These are the universal races. Feel free to make up another one in your character template. If you want to add it to this list, please PM me or another admin.
Merricois(Please PM Oddoneout for use.)
A race of intellect and iron will. They have green pigment in skin and have small scales on their arm. Their origin is based off of human adaptations to their environment, and they have been indigenous to Jihad for quite some time now.
Imbellis(Please PM UnStellar for use.)
A peaceful, magic race. Most of the population is part of the Pax Empire. They look human for the most part, but with a few differences. Such as pointed, kender-like ears, and almost shaped lilac eyes. The females, also have gossamer butterfly/fair-like wings. Their magic is something of confusion. Though they can learn the common spells of other races, through spell books. Their natural born magic is not of inner or outer energy, or even physical influence, but of their emotions. As other spell casters speak spells, or draw on energy, the people of this race use their emotions to draw their inner most-words, their thoughts, to have effects. Such as anger, would release attack, rage, releasing a more destructive attack. Their powers will affect, depending on their thoughts and feelings.
However because the Imbellis chose the path of peace, they removed the ability from themselves to become angry, through meditation and spellery. Therefore the art of thoughts to attack, has been lost.
Bellicus(Please PM UnStellar for use.)
A destructive, magic race. Most of the population is part of the Pax Empire. They look human for the most part, but with a few differences. Such as pointed, kender-like ears, and almost shaped lilac eyes. The females, also have gossamer butterfly/fair-like wings. Their magic is something of confusion. Though they can learn the common spells of other races, through spell books. Their natural born magic is not of inner or outer energy, or even physical influence, but of their emotions. As other spell casters speak spells, or draw on energy, the people of this race use their emotions to draw their inner most-words, their thoughts, to have effects. Such as anger, would release attack, rage, releasing a more destructive attack. Their powers will affect, depending on their thoughts and feelings.
Aralang(Please PM Gaserlake to request use.)
Tend to have high IQ. Humanoid figures. Aralangs tend to have no magical talent or ability whatsoever, but very skilled at retaining knowledge.
Emouvoir(Please PM Zumi for use)
Emouvoirs are people who are in touch with their emotions and use this as a power to manipulate the heart and mind of their opponent. They are the common race among the planet of Duerme, ruled by Alaskarine. These people change colors according to their emotions.
HumanDoes it even need explaining?
Tidean(Please PM Hawk For Use)
Veritas Star, a racial Starclanner. After preforming multiple experiments on humans during the creation of his empire, this race emerged. Tideans are humanoid. They are talented in both magic and the force (yes, starwars). They are faster and stronger than ordinary humans.
RelorianA magic-oriented race, they are slightly taller than the average human, and usually have lithe bodies. Their muscles very rarely build outwards like a human's will. Instead, they will get more and more dense, taking up the same amount of space, creating a bit more of a slimmer physique. Their magic is separated into three spheres, and only the sphere a Relorian is born with can be used by that Relorian.
{-}The Relorians are currently away from the Galactic Empires universe and cannot be requested.
Loreian(Please PM Nisorin to request use.)
Lorei is a race of tall, winged bipedal people with a penchant for the arts, which shows in nearly everything they do. While most magic users utilize their skills through spells, Lorei magicians manipulate energy directly, without the need of 'fancy hand movements and gibberish words.' This enables them to use average level effects much quicker and easier, and lower level effects nearly instantly, but higher level effects require a good deal more time to use.
Sage(Must get K2, Kai, or Hikaru's permission to use. If one agrees and another disagrees, must get the thirds permission.)
Sages are magic users. These sages are human in appearance, but biologically are pretty different. They are tolerable to most physical conditions (can breath under water, survive in space, etc..). Sages are users of magic. They have an organ inside their body called the soul which controls flow of magic. Sages are split up into categories/subraces. Each subrace is based on a type of mythical animal such as, Phoenix, Dragon, Unicorn, etc.
(Must get Hikaru's permission for Phoenix and Kai or K2s permission for Dragon.)
SerpencullisFrom the dawn of time on the planet Zed, the Serpencullis were created simultaneously with the Whooma. There is a divine bond created between them. The Serpencullis can manipulate the thoughts of creatures by making contact with their skin, but they have to be of weaker will, strong willed people are impossible to manipulate, except by exceptionally strong Serpencullis. The Whooma are strong willed creatures, and in order to tame one you have to very convincing in your power. This bond between Serpencullis and Whooma has kept both races alive throughout the centuries, and the Serpencullis have developed traits similar to the Whooma native to their region.
As far as appearances, the Serpencullis are similar to humans. The skin is scaly, but tan. Some of them can have blue green scales, however. They do not have hair, but do develop horns instead.
Enforcer(PM UnStellar to request use)
Anthropomorphic sages in dark blue robes, these animals walk, talk, and think like Karmagans. Servants to the Great Enforcer on Autumnavia, they are powerful magic users.
Revokers/Sorcerers(PM UnStellar to request use)
Human looking, although their skin tones can be different, the Sorcerers are Witches rivals and loyally serve the Grand Revoker. Powerful magic users using dark magic and shadow manipulation.
SirensBeautiful women that grow feathers instead of hair, instead of on your heads, and have bird feet and piercing stares. They can shape shift into birds and have beautiful voices, so beautiful they can enchant men.
KarmagansThe majority of Autumnavians are Karmagans. They are human, all of them Asian in appearance (no Caucasians, blacks, or Spaniards,) with black-to mid-dark-brown hair. The difference is their eyes can be any color in the color spectrum. They are shorter than most humans, too.
The key difference is that not all of them have spirits. In fact, only a million do at any given time, even though a couple billion Karmagans exist. Spiritless Karmagans go through life a little less intelligent, and without quite as much personality. You can feel the difference if you're paying attention, between spiritless Karmagans and ones will souls.
When Karmagans receive a spirit, they get an increased awareness, and the two personalities combine. The awareness ranges from being totally in tune with the memories of past lives so as to avoid mistakes made by the previous spirit owner, to a simple enlightening. People with spirits are more successful, as they have more experience in life, even if the vessel they inhabit doesn't.
Most Karmagans have little to no magic. 98% of Karmagans cannot use magic in any form, and mostly don't even know it exists. The other 1.5% are weak magic users, and .5% of all Karmagans are strong magic users. They have modern language, clothing, and fashion, but not much technology.
Witches(PM UnStellar for use)
The Magic users of the world, Witches are a separate breed from Karmagans. They are usually Caucasian, but can be Asian or black. They all have magic ability, and are embodiments of Jeremiah's wishes, so they're very stereotypical, with cats, pumpkins, broom sticks and witch hats. They are generally neutral in the affairs of Yin and Yang, acting as neutral agents, but usually helping Yin, as their rival race is Sorcerers.