Author Topic: Anrufe Technology  (Read 17637 times)

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Offline K2

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Anrufe Technology
« on: December 17, 2009, 08:06:27 PM »
In the event that the Anrufe is not approved (and only in that event), this technology will be universal for everyone.

ETD (Energetic Transfer Disruptor)
As I wrote about a year or two ago when designing this technology, "a machine to reverse flow of energy." Designed by the Anrufe Organization twelve years ago during conflicts with Zharael and minor disturbances from the Alliance, this technology was designed to make the Anrufe quest to conquer the universe easier by manipulating power supplies, specifically of the Alliance's mortal empires. This device, which looks somewhat with a knife (though when its turned on visible light, energy is running up and down it) releases particles over a wide area designed to reverse the flow of energy from other universes..

To explain this better, let me explain the concept on which the popular ideas of "hyperspace", "jump drives", and Logan's Stargate stuff with ZPMs and such.. All of these things require huge amounts of energy, obviously. They get this energy by pulling it from other universes (NOT dimensions, there's a difference). You may want to read up on the Multiverse theory to get this better.

Only a handful of other universes are "parallel". Parallel universes are variations within dimensions of the way things could happen. For instance, in this game's dimension, there are a handful of parallel universes. In one of these, the empire of Bloodah could rule us all, and the rest of us are slaves, while in this universe, Bloodah makes no sense what-so-ever and instead of being feared, the name is laughed at.

So, what about the other universes? The non-parallel ones. Those are ones of energy, basically. Subspace, ZPMS, etc, all draw power from a random universe. Because there's an unlimited amount of universes and only a handful are parallel, the probability is very slim that a universe with life in it will be destroyed. So, these devices (not mine) gain power from other universes. Mine disrupts the transfer of the energy into devices in this universe by basically redirecting it to another universe.

The weapon is applied via means of ship, usually; It's connected in a special socket of sorts in the engine room of a ship and as the ship moves, particles are released from this ETD. You may ask how the ETD is powered, then. Simple. The ETD has a mechanism on it which is always running simultaneously with the release of particles which attracts these same particles as they've sent energy to another universe. These attracted particles retain some of the energy out of the group meant to be sent to the other universes and carry the energy to the power supply of the ETD, giving it power.

Offline Gaserlake

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Re: Technology (Anrufe?)
« Reply #1 on: December 17, 2009, 09:23:52 PM »
Uh, there are infinite universes. I have already explained how in the Abel request. Also, how does it affect energy? Also, since you take energy from another universe, you need to give the same amount of energy to said universe, in order to obey the law of conservation of energy.

Offline Orph

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Re: Technology (Anrufe?)
« Reply #2 on: December 17, 2009, 09:27:13 PM »
The law of conservation of energy is due to energy being unable to be destroyed, it can however be moved. Therefore the law is flawed within this case.
The world is a mess..and I just need to..rule it.

Offline K2

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Re: Technology (Anrufe?)
« Reply #3 on: December 18, 2009, 01:22:35 PM »
That wouldn't make the flawed, its just natural that energy can be moved.
And yes, there are infinite amount of universes -- but not all have to be parallel.

Offline Gaserlake

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Re: Technology (Anrufe?)
« Reply #4 on: December 20, 2009, 09:49:52 PM »
All of the infinite universes are not parallel, but the number of parallel universes are infinite.

For the Law of Conservation of Energy, the input of energy and the output of energy has to be equal. That means, you need to give off the same amount of energy you receive, meaning, the amount of energy you have won't change.
« Last Edit: December 20, 2009, 09:50:14 PM by Gaserlake »

Offline Orph

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Re: Technology (Anrufe?)
« Reply #5 on: December 20, 2009, 09:51:14 PM »
It doesn't have to be equal that is the reason, since nothing will happen if it isn't.
The world is a mess..and I just need to..rule it.

Offline K2

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Re: Technology (Anrufe?)
« Reply #6 on: December 20, 2009, 09:55:58 PM »
the energy is simply being moved, it takes an ex amount of energy to power the thing anyway.

Offline Gaserlake

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Re: Technology (Anrufe?)
« Reply #7 on: December 20, 2009, 09:57:51 PM »
You need the equivalent amount of energy to move the energy. Also, you need a lot of energy, to get energy from another universe.

Rogue, my point is nothing will happen, as it has to be equal.

Offline K2

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Magiship Class
« Reply #8 on: January 08, 2010, 09:28:29 PM »
Exclusive to the Anrufe and the allies they give the designs to, this ship is more magic instead of technology. It runs on magic, basically. It can be powered by a spell, by several sages, or by a powerful kind of magic. It has a large AAM Field which extends from it and can be planet-sized if needed. The AAM Field also goes through portals if needed.

Propulsion
Propelled by manipulating space around it so that it moves. Sort of like FTL Drives only on a very basic level.

FTL Travel
It uses portals to travel long-distance.

Engines
There are three ways to power these ships:

Continuous Flowing: This is when strong magic (Genesis, Corrupted, Revelation, Etc) is used to power the ship, it only takes a small burst and that will last a few days at most.

Spelled Production: A spell is casted on the generator. The magic from the spell is used on the generator which runs for a certain amount of time determining on how strong the spell was.

Backup generators also exist which are strictly technology, wrapped in lead at all times.

On-The-Clock Flow: Several people are continuously giving power via magic to the generators.

Weapons
Plasma Beams.
Railguns.
G-Bombs, which are pulses of energy outward spreading deadly gamma radiation.

AAM Field
The AAM Field basically takes a reserved half of the power in the generator meant to be used to power this field alone, and thus the field can exist at least twice the size of the ship. So, if I have a titan Magiship, I can cover an entire planet with an AAM Field. Naturally, the AAM Field does not run on magic as the magic is converted to energy used to power the shields.

Fighters
Anrufe fighters are auto-piloted and act in link with its parent ship. Semi-AIs. Equipped with beam weapons. These fighters, also called Ravens, are known for their shape and notorious ability. These ships can land on solid matter and dig into it. Can withstand heat of the core of a planet, because they were made to.

Hull
The hull of these ships are strong, and contain lead, an AAM material, and various other metals.

I'm going to treat these ships as titans and thus only have one at a time.
« Last Edit: January 08, 2010, 09:51:40 PM by K2 »

Offline Nisorin

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Re: Magiship Class
« Reply #9 on: January 08, 2010, 10:03:02 PM »
You only have to treat them as titans if you request it as such. I approve.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

Offline Queen Bright

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Re: Magiship Class
« Reply #10 on: January 08, 2010, 10:09:55 PM »
Approved.

NerdTests.com says I'm a High Nerd.  Click here to take the Nerd Test, get geeky images and jokes, and write on the nerd forum!

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Characters (In-Play):     Kurai Kuro  Rev  Gen  Rin    Hikari  Relle   Fido  Gwyn(Satya
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Rev & Gen: City of Lus
 Gryphon Sages - Aurum

Offline Gaserlake

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Re: Magiship Class
« Reply #11 on: January 10, 2010, 10:11:50 PM »
Approved.

Offline K2

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AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #12 on: August 12, 2010, 06:22:43 PM »
Project: AEROTECH is a compilation of new technologies being researched and built by the Anrufe slowly but surely in relation to Aralang information.

AeroWatch Class Ship
AeroWatch Ships, the size of the average Aralang keeper, is fitted with 3 main beams, and dozens of secondary beams and plasma turrets. It is also a carrier that holds Raven Fighters. It has the ability to morph in texture and size. Its hull is made of a mixture of lead and other materials that prevents EMP's from getting through, along with Anti-Anti-Magic properties to prevent AM Fields from effecting the ship. It is geared for combat and is also equipped with railguns from other ships in Anrufe possession. Has an AAM Generation as well as AM Field capability.

Offline Gaserlake

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #13 on: August 12, 2010, 06:51:38 PM »
NOBODY USES MY ARALANG TECHNOLOGY AND ARALANG SCIENCE BUT ME! NOBODY BUT ME! YOU HEAR ME?! NOBODY EXCEPT FOR ME!

...But approved nonetheless... -.- *Twitches*

Offline Queen Bright

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #14 on: August 12, 2010, 06:52:12 PM »
*falls on ground laughing*
Approved.

NerdTests.com says I'm a High Nerd.  Click here to take the Nerd Test, get geeky images and jokes, and write on the nerd forum!

-------------
Characters (In-Play):     Kurai Kuro  Rev  Gen  Rin    Hikari  Relle   Fido  Gwyn(Satya
Characters (Out of Play): 
Races: Phoenix Sages  Gryphon Sages Unicorn Sages  Aetas
Territories:
Kotah & Ezael: Intergalactic Academy
Asura: Records of Time
Rev & Gen: City of Lus
 Gryphon Sages - Aurum

Offline K2

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #15 on: August 12, 2010, 07:01:10 PM »
LAP Communicator (Long AEROTECH Passive Communicator)
Based off Aralang linking designs, but separate from the linking system itself, this allows for thoughts of Anrufe operatives, as well as information, to be sent to Anrufe leaders almost automatically, and vice-versa if necessary.

LAROWT Module
One-way devices which pick up Aralang linking information but does not broadcast. A one-way link, the Anrufe can effectively tap into the linking system without being detected and without broadcasting information.

Offline Gaserlake

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #16 on: August 12, 2010, 07:09:25 PM »
LAP Communicator: Approved.

LAROWT Module: The Aralang linking is very directional and secure, and you can't get into the linking system without being detected. The linking would have to first identify who the recipient is before it sends information. It would find out that it's not Aralang and would block it from having access to the linking.

Offline K2

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #17 on: August 12, 2010, 07:20:51 PM »
Fine.

Energy Absorbing Machine
EAMs absorb energy within a 30 ft radius into the device itself which stores the energy in a secure pocket dimension which can only be accessed by the Anrufe.

Drift Space
The Anrufe now have drift space technology on ships, allowing for near-instant travel.

Offline Gaserlake

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #18 on: August 12, 2010, 07:23:34 PM »
Approved.

Offline K2

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #19 on: August 12, 2010, 07:32:29 PM »
Radar Jammer
Jams enemy sensors. Anrufe ships are immune.

Animite
The Anrufe have duplicated Animite technology, allowing them to bring in monsters and creatures from other dimensions to their will.

Offline Gaserlake

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #20 on: August 12, 2010, 07:44:23 PM »
Radar jammer: How does it jam?

Animite: Approved.

Offline K2

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #21 on: August 12, 2010, 07:49:35 PM »
How does your jammer jam?

Offline Gaserlake

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #22 on: August 12, 2010, 08:09:00 PM »
Oh. I forgot that I had that tech. Approved.

Offline Orph

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #23 on: August 12, 2010, 08:44:45 PM »
Drift Space isn't near instant, it's more along the lines of a super-fast hyperdrive.

Rest are approved.
The world is a mess..and I just need to..rule it.

Offline K2

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Re: AEROTECH (Aerorufe Project - Anrufe Technology)
« Reply #24 on: August 12, 2010, 10:05:36 PM »
Oops. Meant to make it a Jump Drive or whatever its called.