Author Topic: Marid Technology  (Read 1269 times)

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Offline Capxeno

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Marid Technology
« on: August 04, 2011, 04:29:21 PM »
Technology:

Simo Class Frigate:

A small ship used in transport of large quantities of Marid gems, with maybe a crew of 20 Humanoid impersonating Marids. The ship is designed for long distance fast travel and delivery of Marid Gems to a planets surface. The method of deliver is an intentional crash landing onto the ship, with a planned low atmosphere explosion, this sending thousands of Marid Gems across the surface of the target planet, almost guaranteeing infiltration.  The crew itself will also mostly likely survive the explosion, becoming the local infiltration command upon rallying together.



Nagant Class frigate:

The Nagant class is designed to attack from long range using its  funnel canons. There?s cannons detached from the actual frigate and set themselves up in minefield formations. The frigate itself controlling them from a safe distance. The cannons themselves are highly maneuverable and fire at a either a fast, low damaging rate, a slow, but high output rate, or an over clocked single fire that causing their nuclear power source to hit critical mass after firing.


Helium-3 Nuclear Fusion reactor:

Using Helium-3 as the fusion material, these reactors are small and provide near limitless power for a decade. These reactors do not met-down or hit critical mass unless an intention overclock is enabled. Most of the Technology used by the Collective is powered by these reactors.


Characters: Sliph, Salahiem, Caliph, Kurai, Kuro, Treena, Seither, ~Eli
Races: Wyvern, Marid, Afreet, Ghoul
Territories: Marid Homeworld, Marid Colony A,  Marid Settlement (Located on Autumnavia), Bula Bula, New Sodom, Cruor(Assimilated Japae), Treena: Earth (Kinda), Aloange, Talar Sphere.

Offline K2

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Re: Marid Technology
« Reply #1 on: August 04, 2011, 04:42:24 PM »
Approved.

Offline @Pokemon Master Red

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Re: Marid Technology
« Reply #2 on: August 05, 2011, 10:50:19 PM »
Hmm...Simple, yet quite effective. Approved.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

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-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline Capxeno

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Re: Marid Technology
« Reply #3 on: August 11, 2011, 11:11:37 PM »
Marid FTL technology ((For the sake of records more than actual need of approval.))

Marid?s Faster than light travel technology which enables their vessel to travel across great distances. Current at inter-solar levels, still developing an Inter-galactic drive. All Marid ships have this without question.



Frigate Slug FTL Cannon - Capital+ only weapon

A Modified Frigate is turned into the projectile of this cannon. The cannon itself is really just a self-enclose launching bay, meant to help it leave the breach of the cannon it FTL.  The frigate is made of super-dense metal alloy, and only systems is navigation, FTL drive, and reactor power management. The Slug hit the target while still in FTL and is a powerful kinetic weapon.


Molecular Disruption Device

Generates a field which the covalent and ionic atomic bonding cannot exist. The field's strength weakens the greater the distance, but is regenerated when it encounters another molecule. This chain reaction rips apart molecules and can be used to destroy ships, and to ?salt the earth? of a planet?s surface by eradicating the first half-mile layer of its crust at the impact zone. Depending on the power source can actually irradiate a planet and whole fleets, however the Marid do not possess such a power source.


Zero-point Phasers

Radioactive Energy is compacted into a single dimensional point, before being unleashed in single direction. In appearance it will appear like a stereotypical lazer. However, it is more powerful on the initial impact and the following trail of energy is spatially weaker. In practice they act like a lazer projectile, as the concentrated point of energy hit?s the target with great kinetic, radioactive, and energy forces followed by a weak but still destructive trail of the remaining energy.


Matter Energy Rejection Field

These fields selectively reject matter and energy, causing it to appear on the opisite side of the field. Able to disguise helpful and harmful energy and matter, the field allows the equipped vessel?s weapons to pass through without effect on them, and so on. However, The draw back of this field is that it can only reject so much matter and energy at one time. Any matter and energy that passes into the field after the limit is reached passes through unaffected. However, even them all energy and matter up to the limit still is rejected to the other side of the field. Passing the equipped vessel harmlessly.


Marid shielding technology

A basic force field. These are normally the next layer after the MER-Field. Stooping projectiles and energy in its tracks. However they can be damaged and overloaded like any other force shield.


Fold-Warp Engine

Experimental alternative to FTL drives. The Fold-warp causes the ship to shift out of the synchronization with the fabric of space time, and lets it slip through it to another point on the fabric. Appearing to be instantaneous transportation, currently this only work inter-solar on a single individual. However, for Capital to Titan type ships can only move them Two AU/Astronomical unit at a time. However, the engine can generate a separate field to Fold smaller object within the vessel equipped with them. Like Personnel or small ships.







Ee Ching Class
Super Capital Carrier.

The Ee Ching class is equipped with Thirty Zero Point Phaser banks and fifteen M.D.D field generators. A Fold-Warp Engine, MER-field and shielding technology. These lightly equipped for a Super Capital can carry within them up to a hundred frigates. Using the Fold-Warp Engine to deploy its cargo in a single instant.


Gremory Class
Super Capital

The Gremory class is Equipped with two-hundred  Zero Point Phasers banks, thirty M.D.D Field Generators. A Fold-Warp Engine, MER-field and shielding technology. Two Frigate Slug FTL Cannon storing ten slugs for each. This heavily equipped Super Capital is the work-house of the Marid, well prepared for combat with other Super Capitals and for orbital bombardment of a planet?s surface.

Zunal Class
Frigate

The Zunal Class Frigate is equipped with two Zero point Phaser Banks. A Fold-Warp Engine and Shielding technology, The Zunal Class is equipped for quick evasive combat, using its Fold-Warp to avoid otherwise unavoidable weapons fire, the Zunal is the more combative Frigate of the Collective.
« Last Edit: August 11, 2011, 11:12:04 PM by Night_grue »


Characters: Sliph, Salahiem, Caliph, Kurai, Kuro, Treena, Seither, ~Eli
Races: Wyvern, Marid, Afreet, Ghoul
Territories: Marid Homeworld, Marid Colony A,  Marid Settlement (Located on Autumnavia), Bula Bula, New Sodom, Cruor(Assimilated Japae), Treena: Earth (Kinda), Aloange, Talar Sphere.

Offline K2

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Re: Marid Technology
« Reply #4 on: August 13, 2011, 02:58:18 PM »
Approved.

Offline @Pokemon Master Red

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Re: Marid Technology
« Reply #5 on: August 20, 2011, 07:55:50 PM »
Can the FoldWarp be used offensively(IE, crashing a ship or a missile into another), or will they pass through anything there?
As well, the rejection field. Im guessing there's a pocket inside the field itself where the ship deploying the field is? elsewise, Im unsure how the ship itself actually can be inside it, if it rejects all matter and energy.

Everything's approved, by the way, I just wanted to be sure about those points.
« Last Edit: August 20, 2011, 07:56:36 PM by Pokemon Master Red »
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline Capxeno

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Re: Marid Technology
« Reply #6 on: August 20, 2011, 08:22:54 PM »
Fold-warp can cause a ship to share space with another object. Obviously that wouldn't lead to anything good, the matter trying to shuffle over because sharing the same space is impossible. Right now, that would happen accidentally, however I am sure there are offensive uses.

Also, yes the ship itself is with a pocket.


Characters: Sliph, Salahiem, Caliph, Kurai, Kuro, Treena, Seither, ~Eli
Races: Wyvern, Marid, Afreet, Ghoul
Territories: Marid Homeworld, Marid Colony A,  Marid Settlement (Located on Autumnavia), Bula Bula, New Sodom, Cruor(Assimilated Japae), Treena: Earth (Kinda), Aloange, Talar Sphere.

Offline K2

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Re: Marid Technology
« Reply #7 on: September 03, 2011, 03:33:38 PM »
To remove forum clutter, since everything in this topic is in use and approved, I'm gonna move this to Accepted Tech, you can make another topic for Marid Technology in Open Requests.

Offline Queen Bright

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Re: Marid Technology
« Reply #8 on: February 16, 2012, 03:42:52 AM »
Quote
Matter Energy Rejection Field
These fields selectively reject matter and energy, causing it to appear on the opisite side of the field. Able to disguise helpful and harmful energy and matter, the field allows the equipped vessel?s weapons to pass through without effect on them, and so on. However, The draw back of this field is that it can only reject so much matter and energy at one time. Any matter and energy that passes into the field after the limit is reached passes through unaffected. However, even them all energy and matter up to the limit still is rejected to the other side of the field. Passing the equipped vessel harmlessly.


Can't be used on energy types they don't know about.





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