Author Topic: More Zarethian Tech  (Read 7265 times)

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Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #25 on: August 01, 2010, 02:27:14 PM »
Ok, edited.... And the others?
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline K2

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Re: More Zarethian Tech
« Reply #26 on: August 01, 2010, 02:30:07 PM »
Approved.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #27 on: August 01, 2010, 02:31:21 PM »
Cool, thanks.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline K2

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Re: More Zarethian Tech
« Reply #28 on: August 01, 2010, 02:31:45 PM »
No problem, you're welcome.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #29 on: August 01, 2010, 03:08:05 PM »
Hehehe, now to kill the Lorcar!!!!! *Evil laugh*

Jk
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Gaserlake

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Re: More Zarethian Tech
« Reply #30 on: August 01, 2010, 06:03:06 PM »
Radioactive Ammunition: Is this mounted on ships or something? Seems like it's used in an average rifle.

Anti-Energy Field, Magical Reversal, Particle, Pysch Shields,: Anti-energy field? It would be contradicting itself. The field itself is energy, so, how does that work?

The rest is approved.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #31 on: August 01, 2010, 07:28:09 PM »
Ok, the anti energy shield is actually just a shield that uses energy weapons to fuel itself.
I think the shields have been approved, just not in this form. What about the other things a little back on the topic?
The radioactive ammo is for infantry to ship sized.
« Last Edit: August 01, 2010, 07:28:46 PM by Zak »
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #32 on: August 02, 2010, 09:48:48 PM »
Anti-Lorcar poison: This poison was developed by the Zarethians for taking out and destroying the Lorcar.  It does them no real bodily harm, but rather gets to their brain and shuts it down and due to the fact that most Lorcar share the same DNA it works on all of them. It can be injected, inhaled, ingested, and it would take down a man sized Lorcar in just about 5 minutes.

Injection Harpoon: a metal harpoon that acts as a syringe would, but it has a VI interface that is connected with the Zarethian main hub and controls where the harpoon is aimed and where it injects. Infantry-ship sized

Lorcar Poison Shot: this is a pulse weapon shot that, when it hits a target, it explodes into a mist of the poison as well as penetrating and being injected there. infantry-ship sized.

Crystalisiss Laser: This laser is made by having seven types of special crystal from Tefllin and using them to focus the sun's energy, which is also stored, into a ultra-strong laser beam. (By energy, I mean its basically solar powered) Tank-ship sized.

Nanite repair bots: these are nanites that repair the technology that they are sent to repair. They are microscopic VI that use an interface of the main Zarerthian VI. They are used from Buildings to vehicles to ZPAA to ships.

PSU, Powered Shield Unit: A dietranium shield, an actual shield that is at first glance a little piece of square metal, then it pops out into a cross shape and then metal plates pop out of the front and make a circle. At the base is a handle with the buttons to make it go back into the storage/non use mode, one to turn on the shields and one to make it go into defense mode. Can handle most types of shields. Infantry sized.


There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Orph

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Re: More Zarethian Tech
« Reply #33 on: August 02, 2010, 09:58:00 PM »
All approved.
The world is a mess..and I just need to..rule it.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #34 on: August 02, 2010, 10:02:54 PM »
Thank you.... Hehehe... Lorcar poison....
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Nisorin

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Re: More Zarethian Tech
« Reply #35 on: August 09, 2010, 01:20:51 AM »
All approved, 'cept the shield which I have a question about. Is it a shield you throw on the ground and use for cover, or a shield you hold in your hand and move around with?
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

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Re: More Zarethian Tech
« Reply #36 on: August 09, 2010, 07:39:28 AM »
The shield acts the same as a Knight's shield, or any other warrior from earths past.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Nisorin

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Re: More Zarethian Tech
« Reply #37 on: August 10, 2010, 04:50:45 PM »
So then one that is held. Alright. Approved.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.

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Re: More Zarethian Tech
« Reply #38 on: August 11, 2010, 06:43:02 PM »
Upgrades:
Zarethian Spec Ops, HomeWorld Security, and Assault troopers: ZPAA armor, and the various weapons and shield combination's that come with that armor.  Normally armed with pulse rifles, or shotguns, or riot shotguns and stun nets for the HWS. They can also have the PSU, or Powered Shielded Unit.

All ships are shielded with AM, Particle, Anti-Energy, anti-psychic shields as standard. Though at most, onl three of these may be up at one time. 

Almost all Zarethian war machines have nanobot repair drones on them.
Most capital ships are now equipped with AI to help them with battle statistics, etc. Most capital ship up sized vessels are equipped with Dietranium reinforcement.

New Ships:
Tartarus class Super Capital: This is a large super capital ship that has almost as much armor as a light titan might, but due to that, it moves very slowly and has small shield generators because of the space aboard it. It can soak up damage from other ships its size and smaller and last an astoundingly long time. It is meant to be a tank, slow, lumbering, and able to take deal out great damage. It is equipped with a Starbuster cannon, and many pulse weapon batteries, as well as several types of pulse weapons. on the front of the ship there is a place for either a planet destroyer weapon or a Sun Destroyer weapon.


Stun nets: nets that are made of highly conductive metallic wire that shock and paralyze, the target caught in the net. Can be modified to have AM tech, or AAM tech on it as well.

There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Orph

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Re: More Zarethian Tech
« Reply #39 on: August 11, 2010, 07:33:54 PM »
Approved.
The world is a mess..and I just need to..rule it.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #40 on: August 11, 2010, 07:39:02 PM »
Gracious, me amigo.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline K2

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Re: More Zarethian Tech
« Reply #41 on: August 12, 2010, 05:21:25 PM »
Approved.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #42 on: August 26, 2010, 03:20:42 PM »
Matrinium: a metal taken from the bits of the Monolithica Imperia that have same properties as it. They are a hard, black metal (the metal is derived from the stone shards) that amplifies magic. http://shatteredplanes.com/index.php?topic=953.0 for the Monolithica Imperia

Pocket Dimension Armored Shell DPAS: This is a type of armor that produces small pocket dimensions that stay around the ship, staying on the hull, so that when projectiles come toward the ship the projectiles go through the pocket dimension. These pocket dimensions are gotten to via portals which obstruct the view Will be used by most all capital+ ships. They can obstruct the view of the user, because of the portals. The portals come together.

Star Mining Equipment: This equipment can only be held by Super Capitals at least. The equipment amplifies the magical potency of using freeze and fire manipulation.  The mages control the heat and plasma (which is similar to fire in magic) and use it to open a tunnel in the star. Then they use the magic freeze to freeze the outside of the star. Once they do this, they can safely mine the star. Takes at least 25 ships to do so.

Radiation Shielding: this is shielding, standard on all types of Zarethian ships and planets that protect the planet from all kinds of radiation. It adapts to the type of radiation it is experiencing the most at the moment and protects from that type more and less from the others.
« Last Edit: July 06, 2011, 11:22:21 PM by Fury »
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #43 on: September 05, 2010, 03:50:06 PM »
B-bump!
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

UnStellar

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Re: More Zarethian Tech
« Reply #44 on: September 05, 2010, 11:06:25 PM »
Matrinium: How much does it amplify?

DPAS: Hows is it invisible?

Star Mining Equipment: Approved.

Radiation Shielding: How does it know to adapt?

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #45 on: September 05, 2010, 11:11:32 PM »
Matrinuim: The closer you are, the more it does magnify. The exacts are in the link.

DPAS: The pocket dimensions don't show up. They don't look like they're there, but they are. That's how you get stuck.


Radiattion shielding: The shielding unit calculates how much radiation of each type its receiving and then changes accordingly.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

UnStellar

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Re: More Zarethian Tech
« Reply #46 on: September 05, 2010, 11:13:36 PM »
Matrinium: Approved.

DPAS: Pocket dimensions aren't just invisible.

Radiation Shielding: Approved.

Offline Beware Ye Who Enter Here

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Re: More Zarethian Tech
« Reply #47 on: September 05, 2010, 11:15:38 PM »
Thats how I've always thought of them as. In every post I've had they are invisible.
There is only so much pain that can be taken before the bonds and chains of sanity are forsaken
It is in these lonesome times that we reach towards the light sublime
And from that light we pull the resolution of our time
To begin the end and start anew

UnStellar

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Re: More Zarethian Tech
« Reply #48 on: September 05, 2010, 11:17:21 PM »
Pocket Dimensions can only be accessed via portals. What you're suggesting is portals on the surface of your ships, which sned incoming projectiles into a pocket dimension. Portals aren't invisible.

Offline Nisorin

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Re: More Zarethian Tech
« Reply #49 on: September 07, 2010, 08:15:18 PM »
Also, that would make the ships invulnerable to all attack. DPAS denied. Matrium, RS and SME approved.
Seeing the world through a child's eyes is truly a unique experience. It helps you to retrieve that sense of awe, magic and wonder that you lost as you lost your innocence. Tell me, when was the last time that you thought of those childhood dreams? You know, the ones that you used to spend all your time wondering and fantasizing about? Have you forgotten them so easily? Have you forgotten what it felt like to see something for the first time, to see the magic in the mundane? Everyone says you should take the time to 'Stop and smell the roses'. But you should also take the time to look for the fairies, embrace the wind and enjoy the rain. Just once today, stop for a moment and look into that little piece of nature you pass everyday. Perhaps you may see something you did not notice before.