Author Topic: Organic Technologies  (Read 1464 times)

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Offline Zero

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Organic Technologies
« on: February 22, 2013, 02:57:51 PM »
Organic Technology:
The continued presence of Delta made the Narrikians experiment in other fields of science including of course the field known as Organic Technology. Organic Technology is essentially biological organisms that can behave the same as ships, lasers and similar technology. Since they are alive and not computerized they cannot be overridden by Delta. This technology was based off of the Genetic Experiment tech the Narrikians used in the past but is on a far larger scale to it.

OT Ships:


Zidas: The Zidas Class ship appears to be like a normal ship but made out of organic materials and appears to have no weapons systems. Rather than use conventional fire power it uses a glass like shell as a means of sending blasts of energy at an opponent via light being focused through it to form a laser. It also has missiles that are leeches and drain power from enemy ships. They can even connect to shields and drain the shields dry of power.

The ZIDAS class ship is the first of the organic ones the Republic of Narrikia has designed and does not use any computer systems whatsoever. It does have an Order Warping device inside of it for quick getaways. Layers of special shielding have been included based off of the armor of various animals to provide more protection for the Zidas Class Ship. The Zidas Class Ship is a prototype and has never been tested in actual combat conditions yet. It is also resistant to telepathic or transmission based attacks due to special modifications. It does include computer systems for communications, but that is the depth of the computer technology. Life support on the ship is done by pods of sorts that generate oxygen, gravity and atmosphere on these ships.

Offline @Pokemon Master Red

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Re: Organic Technologies
« Reply #1 on: February 22, 2013, 09:49:12 PM »
Approved! Very interesting, actually.
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Offline Zero

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Re: Organic Technologies
« Reply #2 on: February 24, 2013, 10:11:53 PM »
Bump!

Offline K2

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Re: Organic Technologies
« Reply #3 on: February 25, 2013, 02:34:23 PM »
Ironically I was just thinking last night that I should bring back the bioship from CE. Very interesting workaround against Delta. Glad you finally came up with one mate. Great job.

Only one problem. I'm not sure if ZIDAS should be able to drain shield power. I think you should have to get past the shields first and then you can drain power once inside the shields.

Offline Zero

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Re: Organic Technologies
« Reply #4 on: February 25, 2013, 05:57:00 PM »
The draining shields was to give them an edge. So people like the DAIS couldn't spam the Over SHields to block everything and the Kitchen Sink. The being able to drain shields was in fact my answer to that problem.


Tyranid Hive Ship
The Tyranid Hive Ship contains many pods that double as fighters for the ship and are armed with organic equivalents to lasers and machine gun type attacks. The Hive Ships are also made to have more armoring than normal ones. A page has been taken from nature in order to provide the level of protection that the Hive Ships have. Crab like and armadillo like armor covers the entirety of the ship and a page from the Octopus and Jelly Fish of Memorial has also been used.

This also contains atmosphere and gravity and other stuff made out of natural resources as opposed to technological ones. This ship is colored green and purple. It is one of the experimental ships that does not use the armoring of the Aralang Ships, but only has one piece of tech. The piece of tech on board is the communications equipment obviously for some reasons.

http://kofler.dot.at/40k/units/Tyranid_Leviathan_Hive_Ship.gif

This ship costs approximately 50,000 credits to produce per ship. It is a somewhat inexpensive model but is also useful because of having FTL methods similar to technology but done by utilizing organic methods. These ships are usually bonded with a Single Narrikian Captain who treats them properly as these ships are not sentient, but have the mindset of a dog for example.


Tsavik Class Ships:
Yet another of the Organic Ships this one is different from the other ones. It can shoot out special balls of energy that are highly explosive due to modifications. These ships are armored with armadillo and crab armor but have a mindset like that of a Dog or a Coyote.  These ships also have crystal launchers that can shoot out crystal ammunition that is barbed so it does more damage going out than coming in. The Tsvaik Class Ships are not one you wish to have as part of any enemy fleet and are quite formidable for the Narrikians. Usually 5 pilots are trained from a very early age and bonded with the ship. The pilots are indoctrinated and given a sort of bond or connection with these ships that allows them to control them with their thoughts, like an extension of their body. The ship also has a bladed crystal spike that can be used to ram an enemy ship.  These cost 100,000 credits per ship made. They also use the same kind of fighters.


Pod Ships:
Pod Ships are the answer of the Organic Technology to the problem of not having Fighters. They can shoot out crystals, blasts of lasers or even unleash pods that stick to a ship and cause the electricity and/or other power source to be siphoned into the pods that are shot onto them which then explode doing high damage to the ships. The armoring of these is light and they lack FTL. They are generally unable to be piloted by organics and that is why they have a bond with the ship they are spawned from. Up to 30 of these can be spawned per post to attack enemy vessels. The Pod Ships are a useful weapon against most enemies.




« Last Edit: February 27, 2013, 02:47:58 PM by Zero »

Offline @Pokemon Master Red

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Re: Organic Technologies
« Reply #5 on: February 26, 2013, 05:55:21 PM »
I'd recommend against actually calling it a Tyranid ship, since Tyranid is owned by...Lesse, I think its Games Workshop? Regardless, I'd prefer ya change the name, but beyond that the biggest issue is the 'blasts of lightning' which Im not actually sure is possible in space. But, I'll leave that one up to another admin since Im not actually certain.

Other than that, all approved!
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Offline The Blade

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Re: Organic Technologies
« Reply #6 on: February 27, 2013, 10:32:39 AM »
I'm not backseat modding or anything here I am just pointing out a small science note. Electricity would not work in open space because there are no ionised particles which carry the charge forwards. To point you to the Black Vionix, I solved this problem by using gravitational controllers to make a localised stream of ionised particles which allowed the Electro-Cannon's charge to be transferred to the enemy ship whereupon it would have something to conduct it. So yeah, no electricity unless this ship can somehow control gravity with biological functions.

Offline Zero

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Re: Organic Technologies
« Reply #7 on: February 27, 2013, 01:58:52 PM »
It isn't actually lightning, but energy in the form of a lightning blast. See, the tentacles have similar properties to the Jelly Fish stingers..but with a greater range.


Offline Ghost

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Re: Organic Technologies
« Reply #8 on: February 27, 2013, 02:41:59 PM »
It isn't actually lightning, but energy in the form of a lightning blast. See, the tentacles have similar properties to the Jelly Fish stingers..but with a greater range.
still going with the "jellyfish lightning tentacle" concept...?

Okay, let me explain how jellyfish work again

Jellyfish do NOT shoot lightning or give an electric shock. Eels do that.

When stung by any jellyfish(minor or major) the tentacles have millions of little barbs in them that contain poison. The stinging sensation is similar to getting pricked or a little shock.

They cannot do "ranged attacks" unless you count a super long series of tentacles reaching farther than the main body as a long range attack. Regardless, jellyfish REQUIRE physical contact with the prey.

They do not shoot lightning. Secret Saturday's "atmospheric jellyfish" will not be an acception to that logic. :P
« Last Edit: February 27, 2013, 02:44:12 PM by Agwu »

Offline Zero

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Re: Organic Technologies
« Reply #9 on: February 27, 2013, 02:48:14 PM »
Edited out energy/lightning blast thing.

Offline Zero

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Re: Organic Technologies
« Reply #10 on: March 06, 2013, 08:51:28 PM »
BUMP!

Offline Zero

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Re: Organic Technologies
« Reply #11 on: March 14, 2013, 05:41:24 PM »
Again, bump!

Offline Zero

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Re: Organic Technologies
« Reply #12 on: March 19, 2013, 02:10:24 PM »
Seriously people?  Why are you ignoring this request?   
« Last Edit: March 19, 2013, 02:11:29 PM by Zero »

Offline Ghost

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Re: Organic Technologies
« Reply #13 on: March 20, 2013, 01:20:33 AM »
Wait a second. Lol I just realized something stupid.

Assuming they have the ability to stay "alive" in Space, Lasers. How the fuck to living things make laser beams on their own?
« Last Edit: March 20, 2013, 01:20:59 AM by Agwu »

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Re: Organic Technologies
« Reply #14 on: March 20, 2013, 02:17:46 AM »
Lorcar can survive in space by internal atmospheric regulation, guessing these would operate similarly 'bout surviving in space.

Also, I would presume Hawk's Organic ships create lasers in a way quite similar to mechanical means of such, just made out of flesh and bone. A living organism is a machine in many ways, after all, so just find a way to get a organic component to do roughly the same thing that the metal one did.
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Offline Ghost

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Re: Organic Technologies
« Reply #15 on: March 20, 2013, 09:39:19 AM »
Lorcar can survive in space by internal atmospheric regulation, guessing these would operate similarly 'bout surviving in space.

Also, I would presume Hawk's Organic ships create lasers in a way quite similar to mechanical means of such, just made out of flesh and bone. A living organism is a machine in many ways, after all, so just find a way to get a organic component to do roughly the same thing that the metal one did.
I want to know how it makes lasers. He'll have to explain that bit for me.

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Re: Organic Technologies
« Reply #16 on: March 20, 2013, 05:50:18 PM »
...Well, A, technically he doesn't since you dont have approval capability, and B, thats not really possible since we as humans dont have the technology to make 'military-grade' lasers anyways, much less have even a partial hypothesis of how one would do so with organic components. I figure pretty much anything technological can be done with biological components just as well as metal ones, and thats good enough for me until we actually, y'know, develope that technology IRL.
Do you have what it takes to change your destiny, to defy FATE itself?
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Offline Beware Ye Who Enter Here

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Re: Organic Technologies
« Reply #17 on: April 07, 2013, 06:38:13 PM »
Okay, okay, okay. Well. Im looking at this and I don't like this.
A: Hawk doesn't explain how any of this stuff works. I want some reasonable explanation and not 'Its the organic equivalent of lasers"

B: Hawk, calling it a Tyranid Hive ship is ripping. I thought you'd know this by now.

C: Please, Hawk, be more specific about certain things. For example, armadillo and crabs have completely different 'armor' thats not even remotely the same. I know that this may seem nitpicky but come on, man.
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