Author Topic: FORMER: Race Request Topic  (Read 14669 times)

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Offline Queen Bright

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Re: Race Request Topic
« Reply #100 on: February 08, 2011, 11:05:08 PM »
Approved as long as they're powerful. Because in General Magic MEANING ALL. If a spell uses blood, it means it's more powerful than another spell without blood. Due to the sacred properties of blood.

Also, if they KNOW them, contracts are fine. My character created them, but it doesn't mean they can only be used by her. It's just making your victim sign their name in blood which bonds due to the magic in their blood.

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Offline Zero

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Re: Race Request Topic
« Reply #101 on: February 10, 2011, 09:03:20 PM »
Sub Races of the Narrikians

Siccian
One sub race of Narrikians. Unlike normal ones if you wound these beings and they survive the wound they will come out stronger. It is not a matter of maybe for them of becoming stronger with every fight. They look like normal Narrikians for the most part but tend to be more buff and all have different colors of hair. Another distinguishing trait is that their eyes are both the same color. Furthermore they have extreme proficiency with the martial arts and their choice of weapons are usually the ones that work with martial arts. Also they have an accelerated healing factor compared to normal Narrikians. None of them look identical and there are no two that look even the most bit similar.

Zilos
These are Narrikians that have chosen to abandon the art of physical combat all together focusing on the mental abilities instead. A problem with them is that their body is frail and weak but their mind is strong. Another distinction is that their immune systems resist all forms of disease based weaponry. Also while they may not have healing abilities like the Siccian  they can heal other people.

Ancient Narrikian
The Narrikians that surpass their own limitations and train themselves without any kind of aid to fight are considered ancient. By the age of 250 their bodies undergo a complete metamorphisis and they become stronger and faster. It is like they have extreme amounts of durability and stamina. What would normally kill a human would only cause a scratch on them and the more force you put behind your blows, the more they can absorb and turn against you easily. Also they have a healing factor second only to that of a Phoenix and are also able to access psionics easily. They are not however immortal. Wounds can be inflicted, but they better be done with unnaturally sharp objects. Killing them with magic is about the only way to kill them.


« Last Edit: February 11, 2011, 03:00:07 PM by Hawkeye »

Offline K2

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Re: Race Request Topic
« Reply #102 on: February 11, 2011, 02:57:24 PM »
http://stargate.wikia.com/wiki/Alteran
Ancient Narrkian sounds godmodish.
Altan sounds like a rip off of DBZ.

Offline Zero

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Re: Race Request Topic
« Reply #103 on: February 11, 2011, 03:00:19 PM »
Edited.

Offline K2

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Re: Race Request Topic
« Reply #104 on: February 11, 2011, 03:01:48 PM »
Siccian still is ripish. Ancient Narrikian still is godmoding. Zilos approved.

Offline Zero

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Re: Race Request Topic
« Reply #105 on: February 11, 2011, 03:19:22 PM »

Siccian
A single sub race that is unlike the other two. This one has specialties with physical combat of any variety. Beings of this sub race have an affinity for any kind of melee or ranged weapons. It comes naturally to them to use such weapons of course. However they also have an accelerated healing factor that allows them to heal. Each fight they survive, they gain the techniques their opponent used against them and work on ways to counter said techniques. Also they are very orderly and hate Anarchy.  Most look identical to normal narrikians. In fight time however adrenaline causes their muscles to bulge and their speed to increase. Only it does so more to them than it would to an enhanced Narrikian.

Zilos
These are Narrikians that have chosen to abandon the art of physical combat all together focusing on the mental abilities instead. A problem with them is that their body is frail and weak but their mind is strong. Another distinction is that their immune systems resist all forms of disease based weaponry. Also while they may not have healing abilities like their brothers they can heal other people.  But they eat a lot to make up for that. Also magically they are the second highest sub-race of Narrikians.

Ancient Narrikian
Ancient Narrikians are ones who have lived more than 250 years. After that a metamorphosis occurs. What happens is that the body becomes more durable, lighter and more flexible. At the same time their eye sight and other senses are sharpened. The stamina reserves of beings like this are very high indeed. Also any attempt to stab them is like hitting them with a punch as the knife would simply not penetrate. It would be like trying to cut off a limb with a baseball bat, impractical. They have some skill in Psionics, but not much skill in that art. However they do have a high level of skill at magic and using their own energies to fight. Bullets will bounce off unless they are extremely sharp materials used in the making. Bottom line the best way to do damage is lasers, fireballs and other similar attacks. They no longer need to breathe, eat or sleep however. Instead they meditate and in that way restore their energies.  Further they have also learned how to draw strength from planets they live on. This strength comes as a refill to their magical energies, and can be used as a last resort. Also their body streamlines the production of magic making it faster to happen for them. Also they possess limited affinity for fighting, and limited healing powers as well. Further they are lighter on their feet than most races, and can use 100% of their brainpower unlike normal races do.
« Last Edit: February 20, 2011, 04:22:14 PM by Hawkeye »

Offline K2

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Re: Race Request Topic
« Reply #106 on: February 20, 2011, 03:41:33 PM »
Siccian
A single sub race that is unlike the other two. This one has specialties with physical combat of any variety. Beings of this sub race have an affinity for any kind of melee or ranged weapons. It comes naturally to them to use such weapons of course. However they also have an accelerated healing factor that allows them to heal. Each fight they survive, they gain the techniques their opponent used against them and work on ways to counter said techniques. Also they are very orderly and hate Anarchy.  Most look identical to normal narrikians. In fight time however adrenaline causes their muscles to bulge and their speed to increase. Only it does so more to them than it would to an enhanced Narrikian.

Zilos
These are Narrikians that have chosen to abandon the art of physical combat all together focusing on the mental abilities instead. A problem with them is that their body is frail and weak but their mind is strong. Another distinction is that their immune systems resist all forms of disease based weaponry. Also while they may not have healing abilities like their brothers they can heal other people.  But they eat a lot to make up for that. Also magically they are the second highest sub-race of Narrikians.

Ancient Narrikian
Ancient Narrikians are ones who have lived more than 250 years. After that a metamorphosis occurs. What happens is that the body becomes more durable, lighter and more flexible. At the same time their eye sight and other senses are sharpened. The stamina reserves of beings like this are very high indeed. Also any attempt to stab them is like hitting them with a punch as the knife would simply not penetrate. It would be like trying to cut off a limb with a baseball bat, impractical. They have some skill in Psionics, but not much skill in that art. However they do have a high level of skill at magic and using their own energies to fight. Bullets will bounce off unless they are extremely sharp materials used in the making. Bottom line the best way to do damage is lasers, fireballs and other similar attacks. They no longer need to breathe, eat or sleep however. Instead they meditate and in that way restore their energies.  Further they have also learned how to draw strength from planets they live on. This strength comes as a refill to their magical energies, and can be used as a last resort. Also their body streamlines the production of magic making it faster to happen for them.

Approved, needs one more approval.

Offline Zero

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Re: Race Request Topic
« Reply #107 on: February 20, 2011, 04:31:54 PM »
Bump! 

Offline @Pokemon Master Red

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Re: Race Request Topic
« Reply #108 on: February 21, 2011, 11:26:46 PM »
How do they gain the abilities of those they defeat?

Approved.

What stops the materials from penetrating the skin and stuff? Also, how can they sustain themselves without food and drink? Sure, they can get the energy from surroundings, but that doesn't explain how they'd survive the malnutrition.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

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Offline Null

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Re: Race Request Topic
« Reply #109 on: February 21, 2011, 11:38:44 PM »
Genji- race of power magic beings whose religion does not allow them to regrow limbs, they are a subdivision of sages, who were lost long ago, who are at odds with technology and accept it's many uses.
« Last Edit: February 21, 2011, 11:49:16 PM by Null »

Offline Queen Bright

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Re: Race Request Topic
« Reply #110 on: February 21, 2011, 11:43:30 PM »
They can be magic users but not a subrace of sages.

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Offline Zero

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Re: Race Request Topic
« Reply #111 on: February 21, 2011, 11:48:06 PM »
1. Through studying their opponents.
2. Extremely thick skin.
3. Their bodies produce whatever they would need.

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Re: Race Request Topic
« Reply #112 on: February 21, 2011, 11:50:25 PM »
1. Doesn't explain with only one battle, I'd think...
2. Approved, I suppose...
3. Er...Conservation of mass, Hawk. We cant just create the nutrition we need, which is why we eat; to take it in, you know?
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

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Offline Zero

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Re: Race Request Topic
« Reply #113 on: February 21, 2011, 11:51:39 PM »
1. They study the fight over and over again in their memories.
2. Very well.
3. Their bodies produce some of it, such as water naturally. Thus they don't need to constantly hydrate themselves.

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Re: Race Request Topic
« Reply #114 on: February 22, 2011, 07:10:06 PM »
Hm, approved.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

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Offline Orga the Strange

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Re: Race Request Topic
« Reply #115 on: March 22, 2011, 11:03:32 AM »
Tindallin Hounds
The Hounds of Tindallos Pegasi 8 are......odd, to say the least. They are three foot tall monkey dog things that came with the Mercers from there home dimension however that is not where the Hounds originated. Simply put they are from outside of space untouched by it, it is because of this that gives them the ability to travel through edges and corners (Ex. See that table/desk that you probably have your computer on? See the corner on it? They could pop right out of that, the only warning you would have of their coming would be an odd noise.) Keep in mind this a natural ability, not a magical one. They are extremely proficient hunters, capable of pursuing their prey till the ends of earth and sometimes time. It said by Mercer folklore that at one time they served as messengers for great beings off infinite power, but in the absence of these great old ones they have lost purpose and gone mad. Of course, that's all just superstition...right? They have no culture although they have been observed speaking with each other through odd clicks and hisses as well as gestures.
« Last Edit: March 24, 2011, 11:30:58 AM by Gojira »
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Offline Queen Bright

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Re: Race Request Topic
« Reply #116 on: March 22, 2011, 12:29:58 PM »
Can't be outside Time. This was the same argument we had with Orph and his character Hound. And having something that can't die is godmodding. EVERYTHING has to be able to die somehow.
« Last Edit: March 22, 2011, 12:31:01 PM by I Hate Everyone »

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Offline Orga the Strange

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Re: Race Request Topic
« Reply #117 on: March 22, 2011, 01:05:20 PM »
Technically they do die. Just not for long. Like three weeks Irl.
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Offline Queen Bright

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Re: Race Request Topic
« Reply #118 on: March 22, 2011, 05:37:38 PM »
Yeaaaah. And unless they're brought back somehow it's not allowed. Because the 'outside everything' is godmodding.

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Re: Race Request Topic
« Reply #119 on: March 23, 2011, 04:14:52 PM »
Well, aside from their immortality, I've no problems with it. Approved, but without their immortality(unless its via another finding some way to bring them back or something).
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

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Offline Orga the Strange

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Re: Race Request Topic
« Reply #120 on: March 24, 2011, 09:26:04 AM »
Fine, changed.

Also,

Werewolves
Werewolves are the result of someone being infected by the Lycanthrope virus. Basically one is, usually, infected with the virus by being bitten, however there are other ways to become infected. After being infected the host (for this instance a human) usually spends the next two weeks in bed, in extreme pain as the virus reshapes it's hosts DNA to suit it's purposes. After those two weeks the pain goes away and the human goes back to it's usual life, until the next full moon. As soon as the light of the moon touches their skin the virus starts shaping them into a huge wolf-like being as the virus takes over. This creature then (usually) goes on a rampage, killing and infecting indiscriminately, both feeding itself and spreading the virus. After several hours the virus recedes and the werewolf returns to human form. This is not the only way one can turn, as when the host is in extreme danger the virus transforms it but allows the host to not so much control as steer the beast to protect itself. But since the virus can't exactly see what's going on it has to relay on it's host pulse to decide whether to act, resulting in werewolves transforming when enraged as well as when in danger. While in werewolf form they can use powerful blood magic though being a creature of rage they can't focus enough to use anything more complex than simple elemental spells and some forms of teleportation. Werewolves remain largely unaffected by most conventional weapons usually healing instantly, the only way to kill one is by dealing more damage to it then it can heal at once. They do have a weakness to silver however, a slug of the stuff in a vital organ (the heart for instance) putting it into a sort of suspended animation.
« Last Edit: March 24, 2011, 10:43:52 AM by Gojira »
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Offline Queen Bright

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Re: Race Request Topic
« Reply #121 on: March 24, 2011, 09:29:31 AM »
They still can't exist outside both Time AND Space. Space, okay. Time? No. It has to exist in one or the other.

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Offline Orga the Strange

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Re: Race Request Topic
« Reply #122 on: March 24, 2011, 10:12:16 AM »
Why not? What the hell's so bad about that?
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Offline Queen Bright

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Re: Race Request Topic
« Reply #123 on: March 24, 2011, 10:48:29 AM »
Orph once said that if one existed outside of Time and Space, they'd exist outside of existence. That's a big no for a whole race.

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Offline Orga the Strange

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Re: Race Request Topic
« Reply #124 on: March 24, 2011, 10:56:46 AM »
The whole race is only like...maybe fifteen total, they're nearly extinct. And they're not outside of existence, they're just....not affected by it like the rest of the races, it's how they travel through angles without using magic.
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