Author Topic: SPTCG  (Read 1612 times)

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Offline K2

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Re: SPTCG
« Reply #25 on: August 16, 2010, 03:47:51 PM »
I've read most of Zai's post. I'm at school right now and can't exactly read the entire post (at the risk of having someone look over my shoulder and be like 'LOL HE'S TALKING ABOUT A TCG HOW NERDY' but yeah... So far from what I can see, it's a great system. I've got some things to address which I will do later, but right now, I wanna know who's interested.

Offline Embodiment of Cringe

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Re: SPTCG
« Reply #26 on: August 16, 2010, 10:43:39 PM »
I'm definitely interested. I just wrote up an entire system from scratch and provided insight on what could be fixed and added, didn't I?

just don't make me staff of the forum it's more than likely going on I'll even staff it just to make sure it stays in order (OMFG). ... Just keep anything away from me I could suicide with.


Also.



Am I being too obsessed?
« Last Edit: August 16, 2010, 11:24:04 PM by Kaitan_Zai »
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Offline Admiral Regis Hermitage

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Re: SPTCG
« Reply #27 on: August 16, 2010, 11:38:19 PM »
Wheres my Tepper card!!!!!!!! XD
Nice job Zai
My Characters
Mark Tepper- lvl 5- CEO of Grunder Ind. -
AI Delta- DAIS Director/Anrufe Member
Supr. Cmndr. Thel Valdamee- Supreme Commander of the Mechera Military/Interim INTERPOL Chairman
Her Grace, the Countess of Gracemaria, Fleet Adm. Aki Sora- Commander of the 3rd Zarethian Fleet
Mark Halsey/Tepper II- High Librarian for the Great Records of Time
Lord Capt. Nathan Church- Vampire, Galactic Inc. Executive VP of Security.
Countess, Tera Mikami- Ruler of New Dementia
Admiral, Regis F Hermitage- Dir. Of the Zarethian Hand
Vice Admiral, Lucien Z. Rychart- Pirate Lord [Zealot]/Demented Prince
Antonio Stradivari, Demonic General of the Army of Hell
AMI, city of Sulvian's AI
Insana, the embodiment of Insanity.

My NPCs-
Lt. General Reginald M. Richards- Zarethian TRADOC Commanding General
Father Resulka- Demented Priest
Mother Kilauea Pele- Manic Priestess
Regent, Octavius- Regent of the City of Insania
CDR Tarkov, Zarethian HIRU Agent
High Seraphim, Grunder Tepper- General of the Armies of Heaven
AI, Marathon- DAIS, MI3 Assistant Director
The Giant Golden Dildo on the Sex Planet aka the Embodiment of Sex (Spoof)



"Living in the past is a luxury none of us can afford. We must learn from it, but we cannot live there. It is impossible to plan for the [now]--the present is ever fleeting. [The future] is where we must live--[the future] is what we must plan for. "   -Unknown

"What do you call a cross between a mule, a hornet and a badger? A hikaru." - Hawkeye

Offline Embodiment of Cringe

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Re: SPTCG
« Reply #28 on: August 17, 2010, 02:10:17 AM »
A few fixes:

Life. It should probably be in numbers divisible by 5, though in-betweens can exist if you want to get nitty gritty with card effects. This means that number crunching isn't as bad, and it's not too high to where things get confusing, and not too low to where there isn't too much to mess with. There should be some sort of customization with the number, which I think maybe instead of having numbers like 10, 45, 75, 40, you could throw in an extra 2 or maybe your cards gain one life per turn, or maybe even joke card stuff like "if your cards are not divisible by 5, discard them."



Beginning Soul and Tech Levels. I think they should start at 0 until the next effect phase, where their stuff is increased by half then. With this, you can get rid of the 'can't do anything same turn you summon it' rule since they already can't do anything due to lack of soul/tech. And if you really want to get a card out to war, you could use another card effect to muck with the just summoned one so you can do stuff with it. This goes for a planet's tech level too.



I have an idea for those cards that are too god moddy to put in the game.

Classify them as Legendary character cards. Once you play them, you are forbidden to play any other character card on the field, and the ones already on your side of the field are placed back in your hand. Once legendary characters die though, they go out of play rather than discard.



A character card must also be chosen at the start of the duel if the deck has any. Another rule should probably be that starting planets and characters always start out with half of their tech and soul, unless says otherwise. However, it should be forbidden for the first person to take their turn to attack. Give the other guy a chance to build up first!



All characters, summons, and units can equip items. That being said, if a battle cruiser equipped a sword of unforgiving shit ( +5 soul ), it'd be a legit move and the battle cruiser can now contribute soul to magic.



Another card type that could be put in are Beserkers. They're basically characters, only you can send them into battle with the rest of your units if you feel they'd be more of a use there rather than sitting behind front lines like a coward.



With all that, I think that solves most of my issues with my system. Feel free to comment.
« Last Edit: August 17, 2010, 04:36:51 AM by Kaitan_Zai »
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Offline Embodiment of Cringe

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Re: SPTCG
« Reply #29 on: August 19, 2010, 10:35:53 AM »
Yo, uh, this topic is really inactive. If we're not going to make the SPTCG, at least tell me so I'm not obsessed with it every day. Hell, I keep thinking of the rules and cards to make every day!


Are we still doing this? Or can I stop my obsession?

« Last Edit: August 19, 2010, 10:36:14 AM by Kaitan_Zai »
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Offline Zero

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Re: SPTCG
« Reply #30 on: August 19, 2010, 10:47:50 AM »
I think we are doing this.

Offline Embodiment of Cringe

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Re: SPTCG
« Reply #31 on: August 19, 2010, 11:05:59 AM »
It's up K23 or whoever is in charge of this thing. And considering how slow it's going, it might as well not happen.
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