Author Topic: Take Over, the Break's Over  (Read 5325 times)

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Offline UnStellar

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Take Over, the Break's Over
« on: January 29, 2012, 01:27:43 AM »
Staring from a mountain through the rain clouds, a man gazed at one of the floating cities of the Mechera. He was dressed formally, in a black, pinstriped business suit with a coat. He wore sturdy, rectangular glasses and carried a brief case in his left hand. Straightening his tie, he jumped off the mountain and began walking on air, floating towards it. His casual saunter suggested business, without hostility, and he began to approach city limits.
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

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Re: Take Over, the Break's Over
« Reply #1 on: January 29, 2012, 01:35:58 AM »
A Mechera army officer was near the city limits. He saw the Magellan flying toward him, and nodded at him. Mage's weren't totally uncommon within Mechera territories, due to the Alliance with the Zarethian Empire. As the Mage approached, he said,"Beautiful day, isn't it? Sun's shining, and the mountains to the horizon are simply breathtaking this time of day."
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #2 on: January 29, 2012, 01:38:10 AM »
He nodded curtly, but avoided pleasant conversation. This pained him inside, he enjoyed interactions like this, but he was on a mission.
"My name," He said casually, "Is Stellarhymus Contra. I'm here to discuss important business with your people, I think you need to leave this planet."
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

Offline @Pokemon Master Red

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Re: Take Over, the Break's Over
« Reply #3 on: January 29, 2012, 02:03:29 AM »
The soldier sighed sadly, both outwardly and within his cyberspace. "I'm sure you know we can't just pack up and leave. Violet is going to be a vital trade location for our empire, and aside from the stations around Frezzi, this planet is our only territory in this dimension, especially after the Secession of the Narrikians. We are an Empire, and we must expand, at least until a stable presence is achievable to protect our citizenry and aid our allies wherever they might be."
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #4 on: January 29, 2012, 02:06:00 AM »
"I wish to discuss this with someone more... Significant in the decision making process. I mean you no offense, but it's of great importance that I plead my case."
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

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Re: Take Over, the Break's Over
« Reply #5 on: January 29, 2012, 02:25:36 AM »
"I do understand, I really do, but I don't think it'll be quite so simple."the officer looked around for a bit, before saying,"However...The fact that you don't appear to have any ill will towards the Empire would imply you've a honest motive. You want to speak with someone who could single handedly decide for us to leave this world, well...There is a civilian city upon our Flagship, the First Battalion. Within that city, you'll find the Palace. King Gregory Falzone is the only person whose will cannot be tied by the other parts of the Mechera government. Aside from him, I suppose the Director for this Planet could give the order to evacuate the civilian presence, and the Tactician assigned to this world does have the authority to order a military withdraw...But the orders of both can be overwritten by higher ranking officials within both the Harmony and Hostility sectors of our government, respectively. Even if they aren't outright denied, they can be indefinitely stalled...And you'd just have to go higher up the chain from there."
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #6 on: January 29, 2012, 02:59:40 AM »
UnStellar nodded, taking in the information. He didn't quite understand it all, but he expected it to be more complex then just a simple "Hey, you guys should leave."
"Thank you for your patience and understanding." UnStellar said sincerely, extending a hand to the officer, well examining the flagship above them.
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

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Re: Take Over, the Break's Over
« Reply #7 on: January 29, 2012, 03:12:40 AM »
"Not a problem. I must admit, though, I do hope this can be resolved without necessitating our leaving...My assignment to this planet's one of the best ones I've had. Not just 'cause its safe, and peaceful here, which would lead to not needing to do much...But it really is such a beautiful world, and I enjoy being able to see so much of it simply by making my patrols." He said, shaking the mage's hand. Heathen stepped away, nodded, and continued his rounds.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #8 on: January 29, 2012, 10:27:36 AM »
I hadn't expected such words to come from a machine... UnStellar thought. There is more to this race then meets the eye. Now, onward. Bracing himself and focusing very carefully on the ship on top of him, he closed his eyes and extended  a hand. Some portal spheres drifted out from his briefcase and flew towards the ship. They blind-teleported inside and acted as windows spying in, so UnStellar could find the perfect landing area. After ten minutes of observation, he picks a sphere. It opens a portal and steps through, suddenly on the ship.
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

Offline @Pokemon Master Red

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Re: Take Over, the Break's Over
« Reply #9 on: January 29, 2012, 06:35:32 PM »
He would find himself in a bustling city, with the stars above, seen through a dome of clear metal. Millions of Mechera lived in this city, though organic life was not uncommon. However, none of these races were native to this dimension, instead having come from the Mechera's home dimension. He got a few odd looks when he portaled in, but other than that he was mostly left alone.
Well, except for the security cameras following his movement throughout the ship, buuuut not that he would know.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #10 on: January 29, 2012, 07:31:20 PM »
UnStellar nodded to himself, having made an inspection through the windows and already having a general idea of the layout. As he walked, the spheres deactivated and floated towards him. As soon as he opened his case, they flew in. He found his target, and approached what seemed to be an important office building. He noted a military security around it, and confidently strode toward it.
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

Offline @Pokemon Master Red

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Re: Take Over, the Break's Over
« Reply #11 on: January 29, 2012, 07:57:17 PM »
The office building was not the Palace, itself, but was nearby, hence the(stronger) military presence. The office building itself was actually a embassy, however so that also accounted for a bit of it. The Palace itself was a large, castle-like structure, made of silvery metal, with guards armed with minigun-arms patrolling outside the entrance.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #12 on: January 29, 2012, 08:15:50 PM »
As UnStellar approached the office, he noticed the Palace. It seemed very obvious to him, and he laughed to himself that he had missed it. He opened a portal to bring him on the sidewalk outside the palace, and headed towards it.
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

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Re: Take Over, the Break's Over
« Reply #13 on: January 29, 2012, 09:05:04 PM »
Once he reached the gates, he was stopped by one of the minigun-wielding guards. "Halt. What business have you within the Palace?"
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #14 on: January 29, 2012, 10:36:41 PM »
"I need to talk to... Whomever's in charge. It's very important." He said, standing patiently.
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

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Re: Take Over, the Break's Over
« Reply #15 on: January 29, 2012, 10:53:05 PM »
"Certainly you must understand that not just anyone can see King Gregory. For all we know, you could be a assassin sent to kill the King, in some way even our data network cannot save from. We know nothing of you, your motives...To just lead you onto the throne room would be foolish of anyone."the The guard responded, not unkindly.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline K2

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Re: Take Over, the Break's Over
« Reply #16 on: January 29, 2012, 10:57:36 PM »
"Don't let him in, Sparky," a voice piped up.

In an all too violent display, Zere himself appeared, wearing Narrikian robes from the adventure he'd just left, and pulsating with an unusual amount of power, even for one of the Anrufe's leaders. He had, after all, just absorbed a planet's-worth-amount of explosives meant to destroy Setus Prime. And now, he was ready to use what he had gained to cause some destruction.

Appearing behind him was a well-guarded and shielded generator. An AMR field emitted around the area that would stop any AM fields from popping up. It was time to have some fun. Zere's hand lit with a red ball of energy, swirling. Lightning shot up from the ball, also red in color, and began to surge up and down his arm as the sage looked the guards straight in the eye.

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Re: Take Over, the Break's Over
« Reply #17 on: January 29, 2012, 11:27:25 PM »
The strange generator behind the intruder would be encased in a Mirror Shield, stopping all of the Unknown Field it was emitting from affecting the First Battalion. At a rate incapable of being comprehended by Organic life, due to the Mechera's increased reaction speed to that of a computer, a AM field was immediately set up, at first not working at all due to the Unknown Field but working as soon as the Mirror Shield encased it, preventing the Unknowns magic. And then...Edge, Mechera. Pseudo-Magic Cores within the guards turned Online(obviously, during tests of the system,  they'd have found that AM doesn't affect Pseudo Magic though they don't know why, which is because Pseudo-Magic converts Tech Existence and not Magic, making AM which affects Magic Existence useless, ahem, just posting for reference), allowing them to bind the intruder with Pseudo-Magical Rope. The guards in the immediate area moved to put themselves between the intruder and the person they were talking to, trained to protect innocents in the face of danger.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #18 on: January 29, 2012, 11:31:07 PM »
UnStellar found his magic rendered useless, but reaching into his bag he removed a handful of Spheres. due to their nature, AM fields wouldn't affect them.
"KILL HIM! KILL HIM NOW!" He cried frantically. "He is the Anrufe! He's come to kill us all! End it NOW!" He pointed dramatically. Normally, he was quite collected but... They had to end it. If they didn't, he would.
« Last Edit: January 30, 2012, 12:14:01 PM by UnStellar »
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #19 on: January 29, 2012, 11:32:18 PM »
OOC: DAMMIT, my internet is flipping shit and acting super slow, which is why this post came so late.
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

Offline K2

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Re: Take Over, the Break's Over
« Reply #20 on: January 29, 2012, 11:39:36 PM »
OOC: Sorry to kinda hijack this thread then leave you guys hanging by signing off but my minds not thinking right tonight... It's late, I'm signing off, night guys.

Offline K2

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Re: Take Over, the Break's Over
« Reply #21 on: January 31, 2012, 02:15:39 PM »
The moment the mirror shield surrounded the generator, it's form exploded violently. The mirror shield caused the explosion to fold back in on itself, causing maximum destruction. As soon as he was binded in the ropes, he began to resist. He had to get free... He had to escape from the grasp of this race... And destroy.

In orbit of the planet, an Anrufe ship appeared.

Offline UnStellar

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Re: Take Over, the Break's Over
« Reply #22 on: January 31, 2012, 02:24:56 PM »
"Kneebringer." UnSteller said, an echoed edge to his voice.That's when the barrier went up. It went up in a red bubble, with UnStellar at the center. It was wide enough to cover Zere too, but it's purpose wouldn't be known to him quite yet. A magical barrier? In an AM field? Impossible right?

Nope. UnStellar wasted no time,  "Grimpalm!" he shouted, the words barely out of his mouth as palm sized red spheres shot at the restrained Zere. They broke the sound barrier with their speed, and would unleash a burst of solar-level energy on his internal organs. They were like miniature suns going supernova on contact.
« Last Edit: January 31, 2012, 02:27:14 PM by UnStellar »
Rule 26:A little sun screen never hurt anybody.



My Cast of Characters.
My Planets: Autumnavia, Pleasure Planet, Xap (Out of Play)
My Races: Bellicus, Imbellis, Mazheek, Witch, Siren, Revoker (Sorcerer), Enforcer (Keeper), Succubus, Nosfairians, Renforcers, Averi, Owl Sages, Artisan Sages

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Re: Take Over, the Break's Over
« Reply #23 on: January 31, 2012, 03:44:40 PM »
"An AAM Field!? No, the AM is still online...And no Pseudo Magic Core was detected? How is he-"
"Not the time, soldier. We've got bigger problems here-that guy's trying to kill the prisoner, and if he dies, it'll be a LOT harder to trace the attack." The two guards said, also within the magic shield. Unlike the soldiers on the Palace Wall, these soldiers were equipped with Plasma Claw melee weaponry, which they immediately activated. They tried to keep between the mate and the prisoner to be, saying,"Stop! We need the terrorist ALIVE if we're able! He won't talk if he's dead!" They made no moves to attack with the claw weapons, but kept in a fighting stance in case the figure attacked.

As the prisoner fought against the ropes, he'd find them constricting tighter and tighter. As well, bars for a cage appeared around him, while above him a grate formed which the bars connected to, locking him in.

The Anrufe Ship that appeared would find several Gunship-Class Frigates, supplemented with Brigade Frigates interspersed within the formation and several Artillery Class Corvette Missile ships at the back of the formation headed for it. Their weapons were online, but they didn't yet fire. They sent a single transmission:
[Halt, Unknown Ship. This area is currently restricted, aside from construction crews or the initial settlers. Civilian trading/immigration is not set to open up for at least seven more days, and none of the orbital infrastructure will be set up for at least four days, so until then there is no where for you to dock your ship, if that was your intention. And, as said, this is a restricted area until then, so we're afraid that you'll need to leave this area to somewhere else, or we will be forced to assume you have hostile intent and we WILL open fire.]
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

"TARGET VERIFIED-COMMENCING HOSTILITIES!"
-Nineball Seraph


 

-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

Offline K2

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Re: Take Over, the Break's Over
« Reply #24 on: February 01, 2012, 05:45:27 PM »
The ships seemed to ignore the transmission as four more Anrufe ships appeared in orbit around the planet, all extremely well shielded. The moment they arrived, an ARM field was deployed around the entire planet. All over the planet, AM field generators began to overload. Soon, they would all begin to explode. Their effects became null as a result of the AMR fields. On the ground, Zere felt his magic flow free again just in time for his entire form to disappear, reappearing right behind UnStellar as a second barrier formed around himself, which the spheres met.

"Weapons," he said aloud, a grin on his face as a katana appeared in his hand. This katana was different then most -- it's blade had seals, small circles in black ink, and it was encased in a red magic, glowing. He pointed it right at UnStellar, a wicked grin on his face. "Finally, someone who appreciates the fine art of magic. This should be fun."

He turned his head towards the Mechera, a scowl on his face. "Don't any of you dare interfere... I'm... So hungry!"

A grin appeared on Zere's face as he stabbed his sword into the ground, which proceeded to open up for it, a slot being made in the ground for it as the ground under the sword's point was sealed away. Once the sword was in the ground, the ground began to hum slightly, as if it were singing. Zere could feel the vibrations under his feet... It was only a matter of time.

In space, the five ships were not amused with the fleet that was preparing to attack them. A Core Bomb was beamed down to the planet's core, activated. It would start it's charging. It's sole function would be to cause the planet to explode. Of course, this would take quite some time. Heat-seeking energy missiles locked onto enemy ships, and batteries began to fire, assaulting their shields. Tower Time Sun began to charge on the Anrufe ships as well. Several Raven fighters started to fly towards the planet below, many of which dropped CutFiber bombs on their way down, strategically being dropped on civilization.