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[RP] Cursed Books [Opeeeen.]
« on: May 09, 2012, 08:44:28 PM »
Thou who open the book of plagues, the harbinger of eternity, will thou accept thy burden and wield power unimaginable?

First. >:D

In the spirit of Outcast back on CLTCG, I thought I'd bring over the Cursed Books RP that he himself invented with his mind. (He's my brother, and he's been making edits to the RP itself for ages. We believe he got it up enough in quality to warrant a return. While he's not going to come to SP here for it, I figure I could try my hand at managing it.

So, Cursed Books.


Cursed Books is about a set of books whom give the person that finds it extraordinary power, at the cost of a curse that will befall them. To be rid of this Curse, the person in question must fill the book with their life story. However, the Book disallows any writing to be done into the book itself, as the ink or whatever is used to mark any sort of writing will be blown away in dust. Instead, the book will write itself.

Depending on how full the book is will also increase your power. ... And the intensity of your curse.

When your book is fully complete, your curse is lifted (If you are still alive after what the curse has done to you.) and you keep the ability that the Book gave you forever. The book becomes any other regular book, and you may do with it as you wish. Some notable people in History that came across such books have sold it as autobiographies once they were done, others instantly threw it into a fire the moment their curse was lifted.

But be warned, if your curse is not lifted, then any damage your book sustains, you do as well. And once your book is destroyed, with no way to continue one's story, then you yourself may not be long for this world...

The format of books are as follows:

Quote
  • X. Book of ____
Curse: This states the curse the user sustains upon obtaining the book.
Power: This is the ability gained in return.
Book length: How long the book is. This can vary depending on what kind of abilities the Book gives. 'Short' books will take a maximum of maybe two years to fill, while 'Very Long' Books can take a minimum of Ten years, maybe even more.

Curse Strength: This concerns how strong the curse is, as well as the power, depending on the length of the text in the book. Either the Curse and Power grows, The Curse is fully applied and the power grows, or the Power is fully applied but the Curse grows. In rare cases, Both Curse and Power are fully applied.


  • 1. Book of Legacy
Curse: Memory of your name and life, even those who remember you is completely forgotten
Power: Have the ability to use the shadows as your weapon.
- The shadows around you morph into any weapon of your choosing, taking on a physical form.
Book Length: Long

Curse Strength: Depending on how full the book is will determine the strength of your curse.
First starting: People often forget your name, but that's it. (Minimal control of Shadows. You can move them about, but that's it.)
1/5: Others begin to forget about you altogether (The shadows peel from the ground; you manifest them physically into the world.)
2/5: You start to be forgotten by history. (The Shadows are yours to command. You modify their shapes, create complete objects, and start to gain energy-like shadow abilities.)
3/5: You are forgotten, except by those that love you. (You can begin to add color to your shadows, and your energy-like shadow abilities grow enough to produce projectiles and beams of sorts that eat away at the very spirit.)
4/5 in and onward: You are completely, and utterly forgotten until the book is complete. (Shadows all around you in a few mile's radius is yours to command.)
Filled: Cured of Curse.

  • For the purposes of balancing in terms of curses, a character may not have any combination of the following books at once if they so choose to have multiple books: Book of Legacy, Book of Memory, and Book of Shadow.

  • 2. Book of Oath
Curse: Blindness, loss of vision
Power: Control of Earth
- Can 'see' anything that touches the earth within a radius of 400 feet, like a sonar of sorts.
- Loss of vision is dependant on the amount of words in the book.
Book Length: Medium

Curse Strength: Depends on how full the book is.
Just starting: Everything begins to be tinted Gray a bit. (Small rocks and clay are yours to command.)
1/5: All color is lost from your vision. (The ground starts to become play-doh to you.)
2/5: Reality begins to fade away. (Minerals, diamonds, and the like become easy to find, and shaping them is an easy feat.)
3/5: You are blind, your sonar ability kicks in. (You could probably make a man-made island in a few minutes. Perhaps split a continent, given a few days.)
4/5 in and onward: Even your sonar fades to nothingness until you complete the book. (Earthquakes that register 7-8.9 on the Richter scale on a global scale, anyone?)
Filled: Cured of Curse. You gain your Sonar back as well.

  • 3. Book of Blue Moon
Curse: Become a Vampire
Power: Power of illusions that trick the five senses, and can even make the target feel pain.
- Only Sunlight bothers you: it stings. (You cannot turn others into vampires.)
- You are required to drink blood.
Book Length: Medium

Curse Strength: Depends on how full the book is.
Just starting: No need for it. Though, it does start to taste good... (Trick of the eyes are easy to do. Modifying how people see light is relatively easy.)
1/6: A few drops would be nice. (You can begin to start messing with the nervous system; but you can't seem to cause pain yet...)
2/6: You start needing a pint about once every month. The blood kinda tastes so-so now. (Prick at their senses! Make them feel short vibes of pain, and create the illusion that they are in different places.)
3/6: A Gallon every month and a half would be really great. The taste quickly degrades. (Any sixth senses? You control them now too.)
4/6: You begin to crave it almost all the time. (Their mind, body, and spirit is your plaything.)
5/6 in and onward: You're going to need quite a bit of blood every day. The taste is now atrocious, and you can never get used to it. This continues until the book is complete. (You could kill people with the very fear they manifest through your illusions if you couldn't already. Also, putting many people under your influence is very easy.)
Filled: Cured of Curse.

  • 4. Book of Memory
Curse: Existence does not recognize you.
Power: Change small pieces of Reality.
-Think of Epoch circles.
-Instead of being forgotten, you just aren't there. People don't register you in their sight. All of anything's senses exclude you in every way. You are no longer a part of any divine being's "Plan."
Book Length: Very Long.

Strength of Curse: Fully applied once obtained. Only your power grows.
First starting: About the area that a basketball would take.
Onward until done: Your power steadily grows in area until the ability of which you control these things top off at about 15 feet in any direction from you.
Filled: Cured of Curse.

  • For the purposes of balancing in terms of curses, a character may not have any combination of the following books at once if they so choose to have multiple books: Book of Legacy, Book of Memory, and Book of Shadow.
  • For the purposes of balancing in terms of power, any curses gained after Memory will have a book length of "Very Long," regardless of what the original length is. This applies even if the Memory curse is not complete yet.

  • 5. Book of Silence
Curse: Become Mute
Power: Super Speed and increased acrobatics
Book length: Short

Curse Strength: Depends on how full the book is.
First starting: Your voice begins to fade. (You speed up a considerably amount, able to outrun or outdo any olympic champion at the very least.)
1/5: Your voice is gone. (Your speed before? Plus 32 Miles Per hour to that original speed. You also could bound over some buildings.)
2/5: Noises you make begin to fade as well. (Plus another 32 miles, your jumping and acrobatics are very much increased.)
3/5: Any noise that is related to you in any way are utterly unheard, anywhere. (Plus another 32 miles. Others mistake you for flying.)
4/5 in and onward: You can't even hear yourself or any noise YOU make. (Plus 200 miles to your ongoing count, and grows until you can go at ~1000 Miles Per Hour. You mistake yourself for flying.)
Filled: Cured of Curse.

  • 6. Book of Flames
Curse: Burn all you touch
Power: Control Fire
- Anyone that touches the character will have 2nd degree burns, but not fire. Excessive touching can prove deadly.
- Likewise, anything that can't be burnt will be melted instead.
Book Length: Short

Strength of Curse: Fully applied once obtained. Only your power grows.
First starting: Flames around you are yours to command.
1/6: You can make your own flames out of nowhere.
2/6: You can start to make magma.
3/6 in and onward: You can put ANYTHING to fire. Even water.
Filled: Cured of Curse.
This one could be fleshed out a bit more. Anyone feel up to the task?

  • 7. Book of Sky
Curse: Strength is decreased, nearsighted.
Power: Can change the weather.
- Can barely pick up things that weigh over 3 pounds.
- If already nearsighted, blind in dominant eye. Your other eye becomes even more nearsighted.
- Severity of weather changes depending on words in book.
Book length: Medium/Short

Strength of Curse: Fully applied. Only your power grows.
First starting: Light rain.
1/6: Heavy Rain
2/6: Freezing rain and/or Hail
3/6: Snow, eventually blizzards.
4/6: Searing Heat.
5/6 and onward: You can craft clouds right in front of you. These clouds are solid, and can be walked/sat upon.
Filled: The very sky is your canvas, and you may treat yourself as part of the sky (Your weather abilities can affect you.). Cured of Curse.

  • 8. Book of Drifting
Curse: Eats away at personality and life
Power: Control Ice and Water
Book length: Medium

Strength of Curse: Depends on how full the book is.
First starting: Loss of neutrality. (Drops of water are yours to command.)
1/6: Loss of happiness. (larges amounts of water, and ability to change said water into ice.)
2/6: Loss of Sadness, Pity. (Spawning Water and Ice out of nowhere is a breeze.)
3/6: loss of Anger, Hate, Love, envy, lust. (Lakes are your playthings.)
4/6: Loss of all emotion. (Polar Icecaps, anyone? How about freezing the very moisture? Creating moisture?)
5/6 in and onward: Loss of motivation to stay alive, meaning of life. Suicide is imminent. (Reaching absolute Zero temperatures is an easy feat for you.)
Filled: Cured of Curse.

  • 9. Book of Red Sun
Curse: Shapeshifted into an animal, cannot become a human.
Power: Ability to sense things ahead of time, communicate telepathically.
- Most become wolves, dragons, bears, or Eagles.
Book Length: Medium

Strength of Curse: Curse is fully applied. Only your power grows.
First Starting: You have a sixth sense for things...
1/4: Visions in the near future are vivid, and you can communicate feelings to others mentally.
2/4: Predicting the future becomes second nature, often being able to actually guess things with nigh impeccable accuracy.
3/4 in and onward: You begin to see images of almost any action that takes place in your sight before it happens, and telling the future of far off events is an incredibly easy feat. You can communicate words, and share your memories or future visions with others mentally.
Filled: You can transform into the animal you were cursed as at any time. Curse is cured.

  • 10. Book of Shadow
Curse: Invisibility
Power: No damage from Physical attacks
- Can still be affected by heat/cold/spiritual related attacks.
- Cannot be touched, but can be heard. Any object that cursed individual touches is also invisible, but only as long as it is touched.
Book Length: Short

Strength of Curse: Fully Applied. Your power is fully applied as well.
Filled: Cured of Curse.

  • For the purposes of balancing in terms of curses, a character may not have any combination of the following books at once if they so choose to have multiple books: Book of Legacy, Book of Memory, and Book of Shadow.
  • If a user is Cursed with the Book of Shadow, and wishes to take on another curse, the Book of Shadow's Book Length becomes "Very Long." This is also true if a character is cursed with a different book and takes on the Book of Shadow; Shadow's length will be increased as well. This applies even if the Curse other than Shadow is complete.

  • 11. Book of Fusion
Curse: You're half dead.
Power: Ability to fuse things, Alchemy
- No heartbeat, staying alive on spirit alone.
- Being near others allows you to make use of their spiritual energy to help you live. Depending on how close you are to a person will determine how much they make you feel 'alive.'
Book Length: Medium/Long

Strength of Curse: Fully Applied. Only your power grows.
First starting: You can shape and play-doh anything in front of you.
1/4: Fusing objects and changing their molecular makeup is quite easy, actually.
2/4 in and onward: Rocks into water. Oil into Gold. Air into Fire. You get the picture. (The area of which you control these things top off at about 15 feet in any direction from you...)
Filled: Cured of Curse.

  • 12. Book of Zeus
Curse: Lose all morality
Power: Ability to control lightning/electricity
- Can control lightning from the sky or can produce it from oneself, or anything that is considered high voltage.
Book Length: Short

Strength of Curse: Depends on how full the book is. Your power is fully applied.
First Starting: You start to make choices that benefit your own interests, and possibly those you care about.
1/3: You care for no one but yourself.
2/3 in and onward: You can no longer tell right from wrong. You are a slave to your urges, and what feelings you may have at the time.
Filled: Cured of Curse.

  • Those that have taken the Book of Zeus' curse will not be able to take the Book of Soldier's curse, even after this curse has been complete.

  • 13. Book of Cosmos
Curse: You are bound to the Earth.
Power: The stars, the moon, and the sun are yours to command.
Book length: Very long

Strength of Curse: Depends on how full the book is.
First starting: You can't seem to jump very high... (You seem to be able to make Days longer/shorter, the Stars swivel across the sky faster/slower, and the phase of the moon...)
1/4: Jumping is a very difficult task, often resulting in pain if attempted. (You can call pillars of differing elements depending on what celestial body you control. The sun brings down Pillars of Fire, the stars bring down pillars of searing light [It's not fire, but more of a light element.], and the moon brings down Pillars of darkness [This causes a numbing, cold sensation. Senses or parts of one's spirit seem to be eaten away at.])
2/4: You can't seem to be in the air at all. (You can combine the pillars you bring down. Night, Day, and the position of things in the celestial sky is your sandbox.)
3/4 in and onward: You are Bound to the earth. Whatever action you do, you must be touching the ground at all times. (You gain the ability to synchronize with the stars, sun, or moon. You become filled with the power of any celestial body out there, and their abilities are yours to command.
Filled: You gain the ability to 'Union.' The cosmos is now within you, and you may fly to even outer space without fear of dying.

  • 14. Book of Soldiers
Curse: The Burden of Morality.
Power: The ability to create(and dispel, but only these) weapons from nothing.
Book Length: Very long

Strength of Curse: Depends on how full your book is.
Starting out: You feel urged to be helpful to those close to you. You can create flimsy, blunt, thin melee weapons that are more likely to break than do any damage.
1/7: You begin feeling like helping the community, when convenient. Helping those close to you becomes somewhat prioritized. Weapons made begin taking shape, and are sturdier. Damage caused by these won't be much greater, but they'll last longer.
2/7: You participate in charity events, and help those less fortune than you. Weapons created can now take on a dull blade, hardly suited for cuttingto bread but still better than nothing. Also, quality of the 'materials' is better, as they can now appear as a metal as opposed to a form of wood.
3/7:You begin organizing charity events and your own needs are less important to you than helping others. You make sacrifices when you are certain another will benefit from it. You can now create viable weapons to fight with, sharp blades, strong materials, the works. They aren't perfect, but they work just fine.
4/7: In addition to the above, you protect those in need of it. Technically vigilante, except you don't necessarily go out looking for gangs or crime to stop, and you don't necessarily make a costume or anything. You can begin to create firearms of a sort. Of note is that you do not need to know exact mechanisms, just a general appearance, and need no training with them. Melee weapons are very strong now, and can have very sharp edges.
5/7: You don't seek out crime necessarily, but you do whatever you can to help others, even if it means breaking the law to do so. You protect anyone you come across that needs it from any threat you are aware they are in need of protection from. It is of nite that you are aware that you can't save everyone, and can prioritize certain things higher than others. For example, kid being bullied vs burning building, building takes precedence, guy getting mugged vs gang war, gang war takes precedence. My point being, you areaware still able to tell which is more significant or urgent and what needs your aid for, not by any supernatural means or anything, and fan still act accordingly with no repercussions. Firearms become more complex and accurate, and weapons might seem to be completely impractical. Despite this, they work just fine and are easily wielded by you(not necessarily anyone you give them to).
6/7 in and onward: The city/country you live in are your charge, as are the people within it. Again, you can still make the tough choices, but you do everything you can. If you haven't already, you'll probably be forming a team or group in order to help you deal with all these problems. Your oath is probably something along the lines of 'To serve and protect', and you are feared by villains everywhere by virtue of how you tend to respond to them. All weapons made are limited purely by the imagination, and of any possible classification, on the condition that you are, in some form, a infantry(basically no vehicles can be made, but other than that...). Additionally, wielding these instruments is second nature to you, no matter how impractical they may be. Others...Eh...Not so much.
Filled: Cured of Curse.

  • Those that have taken the Book of Soldier's curse will not be able to take the Book of Zeus' curse, even after this curse has been complete.

  • 15. Book of Atlas
Curse: Curse of Pain and Burden.
Power: Strength, durability and stamina ranging from superhuman to Godlike.
Book length: Long.

Curse Strength: Depends on how full your book is.
1/5th - Superhuman strength allowing for the cursed to bench-press things over five-hundred pounds easily, eats once a couple days, jog for literally a day straight easily, and will survive a mortal wound or two. However the shackles have already appeared and have begun digging into the victim's flesh. It has lined the bone up a little above the elbow and knee in very dense metal. This metal is covered is hot and burns the victim constantly, and it's also incredibly heavy only to the victim. Even while filled the metal only actually increases the cursed person's weight by twenty-five pounds. However the cursed will feel like he's always a bit too heavy.

2/5th -  Strength allows for the cursed to lift things over a thousand pounds easily, eats once every two weeks, jog across deserts, and could survive losing a limb without stopping whatever he's doing. However cutting that limb off would be the hard part, and this is due to the shackles haven grown internally all the way up to the collar bone and hip. Lining every bone so far in heated and stronger metal. The cursed feels much heavier then they should be.

3/5th - Strength allows for the cursed to move things over a ton, very rarely eats, the victim only needs to sleep once a month; yet always feels tired. Can't bleed to death. The shackles have grown over most of the victim's ribcage and lower/middle spine. The burden part of the curse is nearly matured as the victim feels as if he carries a great burden on his shoulders. Never resting.

4/5th - Strength allows for the cursed to just bash everything but the hardest and heaviest things about like toys,  almost never eats, and rarely even needs to breathe, the cursed doesn't require rest but is constantly exhausted, and can only be killed by beheading, or piercing his heart. The metal has grown to cover his entire ribcage except for the area around his or her heart; the curse doesn't want to kill the cursed. It's stopped just below the person's chin. The victim feels as if a mountain rests on their shoulders.

Finished - The cursed becomes Atlas in all but name; their strength is unchallenged and can move the mountains themselves. Requires no food, nor air, nor sleep. Only the sharpest of blades and the hottest of fires can hurt them, a metaphor as anything strong enough to hurt them can. The metal has ceased to burn but will always burden them; they feel as if they carry the sky itself on their shoulders. But as their curse fades the burden becomes less and less of a challenge. Only the ribs around the victim's heart are vulnerable and not covered in nigh-indestructible metal.

  • 16. Book of Energy
Curse: You lose the ability to control any of your own energy (kinetic, or otherwise) due to you no longer being bound by the Laws of Physics. This can result in catastrophic results such as breaking ones hand just by grabbing it, or not being able to lift up a cup. The thermal energy at which you exert is also varying along with all other forms (But none of this will kill you. It may cause extreme difficulty with just about everything else though.)
Power: The ability to manipulate the physics of things around you.
Book length: Very Long

Curse Strength: Depends on how full your book is.

1/6- This is somewhat of a starting point. The effects of your inability to control yourself is slightly evident. You can manipulate the physics of everything around you to about 5 meters. You start to lose the need to eat, and sleep, due to the odd make up of your now more self sustaining cells.

2/6- The effects of your inability to control yourself is now evident in many of your daily situations, but not all of them. Your range of manipulation is extended to about 15 meters. Your need and want to eat and sleep is decreased even more, as your cells become more efficient, but at the cost of absorbing nearby energy of everything you touch.

3/6- The effects of your inability to control yourself is evident in your daily routine. Your range of manipulation is extended to 30 meters. The need to eat disappears completely, as your need to sleep decrease. Many of your cells have reached almost complete self sustianation. Your ability to absorb energy is under slight control.

4/6- The effects of your inability to control yourself begin to worsen. Your range of manipulation is greatly extended to 50 meters. The need and want to sleep is decreasing, as most of your cells and processes are completely self-sustaining. Your ability to absorb energy is under moderate control with somewhat of a working knowledge of how it works.

5/6- The effects of your inability to control yourself is exceedingly bad at this point. The effects are borderline unpredictable. Your range of manipulation is only limited to your visual range if otherwise hindered by normal range. Your need to eat and sleep is completely gone, as your body is now self-sustaining. You now have complete control to absorb any energy you desire, but while keeping in mind that this is now what "feeds" you).
Filled - Cured of Curse.

  • This cannot affect anyone who is not recognized by existence. A character may not have a Book of Energy and a Book of Memory at the same time, regardless if their curses are complete or not.

  • Book of the Hellion
Curse: Curse of the Hellion; cursed with an endless appetite for destruction and chaos.
Power: See everything in a mathematical value, and know how to modify said variables to suit one's needs perfectly. For example, to cause certain events, they'll know exactly what actions to take to result the actual event to happen, and they'll know the least amount of actions needed (Or most.) to do so. The secrets of the mathematical world are revealed to them in full.
Book length: Short

Curse Strength:
1/4th - A very destructive act a day keeps the doctor away, or it at least sates your hunger for now.
2/4ths - You've begun to sink further into your need for destruction, and now constantly cause waves a destruction to spread forth into the world multiple times a day. You know understand the patterns of sentient creatures perfectly, along with complex algorithms and how they apply to society. They now have a place in your plans.
3/4ths - You're addicted to the power of destruction, and will cause it at every chance you get. You now crave mass chaos and with a single action can spark a wildfire of chaos and destruction, along with any other event or result you could possibly want with your mathematical prediction skills.
Filled - Cured of Curse.

  • Book of Entropy
Curse: - Always have a sense of dread or impending doom
- Drain life from anything touched.
Power: Ability to control raw energy into attacks, shielding and pathways.
Book length: Long

Curse Strength: Curse starts at full strength, energy control levels up.

-1/5 = Basic control of energy, able to do blasts, orbs and shields big enough to block a bullet.

-2/5 = Moderate control of energy, able to do beams, large orbs, shields to cover a person and minor pathways.

-3/5 = High control of energy, able to make large energy explosions, beams, lances and bullets as well as long pathways and shielding big enough to defend a large group.

-4/5 and onwards = Absolute control of energy, able to create massive beams of energy, swarms of bullets, gigantic explosions in addition to shields big enough to defend a small army and very long pathways.

-Filled = Curse Cured.
(Still a work in progress, but we're chugging along!)
« Last Edit: May 29, 2012, 03:31:40 PM by Aether Star »
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[RP]Cursed Book [WIP]
« Reply #1 on: May 09, 2012, 08:44:40 PM »
How is one cursed?
Upon opening the book, the book will ingrain the following words into their spirit:
Thou who open the book of plagues, the harbinger of eternity, will thou accept thy burden and wield power unimaginable?
The individual can answer in any way they can, and the book will bind them to it. There are no 'accidental answers,' the book will detect if they are completely sure or unsure of their decision. However, forced answers can be quite common...

How is the writing Process?
The Books do not record every little action a person does. They record only important events that can shape a person's life in some way, or instances that they will probably remember forever after, regardless if their actual memory can't seem to recall it later. This is why it takes so long for books to be filled.



Book Rules

-- More than one person can have the same book. A maximum of 5 people can have the same book.

-- It is possible to be cursed with more than one book. However, you cannot be cursed by a book that already has cursed someone for the time being.
---- If cursed with more than one book, the rate at which the books are filled are much slower. It would be much faster to actually do one book at a time, Even if both are at 'Very Long' lengths.

-- If you have an idea for a Book other than what I have listed, please add it as a request in the OOC topic. I will consider adding it. Any book you create will not be solely limited to you; anyone may pick one up and be cursed by one.

-- Your character can start at varying lengths if they have had a book before the start of the RP, but none of them may start at lengths beyond half. NPCs will probably be at the Complete Status or near complete for the rest of the lengths to be displayed within the story.

-- If you want to make changes to a current book, feel free to propose them in the OOC topic.



RP Topic Rules

-- Obviously, no God modding, spamming, etc. This is a given, and hopefully is drilled into everyone's heads by now.

-- Please do not suddenly kill another character unless you are given permission. This isn't SP, you can't force someone to die by unloading your love, hate, and all of your sorrow onto something.

-- Feel free to double, triple, even quadruple post. If it goes beyond that though, you should probably bug someone to posting next.

-- Don't overpower your curses. You are cursed for a reason, and being able to overcome them is not possible at all. You may feel free to "overpower" your curse at early levels (Like at one fifth lengths, perhaps.), but anymore than that is a no-no. Curses that are fully applied may not be overpowered at all whatsoever.
« Last Edit: May 09, 2012, 11:36:57 PM by Aether Star »
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Re: [RP] Cursed Books [WIP]
« Reply #2 on: May 09, 2012, 10:59:00 PM »
The current setting is...

The age is somewhat like the renaissance, with the age of firearms just beginning to arrive to the world. Supernatural things are uncommon and for the most part, unseen. However, parts of the world are aware of the existence of Cursed Books, and they greatly fear them if knowledge of them is gained. If someone encounters an individual with a Cursed Book, and they know of their existence, one can expect the Cursed individual to be shunned, treated as a witch of sorts, and the like.
The firearms in this world are set ahead a few decades from what they were during our renaissance (I doubt they even had them, and if they did, they were very early designs.). Rather than operating on Gunpowder, they are powered by Magnets (Look up Gauss Rifles/Gaussian gun. http://www.youtube.com/watch?v=Z7CyPtF0ChA ). In fact, a rather large amount of technology is powered by magnets in this world. With this, the world is brimming with new discoveries and inventions on these magnetic wonders, so things like weapons, transportation, and the like will often change through the course of the RP.
Yes, we still have swords, Spears, Hammers, and the like. Feel free to make them better with magnets, somehow.

The world is named Urr. It is split between three Primary Nations. One is Renatus, a diplomatic government run country. Political evil takes place often here, but it is a place that provides for it's citizens. That is, as long as they can generate the funds to do so...
Another nation is Terram. This government is much like a socialistic society, where rather than depending on wealth, it depends on the workforce and it's population, and what said population produces.
Lastly, is Falz. Falz is pretty much a lawless state, where it's rule is only defined by the citizens living in the current area. And who can blame them? Most of the "nation's" territory is wasteland, remnants from massive wars that happened between nations that existed previous to the current nations. It is said that this war was fought with supernatural powers, and cursed people...

Story?

The world around you is degrading. Societies that have shown to never break under pressure are now showing signs of weakness. With the age of the magnet charging in more quickly than anyone ever saw coming, the changes that happen at breakneck speeds in the current world are destabilizing institutions that were once thought to continue on forever. And then change happens...

War happens. The nations of Renatus and Terram, armed with political and Magnetic might, now throw themselves at one another for dominance, for utter control over what happens to the world's future. They are both scared that the oncoming changes that will befall the world will leave them behind in the dust, forever forgotten.
And while this happens... the books, the Cursed Books, arise once more. They have appeared multiple times in history, but largely ignored until one fateful day, ninety years ago, Falz started the Cursed Wars. The nation had gotten it's hands on multiple Books that seemed to give it's users amazing abilities, but at the cost of a curse. Who created the books? Why? No one knows. The many nations that existed before Terram and Renatus responded with an overpowering force, afraid that Falz will overtake everything they worked so hard to steal from the planet itself. They succeeded, and Falz was left as a dead, hopeless wasteland.
But the other nations took their toll, and combined to the two superpower nations mentioned above, Renatus and Terram.

Now, the books are coming back, many people are finding them seemingly out of nowhere, and with the world consumed with oncoming war and conflict, with the knowledge of the Cursed Wars still in the minds of many elders, passing down the knowledge of their atrocities to their children... will you be able to survive?
TEH WINNAR LOOSER OF TEH SHATTED PLAINS


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Re: [RP] Cursed Books [Opeeeen.]
« Reply #3 on: May 17, 2012, 11:22:08 PM »
Magnet trains. One of the many contraptions that seem to have rolled out of the two superpowers of the world since a few years ago. They didn't go very fast, about the speed that someone could catch up to if they sprinted long enough. That was the nature of this magnet renaissance, though. If it made things easier, the two governments were onto it faster than a person could blink. Terram might have been an exception, but all in all, the magnets were there to stay.

And rolling through Falz at a leisurely pace was a magnet train, about to return to it's homeland Renatus with a rather good haul. Recently, Renatus and Terram had slowly been sending teams of sorts, often excavators to dig up treasures from the nation that once ruled the vast wasteland. Many Falz settlers and wasteland drifters that witnessed the magnet trains and the soldiers just assumed it was the two nations wanting to make a quick Mark on goods of a nation that used to be. Marks make the world go round, you know. The red pieces of paper with varying amounts never had much of anything to do with the residents of Falz, so they let the magnet trains roll into their wasteland, with not a care in the world.

But, eventually, as it usually goes in Falz... if you have something of value, don't expect to have it the next day.

"There's the pig's train. Looks like another magnet shipment." A man in a red bandanna announced to his rag tag group, like they'd seen the event happen a million times by now. His trench coat flapped in the dusty, soft wind as the crackling sound of the rotating magnets pierce the air. The trains seem to go faster every day they see them.
"Damn pigs. Fueling their high off the corpse of Falz." Another red bandanna man chipped in, sitting off to the side with a worn out gauss rifle, which has seen use far too many times for one to count. "You sure this is the train we're looking for?"
"It has to be. Never seen them leave the site this early. Nor with so many of their soldiers. They look armed to the teeth with Gauss weaponry." The first one replied, peeling back the red bandanna to reveal a scarred and rugged face whom had seen one too many fights. "Whatever they just dug up has to be good. Really good. Maybe one of those books."
"Hell no, do you think they'd really stop an entire excavation project over a damned book? Not even if it was that one that let you play god. I'd say they came across something even bigger. Maybe something Falz had cooked up near the end of the war." A rather big-and-burly red-bandanna clad man interrupted. And the group agreed in silence. Books were dug up every few weeks almost anywhere in the wasteland of Falz. Sometimes accidental, bringing the children's nightmare stories and classic fairytales to life whenever they found their way to the actual two nations.
"Whatever it is, it'll be our boy here doing the digging." The leader of them spoke up again, giving a forceful pat on a young man's shoulder. "What did you say your name was? Lenaguy? Lendagay?"
"Lenega. If you can't remember my name, then just remember the deal." The 19 year old kid spoke up, still eyeing the train.
"Yeah. We leave your settlement alone for a few moon phases. We get ya. Just as long as you create that distraction. You good with a magnet bike, right?" The leader assured in his worn voice. A certain truth rang in his words. They raided their settlement a lot of times before; they knew they were low on supplies, and the gang wasn't one to let a settlement starve. Much.
"I rode one coming over here, didn't I?" Lenega replied, taking his eyes off the magnet train that seemed to go on forever at the speed of a panting cheetah, leisurely jogging toward it's meal that it will never catch, and pointed his head towards his bike.
The leader nodded, and looked toward his team.

"So, here's the plan. Lend-a-Hand here is going to charge out at the side of the train, and draw the gauss rifle fire. He's then going to board it and try to detach the train at their half point of the train, which will be coming up shortly. All of their hands are going to go towards the center. Meanwhile, with most of their hands away from near the front where they handle their best stuff, we'll hijack the pilot, and raid the carts up front. Remember, we're looking for nice military-like stuff, things that looked like they came outta Falz from it's glory days. And if nothing else, just get some of them Gaussian rifles. And in exchange, we leave Len-a-guru's settlement alone for at least three moon phases. Six if he kicks the bucket. Are we clear on the plan?" The leader adjusts his bandanna back on his head, and looks across his rag-tag group.
"His is the one with that grannies' home on the outskirts, right?" a smaller red-bandanna clad one chirped, smaller than Lenega, even.
"Yep. We took their wheat supply last full moon. About twelve days ago. Least we could do for a man that's probably about to die, right?"
"Shoulda asked for longer." The big and burly one suggested with a hearty chuckle afterwards.
The rest of the group gets a laugh in as well, making Lenega even chuckle a bit. If he asked for too long, they'd just break the promise. Three moon phases seemed long enough. Long enough indeed if he found what he was looking for in the middle cart. And even if he died, he bought the settlement a bit more time to live a little. Raiders may break promises, but they aren't without a code of honor.

"So, let's start it up. The middle point is about in that direction, Lanagu. The moment you hear Gauss shots up front should tell you that you're jobs done. Got it?" The leader started off, and mounted his magnet bike. And with a press of a petal, the metal applied it's force to the back wheel, and the leader sped off, with the rest of the gang piling off after him.

He could let them die by their own hand, and let the undivided attention of the guards and soldiers get them, but Lenega wasn't going to get blood on his hands. At least, not yet. Besides, there was the chance that they may survive. And the first thing they'd go for was the settlement he lived in. The teenager mounted his own bike, and pressed the petal. The magnet in the back applied to the wheel, and away Lenega went, as well.


The magnet train looked like it was going much slower back from up top that hill...
Lenega mentally commented, the dust the wheels kicked up seemed to poison the air and whipped all about the teenager that would turn twenty given half a year. Dates never mattered in Falz, and the moon was almost always visible in the dead air that blanketed Falz. It just was more visible near nighttime, where the stars danced in the black.
But anyways, back to the magnet train robbery. He certainly got a lot of attention from the guards, already they were firing Gaussian shells at the poor boy. Whatever they were carrying apparently adopted a shoot-first-ask-questions-later policy. Lenega began to slow down, allowing the train to gain speed and placing him more near the middle. His goal wasn't the exact middle, per se, but rather, a covered cart that didn't hold any magnetic metal. It was roofed. And if what he saw at the dig site was correct, then his deal with the Red Bandannas will tie in very nicely with what he was about to gain.

The Book of Cosmos. His grandmother told him about such a book that altered the very heavens themselves. It wouldn't mean much for those that lived in Terram or Renatus, but for the residents of Falz, Day and Night was the same as Life and Death. All time was told by the heavens, the position of the moon, it's phase, where the sun was, which planets were visible... In fact, the planet Eraqu crosses behind a new moon on Lenega's birthday. A date shared by the day that what was left of Falz declared surrender against Renatus and Terram. A date of silence shared by every true resident of Falz.

But that day of silence is a long ways off. Now was the time to get onto his destination. He saw he attracted quite a crowd of the armed guards, chasing him from alongside the magnet train. The young man grabbed hold of one of the railings and pulled himself up onto the train, holding up his Gauss Pistol at the lot, with the crowd responding with the same. Only their response included them actually discharging their weapons. Lenega immediately dove to the side between two carts, and-- Oh, the cart he was looking for was right there. It even had a locked door on the side. How lucky. The young one discharged his pistol upon the lock and immediately loaded another bullet into the firearm. He kicked the door to opening and dove inside the moment a guard charged around the corner and fired off a second bullet.
Once inside, the young man turned right back around and slammed the door shut again, smashing a guard's fingers. Or disfigured them horribly, and applied a chair up against the handle that was inside the cart. ... Wait, a chair?
Lenega turned around to see a robed man, interlocked with chains, ropes, and whatever else they dared tie onto him, and in front of him was the book that Lenega came after for in the first place. The book of Cosmos.
"Quite a bit of commotion outside, don't you think?" The chained man mused, his voice clearly sounded scratched, like he had been through a lot. The banging and charging of the door was very apparent too, it's sound echoing through the small room.
"Who are you?" Lenega immediately questioned, holding his pistol towards the imprisoned man.
"Just a man of the past. I presume you are after this book?" He nodded toward the book that laid in front of him on the floor.
The boy only let silence become his answer. That was, whatever silence that was with all that racket with the door behind him.
"Take it. Your chance of escape comes whenever you hear a crash up front. It'll divert their attention and let you escape." The man spoke up, his voice ragged from speaking even moreso than before.
"... You're cursed with the Book of Red Sun, correct?" Lenega predicted, and lowered his pistol.
"Oh, so you know the name of it. Except I'm not cursed." The man mused again, only to follow with a cough and a hack afterwards. "A story told by your grandmother, correct?"
Lenega nodded. The Red Sun book allowed a person to be able to foresee and tell things long before anyone ever actually see them happen. Another one of the millions of books that his grandmother told him about. Which means if this man knew about his grandmother, Lenega would be seeing this man down life's road again.
"The book you're looking for, Book of Cosmos, is an answer to your prayers, but a creator of many more troubles. It will take you far away, away from your grandmother, and away from Falz. In the end, the things that you sought to solve by this book will seem petty, like child's play, by the things you will experience in the coming moon phases. The ones that you don't manipulate. The only word of advice I offer you is... just keep moving forward, regardless of what, or who, you lose. Even if it means you can no longer soar towards the sky."

A crash at the front of the train. The constant banging at the door ceased, and the guards immediately vacated the area. Whatever happened to the Red Bandanna's was apparently more important than a man with a completed curse. "There it is. Take the book, say yes, and get off this train immediately. This is your only chance.
Lenega warily looked at the chained man, and knelt towards the book. "How did you get them to leave it here with you?" He asked. He had to know before he left.

"The governed part of the world knows almost nothing of the books. I told them this was the Red Sun book, and the text was only visible to me. They apparently don't know we can destroy our books once our curse is over with, but they apparently understand you can kill one of us by burning a book." The hooded man answered quickly, with another hack and a cough. Something in Lenega's mind told him he was cursed with more than a Red Sun book.

But time was not on his side. He picked up the Book of Cosmos.

Thou who open the book of plagues, the harbinger of eternity, will thou accept thy burden and wield power unimaginable?

The words echoed into his soul, into his very being.

Yes.
TEH WINNAR LOOSER OF TEH SHATTED PLAINS


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Re: [RP] Cursed Books [Opeeeen.]
« Reply #4 on: May 18, 2012, 12:36:05 AM »
"Hmm...Sara, might wanna wake up. Looks like things're heating up." Hiro said, looking down from his place on the train at the brigands advancing for the front. "Looks like today, we earn our keep."
Sara roused from her nap, and checked out the window. Blurry shape, blurry shape, speeding blurry shape...She really should get glasses or something so she'd actually be able to see with this curse of her's. "What do you see, Hiro? You know they're toolkit far for me."
"Looks like guys on mag-bikes. Most of the soldiers appear to be trailing only one guy behind us, no clue why. Maybe its where in the train he went rather than where these guys are goin'. Point is, I think these fellows right alongside us are bandits. And we're under contract. You've got that blade?"
"Yes, Hiro, I have my blade. Like I go anywhere without it. You worry too much!"
"With all due respect, Sara, a light breeze could probably do ya in." Hiro teased, to which she responded with sticking her tongue out at him playfully. As they talked, they got out of their little spot to sit and started walking forward for the part of the train where they'd be the most help. Then the whole place fell apart, or seemed to. Sara was almost thrown flying, but Hiro caught her before she was able to faceplant into anything. He didn't steady himself though, and promptly faceplanted into a wall. Once he finally picked himself up, he walked a bit forward. Hilt first, seeming to come out of the palm of his hand but never touching it. Next are the crossguard when he finally did grab onto. Lastly, the blade coming out a half-second later. Yeah, he was low tech compared to these guys, yer point? He could still whup them pretty easily with his sword, and that's not even counting the bandits themselves.
Do you have what it takes to change your destiny, to defy FATE itself?
Let us test the limits of your abilities, and see if you have the WILL to do what no one else tries.

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-Credit to the magnificent UnStellar for the above two. May all his epicness remain eternally!

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Re: [RP] Cursed Books [Opeeeen.]
« Reply #5 on: May 18, 2012, 05:35:17 AM »
Operation- MAYHEM
Day- 1
0645 hrs
Terran-Renatus Boarder Checkpoint

Renatus Omega Force
?Team- BLACK
Black 0-1
Capt. Chase Hanson


Chase sat in the treeline overlooking the boarder checkpoint. His laid flat on the forest floor on a ledge looking through the scope of his Sniper Gauss Rifle checking and re-checking the patrol patterns of the boarder guards. His team, team Black, was assigned to an important mission for the Renatus SOCOM to incite a shock and awe tactic against the Terrans, which they were currently at war with.

"Pst... Cap." a voice came from behind Chase. He looked behind him to find Black 0-2. 1st Lt Richards, and Black 0-3, Sergeant First Class Kellar.

"Tes, Lt?" Chase asked.

"From what we can ascertain from the intel we gathered from the parameter recon, we have indicated 3 access points into the checkpoint. The main ientrance, obvious... but there is another way." he said and pulled out a map of the area.

"Right here." he points out a location. "There is a fuel tank that, if ignited, will create a sufficient diversion and blow a hole in the fence. At that point we can storm through the entrance while they are occupied."

"What kind of fuel." Chase asked.

"Standard military grade gasoline. Should do the trick." Kellar said.

"Alright. Where is 4, and 5?" Chase asked.

"They're on their way. They're doing one last parameter check. We only have about 30 minutes to make it to Block House, and only 15 minutes after that to make Top Hat to link up with Red team." Lt. Richards says.

"I've mapped out the patrol patterns, and this.." he points out a path on the map. "is a safe path around the patrols. I want you and Kellar to be on standby for the diversion. Once I hit it with my rifle, You and Kellar are to move in, and stay hidden until Myself, 4, and 5 link up. Hooah?" Chase asked.

"Hooah sir." Richards replied.

"Hooah Cap." Kellar replied.

"Alright, once you're in position, I'll start the fireworks." Chase grins. Kellar and Richards quickly slide down the slope into the area below and begin their short treck to the position.

"Captain?" 4's voice came from behind. "Did we miss anything?"

"No Sergeant. Just follow my lead, and we'll win this dance contest yet. Sergeant Foley." he points to 4. "You're going to get your rifle with mine and aim for that fuel tank at out 1. Take the shot if I miss."

"Staff Sergeant Briggs. I want you ready to move when the shot is taken. the LT, and Kellar should be in position right about now. Lets go make the Chairman proud." he said. Each nodded and got ready.
My Characters
Mark Tepper- lvl 5- CEO of Grunder Ind. -
AI Delta- DAIS Director/Anrufe Member
Supr. Cmndr. Thel Valdamee- Supreme Commander of the Mechera Military/Interim INTERPOL Chairman
Her Grace, the Countess of Gracemaria, Fleet Adm. Aki Sora- Commander of the 3rd Zarethian Fleet
Mark Halsey/Tepper II- High Librarian for the Great Records of Time
Lord Capt. Nathan Church- Vampire, Galactic Inc. Executive VP of Security.
Countess, Tera Mikami- Ruler of New Dementia
Admiral, Regis F Hermitage- Dir. Of the Zarethian Hand
Vice Admiral, Lucien Z. Rychart- Pirate Lord [Zealot]/Demented Prince
Antonio Stradivari, Demonic General of the Army of Hell
AMI, city of Sulvian's AI
Insana, the embodiment of Insanity.

My NPCs-
Lt. General Reginald M. Richards- Zarethian TRADOC Commanding General
Father Resulka- Demented Priest
Mother Kilauea Pele- Manic Priestess
Regent, Octavius- Regent of the City of Insania
CDR Tarkov, Zarethian HIRU Agent
High Seraphim, Grunder Tepper- General of the Armies of Heaven
AI, Marathon- DAIS, MI3 Assistant Director
The Giant Golden Dildo on the Sex Planet aka the Embodiment of Sex (Spoof)



"Living in the past is a luxury none of us can afford. We must learn from it, but we cannot live there. It is impossible to plan for the [now]--the present is ever fleeting. [The future] is where we must live--[the future] is what we must plan for. "   -Unknown

"What do you call a cross between a mule, a hornet and a badger? A hikaru." - Hawkeye

Offline Kalorph_

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Re: [RP] Cursed Books [Opeeeen.]
« Reply #6 on: May 19, 2012, 01:24:24 PM »
Rorin smiled as he watched his men take position at the ambush site; they had "intercepted" a few military letters bound to Renatus about the latest finds in the local dig site. The chance to destroy one of those damned books, and loot all that military hardware was too good for his band to pass up. He knew it would be a risky run, but once the men heard about it he knew they'd do it even without his approval or him even being there. It's hard being a leader when all your subordinates are hardened criminals.
What really convinced him to go was the book they had uncovered. Rorin grew up in Falz and knew the local myths and legends like the back of his hand. Cosmos ended up buried here after the Cursed Wars, and there was no way in hell he wanted a cosmos running around. He had heard stories about one who lived during the wars, and they were gruesome. Entire cities laid waste overnight, and by a single man. The heavens themselves lashed out against all that stood in her way, and none could hold their own.

Rorin was cocky, but if you have a chance to stop a potential enemy from ever coming around was enough for him. They had a pretty good trap set up. The train would have to go through a tunnel cutting through a mountain range, and on the other side they'd find themselves dead in the water. Over the years they'd gotten a pretty large amount of magnet technology, and they had their own crack pot among them. His name was Rig and he had created a gigantic mobile magnet out of salvaged tech. After it's creation they became the reason nearly every train has guns and people who can use them every time they head out in the wasteland.
"Rig! Is the rocker ready to go?!" He yelled from his position on the opposite side and a little farther down the tracks; waiting behind some boulders. His men had set up all along the tracks hiding behind anything that could cover them. They were planning to derail the train, and they could do it too. The Rocker couldn't do it on it's own though, and here is where Rorin's incredible strength comes in. The magnet actually causes the train to derail and usually lifts the opposite side of the train a good foot or two in the air. That's when all the train needs is a healthy drop kick from high altitude courtesy of Rorin and off the rails it goes. After the train crashes and damn near everyone on board is either dead, or suffering a severe case of whiplash Rorin and his crew move in and clear out any survivors. Looting is always last. Safety first boys. "Yeah! Train should be here in the next few minutes; just look for the green smoke!" Rigs called back from the side of the tunnel's mouth.

Good; he was starting to hurt and he wanted to go home.
"I feel like an old fucking man." Rorin spat on the ground.
[X] Tame both Time and Space.
[X] Live inside black hole.
[X] Use the stars themselves to fuel personal war-machine.
[X] Be a God.
[X] Own biggest ship in the universe.
[X] End countless civilizations.
[X] Destroy a couple dozen planets.
[  ] Solo the planet golems.

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Re: [RP] Cursed Books [Opeeeen.]
« Reply #7 on: May 21, 2012, 05:19:15 AM »
((I doubt there'd be fuel in a universe ruled by magnets. Maybe Falz used some before they fell, and it reached to other parts of the world, but I don't think it'd be widely used. I can say for certain that Oil is a commodity of high value shared by the three regions, Falz in particular [It makes Fire rather easily for those cold nights...].))

Automatically, the entire world seemed so petty, just as the man in front of him told him it would be. The entire cosmos, the night sky, was an extension of his senses, like another limb to do with as he pleased. A numb limb. He could tell it was there, like an otherworldly force extending from his body to the outer reaches of the sky above him, but he couldn't do anything with it. All of that up there, yet, knowing that there is so much out there, yet... he can't do anything with it. Was this that "Power unimaginable" bit? Because Lenega was not impressed. In fact, he was kind of disoriented. And actually, it was kind of hard to stand up, to be perfectly honest.
"The Book of Cosmos does indeed allow you to change the celestial sky, little one. But it does so much more. What you have failed to learn from your grandmother, however, is that your curse grows in intensity as does your power the longer you live, and the more that is written in that book of yours." The chained man cracked out with difficulty. That prompted Lenega to open his book immediately to see what all was written in it. He knew they wrote themselves, but that was about it. Already there was at least a page filled, about Lenega's newfound discovery about the cosmos that laid above them all and his rather difficult time standing up.
"Do... Do you know my curse?" Lenega asked, though in actuality, he really didn't want to know.
"You will be bound to the ground, forever, until the book is finished. You are part of a cruel joke, where you have found out about the vast reaches of the universe, yet you cannot even go toward it, even if you wanted to. It is hard to stand because you aren't on the actual ground. And as your book fills up, you will feel more and more pain whenever you leave the ground, eventually to the point where you can die from it. But if you survive long enough... There is a surprise for you when you actually fill the book." The prisoner explained, with a cough to follow. It did feel like a cruel joke. A joke he'll have to look into later. For now, he had to get off the train. Grunting, the young man struggled with his new curse, stuffed the book in his spare arm and glided his feet just above the hard metal floor, and quickly kicked away the chair that propped the door up, and left the cart.

"... Because once you fill it... by then, the world will have changed so much. And you, and those like you, will be the very thing that changes everything." The man whispers below his breath as Lenega leaves, the only set of words he doesn't cough after.

The one of the Cosmos stepped out, already reaching for his Gauss Pistol with his other spare hand. And in good time too, there was already a guard around the corner. The others must have left him in case he ever came out. The red-uniform clad guard held up his rifle, though it was clearly evident he was surprised by Lenega's sudden exit out of the cart. But instead of wasting ammo, the kid gave himself a good start, and...
Well, he was going to kick the guard off over the railing, but it seems his curse won't allow it, causing him to stumble forward a bit. For his hesitation, and lack of attention, the guard already discharged a bullet that narrowly scraped against Lenega's face. He was shooting to kill, not to incapacitate him. Lenega drew out his pistol and fired at the guard into his shoulder. The all too common crimson liquid sprayed out into the air, as the guard dropped his rifle and keeled over for the pain that shot through his arm.
Let's try this again. Lenega reassured himself that he could do it this time, only instead of kicking, he'd have to settle for pushing the guy over the railing. Before the guard recovered from his rather distasteful wound, Lenega made his way over to him, and knocked his head downward with the force of his elbow. And with as much speed as his curse allowed him, he pushed him.. well, under the railing. The man sprawled out off the train, rolling in the dirty ground, covered in the dust that the train kicked up as it passed him. Pleased with the results, he turned to the front of the train.
Not a guard in sight, nor were there any actually coming toward his location. But what he did see was a mountain, coming in really close by now. Shit, I stayed for too long! Lenega lamented, already puzzling out if he should jump out or not--
Nope. Already he was in the tunnel. Jumping out now would be problematic, as he would risk the chance of his insides being strewn about by the wheels under the train. The only thing he could do was, really, move to the front and jump out as soon as possible.
That crash earlier, though... what became of the red-bandanna bandits? The train never really stopped, but, it did certainly shake a ripple throughout the carts.

Though, why care? If they died, it would mean the settlement he lived at was practically free. Sure there were a few other bandits out and about and they occasionally raided them, but they seemed to be the ones that caused the most trouble. Almost all of his troubles were solved.

"The book you're looking for, Book of Cosmos, is an answer to your prayers, but a creator of many more troubles ... In the end, the things that you sought to solve by this book will seem petty, like child's play..."

The words rang out in memory, as if they were waiting for just the right moment to spring out. "H-he's probably kidding, right? I mean, there's no way it could get more worse than what I have been through." Lenega tried to reassure himself, and began to make his way to the front, Gauss Pistol in hand. But in his mind, there was no doubting a person cursed with the Red Sun book. Things were going to get worse. The very fact that his cursed would forbid him to leave the ground later was proof of that.

... Just keep moving forward, regardless of what, or who, you lose ...

Chills reverberated through Lenega's spine, as he just so happened to remember those words too. Or who? The only one important to me is... Oh gods.
Images of his grandmother automatically flashed through his mind, before the young man literally forced them from his mind. Just keep moving forward... just keep moving forward... He kept telling himself, looking towards the front of the train in relation to where he was. Which, he then realized he hadn't taken a single step since he worked out that he should be moving to the front. Not taking any chances with the curse by running, he did what he did before, gliding his feet across the metal, shaking floor, letting his feet dictate by the force on them how high they could be due to the curse.
« Last Edit: May 21, 2012, 10:39:57 AM by Aether Star »
TEH WINNAR LOOSER OF TEH SHATTED PLAINS


Offline Kalorph_

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Re: [RP] Cursed Books [Opeeeen.]
« Reply #8 on: May 26, 2012, 09:33:23 AM »
A green light shot straight up into the sky, and as it slowly fell Rorin and his men waiting for the moment to strike. The train had just entered the tunnel on the other side and should be here within the next minute or so. He smiled as his muscles tensed and he felt the power coursed through his body, but it was a brief smile as sudden agonizing pain froze him. His limbs felt like they were being cut to shreds and burn to ash at the same time, and for a few seconds his vision went black. The pain actually almost causing him to black out, but he fought back against it. Willing with all he had to keep his eyes open and his mind aware.

The sound of the train exiting the tunnel was what brought him back to reality, and the sound of the rocker activating and pulling the train. It started to rock but it still needed that extra push, and it was coming up on Rorin's position quickly. Bending at the knees he pushed off with all the strength he could muster, but damn was it enough. Fist pulled back and teeth barred like a wild animal he looked more like a savage then Atlas, and when his punch made contact the sound rang out like two trains had just hit head on. The first three sections fell over instantly, and that meant the rocker had done its job. The other sections followed in suite and shook the earth with their weight, but the last half refused to topple and crashed violently up against the ones before it.

"Get going you idiots! They're still military, and make sure they don't get back up!" Rorin yelled right after his feet touched the ground, but he didn't stop for long either. Jumping on top of the train with ease he ripped a door open and jumped inside, but he only found dead Renatus soldiers inside. It looked like they had been attacked before Rorin and his band had even showed up. Quickly turning and leaping out of the door he stood on top of the train; watching his men fall on the surviving Renatus soldiers. "Watch out! Someone attacked them first! Set up a perimeter!" Rorin ordered as a few of his men turned around and set up a few look out positions behind trees and rocks.
« Last Edit: May 26, 2012, 09:36:40 AM by Jack »
[X] Tame both Time and Space.
[X] Live inside black hole.
[X] Use the stars themselves to fuel personal war-machine.
[X] Be a God.
[X] Own biggest ship in the universe.
[X] End countless civilizations.
[X] Destroy a couple dozen planets.
[  ] Solo the planet golems.

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Re: [RP] Cursed Books [Opeeeen.]
« Reply #9 on: May 28, 2012, 01:01:57 AM »
"Gods... what is this?" Jecht murmured under his breath, staring in awe at what they had found. It was a good few carts away from the front, another hollow cart being used to transport objects valuable to the Renatus government. But what they had stumbled upon was much different than what they were expecting.

It was a large piece of metal, in the shape of a seed, but it's size easily almost took up the entire interior of the cart. It's rust was prevalent all throughout it's surface, and what could be presumed as the front was burned and disintegrated off. But what was the most striking was the black lettering on the side of it. Jecht ran his fingers over the object, as if he was ensuring it was real. "D.D. ... What is this thing? It's not a magnet." Jecht ran through the things it could be in his head. Apparently, whatever it was, it was important enough that they stopped their excavation earlier than scheduled for today. Did it have something to do with the war?
Before Jecht could complete his thought process, he had forgotten that there were 5 other people in the cart with him. "Uh, Boss, let's continue. There's not much here... and if this thing is important, there'll be guards coming after this area..."
Jecht shooed him off with his arm, and continued thinking. "Lan-a-gee has them occupied near the center. If they found this cart important, they'd be still guarding this." Jecht replied, and continued to ponder on the object that laid in front of him. But then he began to wonder about something else. "That Lend-a-guy sure got a lot of them riled up though. And he was awfully insistent on getting them near the center." Jecht spoke his mind, leaving the air still for any of his team to pick up on it.
"Wasn't it because if he did it far back, he'd only attract those near the back, and the ones at the front wouldn't bother?" The small member of the 6 member team spoke up, but Jecht shook his head.
"That's a part of it, yes, but he could have gone a bit further back for that. This train isn't that long. How long do you think his settlement is away from the dig site?" Jecht spoke up again, with the big member of their team looking like he wanted to speak.
"On a Mag Bike? I'd say it'd take him an hour to get there. ... Wait, you don't think--"
Jecht turned towards him. "Exactly. He's gotten exactly what he's wanted. If he succeeds, he gets whatever he was wanting. If he fails, we leave his settlement alone for a while. So whatever it is he's picked up, he's willing to die for it. We were swindled."

But before he could say anything more on the matter, the cart toppled over to the side. Jecht, seeing one too many situations turning bad, did what he usually did: duck. The 'D.D.' labeled seed-like object quite literally flew across the room, and crashed into 4 of the six party team.
"Aaaah--!"
"Guuaa--!"
Crimson liquid spilled throughout the cart. The four were dead. Thanks to Jecht's quick thinking, the object flew over him entirely, but he was not without injury. The cart had toppled over to it's side, and the momentum sent him flying across the cart, hitting his left shoulder hard onto the metal wall, and fell with a not so great balance on his part, onto the seed object with his back, sending an audible crack through the room. His other member, the short one named Terry, was not so lucky. He was out of the way of the seed object, but the momentum sent him flying towards the same wall as Jecht. The only difference was, he hit it neck first. It was not hard to figure out what happened to him.

The pain echoed through his body, with blood gushing through his torn veins that were torn from the sudden impacts. Thankfully, he was out cold, so such pain was numb enough to him that he couldn't feel it, even in the cold grasp of a coma.



"There's the exit.. I should be ready to jump off." The young man noted, finding an opening in the railing. But, he took one look at the book that he was carrying in his hand. "I don't know if jumping will really be a part of the equation though. Maybe if I just, like, fall off..." Lenega's thoughts ran through what he could do. I'm probably overthinking it though, I should be able to jump. In fact, I should jump while I still can. From what I know, the curse only gets worse.
The best laid plans are the ones that fail, however. The moment the cart he was on left the tunnel, the train came to a complete stop, with a shockwave rippling through the carts strong enough to let fly quite a bit of the magnet shipment, and to rattle whoever was on the railings. Lenega, being on the railing, was sent flying as well, high enough to where he landed on top of one of the many carts filled with freshly dug up magnets. His landing was hard, as a shock of pain quite similar to the wave of pain the train felt, coursed through his body as well. But regardless of this, he held tight to the book.
And now, he was too far high from the ground. The young man began to feel thousands of pins and needles carve away at his flesh, with hammers lightly tapping them into his entire body, Slowly, as each of them felt like they were laced with liquid salt. Of course, the feeling was all in his mind due to his curse, but the pain was indeed real.
"AAAAAARRAARH!" Lenega let out a howl at the sudden onset of pain, panting and shivering afterwards as the curse continued it's mental onslaught of pain onto him. His current mind was in shambles, with what he felt like was the pins pounding onto each and every single one of his nerves and scraping the very veins ever so slightly every few seconds. Thought of moving off the cart never came to him, due to how intense the pain was.
Luck was on his side, however. The few rock-like magnets he laid upon gave way with his constant shivering and shaking from the pain, and rolled him off the cart, and fell just passed the railing onto the dusty ground stomach first. The impact sent a sharp jolt of pain through Lenega's stomach, but compared to what he just felt, it was heaven.
"Haa.. haaa.. haa..." His panting blew off the top layer of dust from the ground, with his book still clenched in his hand. He raised his head just above enough to keep himself from kissing the ground, and looked with hazy eyes at exactly what stopped the train at the front, and secretly hoped they weren't guards. His vision blurred, but his mind fought to stay conscious, just to see long enough at who or what the new threat was. It was a rather large group, with one person mounting a rather large human-like structure. They weren't guards, but they didn't seem to mean well.

He reached for his Gaussian pistol with his free right hand, and hugged his book close to his chest with his left hand. He wasn't going to give up the book, and he certainly wasn't going to give up without a fight. He was going to see his grandmother again by the end of the week, he was sure of that.
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