spacecrafts to take far more punishment than they could with their current defensive load-out. SBs have the standard YCS (Yippran Countermeasure System), as well as their own individual shield technology. No weapon can penetrate or affect the SBs.


Searcher - Shield Bits fire the standard weaponry.


Devastator - Shield Bits fire heated plasma.


Annihilator - Shield Bits fire super-heated plasma.


Memento Maori - Shield Bits fire even hotter plasma, mixed with reverse YN particles.

Offline Nisorin

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Re: Yippran/HRC Technology.
« Reply #13 on: December 17, 2010, 11:18:51 PM »
I'm kinda on-the-fence about this one, since no weapons can affect it. Pretty much means you can't damage the shield bits, so I'm gonna wait until someone else weighs in on it.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.