Author Topic: Abilities of Anrufe Members  (Read 808 times)

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Offline K2

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Abilities of Anrufe Members
« on: February 19, 2012, 09:28:13 PM »
Everyone with Anrufe members feel free to detail the specialties of their members here.

Chaos - Anarchaic Sage, Specialties: Chaotic Magic, Fire. Incredibly strong and dangerous, Chaos is one of the two Anrufe leaders. Son of the embodiment of Anarchy, he was born to be a successor of Anarchy, but failed his purpose in the end. He was the closest of several other children, and probably the only one who survived. Since the death of his father, he has learned to master his "Chaotic Form" as well as the chaotic energies that naturally flow within his body, and has translated those abilities into magic.

Zere - Phoenix (If I remember right) Sage, Specialties: Seals. Also incredibly strong and dangerous, the other leader of the Anrufe. Father of the late Blue Zero, grandfather of Green and Red Zero, and great grandfather of Kenny Zero. He trained Hikaru in the art of magic, from when she was five until she was eighteen, and by convincing Hikaru to free him from a prison orb and later supposedly destroy the Era Village, he started the chain of events that would lead to the events of the RP. His use of seals spawns from an interest he developed for them after he himself was sealed in an orb prison for an entire century, and he would later use seals for such dirty tactics as mind control. He is very much insane as well, leading to rash, brute attacks, but don't be fooled, there is often strategy hidden in his madness.

Assassin - Sage of some sorts. Specialties: Assassination, Explosions. Born as a part of a council of Assassins in another dimension, he would eventually be hired to kill the Sage Three, a mission he would fail to complete. He later joined the Anrufe, feeling it would suit his purposes best. He is very quiet but very bold. He is very proficient at quick, silent assassinations, though explosions are a favorite of his.

Reli - Negi. Specialties: Learning (can be taught a new kind of magic or technique relatively quick and easily), ability to make magic "explode". A ladies man as well.

Red Zero - Sage. Specialties: Fire, Illusions.

Jikore - Sage. Specialties: Ice, Soul Extraction, Dragon Slaying, Science.

Green Zero - Illusions

Kenny Zero - Seals, illusions.

Offline King Jeebus

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Re: Abilities of Anrufe Members
« Reply #1 on: February 20, 2012, 04:13:08 AM »
Shift Templar, Negi. Specializes in close quarters combat. Manipulates time and negative energy.

Offline Admiral Regis Hermitage

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Re: Abilities of Anrufe Members
« Reply #2 on: February 20, 2012, 04:46:19 AM »
AI DELTA- Advanced Sentient Artificial Intelligence System. Specialties: Anything technological.
My Characters
Mark Tepper- lvl 5- CEO of Grunder Ind. -
AI Delta- DAIS Director/Anrufe Member
Supr. Cmndr. Thel Valdamee- Supreme Commander of the Mechera Military/Interim INTERPOL Chairman
Her Grace, the Countess of Gracemaria, Fleet Adm. Aki Sora- Commander of the 3rd Zarethian Fleet
Mark Halsey/Tepper II- High Librarian for the Great Records of Time
Lord Capt. Nathan Church- Vampire, Galactic Inc. Executive VP of Security.
Countess, Tera Mikami- Ruler of New Dementia
Admiral, Regis F Hermitage- Dir. Of the Zarethian Hand
Vice Admiral, Lucien Z. Rychart- Pirate Lord [Zealot]/Demented Prince
Antonio Stradivari, Demonic General of the Army of Hell
AMI, city of Sulvian's AI
Insana, the embodiment of Insanity.

My NPCs-
Lt. General Reginald M. Richards- Zarethian TRADOC Commanding General
Father Resulka- Demented Priest
Mother Kilauea Pele- Manic Priestess
Regent, Octavius- Regent of the City of Insania
CDR Tarkov, Zarethian HIRU Agent
High Seraphim, Grunder Tepper- General of the Armies of Heaven
AI, Marathon- DAIS, MI3 Assistant Director
The Giant Golden Dildo on the Sex Planet aka the Embodiment of Sex (Spoof)



"Living in the past is a luxury none of us can afford. We must learn from it, but we cannot live there. It is impossible to plan for the [now]--the present is ever fleeting. [The future] is where we must live--[the future] is what we must plan for. "   -Unknown

"What do you call a cross between a mule, a hornet and a badger? A hikaru." - Hawkeye

Offline Capxeno

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Re: Abilities of Anrufe Members
« Reply #3 on: February 20, 2012, 02:25:37 PM »
Seither: Human, Scorpio Host, Specializes in Science, Magi-technology, Water, Ice, and Toxin Magic. Particular specialty is Combat Ritual. Good at Hand to hand, fire arms, and all human languages. Newbie.
« Last Edit: February 20, 2012, 02:26:55 PM by Capxeno »


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Races: Wyvern, Marid, Afreet, Ghoul
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Offline Beware Ye Who Enter Here

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Re: Abilities of Anrufe Members
« Reply #4 on: February 29, 2012, 05:44:54 PM »
Antonio: Wave Sage, vibrations and teleportation. Master of Torture, can induce pain in most species via either magic or through his knowledge of their biolgoy.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew