So now that we've gotten the ball rolling, and are more-or-less 1/3rd through with phase one, I think it's time we decided exactly how cards are going to be distributed when we get to phase 4.
There's no doubt about it, we will need a system of how cards are going to be given/sold/whatever to players. In phase 2, you can just build whatever decks and you'll be all set, purely because we're playtesting. But, uh...
Let's look at CLTCG for an example. For those that don't remember, allow me to explain. Every time someone posted, they'd get money to buy cards from a PHP shop that the forum had set up.
This will not work. Those that are the most active in posting will gain a lot of money and spend it all around the place, ruining whatever economy we had to begin with (In other words, the most active poster could buy the rare, limited cards before anyone else could, making it totally unfair by just hoarding the cards and whatnot.) So what should be done?
Award currency by how many duels a person does, whether they win or lose? Just participating would give each person the same amount, so those that post a lot but don't care for the card game will find that they don't have to mess with it?
Or maybe implement a card time system; you can buy cards for all the same amount, but you'd only have it for a limited number of duels. This would eliminate the whole "lolol i has a rare n u dont lolololol," but it would create a lot more problems, and players would constantly have to buy cards whenever they run out, spending more currency than they originally would.
Another thing mentioned was a post grading system; members would grade your posts on how detailed or something they were, and you would gain currency for however much you were graded on. The problem with this though, is that members would purposely grade other members they don't like down, making it not as fair.
Name of currency. Here's a few ideas and we'll decide by vote.
Anoms (Short for Anomite, which is the same as Biotite. But Bios sounded retarded.)
Bananas/Apples/Peaches/Onions/Whatever food item (I'm starting to get hungry..)
Cents (This makes no cents. lulz, get it? Cents? Sense? ... Er, right.)
Credits (Mind putting that lightsaber away? I'm developing a card game!)
Crystals (Ooooh, shiny..)
Dollars (I wish I had this.)
Energy (lololCLTCGreference)
Gil (You defeated a monster for 74 exp and gained 147 Gil and a magic fire ring...)
Gold (siiiilver and gold... siiiilver and gold...)
Munny (lolkingdomhearts)
Nuclei (What did the Proton say to the electron? "You attract me!" ... ... ... Uhm, anyways...)
Planes (Shattered Planes? So there's more than one plane since it's shattered? CURRENCY!!)
Role Plays (Check for traps.)
Shards (Shards of Shattered Planes anyone?)
Slaves (lololslavetrade) Disclaimer: SPTCG nor does Shattered Planes condone slavery or anything of the sort.
Uni (Universes)
Zaibies (Zombies, only difference is that they say HAIL ZEON rather than 'brains' or moaning.)
<Your suggestions here!>
These are the current ideas. Submit more! We gotta have this figured out by the time Phase 4 comes.