Mechas:
Name: B-1 Sentry
Information: The B-1 Sentry was a cheap and easy to produce mech based off of the schematics and sort of a mix between all three. It is not capable in any specific area too much, but rather is a master in most areas. The weapons it uses come in a pocket dimension activated by switches. However it is without Wavering Blades but instead has a powerful energy sword, some of the Vionix Ion Cannons and other blasters sized up to fit the nature of this B-1 Sentry. The B-1 Sentry is not very powerful and is used primarily as a training model for the students.
Height: 30 Feet
Weight: 1 Ton
Appearance:

(Credit to Author)
Weapon Looks:
https://champions-store.s3.amazonaws.com/store/weaponpack1_screenshot02_screen.jpg Attacks: (NOTE: All attacks must be shouted to activate)
Under Cut: The right arm will shoot off and then regenerate while the old mech arm shoots like a missile at an opponent but goes for a blow under the chin. The Fist will then explode with the force of a car bomb or 3 at an opponent causing them to take some damage.
Shield: The mecha will generate a form fitting force field around itself that can take 5 hits and has an AM property to it protecting it from certain abilities.
Zeal Blade: The B-1 Sentry will pull the Laser blade out of the pocket dimension and go on the offensive performing high speed slashes at an opponent. While it cannot teleport, the speed it can use is nearly double that of what any Vionix or human is capable of performing. The Zeal Blade can cut through most armors with ease there are only a few, and energy shields that can stop this.
Power Siphon: This essentially allows the B-1 Sentry to steal power from other machines via a beam of energy draining them and transferring the energy into it.
Axe Throw: The B-1 Sentry will throw a huge axe at an opponent hitting them and then use magnets and a moment field to pull the axe to the hand of the mecha giving the illusion of certain abilities.
Name: Eternal Guardian
Information: The Eternal Guardian was the first mecha designed for solely the use of the Academy and incorporates the technology of the Vionix along with that of Lucien. The Eternal Guardian is made out of Aionis and the new and improved MARKER armoring system. Modifications have been made allowing the mecha some unique capabilities. By incorporating the MWCA MK IV, this mecha can be remotely accessed by it and made to come to the pilots. It takes three people to successfully pilot the Mecha, but has a wide range of armaments. Pocket Dimensional Storage is used to store an Ion Rifle, a set of wavering blades and of course a massive laser cannon that can be used. The other modifications have allowed the 30 Foot Tall Mecha to be a massive implement of destruction.
Height: 30 Feet
Weight: 2 Tons
Appearance:
Sword Appearance:
http://i368.photobucket.com/albums/oo129/Darthblack_Wraith/Black_Sword_by_DarkXStrike.jpg (Credit to Author)
Attacks: (NOTE: All attacks must be shouted to activate)
Over Burst: Sixteen missiles will shoot from the turrets mounted on the back and veer apparently off course before spiraling in to hit an opponent and explode. This can take out several tanks at once, and is one of the techniques the Mecha is capable of.
Over Slash: The Eternal Guardian holds out both hands and a huge energy cleaver like sword appears because of the first pilot connecting the MWCA to it. When this happens, the Eternal Guardian slashes with the sword sending a powerful wave of energy to slice an opponent in half. This can penetrate shields if done enough.
Pyre Burst: Combustion beams will shoot from the hands causing things they hit to ignite in fire and burn for several days if not stopped. This is one of the custom modifications that Adrian has added to the Eternal Guardian.
Final Stand: When the Mecha has suffered critical damage, the Over Boost mode of it will be engaged allowing the user to unleash a final attack that can usually cripple most enemy vehicles. The Final Stand shoots everything the mecha has at an opponent at once.
Name: Aerial Ace
Information: One of the secondary Mechas designed for lighter combat, the Aerial Ace is not meant to be as armed as the older brother of it the Eternal Guardian. Rather, it has a focus on speed and speed alone using lighter weight weaponry than the more powerful cousin. Jet boots have been installed, along with more light weight weapons than the heavier ones the Eternal Guardian has. This mecha also possesses less armoring than the more powerful cousin. As a result however an INET ring was able to be slaved allowing it to go to different coordinates and really hammer an opponent.
Height: 30 Feet
Weight: 1 Ton
Appearance:
(Credit to Author)
Attacks: (NOTE: All attacks must be shouted to activate)
Laser Buster: One of the arms reformats into a powerful laser that is a single shot and takes seven posts of reload time but is capable of blasting through a tank.
Energy Arrows: The mecha is capable of shooting what appear to be normal fantasy style arrows but made out of energy via the MWCA of the user. These arrows do moderate damage, but can be fired in machine gun or rifle style at an opponent.
Energy Spear: A powerful spear will appear in the hands of the Mecha that is a mix of white, red and black and be thrown at an opponent. The spear will then unleash corrosive energy that causes the object or technology hit to shut down upon contact.
Teleport: The Mecha can teleport.
Name: Spire
Information: Spire was designed to be different from either the Eternal Guardian or the Aerial Ace as it is meant to serve a different purpose. Spire is armed with old and new Narrikian technologies along with the weapons of the Vionix. Pocket dimensional tech is used to store the weaponry used by Spire so as to decrease the weight of the mecha and make it faster. The mecha has no built in armaments, but is very capable in hand to hand due to the AI programming. Spire has switches inside that control which implement of destruction is released from the pocket dimension at a time. The INET ring has also been included however so it can be used against an opponent. A Hyper Space Machine has also been included allowing use of Hyper Space as a weapon against most opponents. Neural scanners and other defenses to make sure only Adrian can pilot this one which is a one person mecha have been added.
Height: 30 Feet
Weight: 1 Ton
Appearance:
(Credit to Author)
Attacks: (NOTE: All attacks must be shouted to activate)
Ion Trail: Two heavy Ion Pistols appear in the hand of the mecha and then are shot at an opponent seven times and require some time to reload and cool off. (3 Posts to reload/cool down)
Zantesuken: Using the teleportation technology the mecha will unleash a combo of attacks with a Wavering Katana against an opponent. This technique is usually more than enough to kill large creatures or destroy enemy structures.