Author Topic: Carl's Technological Inventions  (Read 1031 times)

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Offline Zero

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Carl's Technological Inventions
« on: May 26, 2011, 05:55:22 PM »
 
V-1 Protocore Armor "Dragon" 


The V-1 Proto-Core Armor was a relic from the Ancient Narrikians that was discovered by Carl in the Cosmic Palace and repaired. It had been heavily damaged and while some capabilities of the device were lost forever Carl thinks he did a good job repairing the thing.

If only he knew how wrong he was about doing a good job.  The suit has the strength and speed enhancing capabilities of a combat skin of Grunder Industries, and has all the protections theirs do. No one knows who built this, but Carl has his hunches on who might have left it there for him.  The system was originally designed by Lucas when he was much younger and na?ve about such things being useful in battle. While the original weapons of the suit were rendered inoperable due to centuries of dis-use Carl did manage to add his own weapons to the suit that work somewhat better than what he thought the original weapons of this suit might work like.


Instead of the plasma shooters built into the gauntlets on the suit he has replaced those with stun lasers, replacing the weapons belt that was full of bombs and explosives with a simple sword and sheath-of a powered weapon variety. He has also added a downsized and vastly improved version of the constructor system. The suit itself is the prized possession of Carl as it is immune to 90% of armor piercing weapons in the dimension, has the ability to create energy constructs and can do a lot of things thanks to his improvements even though he couldn?t make the original weapons of the suit operational. He has also added flight capabilities, different visual capabilities and a few other protections to the suit as well.
« Last Edit: May 26, 2011, 05:59:05 PM by Zero »

Offline Admiral Regis Hermitage

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Re: Carl's Technological Inventions
« Reply #1 on: May 26, 2011, 05:58:59 PM »
Looks fine. Approved.

Note- Be aware that there are always new types of weapons, and ammunition being developed.
My Characters
Mark Tepper- lvl 5- CEO of Grunder Ind. -
AI Delta- DAIS Director/Anrufe Member
Supr. Cmndr. Thel Valdamee- Supreme Commander of the Mechera Military/Interim INTERPOL Chairman
Her Grace, the Countess of Gracemaria, Fleet Adm. Aki Sora- Commander of the 3rd Zarethian Fleet
Mark Halsey/Tepper II- High Librarian for the Great Records of Time
Lord Capt. Nathan Church- Vampire, Galactic Inc. Executive VP of Security.
Countess, Tera Mikami- Ruler of New Dementia
Admiral, Regis F Hermitage- Dir. Of the Zarethian Hand
Vice Admiral, Lucien Z. Rychart- Pirate Lord [Zealot]/Demented Prince
Antonio Stradivari, Demonic General of the Army of Hell
AMI, city of Sulvian's AI
Insana, the embodiment of Insanity.

My NPCs-
Lt. General Reginald M. Richards- Zarethian TRADOC Commanding General
Father Resulka- Demented Priest
Mother Kilauea Pele- Manic Priestess
Regent, Octavius- Regent of the City of Insania
CDR Tarkov, Zarethian HIRU Agent
High Seraphim, Grunder Tepper- General of the Armies of Heaven
AI, Marathon- DAIS, MI3 Assistant Director
The Giant Golden Dildo on the Sex Planet aka the Embodiment of Sex (Spoof)



"Living in the past is a luxury none of us can afford. We must learn from it, but we cannot live there. It is impossible to plan for the [now]--the present is ever fleeting. [The future] is where we must live--[the future] is what we must plan for. "   -Unknown

"What do you call a cross between a mule, a hornet and a badger? A hikaru." - Hawkeye

Offline Nisorin

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Re: Carl's Technological Inventions
« Reply #2 on: May 26, 2011, 10:08:45 PM »
I still say the pic is a power rangers knockoff.

Approved.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline Zero

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Re: Carl's Technological Inventions
« Reply #3 on: June 03, 2011, 03:56:56 AM »
Carl?s Technologies Mark II
Membrane Phase Torpedo Upgrade
By researching the science behind the membrane phase torpedoes and applying the technology of powered weapons to the torpedoes Carl has managed to create a more dangerous and volatile form of the torpedoes that he can use. These torpedoes, unlike normal ones have the capability to cut through a ship before causing the mass of the object to be saturated with energy and explode.

Multi Missiles
One missile that contains hundreds of mini missiles and flies a bit and then releases the mini missiles which go towards the enemy or target and explode on contact, causing massive amounts of damage and pelting the enemy whatever with shrapnel.

Triple Core System
The TCS or Triple Core system is another innovation of Carl although this one was made with the aid of Ezra Tan at the moment. The TCS is an improvement to the Magi-Androids making them much more capable and at the same time less reliant on their organic bodies. The TCS contains a device that harnesses the power of suns that are stored in pocket dimensions providing them near infinite energy as long as the suns don?t die off.  The TCS can also act as a power source for something else and is about the size of the arc reactor in the chest of tony stark.

Magi-Androids  Series Three
The series three of the Magi-Androids were vastly improved versions of the original now powered by the TCS instead of the normal systems that act as their power source, they are capable of magic and psi magic through their organic bodies, and Psi through the artificial Psi system that was installed inside of each one of them. But that is not all Carl has added to the party as he has also installed weapons in these Magi-Androids to make them better suited for the task of being his enforcers. The androids have beam and powered weaponry, constructor systems, arm, hand, chest, mouth and eye lasers and can also form forcefields around themselves. Furthermore they have an AAM property to them as well and are stronger than your normal human. They weigh about 1000 pounds  each, but gravity reducing technologies has been incorporated so they can fly.



Magi-Android Series 4
The series 4 is the cream of the crop as far as the Magi-Androids are concerned as they are powered not by one, but three Triple core systems.  Further instead of a CI, a neural interface has been included so they can be controlled by an organic from miles away. The weapons on them include powered and beam, solar lasers and about every other weapon the Narrikians have in their arsenal and the ability to change the arms into the various weapons. They also have the constructor system, and are armored like a capital ship as well unlike the normal Magi-Androids. These are not for the light weight missions and weigh over 1500 pounds each and cost about 1 billion credits each to create.
These are made to not be covert but to be destroyers instead of the enemies a person may have, able to go up against enemies and use the variety of weapons installed plus the Magic and Pseudo Psi or artificial psi systems to kick some major butt. Not only that but the series 4 is made out of a light weight material and is extremely good at evading enemy attacks for some odd reason. They can morph their arms into various weapons at any moment in time, have chest, eye and mouth lasers along with hand lasers and can fly.
Weapons
Apollo Beam Cannon
The Apollo beam cannon is yet another weapon in the arsenal of Carl and has armor piercing properties while the armor is also able to shoo t through rips it creates in hyperspace, allowing it to pass through shields and hit enemy ships. The Apollo beam cannon is powered by the sun itself or rather several of the triple core systems. The beam is wide, about 20 feet in length, and in width. It is like a blade and is affectionately referred to as the lance of Apollo.
Fist of Zeus
The fist of Zeus is another weapon at the disposal of Carl Dolos, think of it as a thunder cannon of sorts that will fire electricity and sound that not only acts as a transmission causing ear damage to those hit by it, but at the same time overwhelms most ship shields.

Ships
Each of the ships now under the command of Carl has undergone heavy retrofitting and upgrading to where they no longer look like they used to. Each one runs off of 18 of the triple core systems now and he has upgraded each ship. Rail guns have been added as have multi missiles, Apollo beam cannons and other weapons in his arsenal as well. This is something you would not want to mess with in any logical situation of course. And he has created a few new ship classes as well.


Flare-Class
The Flare Class ship is armed with rail guns, turbo lasers and solar laser cannons along with being powered by triple core systems, and multi missiles and other weapons at the disposal of the ship at the moment in time. It also has the ability to regenerate itself by using any nearby scrap metal and assimilating it at the moment in time. The flare is shaped like a large dragon and has fangs and claws to match, the claws being actually powered claws that can rend an enemy ship apart. Of course they at the moment are not capable of shield penetration. The fangs are the missiles of various varieties that it has available. Also it runs on a closed network that is much more advanced than those of most military groups such as Interpol or the Zarethians or even the Narrikians as Carl has slaved over this system for weeks making this ship un-hackable by most of those race members.
Zealot-Class Ship
The Zealot class ship is more armed than that of the Flare and is more armored. It is about the size of a mega capital, double the size of a super capital ship and is armed with every weapon Carl could cram onto the ship externally and has the ability to morph the weapons as well thanks to Project Sentinel and some improvements.  It is also armed with the Apollo Laser cannon and the Fist of Zeus weapon as well making it quite the dangerous ship.  It is made out of a newly dubbed metal Uru which is a combination of Mithril and Dietranium.
Celestial Armaments

Another relic of the Ancient Narrikians that was found by Carl, this time on Ocean Island these weapons were somewhat made to go with the system that he had basically rebuilt and improved upon from scratch having zero knowledge of it. The technology was originally made for weapons that were much like something that already existed, the powered weapons only vastly superior to those weapons as one power cell for these weapons can last a century. 

Unfortunately due to the vast amount of repairs, and only managing to find two of these Carl has managed to only create a power cell that lasts for 50 years. The weapons can be anything of the ancient or modern variety. In fact however Carl prefers the ancient variety for some odd reason and has created for himself a weapon to defend himself against the number of Interpol people that came. As he was tired of the mercenaries, and had no desire to die any time soon the weapon he created would have to be something unique, unlike the galaxy had ever seen before. But what could it be that he would create that would be so different?

http://www.globalgear.com.au/images/blood%20red%20katana%20g1000_2.jpg The aura around the weapon generated by the power cell causes anything besides the metal of the weapon that it surrounds or coats  to slowly dissolve, to break apart. In short these weapons are much more powerful than the powered weapons that the Zarethians have. Even if Carl does not realize it yet. Standard attempts to destroy such a weapon will not work thanks to the aura being practically invulnerable to all ranged weapons, and having a property that amplifies the magic of the wielder of the weapon. Also it always returns to the wielder.




Offline Queen Bright

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Re: Carl's Technological Inventions
« Reply #4 on: June 03, 2011, 05:54:36 AM »
...Must I requote myself?

...Hawk, seriously ENOUGH!

Taylor once said this and now I'm also saying it. You have too much crap. Tech everyday, characters every week, empires out the wazoo! Do you EVER use it all? No! It gets piled up with your other requests and wasted. Why? Because you die the next week or lose everything or fail at trying to be diplomatic.

Well, I'm sick of it. Stop requesting stuff unless you fully intend to use it and know for a fact you can keep it and back it up. I refuse to approve another stupid character or topic full of tech failures until you improve and can live up to your requests.

You've got a walking talking trashcan that can somehow use magic, oh wait, that's an android. You've got the motherbrotherunclescousin of all your chracters ALl ALWAYS on the same side. Never any different. You never fight yourself unless it's platonic drama that bores the reader and just wishes the character would off its self already.

What's more! Someone makes something and you want THAT! Their race, their powers, their abilities, their special things you don't have. Why? Is it because you want to add something cool and help them develop their story? NO! Once again, it's just so you can win. You bug and harass and annoy constantly for or about their stuff, just so you can feed your winning complex you seem to have.

You're using characters as tools. Nothing more but to get you up in the rankings and let you win.. This is a roleplay Hawk, a story It's not always about you and you winning. It's about character development and doing your part to further the plot and contribute the story. Stop treating it as a damn board game, and start living the adventure.

ENOUGH!!!

You're now hereout on request probation.

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Offline Admiral Regis Hermitage

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Re: Carl's Technological Inventions
« Reply #5 on: June 03, 2011, 06:32:54 AM »
Approval pending release from Request Probation.
My Characters
Mark Tepper- lvl 5- CEO of Grunder Ind. -
AI Delta- DAIS Director/Anrufe Member
Supr. Cmndr. Thel Valdamee- Supreme Commander of the Mechera Military/Interim INTERPOL Chairman
Her Grace, the Countess of Gracemaria, Fleet Adm. Aki Sora- Commander of the 3rd Zarethian Fleet
Mark Halsey/Tepper II- High Librarian for the Great Records of Time
Lord Capt. Nathan Church- Vampire, Galactic Inc. Executive VP of Security.
Countess, Tera Mikami- Ruler of New Dementia
Admiral, Regis F Hermitage- Dir. Of the Zarethian Hand
Vice Admiral, Lucien Z. Rychart- Pirate Lord [Zealot]/Demented Prince
Antonio Stradivari, Demonic General of the Army of Hell
AMI, city of Sulvian's AI
Insana, the embodiment of Insanity.

My NPCs-
Lt. General Reginald M. Richards- Zarethian TRADOC Commanding General
Father Resulka- Demented Priest
Mother Kilauea Pele- Manic Priestess
Regent, Octavius- Regent of the City of Insania
CDR Tarkov, Zarethian HIRU Agent
High Seraphim, Grunder Tepper- General of the Armies of Heaven
AI, Marathon- DAIS, MI3 Assistant Director
The Giant Golden Dildo on the Sex Planet aka the Embodiment of Sex (Spoof)



"Living in the past is a luxury none of us can afford. We must learn from it, but we cannot live there. It is impossible to plan for the [now]--the present is ever fleeting. [The future] is where we must live--[the future] is what we must plan for. "   -Unknown

"What do you call a cross between a mule, a hornet and a badger? A hikaru." - Hawkeye

Offline K2

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Re: Carl's Technological Inventions
« Reply #6 on: September 03, 2011, 04:16:08 PM »
Approved.