Author Topic: More Zarethian Tech!  (Read 1257 times)

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Offline Beware Ye Who Enter Here

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More Zarethian Tech!
« on: September 07, 2011, 07:57:15 PM »
Darnube Gun: These are extremely rapid firing magical ammunition. Each bullet is magically mass inscribed with a rune that forces it, when it hits to create a miniature black hole that lasts for five seconds. Each bullet creates one black hole.

ARC type fighter: These extremely quick fightercraft are equipped with Darnube guns, nuclear explosives, two uni-shield generators and light dietranium armoring. The best thing about them is not their ability to hit hard and fast but their ability to form into a circle, each unit linking together and being able to combine their firepower and shoot large black holes that last for a minute. Each large black hole takes one post charging time.

AMRA: Advanced Micro-Robotic Ammunition: this is an improved version of normal pulse weapons, each projectile magically containing groups of nanites that, when the projectile impacts, are released, unharmed and begin to tear apart the target using various chemical toxins to burn  it apart. Is standard for all pulse weapons to be able to switch.

Air Filter device: This device, well, filters the air of any toxins that it finds. It normally flies about in atmosphere.

Negi Energy gun: The Zarethians have since been able to capture and experiment on the negi on their worlds and have found out a bit about their source of power. Since then, the Zarethians have tapped into that power, allowing them to use live negi to fire a weapon that emits a beam of pure negative energy. - Now on the titans and Olympian class ships

AMISS Circles: Circles of nanites scramble frequencies for communications, electronics, weapons, missiles ect. Have to be in close range to target and are often shot out of pulse weapons in addition to other ammunition.


Wave Shield: An energy shield that is a rounded, motionless bubble until it gets hit. Once something hits it basically bounces off and is resistant to vibrations due to its flexible, almost liquid nature. When a weapon hits, it causes vibrations which are moved off and around the shield until they lose energy, like a water ripple effect.



There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline K2

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Re: More Zarethian Tech!
« Reply #1 on: September 07, 2011, 08:11:36 PM »
Hmm this tech seems awfully familiar! =P

Ignoring the whole ripping me part, Darnube approved. ARC not approved, a black hole that lasts five seconds from a single bullet is pushing it, a large black hole from a fighter is too much. You need a fucking shit-ton of energy to make a black hole this powerful.

ARMA approved. Air Filter denied, thats just metagaming man. -_- Ask me again after you encounter the Anrufe's weapons, but I really doubt Zarethians would just randomly start producing air filtering machines RIGHT BEFORE the Anrufe attacks them with an air pollution weapon.

Negi Energy Gun denied. As you know, there are two typical types of "negative energy", not even taking into account the scientific term. "Body" negative energy, and Dimensional Negative Energy. Body negative energy is what negi form from, typically excess power without proper training, or negative emotions/experiences. Negative dimensional energy is Plex stuff, and can CAUSE body negative energy. You can't really make a weapon from the former, and with the latter, it'd be overpowered.

AMISS approved, but can't effect shielded tech. Wave Shield approved.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech!
« Reply #2 on: September 07, 2011, 08:19:51 PM »
Bah, its different enough aaaaaaaand I was talking about guns that shoot black holes with  Orph back when he was on so meh. ARC other abilities taken out.

Actually, this kinda should be in a lot of people's places anyway. Seriously, why wouldnt you have one? Especially after living on a ship for three hundred years! It'd be idiocy not to have something to clean possible pathogens out of the air on a new planet. Besides, I could just say they had that stuff like they had hover cars if you want :P

Bah, I have no idea about any of that negi shit. I was just hoping to get away with it. *shrugs*


ARC type fighter: These extremely quick fightercraft are equipped with AMISS weapons and pulse cannons, nuclear explosives, two uni-shield generators and light dietranium armoring.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline K2

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Re: More Zarethian Tech!
« Reply #3 on: September 07, 2011, 08:27:46 PM »
ARC approved, is air filter planetary or ship only? And your tech does the same exact thing as mine, its a black hole gun, yours just works differently. Denied until you encounter an Anrufe black hole gun, then you have an excuse to make one, but the fact that you're trying to make a black hole gun right after I make a black hole gun and announce to you that I intend to blow up your planet is grounds enough for denying.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech!
« Reply #4 on: September 07, 2011, 08:35:40 PM »
You already approved that... And by doing the same thing you simply mean shooting black hole bullets. Which, again, I talked about with Orph and you can go check that topic, good sir!

Air filter is ship/planet/your bathroom if you wanted to.

There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline K2

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Re: More Zarethian Tech!
« Reply #5 on: September 07, 2011, 08:37:45 PM »
Annnd negi-gun approved, assuming you account for dimensional energy being absorbed by the cores, as is the case with the MSB. Actually then again, how the fuck do you have negative dimensional energy in the positive dimensional plane, sure MSB can destroy an entire battlefield, but this kinda tech basically would destroy the entire dimension.

You could have it where the energy is recycled, after use on the enemy the energy is reabsorbed by your weaponry and channeled back into the negative core. Like MSB, this would take charge time of about 17 posts. If you do it this way, approved for last resort scenarios.

Air filter, can it work on any air pathogen Mini-Sea Blast
This ship beam-type weapon is used very rarely by the Anrufe due to the enormous power restraints. Typically only used in full-scale invasions (FREEDOM type missions) when everything else has been tried. This weapon literally gathers both creation and destruction energies from the dimensional sea that surrounds the dimensional plane, the type of energy used to create new dimensions... And then, it merges the two, while flinging it at an enemy's planet (or in some cases, a titan).

Upon impact with the enemy surface, the reaction of the two types merging, as well as the enemy surface, is mini-dimensional nucleo-fision reaction, a process that occurs when new dimensions are being created. The impacted surface (planet, titan, etc) literally begins to collapse around the merged sea type, before being converted into dimensional energy and exploding outwards.

The explosion, along with the new dimensional energy, spreads outward, burning a path through everything it comes into contact with -- meaning it will usually completely oblitterate a battlefield, depending on the battlefield size. Entire ships are destroyed by the blast. Meanwhile, the dimensional core naturally goes to work absorbing the excess energy. As a result, their is no left over radiation.

Also, naturally, both the Creation/Destruction energy and the Dimensional Energy can easily burn through the enemy shield. Yes, I know, all of this is extremely godmodish at first listen, but I really don't think it's godmoding. Why? It's only used in FREEDOM types after everything else has been tried and it's a last resort situation, charge time is seventeen posts, and it'd completely destroy everything on the battlefield, my own ships included.

Air filter, can it work on any air pathogen? How does it detect what to cut out? And black hole gun still unapproved, it's obviously a rip, sorry.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech!
« Reply #6 on: September 07, 2011, 08:42:52 PM »
Its not a rip, K2. It works differently then yours enough so to make it not. Thats like me requesting pulse plasma rifles and then the next day somebody requests a plasma rifle that works differently but has a similar result and me going and calling it a rip! It works by magically inscribed runes, look at his topic in compendium and you'll find it there, if not I can get you logs going back a month. Yours reminded me of it so I made my own AAAND you already approved it.

Air filter would find something different in the air, such as an increased amount of carbon monoxide and filter it out. It just samples the air, if i finds anything out of place then it filters it.

As for the negi-gun, yeah surethats fine.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Queen Bright

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Re: More Zarethian Tech!
« Reply #7 on: September 07, 2011, 10:00:17 PM »
Um.. it's not a rip. Orph had blackhole weapons. I HAVE A BLACK HOLE GUN. Not approved as I never got around to requesting it and only used it once so far. But it uses torsion spin and electric torsion fields to create electrical black holes. Rev created it out of improving on Lucien's gun. Point is, it's not a rip.

HOWEVER! I do have an argument on how they're created. Shooting black holes? No. There's singularities that would make that not work. Shooting something thaat creates one on impact however is allowed.

But I like magic as much as the next person, however runes creating blackholes? Um noo too eadsy. Give explanation on how they form, how the rune creates it and what the black hole essentially is.

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Characters (In-Play):     Kurai Kuro  Rev  Gen  Rin    Hikari  Relle   Fido  Gwyn(Satya
Characters (Out of Play): 
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Asura: Records of Time
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Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech!
« Reply #8 on: September 08, 2011, 03:53:02 PM »
An explanation on how black holes form? Honestly? *sighs*

Its a rune, a magical inscribing inlaid upon the casing of the bullet. The rune is created by a mage trained in runecraft. That much is pretty obvious. Theyre enchanted to react to the impact the bullet, when the bullet hits a target, the rune makes a minute singularity/black hole/whatever on the impact location. The black hole is just an immensely powerful gravitational force, focused on the center and extending in a however big it is diameter, obviously the center itself isnt very large, its the bullet itself. The rune makes the very center piece of the gravitational force.

Since I honestly dont know how Im supposed to explain it other than that Imma gonna ask you how one of the Anrufe characters's seals, which as far as I can tell, are basically runes, make explosions. I think it was Assassin.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Queen Bright

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Re: More Zarethian Tech!
« Reply #9 on: September 08, 2011, 04:47:32 PM »
Yeaaah that's not gonna cut it. An explosion is one thing, we all know what explosions are. But a black hole? A black hole IS a singularity at its core. It is gravity dense enough to the point light can't even escape it and beyond the event horizon the singularity messes up time and space. Even if created by magic it should keep these properties or it's not even a black hole and needs to be renamed.

Singularity + dense gravity = Black Hole. NOT JUST ONE OF THEM. Now either you create it the old fashion way through magic and the rune, or you don't get them. Magic can be used to create it, however it cannot be used to sustain it. The bullet does not work as a replacement singularity.

And when you do make a blackhole you need a way to contain it and not be effected by it yourself.

Blackholes also create time dilation fields. -.-


AMRA approved.

NE Gun: I'm going to say no. Dimensional energy is too powerful for ANYONE to use in attacks. Harnessing it to rip holes in dimensional walls, manipulate smaller dimensions, and sensing it can be allowed. But in weapons and magic attacks? Overpowered.

AMISS and Wave Shield Approved.

Air Filter I agree with K2, metagaming.
ARC is pending until you get the blackhole weaponry right.

NerdTests.com says I'm a High Nerd.  Click here to take the Nerd Test, get geeky images and jokes, and write on the nerd forum!

-------------
Characters (In-Play):     Kurai Kuro  Rev  Gen  Rin    Hikari  Relle   Fido  Gwyn(Satya
Characters (Out of Play): 
Races: Phoenix Sages  Gryphon Sages Unicorn Sages  Aetas
Territories:
Kotah & Ezael: Intergalactic Academy
Asura: Records of Time
Rev & Gen: City of Lus
 Gryphon Sages - Aurum