Race Name: Sin'srask, pronounced Seen-Se-Rask
Physical Appearance: The Sin'srask are vaguely Elf-like in their appearance, they are very tall, the shortest averaging out at around 6'9" and the tallest at around 9' easily, there is variations to either side but the Sin'srask are almost always over 7'3" tall. Male and female Sin'srask have the same differences as humans, so it is rather obvious to differentiate them although their average height is not different for male and female. Sin'srask overall are very slender and have long arms and legs with 3 fingers and a thumb per hand, the same for their feet as well. A few other things that bring them closer to being Elf-like is that all Sin'srask have long, pointed ears and very long hair, their hair grows at a much increased rate compared to humans and it usually a platinum silver or gold colour although variations to white and bronze are found as well. Their eyes are also usually violet, blue or green with occasional grey eyes being found in certain Sin'srask.
One thing instantly picks the Sin'srask out as different however and that is the fact that their skin is a light, ashen grey and their veins and arteries and such are closer to black than grey. If a Sin'srask were to be cut, a strange, viscous, dark grey fluid would leak out, if this fluid was to be studied it would be found to be a strange form of metal, an impossible to place alloy of many different unknown metals.
Abilities, Traits: The main skill that all Sin'srask have is the ability to control their own blood and bones. Their bones and blood are both made of a strange form of mentally tuned metal that listens to the very whims of the user and as such they can control their own blood and bones to do a variety of skills. Bones are able to be lengthened and sharpened while sprouting out of the skin to become blades or spikes or claws, the limits for this are that the spikes are usually around 1" in diameter and can be up to 7' long. Blades on the other hand can be up to 5 1/2' long and up to 2 1/2" wide while being razor sharp and able to be repaired with a thought from the Sin'srask. Lastly, claws, can only be sprouted from the finger tips or the tips of the toes and are generally up to 4' long and 1" wide while being deadly sharp along the edges and able to tear through most armours.
Blood is used in a slightly different manner than the bones, it is always in a liquid state rather than a solid and is used for whips and short range bullets as well as such things as keys or wires. When creating a whip, a small incision is made on the Sin'srask's body and the blood taken is then wrapped around the arm for later use, when called upon this blood can create a 1" wide whip with a length of around 13-15' while still being bladed albeit not as sharp as the bone blades, the whips are capable of cutting flesh but not armour. The blood can also be formed into small pellets and fired at ranges up to 60' and slightly faster than most supersonic bullets and these pellets are able to punch through light armours and flesh with ease although the Sin'srask cannot recall the blood and as such, loses it for a while. The blood can also be threaded into a lock and held in place to act as a key, this only works on proper locks however.
The problem with the blood manipulation is that is leaves the Sin'srask coated in scars and it is very tiring after long periods of using the manipulation, the blood especially as it requires a lot more advanced control than the bone does. The ability gets more powerful the older the user is however as they have more time to learn to control the skill and to practice in stranger uses of it as well.
Another thing that Sin'srask are able to pull off is magic although they have a weak grasp on it and their magic usually focuses on gravity manipulation, summoning ethereal beings or control of fire. They may be made of organic metal but they are able to perform magic because their bones act like a magical convertor, turning magical existence into material existence but as a result of this, the magic has to be channeled through the bones and usually through the blades to create runes in example of Summoning, as a targeter for Gravity Manipulation and as a conduit for Pyrokinesis.
Compared to humans, the Sin'srask are generally a lot more agile and can eat up a lot more distance with their long legs but other than that, they are not any stronger than your average human and they very rarely have a lot of muscle on them at all nor are they actually any faster, they are just able to move further. In combat and life, the Sin'srask rely on their natural toughness through their metal bodies and their agility to get them out of most situations, as well as their technology.
Typical Lifespan: An average Sin'srask lives for around 230 years although they don't age properly and are usually very agile and quick even to their last years.
Public or private?: Public
Other information: The Sin'srask will almost all have been born on their Titan, if they are over 140 years old then they may have been born on one of their home planets but they are dimensional travelers and as such they move around a lot and are generally ship bound unless they can conquer a planet in the dimension they have moved to.